changes to sidebar, index

This commit is contained in:
wgroeneveld 2018-05-19 12:05:41 +02:00
parent e093e6fc8d
commit d07367bdd0
73 changed files with 7696 additions and 4891 deletions

View File

@ -1,3 +1,4 @@
<img src="/img/logo.png"/>
**<i class='fa fa-book'></i>&nbsp;Codex | <i class='fa fa-comments'></i>&nbsp;Articles | <i class='fa fa-gamepad'></i>&nbsp;Guides | <i class='fa fa-newspaper-o'></i>&nbsp;Reviews.**
index blabla articles
You're looking at Jefklak's ([Game](/tags)) Codex, a dedicated and highly opinionated website about nostalgic games. A lovely mix between Nintendo handheld gaming love, '90s DOS games and old school PC RPGs that were an integral part of [my youth](/about). <br/>
That healthy cocktail left a lasting impression - and netted me the Codex (and glasses). A lot of articles have been carefully restored from the black depths of the Jefklak Archive for your entertainment. As [Deckard Cain](https://www.youtube.com/watch?v=tAVVy_x3Erg) would have said it: **Stay Awhile and Listen**!

View File

@ -3,7 +3,7 @@ showonlyimage = false
draft = false
image = "gif/apogee_still.gif"
imageActive = "/gif/apogee.gif"
date = "2007-03-30"
date = "2006-10-23"
title = "Apogee's Legacy"
tags = ['Apogee']
weight = 0

View File

@ -2,7 +2,7 @@
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
date = "2008-04-30"
title = "Baldur's Gate 2: Mage Talk"
tags = ['Baldurs Gate 2']
weight = 0

View File

@ -2,7 +2,7 @@
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
date = "2006-11-08"
title = "BG2/Infinity Engine Mods"
tags = ['Baldurs Gate 2']
weight = 0

View File

@ -2,7 +2,7 @@
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
date = "2008-04-30"
title = "BG2 Solo Blade: A Report"
tags = ['Baldurs Gate 2']
weight = 0

View File

@ -1,7 +1,7 @@
+++
showonlyimage = false
draft = false
date = "2007-03-30"
image = "/img/BlogPages/fallout3.jpg"
title = "Bugs Are Features"
tags = ['Fallout', 'Troika']
weight = 0

View File

@ -1,7 +1,7 @@
+++
showonlyimage = false
draft = false
date = "2007-03-30"
date = "2006-10-05"
image = "/img/articles/captainclaw.jpg"
title = "Captain Claw Review"
tags = ['Captain Claw']

View File

@ -2,7 +2,7 @@
showonlyimage = false
draft = false
image = "/img/games/por.jpg"
date = "2007-03-30"
date = "2007-01-12"
title = "Castlevania Portrait of Ruin Review"
tags = ['Castlevania', 'Portrait of Ruin']
game_name = 'Castlevania Portrait of Ruin'

View File

@ -1,7 +1,7 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
image = "/img/games/coop.jpeg"
date = "2006-10-28"
title = "The Art of Cooperative (PC) Gaming"
tags = ['coop', 'age of wonders', 'disciples', 'heroes of might and magic', 'commandos', 'emperor', 'doom']

View File

@ -1,8 +1,8 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
image = "/img/games/doom2.jpeg"
date = "2006-11-02"
title = "Early Shooter Clones"
tags = ['Doom', 'Wolfenstein 3D', 'Rise of the Triad', 'Quake', 'Duke Nukem 3D']
weight = 0

View File

@ -1,10 +1,15 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
image = "/img/games/etrianoddysey.jpg"
date = "2007-07-03"
title = "Etrian Odyssey Review"
tags = ['Etrian Odyssey']
game_name = 'Etrian Oddysey'
game_genre = 'FP RPG'
game_platform = 'ds'
game_release_year = '2007'
game_developer = 'Atlus'
weight = 0
+++

View File

@ -1,8 +1,8 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
image = "/img/Guides/cv-harmony.jpg"
date = "2007-01-12"
title = "Handheld Castlevanias"
tags = ['Castlevania', 'Portrait of Ruin', 'Harmony of Dissonance', 'Circle of the Moon', 'Aria of Sorrow', 'Dawn of Sorrow']
weight = 0

