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@ -9,7 +9,7 @@ tags = ['Castlevania aria of sorrow', 'Castlevania', 'Castlevania gba', 'Aria of
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weight = 0
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+++
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Calling Aria of Sorrow the best handheld Castlevania is no small feat: they're all great in their own way. But after replaying this again (and again...) I've made up my mind: it is **the best** Castlevania - period. It's the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it's better than Symphony of the night. And yes, I know of the inverted castle's greatness and the rip-off in Harmony of Dissonance. Soma's gameplay mechanics: the soul system, is simply more engaging to me.
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Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they're all great in their own way. But after replaying this again (and again...) I've made up my mind: it is **the best** Castlevania - period. It's the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it's better than Symphony of the night. And yes, I know of the inverted castle's greatness and the rip-off in Harmony of Dissonance. Soma's gameplay mechanics: the soul system, is simply more engaging to me.
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### What exactly draws me into this game?
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@ -96,11 +96,15 @@
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<script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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@ -97,11 +97,15 @@ The Codex has a long history, I’ve always felt the need to proclaim my def
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<script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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@ -104,11 +104,15 @@
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<script>
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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@ -105,11 +105,15 @@ Only the new and young generation of gamers might not be familiar with Apogee So
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<script>
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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@ -344,16 +348,16 @@ Watch the first few minutes of well-known Apogee games in these Compilation vide
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</ul>
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/bQ7-dduMz1E" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
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</div>
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<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/bQ7-dduMz1E" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
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</div>
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<p><br/>
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/MFd7L_cddrQ" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
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</div>
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<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/MFd7L_cddrQ" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
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</div>
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</p>
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<h5 id="compilation-video-2">Compilation Video #2</h5>
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@ -368,16 +372,16 @@ Watch the first few minutes of well-known Apogee games in these Compilation vide
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</ul>
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/Uumf1K28BaA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
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</div>
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<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/Uumf1K28BaA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
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</div>
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<p><br/>
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/ylwc6p7pLZA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
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</div>
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<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/ylwc6p7pLZA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
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</div>
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</p>
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<h5 id="compilation-video-3">Compilation Video #3</h5>
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@ -392,16 +396,16 @@ Watch the first few minutes of well-known Apogee games in these Compilation vide
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</ul>
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/otr4lp4at80" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
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</div>
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<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/otr4lp4at80" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
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</div>
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<p><br/>
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/L5a4ufGgYCA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
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</div>
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<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/L5a4ufGgYCA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
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</div>
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<br/>
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<br/></p>
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@ -113,11 +113,15 @@ All right, you want yourself a cool character with even cooler guns. The problem
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<script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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@ -112,11 +112,15 @@
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<script>
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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@ -116,11 +116,15 @@ Stats - First PER Second INT Third DEX After a few tries, this dwarf managed to
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<script>
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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@ -115,11 +115,15 @@ As some of you probably already know, this is a very strange game.",
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<script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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@ -62,7 +62,7 @@
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"articleSection" : "articles",
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"name" : "Castlevania Aria of Sorrow: a retrospective",
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"headline" : "Castlevania Aria of Sorrow: a retrospective - Jefklaks Codex",
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"description" : "Calling Aria of Sorrow the best handheld Castlevania is no small feat: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.",
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"description" : "Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.",
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"inLanguage" : "en-us",
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"image": "https://jefklakscodex.com/gif/aria-of-sorrow_still.gif",
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@ -87,7 +87,7 @@
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"datePublished": "2018-07-31 00:00:00 +0000 UTC",
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"dateModified" : "2018-07-31 15:16:52 +0200 CEST",
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"url" : "https://jefklakscodex.com/articles/aria-of-sorrow-retrospective/",
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"wordCount" : "1412",
