Commit Graph

  • ebdc87c88d update image urls in readme to remove github refs master Wouter Groeneveld 2022-07-06 11:55:06 +0200
  • ec49c37f1b demo 3 textures bootstrap wgroeneveld 2020-07-16 16:14:46 +0200
  • 47d685a41c back-face culling performance boost! wgroeneveld 2020-07-15 12:03:50 +0200
  • 52b55d91e6 rename sprite-engine subdir wgroeneveld 2020-07-15 10:52:13 +0200
  • ba64bc15c3 babylon export fiddles for demo 2 wgroeneveld 2020-07-15 08:52:48 +0200
  • 54b857bd9b color index generation for rasterizer wgroeneveld 2020-07-12 09:29:54 +0200
  • 2ee8fe4e4a raserizer fixes, vectorpx not needed, reduce bitshift ops wgroeneveld 2020-07-12 08:27:32 +0200
  • d3bd172d96 refactor specific rendering out of gba engine wgroeneveld 2020-07-11 12:06:40 +0200
  • ede8465a9b updated readme, shots wgroeneveld 2020-07-11 09:50:48 +0200
  • 6b89b73fcc converter fromFloat() shows our monkey wgroeneveld 2020-07-11 09:03:18 +0200
  • aaa580852e demo 2: lots of vertices imported from blender wgroeneveld 2020-07-11 08:51:52 +0200
  • 0e6f2db4ed move to toncs faster line rendering algorithms wgroeneveld 2020-07-10 20:14:47 +0200
  • 6855ce19f2 measure fps wgroeneveld 2020-07-10 17:36:13 +0200
  • 667e2e640f wiring stuff up using bres.! yay! wgroeneveld 2020-07-10 14:41:32 +0200
  • 7b1bf06223 better rad-to-theta angle conversion impl wgroeneveld 2020-07-10 12:06:54 +0200
  • d74916f4c8 fix transform coordinates wgroeneveld 2020-07-10 11:11:49 +0200
  • fa4aa10d14 matrix debug string stuff wgroeneveld 2020-07-09 20:44:25 +0200
  • 0965f80e99 add bitmap m4-enabled textstream wgroeneveld 2020-07-09 20:14:27 +0200
  • ce51f737b5 fixes fixpt rendering, make things refs as much as possible wgroeneveld 2020-07-09 15:48:03 +0200
  • a38f1eeddd view/projection/world matrices, first attempt to glue everything together wgroeneveld 2020-07-09 13:29:02 +0200
  • c6374b6e59 PerspectiveFovLH with fx2lut impl wgroeneveld 2020-07-08 20:54:56 +0200
  • aedb3cdfcb fixed point math, vectors, initial matrix wgroeneveld 2020-07-08 18:12:38 +0200
  • 27e6a9065c initial commit, stripped-down version of gba-sprite-engine wgroeneveld 2020-07-08 09:05:02 +0200
  • 62dbfddd6b
    Initial commit Wouter Groeneveld 2020-07-08 08:28:45 +0200