View File

@ -1,8 +1,12 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
image = "/img/games/ja2.jpeg"
date = "2006-10-23"
game_name = 'Jagged Alliance 2'
game_genre = 'Turn-based RPG/RTS'
game_release_year = '1999'
game_developer = 'Sir-Tech'
title = "Jagged Alliance 2 Review"
tags = ['Jagged Alliance 2']
weight = 0

View File

@ -1,10 +1,14 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
image = "/img/games/loderunner.jpeg"
date = "2007-03-30"
title = "Lode Runner Returns Review"
tags = ['Lode Runner: the Legend Returns']
game_name = 'Lode Runner: the Legend Returns'
game_genre = '2D Platformer/Puzzle'
game_release_year = '1994'
game_developer = 'Presage Software'
weight = 0
+++

View File

@ -1,8 +1,13 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
image = "/img/games/riviera.jpeg"
date = "2007-03-30"
game_name = 'Riviera: the promised land'
game_genre = 'jRPG (ish?)'
game_platform = 'gba'
game_release_year = '2002'
game_developer = 'Sting ent.'
title = "Riviera: the Review"
tags = ['Riviera', 'Yggdra Union']
weight = 0

View File

@ -1,10 +1,10 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
image = "/img/articles/RPG-world_ultima.jpg"
date = "2007-01-04"
title = "RPG Concepts: Items"
tags = ['RPG Concepts']
tags = ['RPG Concepts', 'Divine Divinity', 'Ultima', 'Temple of the Elemental Evil', 'Blue Dragon', 'Neverwinter Nights', 'Baldurs Gate 2']
weight = 0
+++

View File

@ -1,10 +1,10 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
image = "/img/articles/rpg-npc_blocking.gif"
date = "2007-01-02"
title = "RPG Concepts: NPCS"
tags = ['RPG Concepts']
tags = ['RPG Concepts', 'Knights of the Old Republic', 'Oblivion', 'Wizardry8', 'Wizardry7', 'Arcanum']
weight = 0
+++
@ -14,7 +14,7 @@ weight = 0
An NPC is basically a character not controlled by the player, who can be of great importance during the many main or side quests. NPCs vary in importance and placement: they can either be annoying and usesless or interesting and useful. Many Roleplaying games only give the most important NPCs something useful to say or do. Talking to other characters makes no sense since they only answer with one of the standard sentences: "oh, you're the princess!" or "good weather, isn't it?". This concept destroys the whole roleplaying experience since it transforms roleplaying into trying to find the right character to chat with, without any interest to other local inhabitants.
<img src="/img/articles/rpg-npc_blocking.gif "/>
<img src="/img/articles/rpg-npc_blocking.gif"/>
Everyone probably already encountered a couple of NPCs just standing there, doing nothing. When you talk to them, they respond with "hiya stranger". When you talk to them again, they repeat that exact same sentence. After the tenth time of "hiya stranger" you begin to wonder whether the person was on drugs or not. What is the purpose of this NPC? Exactly: a useless object to fill the otherwise void space. Players can enjoy a "guess who holds the quest" puzzle. Things get even worse when each NPC is called "stranger x" or "villager y". This does not give them any personality and give you even less reasons to replay the game since the living world feels artificial and dead. There's a difficult balance to be kept within a city full of NPCs: do you want extreme activity but soulless beings or a less crowded area, where everyone has their own personality and interesting story?

View File

@ -1,10 +1,14 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
image = "/img/games/simon2.jpeg"
date = "2006-11-14"
title = "Simon The Sorcerer 2 Review"
tags = ['Simon the Sorcerer']
game_name = 'Simon the Sorcerer 2'
game_genre = 'Point & Click'
game_release_year = '1995'
game_developer = 'Adventure Soft'
weight = 0
+++

View File

@ -1,8 +1,8 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
image = "/img/games/hypetrain.jpg"
date = "2007-06-11"
title = "The Hype Train"
tags = ['hype train', 'Oblivion', 'Black and White', 'Fallout 3', 'Might and Magic', 'Deus Ex']
weight = 0

View File

@ -2,7 +2,7 @@
showonlyimage = false
draft = false
image = "/img/articles/captainclaw.jpg"
date = "2007-03-30"
date = "2007-03-15"
title = "Windows 2D Platforming"
tags = ['2D platforming']
weight = 0

