wgroeneveld
|
e690007190
|
refactoring math suite into GBAVector, added tests for point rotation, stub for sin/cos
|
2018-12-14 21:11:28 +01:00 |
wgroeneveld
|
6fe6187d2c
|
line between two vector algorithm impl + tests
|
2018-12-14 19:50:47 +01:00 |
wgroeneveld
|
9978e9eced
|
fix sprite animation for all sizes
|
2018-12-07 14:44:56 +01:00 |
wgroeneveld
|
ad1a178320
|
added Timer feature
|
2018-12-06 21:53:53 +01:00 |
wgroeneveld
|
6511994a53
|
include voor travis, does not fail locally?
|
2018-12-06 15:46:07 +01:00 |
wgroeneveld
|
ce5e25d68a
|
fix masking coords for negative values
|
2018-12-06 14:54:29 +01:00 |
wgroeneveld
|
31360dcec3
|
travis upd
|
2018-08-14 10:33:17 +02:00 |
wgroeneveld
|
5ac1fca042
|
travis compilet g++11 test apart
|
2018-08-14 09:32:11 +02:00 |
wgroeneveld
|
778de89501
|
update doc, travis poging1
|
2018-08-14 09:08:31 +02:00 |
wgroeneveld
|
fad1953682
|
rename 'engine' - 'libgba-sprite-engine' as gnu C conventions will have it
|
2018-08-08 13:00:27 +02:00 |
wgroeneveld
|
2e07cad3ad
|
restructure project as a library + demo dependencies
|
2018-08-08 12:07:19 +02:00 |
wgroeneveld
|
56dbeec546
|
fix sprite tests, added for animation
|
2018-08-05 17:11:36 +02:00 |
wgroeneveld
|
ceb2be7214
|
combining palettes for bulk manipulation
|
2018-08-05 13:35:38 +02:00 |
wgroeneveld
|
d3ef6a5160
|
scene transition added for fun
|
2018-08-04 10:43:27 +02:00 |
wgroeneveld
|
2765b48f85
|
keyboard input, palette as part of scenes
|
2018-08-02 16:26:44 +02:00 |
wgroeneveld
|
b6f9297a89
|
CLion run options
|
2018-08-01 16:15:39 +02:00 |
wgroeneveld
|
b27b2be640
|
initial commit
|
2018-08-01 16:03:16 +02:00 |