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gba-sprite-engine
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287b5ed932
gba-sprite-engine
/
engine
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include
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libgba-sprite-engine
History
wgroeneveld
287b5ed932
it is now possible to neglect palette initialization
2018-11-29 13:09:09 +01:00
..
background
set text font
2018-08-14 11:09:25 +02:00
effects
demo 2 empty arkanoid thing
2018-08-08 14:43:34 +02:00
gba
bios sqrt etc, bullet traveller simple impl
2018-08-09 18:11:18 +02:00
palette
demo 2 empty arkanoid thing
2018-08-08 14:43:34 +02:00
sprites
update doc, travis poging1
2018-08-14 09:08:31 +02:00
allocator.h
rename 'engine' - 'libgba-sprite-engine' as gnu C conventions will have it
2018-08-08 13:00:27 +02:00
gba_engine.h
dynamically adding sprites to current scene tryout
2018-08-09 11:35:52 +02:00
scene.h
it is now possible to neglect palette initialization
2018-11-29 13:09:09 +01:00
sound_control.h
rename 'engine' - 'libgba-sprite-engine' as gnu C conventions will have it
2018-08-08 13:00:27 +02:00