get rid of assertions in main update() loop

This commit is contained in:
wgroeneveld 2018-12-15 19:38:26 +01:00
parent b71e0fc130
commit 8b9ebf52b3
1 changed files with 0 additions and 8 deletions

View File

@ -30,10 +30,6 @@ void SpriteManager::add(Sprite* sprite) {
void SpriteManager::render() {
// WARNING - This is called every time in the main update loop; keep amount of instructions as minimal as possible in here!
if(!initialized) {
failure_gba(Cant_Render_Before_Init);
}
copyOverSpriteOAMToVRAM();
}
@ -64,10 +60,6 @@ void SpriteManager::copyOverSpriteOAMToVRAM() {
i++;
}
if(affineIndex > MAX_AFFINE_SIZE) {
failure_gba(MaxSpritesWithAffineReached);
}
}
void SpriteManager::hideAll() {