View File

@ -1,9 +1,13 @@
+++
showonlyimage = false
draft = false
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
image = "/img/games/zeus.jpg"
date = "2006-10-19"
title = "Zeus Review"
game_name = 'Zeus: master of olympus'
game_genre = 'Simulation/RTS'
game_release_year = '2000'
game_developer = 'Impressions Games'
tags = ['Zeus', 'Emperor']
weight = 0
+++

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -237,9 +213,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -304,9 +280,9 @@ How many of the games in this list are familiar to you? How many of those did yo
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -210,7 +186,7 @@
&nbsp;Release year: 2005<br/>
&nbsp;Developer: Nintendo<br/>
&nbsp;Developer: <a href="https://en.wikipedia.org/wiki/Nintendo" target="_blank">Nintendo</a><br/>
</p>
</div>
@ -319,9 +295,9 @@ Once you did everything correctly, ta-daa:</p>
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -387,9 +363,9 @@ Watch the first few minutes of well-known Apogee games in these Compilation vide
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -335,9 +311,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -349,9 +325,9 @@ Yes indeed, damage. There aren&rsquo;t many technological weapons, and if there
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -326,9 +302,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -206,7 +182,7 @@
&nbsp;Release year: 2001<br/>
&nbsp;Developer: Troika Games<br/>
&nbsp;Developer: <a href="https://en.wikipedia.org/wiki/Troika%20Games" target="_blank">Troika Games</a><br/>
</p>
</div>
@ -333,9 +309,9 @@ Conclusion</p>
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -206,7 +182,7 @@
&nbsp;Release year: 2002<br/>
&nbsp;Developer: Arkane Studios<br/>
&nbsp;Developer: <a href="https://en.wikipedia.org/wiki/Arkane%20Studios" target="_blank">Arkane Studios</a><br/>
</p>
</div>
@ -276,6 +252,26 @@ Review-Cat says: A welcome addition to dungeon crawling in real time. Better tha
<p><img src="/img/games/ArxFatalis/screens/02_library.jpg"/></p>
<h3 id="video-footage">Video footage</h3>
<p>This is some gameplay footage I recorded a long time ago. It might still entertain so here goes.</p>
<p><strong>Gameplay part 1</strong></p>
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/TtlEB8U5blI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
</div>
<p><strong>Gameplay part 2</strong></p>
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/RfwrjYSeVfU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
</div>
<hr/>
@ -302,9 +298,9 @@ Review-Cat says: A welcome addition to dungeon crawling in real time. Better tha
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -222,8 +198,8 @@
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
@ -316,9 +292,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -222,8 +198,15 @@
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
@ -233,13 +216,6 @@
<span class="sidebar-date">(30 March)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
</li>
</ul>
@ -414,9 +390,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -222,8 +198,15 @@
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
@ -233,13 +216,6 @@
<span class="sidebar-date">(30 March)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
</li>
</ul>
@ -336,9 +312,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -222,8 +198,8 @@
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
@ -719,9 +695,9 @@ The rest of the sphere wasn&rsquo;t really hard at all, not even the demons. Wel
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -222,8 +198,15 @@
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
@ -233,13 +216,6 @@
<span class="sidebar-date">(30 March)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
</li>
</ul>
@ -310,6 +286,13 @@
<p>First, protection from magic weapons and protection from energy stops physical attacks and area effect spells cold. (since the smarter lich script casts and stacks protection from energy, it is completely immune to elemental spells and spells like abi dahzim&rsquo;s horrid wilting) Then spell immunity abjuration will stop remove magic(dispell magic, including inquisitor dispell) cold. So now you must remove the spell immunity so remove magic (or dispell) can work, right?</p>
<p>
<div style="position: relative; padding-bottom: 56.25%; padding-top: 30px; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/Z2r4lgdVPy8" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" allowfullscreen frameborder="0" title="YouTube Video"></iframe>
</div>
<center>A cowled wizard fight in Athkatla</center></p>
