103 Commits (master)
 

Author SHA1 Message Date
Wouter Groeneveld 04d088ab0c update image urls in readme to remove github refs 5 months ago
wgroeneveld 1f2cfb7234 remove -03 optimization flag for testing to enable debugging 2 years ago
Wouter Groeneveld 941aea1241
Merge pull request #14 from rodri042/replacing-dynamic-cast-with-boolean 2 years ago
Wouter Groeneveld aef56ed72c
Merge pull request #13 from rodri042/position-signed-ints 2 years ago
Rodrigo Alfonso 0004269c21 Replacing dynamic_cast with boolean 2 years ago
Rodrigo Alfonso 337631b839 Position getters now return signed ints 2 years ago
Wouter Groeneveld a2b1ae1670
Merge pull request #12 from rodri042/enable-compiler-optimizations 2 years ago
Rodrigo Alfonso bf19dbfd4a Enabling compiler optimizations 3 years ago
Wouter Groeneveld acf69ec3b6
Merge pull request #11 from rodri042/patch-1 3 years ago
Rodrigo Alfonso 9225e1c50d
Fix demos folder 3 years ago
Rodrigo Alfonso a72ef314e8
Fix typo 3 years ago
wgroeneveld 8f0c3d337f optimalizing engine for OAM, remove needles pointer dereferences in every update 3 years ago
wgroeneveld 573f1623e2 optimalizing engine for OAM, remove needles pointer dereferences in every update 3 years ago
wgroeneveld a4fb01b87a allow bigger tilemaps and custom charblocks in BGs 3 years ago
wgroeneveld ec18d62171 fix buildWithDataOf() does not copy over sprite animation metadata 3 years ago
wgroeneveld 6999264e20 update timespent 3 years ago
wgroeneveld 27af4de2d0 pthread problems with linux distros in readme 3 years ago
Wouter Groeneveld d0520e85fa
Merge pull request #4 from tjorim/missing-sprites 3 years ago
Jorim Tielemans 0c47c02d5b Fix sprite priority 3 years ago
Wouter Groeneveld 05bee78dd3
Merge pull request #3 from tjorim/better-sprite-animation 3 years ago
Jorim Tielemans e96cbc97b4 New function to only change beginFrame 3 years ago
Jorim Tielemans f353c89172 Add relative scroll to backgrounds 3 years ago
Jorim Tielemans 454c5f7db7 Not sure if all this is needed 3 years ago
Jorim Tielemans 619916b025 Use correct grammar 3 years ago
Jorim Tielemans 66892f846a Add option to define beginFrame 3 years ago
Jorim Tielemans c2039cf254 Ignore .vscode 3 years ago
wgroeneveld a3fa732994 bugfix transition 2x into scene 4 years ago
wgroeneveld 0351deb3d4 fix timer usage without sound enabling, performance measure food demo 4 years ago
wgroeneveld be37416bcf added a TODO 4 years ago
wgroeneveld 8b9ebf52b3 get rid of assertions in main update() loop 4 years ago
wgroeneveld b71e0fc130 major performance gain by optimizing GBAEngine::update() 4 years ago
wgroeneveld 5e1b40cf4b doing vsync just before render enhances animation 4 years ago
wgroeneveld e690007190 refactoring math suite into GBAVector, added tests for point rotation, stub for sin/cos 4 years ago
wgroeneveld 6fe6187d2c line between two vector algorithm impl + tests 4 years ago
wgroeneveld 598c62976b rotate point around center of sprite in food scene 4 years ago
wgroeneveld 8f2bb74449 fix image link 4 years ago
wgroeneveld 9978e9eced fix sprite animation for all sizes 4 years ago
wgroeneveld ad1a178320 added Timer feature 4 years ago
wgroeneveld 6511994a53 include voor travis, does not fail locally? 4 years ago
wgroeneveld ce5e25d68a fix masking coords for negative values 4 years ago
wgroeneveld ac801197b4 fix 16x16 animations, fix stayWithinBounds, update demo1 to showcase 16x animation 4 years ago
wgroeneveld c327aa3c8e update impl active tracking 4 years ago
wgroeneveld 6af9279392 update naive impl conway, active tracking is broken 4 years ago
wgroeneveld df782208e2 another algorithm for conway 4 years ago
wgroeneveld 0bab9368ba conway game of life naive implementation 4 years ago
wgroeneveld be655e9efe tryout splash image in demo2 4 years ago
wgroeneveld 730d44ebee update readme 4 years ago
wgroeneveld 287b5ed932 it is now possible to neglect palette initialization 4 years ago
wgroeneveld 11a04a3b32 update tijd gespendeerd 4 years ago
wgroeneveld 5dd08293d0 Merge branch 'master' of https://github.com/wgroeneveld/gba-sprite-engine 4 years ago