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"wordCount" : "1413",
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"keywords" : [ "Castlevania aria of sorrow","Castlevania","Castlevania gba","Aria of sorrow","Castlevania aos","Castlevania Aria of Sorrow: a retrospective" ]
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<script>
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('send', 'pageview');
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</script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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@ -335,7 +339,7 @@ ga('send', 'pageview');
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<h1>Castlevania Aria of Sorrow: a retrospective</h1>
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<p>Calling Aria of Sorrow the best handheld Castlevania is no small feat: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is <strong>the best</strong> Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance. Soma’s gameplay mechanics: the soul system, is simply more engaging to me.</p>
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<p>Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is <strong>the best</strong> Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance. Soma’s gameplay mechanics: the soul system, is simply more engaging to me.</p>
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<h3 id="what-exactly-draws-me-into-this-game">What exactly draws me into this game?</h3>
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<script>
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||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
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</script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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@ -340,17 +344,17 @@ Review-Cat says: A welcome addition to dungeon crawling in real time. Better tha
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<p><strong>Gameplay part 1</strong></p>
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/TtlEB8U5blI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
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</div>
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<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/TtlEB8U5blI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
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</div>
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<p><strong>Gameplay part 2</strong></p>
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<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/RfwrjYSeVfU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
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</div>
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<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
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<iframe src="//www.youtube.com/embed/RfwrjYSeVfU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
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</div>
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@ -113,11 +113,15 @@ Introduction to the cleric/ranger Since little non-playable and joinable charact
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<script>
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@ -112,11 +112,15 @@
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|
||||
</head>
|
||||
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|
@ -113,11 +113,15 @@ All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!",
|
|||
|
||||
|
||||
<script>
|
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|
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|
||||
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|
||||
|
@ -377,9 +381,9 @@ ga('send', 'pageview');
|
|||
<p>First, protection from magic weapons and protection from energy stops physical attacks and area effect spells cold. (since the smarter lich script casts and stacks protection from energy, it is completely immune to elemental spells and spells like abi dahzim’s horrid wilting) Then spell immunity abjuration will stop remove magic(dispell magic, including inquisitor dispell) cold. So now you must remove the spell immunity so remove magic (or dispell) can work, right?</p>
|
||||
|
||||
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|
||||
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/Z2r4lgdVPy8" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
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|
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<iframe src="//www.youtube.com/embed/Z2r4lgdVPy8" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
|
||||
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|
||||
|
||||
<center>A cowled wizard fight in Athkatla</center></p>
|
||||
|
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@ -106,11 +106,15 @@
|
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|
||||
|
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@ -118,11 +118,15 @@
|
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|
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@ -104,11 +104,15 @@
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@ -112,11 +112,15 @@
|
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|
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|
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|
@ -114,11 +114,15 @@
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|
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|
|
@ -114,11 +114,15 @@
|
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|
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|
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|
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|
|
@ -104,11 +104,15 @@
|
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|
||||
|
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|
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|
|
@ -120,11 +120,15 @@
|
|||
|
||||
|
||||
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|
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|
||||
|
||||
</head>
|
||||
|
|
|
@ -105,11 +105,15 @@ Every year an article pops up about Adventure games and the death of the genre a
|
|||
|
||||
|
||||
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|
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|
|
@ -120,11 +120,15 @@
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|
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|
||||
|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
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|
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|
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|
||||
|
||||
</head>
|
||||
|
@ -295,7 +299,7 @@ That healthy cocktail left a lasting impression - and netted me the Codex (and g
|
|||
<div class="box-masonry-description" style="clear: both;">
|
||||
<p>
|
||||
|
||||
Calling Aria of Sorrow the best handheld Castlevania is no small feat: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
|
||||
Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
|
||||
|
||||
</p>
|
||||
</div>
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
<pubDate>Tue, 31 Jul 2018 00:00:00 +0000</pubDate>
|
||||
<author>wouter.groeneveld@gmail.com (Wouter Groeneveld)</author>
|
||||
<guid>https://jefklakscodex.com/articles/aria-of-sorrow-retrospective/</guid>
|
||||
<description>Calling Aria of Sorrow the best handheld Castlevania is no small feat: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
|
||||
<description>Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
|
||||
</item>
|
||||
|
||||
<item>
|
||||
|
|
|
@ -104,11 +104,15 @@
|
|||
|
||||
|
||||
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|
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|
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|
|
@ -104,11 +104,15 @@
|
|||
|
||||
|
||||
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|
||||
</head>
|
||||
|
|
|
@ -110,11 +110,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
@ -383,17 +387,17 @@ Acromage is also included in future Might & Magic games (at least in <a href
|
|||
<p><strong>Part 1</strong></p>
|
||||
|
||||
|
||||
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/e-INyXe4-_o" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
