Wouter Groeneveld
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04d088ab0c
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update image urls in readme to remove github refs
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11 months ago |
wgroeneveld
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1f2cfb7234
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remove -03 optimization flag for testing to enable debugging
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3 years ago |
Wouter Groeneveld
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941aea1241
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Merge pull request #14 from rodri042/replacing-dynamic-cast-with-boolean
Replacing dynamic_cast with boolean for performance reasons
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3 years ago |
Wouter Groeneveld
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aef56ed72c
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Merge pull request #13 from rodri042/position-signed-ints
Position getters now return signed ints
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3 years ago |
Rodrigo Alfonso
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0004269c21
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Replacing dynamic_cast with boolean
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3 years ago |
Rodrigo Alfonso
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337631b839
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Position getters now return signed ints
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3 years ago |
Wouter Groeneveld
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a2b1ae1670
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Merge pull request #12 from rodri042/enable-compiler-optimizations
Enabling compiler optimizations
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3 years ago |
Rodrigo Alfonso
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bf19dbfd4a
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Enabling compiler optimizations
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3 years ago |
Wouter Groeneveld
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acf69ec3b6
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Merge pull request #11 from rodri042/patch-1
Fix typo
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3 years ago |
Rodrigo Alfonso
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9225e1c50d
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Fix demos folder
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3 years ago |
Rodrigo Alfonso
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a72ef314e8
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Fix typo
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3 years ago |
wgroeneveld
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8f0c3d337f
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optimalizing engine for OAM, remove needles pointer dereferences in every update
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4 years ago |
wgroeneveld
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573f1623e2
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optimalizing engine for OAM, remove needles pointer dereferences in every update
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4 years ago |
wgroeneveld
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a4fb01b87a
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allow bigger tilemaps and custom charblocks in BGs
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4 years ago |
wgroeneveld
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ec18d62171
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fix buildWithDataOf() does not copy over sprite animation metadata
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4 years ago |
wgroeneveld
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6999264e20
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update timespent
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4 years ago |
wgroeneveld
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27af4de2d0
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pthread problems with linux distros in readme
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4 years ago |
Wouter Groeneveld
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d0520e85fa
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Merge pull request #4 from tjorim/missing-sprites
Fix sprite priority
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4 years ago |
Jorim Tielemans
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0c47c02d5b
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Fix sprite priority
because sprites should be drawn over the background, set priority (like background layer) to 0
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4 years ago |
Wouter Groeneveld
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05bee78dd3
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Merge pull request #3 from tjorim/better-sprite-animation
Sprite animation now allows beginFrame and add relative background scroll
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4 years ago |
Jorim Tielemans
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e96cbc97b4
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New function to only change beginFrame
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4 years ago |
Jorim Tielemans
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f353c89172
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Add relative scroll to backgrounds
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4 years ago |
Jorim Tielemans
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454c5f7db7
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Not sure if all this is needed
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4 years ago |
Jorim Tielemans
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619916b025
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Use correct grammar
Number of frames is countable (also in line with sprite_builder now)
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4 years ago |
Jorim Tielemans
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66892f846a
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Add option to define beginFrame
Used function overloading for backwards compatibility
Also add a getter to check if the sprite is animating (because protected)
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4 years ago |
Jorim Tielemans
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c2039cf254
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Ignore .vscode
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4 years ago |
wgroeneveld
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a3fa732994
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bugfix transition 2x into scene
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4 years ago |
wgroeneveld
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0351deb3d4
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fix timer usage without sound enabling, performance measure food demo
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5 years ago |
wgroeneveld
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be37416bcf
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added a TODO
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5 years ago |
wgroeneveld
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8b9ebf52b3
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get rid of assertions in main update() loop
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5 years ago |
wgroeneveld
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b71e0fc130
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major performance gain by optimizing GBAEngine::update()
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5 years ago |
wgroeneveld
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5e1b40cf4b
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doing vsync just before render enhances animation
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5 years ago |
wgroeneveld
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e690007190
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refactoring math suite into GBAVector, added tests for point rotation, stub for sin/cos
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5 years ago |
wgroeneveld
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6fe6187d2c
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line between two vector algorithm impl + tests
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5 years ago |
wgroeneveld
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598c62976b
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rotate point around center of sprite in food scene
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5 years ago |
wgroeneveld
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8f2bb74449
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fix image link
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5 years ago |
wgroeneveld
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9978e9eced
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fix sprite animation for all sizes
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5 years ago |
wgroeneveld
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ad1a178320
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added Timer feature
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5 years ago |
wgroeneveld
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6511994a53
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include voor travis, does not fail locally?
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5 years ago |
wgroeneveld
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ce5e25d68a
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fix masking coords for negative values
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5 years ago |
wgroeneveld
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ac801197b4
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fix 16x16 animations, fix stayWithinBounds, update demo1 to showcase 16x animation
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5 years ago |
wgroeneveld
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c327aa3c8e
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update impl active tracking
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5 years ago |
wgroeneveld
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6af9279392
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update naive impl conway, active tracking is broken
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5 years ago |
wgroeneveld
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df782208e2
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another algorithm for conway
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5 years ago |
wgroeneveld
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0bab9368ba
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conway game of life naive implementation
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5 years ago |
wgroeneveld
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be655e9efe
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tryout splash image in demo2
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5 years ago |
wgroeneveld
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730d44ebee
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update readme
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5 years ago |
wgroeneveld
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287b5ed932
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it is now possible to neglect palette initialization
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5 years ago |
wgroeneveld
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11a04a3b32
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update tijd gespendeerd
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5 years ago |
wgroeneveld
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5dd08293d0
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Merge branch 'master' of https://github.com/wgroeneveld/gba-sprite-engine
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5 years ago |