set text font
parent
feaa1b6054
commit
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@ -26,6 +26,7 @@ before_install:
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- mkdir build
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- cp libgtest_main.so build/libgtest_main.a
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- cp libgtest.so build/libgtest.a
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# still needed to actually execute the binary
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- sudo cp -a include/gtest /usr/include
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- sudo cp -a libgtest_main.so libgtest.so /usr/lib/
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@ -1,7 +1,7 @@
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## A high-level object-oriented Gameboy Advance sprite engine library
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[](https://travis-ci.org/wgroeneveld/gba-sprite-engine)
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That's a mouthful - let's break that down:
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@ -160,7 +160,10 @@ Useful text manipulation:
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* `setText(txt, row, col)`
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* `<< text` or `<< int` etc: append to text stream for debugging purposes.
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* `setTextColor(COLOR)`: changes default color palette (white).
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* `setFontColor(COLOR)`: changes default color palette (white).
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* `setFontStyle(const void* data, int size)` if you prefer your own font face.
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Changing the font style assumes a tile width of 32 and the same symbol indexes! It also resets the font color and map so call this before doing anything else.
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#### Error logging
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@ -35,7 +35,10 @@ public:
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void clear();
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void setText(std::string text, int row, int col);
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void setText(const char* text, int row, int col);
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void setTextColor(COLOR color);
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void setFontColor(COLOR color);
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void setFontStyle(const void *data, int size);
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static TextStream& instance();
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void persist() override;
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@ -21,7 +21,7 @@ TextStream::TextStream() : Background(0, text_data, sizeof(text_data), nullptr,
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this->palette = std::unique_ptr<BackgroundPaletteManager>(new BackgroundPaletteManager());
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persist();
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clearMap();
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clear();
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}
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void log_text(const char* text) {
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@ -94,12 +94,21 @@ TextStream& TextStream::operator<<(const char * s) {
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return *this;
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}
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void TextStream::setTextColor(COLOR color) {
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// WARNING: resets map and font color. Assumes a fixed tile width of TILE_WIDTH
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void TextStream::setFontStyle(const void *data, int size) {
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this->data = data;
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this->size = size;
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persist();
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clear();
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}
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void TextStream::setFontColor(COLOR color) {
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palette.get()->change(PALETTE_TEXT_BANK, PALETTE_COLOR_INDEX, color);
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}
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void TextStream::persist() {
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Background::persist();
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// WARNING: stream hijacks last bg palette bank, last index, no matter what.
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setTextColor(PaletteManager::color(31, 31, 31));
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setFontColor(PaletteManager::color(31, 31, 31));
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}
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