<p>Now the spells that remove spell immunity are spell strike, ruby ray of reversal, and khelbens warding whip&hellip;ALL spells that must be targetted on a single target. So now you understand why the lich casts improved invisibility and spell immunity divination&hellip;You may not target improved invisible creatures with single target spells. The game engine will not allow you to target improved invisible creatures with spells, until you get rid of the improved invisibility&hellip;and spell immunity divination will make the lich immune to true sight&hellip; a seemingly closed loop.</p>
<p>However, i have found out that Chain Contingency spell will target improved invisible creatures with single target spells!!!! (this is covered above in the Spell Cheeses section). So when killing smarter liches, (or smarmy liches) the procedure goes like this&hellip;.
@ -393,9 +376,9 @@ The never used weapon class clubs: Gnasher. Does damage over time to disrupt cas
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -184,6 +160,28 @@
</ul>
<hr/>
<div class="sidebar-game-info">
<div class="sidebar-header">&nbsp;&nbsp;
<span>Bugs Are Features</span>
</div>
<p style="position: relative;">
<img src="https://jefklakscodex.com//img/BlogPages/fallout3.jpg" alt="" class="img-responsive img-inactive" style="border: 1px solid black"/>
<br/>
</p>
</div>
<hr/>
@ -269,9 +267,9 @@ Never forget. And stop complaining. By the way, I&rsquo;ve seen the future, isn&
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -206,7 +182,7 @@
&nbsp;Release year: 1997<br/>
&nbsp;Developer: Monolith<br/>
&nbsp;Developer: <a href="https://en.wikipedia.org/wiki/Monolith" target="_blank">Monolith</a><br/>
</p>
</div>
@ -310,9 +286,9 @@ Bored with the standard levels? No problem, just make your own! Yes indeed, like
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -208,7 +184,7 @@
&nbsp;Release year: 2006<br/>
&nbsp;Developer: Konami<br/>
&nbsp;Developer: <a href="https://en.wikipedia.org/wiki/Konami" target="_blank">Konami</a><br/>
</p>
</div>
@ -220,6 +196,24 @@
<div class="sidebar-header">
<span>Related</span>
<img src="/img/gob_purse.gif"/>
</div>
<ul class="sidebar-menu">
<li>
<a href="/articles/handheld-castlevanias/">Handheld Castlevanias</a>&nbsp;
<span class="sidebar-date">(12 January)</span>
</li>
</ul>
<div class="copyright">
<p class="credit">
@ -293,9 +287,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -193,7 +169,7 @@
</div>
<p style="position: relative;">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive" style="border: 1px solid black"/>
<img src="https://jefklakscodex.com//img/games/doom2.jpeg" alt="" class="img-responsive img-inactive" style="border: 1px solid black"/>
@ -212,38 +188,6 @@
<div class="sidebar-header">
<span>Related</span>
<img src="/img/gob_purse.gif"/>
</div>
<ul class="sidebar-menu">
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(30 March)</span>
</li>
</ul>
<div class="copyright">
<p class="credit">
@ -312,9 +256,9 @@
<h3 id="1-wolf3d-introducting-first-person-shooters">1. Wolf3D: Introducting first person Shooters</h3>
<p>Wolfenstein 3D is generally regarded as having popularized the first person shooter genre on the PC/DOS platforms. The game was published by <a href="https://3drealms.com/">Apogee</a> and created by id - it has been ported to many other available platforms including SNES and GBA. Wolf3D was the first game (or at least one of the first) to implement a pseudo-3D world using smart computer graphics techniques such as ray casting, a special case of ray tracing. With ray casting, you bascially draw one big line for each column of pixels and check if it intersected a wall or not. Depending on that outcome it builds the entire screen, without having to draw the whole scene. This rendering technique was already used by id Software in their Catacomb 3D game, in 1991.</p>
<p>Wolfenstein 3D is generally regarded as having popularized the first person shooter genre on the PC/DOS platforms. The game was published by <a href="https://3drealms.com/">Apogee</a> and created by id - it has been ported to many other available platforms including SNES and GBA. Wolf3D was the first game (or at least one of the first) to implement a pseudo-3D world using smart computer graphics techniques such as ray casting, a special case of ray tracing. With ray casting, you bascially draw one big line for each column of pixels and check if it intersected a wall or not. Depending on that outcome it builds the entire screen, without having to draw the whole scene. This rendering technique was already used by id Software in their <a href="https://en.wikipedia.org/wiki/Catacomb_3-D">Catacomb 3D game</a>, in 1991.</p>