|
||||
</div>
|
||||
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/e-INyXe4-_o" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
|
||||
</div>
|
||||
|
||||
|
||||
<p><strong>Part 2</strong></p>
|
||||
|
||||
|
||||
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/6Jz6DO1YzqI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
|
||||
</div>
|
||||
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/6Jz6DO1YzqI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -122,11 +122,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -110,11 +110,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -122,11 +122,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -123,11 +123,15 @@ An NPC is basically a character not controlled by the player, who can be of grea
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
@ -423,9 +427,9 @@ ga('send', 'pageview');
|
|||
</p>
|
||||
|
||||
|
||||
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/eAuAu4BBCKw" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
|
||||
</div>
|
||||
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/eAuAu4BBCKw" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
|
||||
</div>
|
||||
|
||||
|
||||
<h4 id="elder-scrolls-iv-oblivion-strong">Elder Scrolls IV: Oblivion</strong></h4>
|
||||
|
@ -434,9 +438,9 @@ ga('send', 'pageview');
|
|||
</p>
|
||||
|
||||
|
||||
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/6KN7cKO8-P0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
|
||||
</div>
|
||||
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/6KN7cKO8-P0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
|
||||
</div>
|
||||
|
||||
|
||||
<h4 id="wizardry-8">Wizardry 8</h4>
|
||||
|
@ -446,9 +450,9 @@ ga('send', 'pageview');
|
|||
</p></p>
|
||||
|
||||
|
||||
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/n9RgBmP5qpU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
|
||||
</div>
|
||||
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/n9RgBmP5qpU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
|
||||
</div>
|
||||
|
||||
|
||||
<p><div class='vspace'></div><div class='indent'><em>He’Li’s Bar in Arnika</em>
|
||||
|
@ -456,9 +460,9 @@ ga('send', 'pageview');
|
|||
</p></p>
|
||||
|
||||
|
||||
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/HV7P5bCNUZI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
|
||||
</div>
|
||||
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/HV7P5bCNUZI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
|
||||
</div>
|
||||
|
||||
|
||||
<p><div class='vspace'></div><div class='indent'><em>Trynton’s Chief (SPOILERS)</em>
|
||||
|
@ -466,9 +470,9 @@ ga('send', 'pageview');
|
|||
</p></p>
|
||||
|
||||
|
||||
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/q52EROdDuCU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
|
||||
</div>
|
||||
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/q52EROdDuCU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -104,11 +104,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -104,11 +104,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -123,11 +123,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -112,11 +112,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -104,11 +104,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -111,11 +111,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
@ -523,9 +527,9 @@ If you are going for the Elf, you’ll want the MACE skill + some shield. Ve
|
|||
<p>This is a video a recorded a long time ago showcasing different things in the Wiz8 world.</p>
|
||||
|
||||
|
||||
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/btgGjLmhmZQ" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
|
||||
</div>
|
||||
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/btgGjLmhmZQ" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -111,11 +111,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
@ -444,9 +448,9 @@ Use your map and add notes! You won't go around in circles that way...</li>
|
|||
<p>This is a video a recorded a long time ago showcasing different things in the Wiz8 world.</p>
|
||||
|
||||
|
||||
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/btgGjLmhmZQ" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
|
||||
</div>
|
||||
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
|
||||
<iframe src="//www.youtube.com/embed/btgGjLmhmZQ" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -106,11 +106,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -98,11 +98,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
|
||||
if (!doNotTrack) {
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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Calling Aria of Sorrow the best handheld Castlevania is no small feat: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
|
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Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
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<author>wouter.groeneveld@gmail.com (Wouter Groeneveld)</author>
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<description>Calling Aria of Sorrow the best handheld Castlevania is no small feat: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
|
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<description>Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
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Calling Aria of Sorrow the best handheld Castlevania is no small feat: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
|
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Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
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<author>wouter.groeneveld@gmail.com (Wouter Groeneveld)</author>
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<description>Calling Aria of Sorrow the best handheld Castlevania is no small feat: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
|
||||
<description>Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
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Calling Aria of Sorrow the best handheld Castlevania is no small feat: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
|
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Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
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|
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||||
<description>Calling Aria of Sorrow the best handheld Castlevania is no small feat: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
|
||||
<description>Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
|
||||
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|
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|
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|
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<div class="box-masonry-description" style="clear: both;">
|
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<p>
|
||||
|
||||
Calling Aria of Sorrow the best handheld Castlevania is no small feat: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
|
||||
Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
|
||||
|
||||
</p>
|
||||
</div>
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
<pubDate>Tue, 31 Jul 2018 00:00:00 +0000</pubDate>
|
||||
<author>wouter.groeneveld@gmail.com (Wouter Groeneveld)</author>
|
||||
<guid>https://jefklakscodex.com/articles/aria-of-sorrow-retrospective/</guid>
|
||||
<description>Calling Aria of Sorrow the best handheld Castlevania is no small feat: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
|
||||
<description>Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
|
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|
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|
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@ -99,11 +99,15 @@
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<p>
|
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|
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Calling Aria of Sorrow the best handheld Castlevania is no small feat: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
|
||||
Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period. It’s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it’s better than Symphony of the night. And yes, I know of the inverted castle’s greatness and the rip-off in Harmony of Dissonance.
