gba-sprite-engine/engine/src/scene.cpp

11 lines
222 B
C++

//
// Created by Wouter Groeneveld on 09/08/18.
//
#include <libgba-sprite-engine/scene.h>
#include <libgba-sprite-engine/gba_engine.h>
void Scene::addSprite(Sprite *sprite) {
engine->dynamicallyAddSprite(sprite);
}