|
||||
|
||||
</p>
|
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|
||||
|
|
|
@ -19,7 +19,7 @@
|
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<pubDate>Tue, 31 Jul 2018 00:00:00 +0000</pubDate>
|
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<author>wouter.groeneveld@gmail.com (Wouter Groeneveld)</author>
|
||||
<guid>https://jefklakscodex.com/articles/aria-of-sorrow-retrospective/</guid>
|
||||
<description>Calling Aria of Sorrow the best handheld Castlevania is no small feat: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
|
||||
<description>Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.</description>
|
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
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if (!doNotTrack) {
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||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
|
||||
|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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||||
var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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|
||||
ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
|
||||
ga('create', 'UA-122825031-1', 'auto');
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||||
ga('send', 'pageview');
|
||||
var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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||||
ga('create', 'UA-122825031-1', 'auto');
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|
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ga('send', 'pageview');
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}
|
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</script>
|
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<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
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||||
|
||||
</head>
|
||||
|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
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||||
</script>
|
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<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
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|
||||
|
||||
</head>
|
||||
|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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|
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ga('send', 'pageview');
|
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}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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||||
ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
|
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
|
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</script>
|
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<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
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|
||||
|
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</head>
|
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|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
|
||||
}
|
||||
</script>
|
||||
<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
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|
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|
||||
</head>
|
||||
|
|
|
@ -98,11 +98,15 @@
|
|||
|
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|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
|
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
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</script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
|
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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|
||||
</head>
|
||||
<style>
|
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|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
|
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</script>
|
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<script async src='//www.google-analytics.com/analytics.js'></script>
|
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<script async src='https://www.google-analytics.com/analytics.js'></script>
|
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|
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</head>
|
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|
|
|
@ -99,11 +99,15 @@
|
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|
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|
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<script>
|
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
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</script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
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|
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|
@ -99,11 +99,15 @@
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|
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|
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<script>
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
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</script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
|
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|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
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</script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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|
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</head>
|
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|
|
|
@ -99,11 +99,15 @@
|
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|
||||
|
||||
<script>
|
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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|
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ga('send', 'pageview');
|
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}
|
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</script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
|
||||
<script async src='https://www.google-analytics.com/analytics.js'></script>
|
||||
|
||||
|
||||
</head>
|
||||
|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
|
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</script>
|
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
|
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|
||||
|
||||
</head>
|
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|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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||||
ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
|
||||
var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
|
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</script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
|
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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|
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</head>
|
||||
|
|
|
@ -99,11 +99,15 @@
|
|||
|
||||
|
||||
<script>
|
||||
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
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</script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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|
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</head>
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|
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|
@ -99,11 +99,15 @@
|
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|
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|
||||
<script>
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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var doNotTrack = false;
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if (!doNotTrack) {
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window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;
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ga('create', 'UA-122825031-1', 'auto');
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ga('send', 'pageview');
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}
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</script>
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<script async src='//www.google-analytics.com/analytics.js'></script>
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<script async src='https://www.google-analytics.com/analytics.js'></script>
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</head>
|
||||
|
|
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Reference in New Issue