<p>Due to the rendering method, Wolf3D lacks many features represent in other First Person games such as Ultima Underworld. Wolf3D only featured base textures: the ceilling and floor are solid colors. Wolfenstein also misses lightning and height differences. Of course the game is not considered true 3D since it uses sprites rather than polygons to draw enemies and objects. Wolfenstein 3D was also the first game to introduce the ExLx map/level idtenfiy: Episode x Level x. Many other shareware games followed its example, not only Shooters.</p>
<p>Due to the rendering method, Wolf3D lacks many features represent in other First Person games such as <a href="https://en.wikipedia.org/wiki/Ultima_Underworld:_The_Stygian_Abyss">Ultima Underworld</a>. Wolf3D only featured base textures: the ceilling and floor are solid colors. Wolfenstein also misses lightning and height differences. Of course the game is not considered true 3D since it uses sprites rather than polygons to draw enemies and objects. Wolfenstein 3D was also the first game to introduce the ExLx map/level idtenfiy: Episode x Level x. Many other shareware games followed its example, not only Shooters.</p>
<p>Initial Wolf3D features:</p>
@ -348,13 +292,13 @@
<p>Many listed games implemented some extra&rsquo;s besides the base Wolf3D engine. For example, in Blake Stone, floors and ceillings were actually mapped to textures. (See Screenshot) Blake Stone also featured an auto-map in which players can track their location and the rooms they have visited before. Wolfenstein&rsquo;s map system was sometimes labyrinthic and not finding the much needed keys to access the exit zone could get very frustrating. Still no height differences or spectacular lightning sources present though.
Rise of the Triad, the WWII game from Apogee, could be classified as an exception. Yes, it uses the Wolfenstein 3D engine. But the engine was heavily modified. Actually little of the original Wolf3D code remained in the final ROTT version. Rise of the Triad was supposed to compete with the new generation Shooters - mostly DOOM. Therefore, the developers made sure they included some of DOOM&rsquo;s features and even some DOOM did not have. For example, most objects in ROTT are destroyable (shoot at them). Rise of the Triad featured very wide open levels with trampolines, walkable staircase-like objects, and more. In some rooms, the game uses primitive light sourcing, with torches and lights that can be shot out, dimming the room.</p>
<p>Even though Rise of the Triad pioneered a number of concepts, such as bullet marks, &ldquo;akimbo&rdquo; guns, and level-over-level support, DOOM&rsquo;s non-orthogonal, height-difference maps gained far more publicity. Read the &ldquo;ROTT in Hell&rdquo; article for a full overview of ROTT&rsquo;s features.</p>
<p>Even though Rise of the Triad pioneered a number of concepts, such as bullet marks, &ldquo;akimbo&rdquo; guns, and level-over-level support, DOOM&rsquo;s non-orthogonal, height-difference maps gained far more publicity. Read the &ldquo;<a href="https://archive.kontek.net/rott.classicgaming.gamespy.com/hell/index.html">ROTT in Hell</a>&rdquo; article for a full overview of ROTT&rsquo;s features.</p>
<p><img src="/img/articles/shooter_DoomII.jpg"></p>
<h3 id="2-doom-height-difference-lightning-sources-and-multiplayer">2. DOOM: Height Difference, lightning sources and multiplayer.</h3>
<p>Rise of the Triad was actually released one year after DOOM I in 1993. DOOM gained far more popularity: it was downloaded by an estimated 10 million people within two years, popularizing the mode of gameplay and spawning a gaming subculture. As mentioned in the Cooperative Arts II article, Doom was also responsible for the overly popular mulitplayer (via local LAN for now) shooters nowadays. Doom&rsquo;s engine made it possible to create a more immersive feeling while playing the game, partially thanks to the excellent stereo audio system and use of lightning in dark rooms.</p>
<p>Rise of the Triad was actually released one year after DOOM I in 1993. DOOM gained far more popularity: it was downloaded by an estimated 10 million people within two years, popularizing the mode of gameplay and spawning a gaming subculture. As mentioned in the <a href="/articles/cooperative-arts">Cooperative Arts</a> article, Doom was also responsible for the overly popular mulitplayer (via local LAN for now) shooters nowadays. Doom&rsquo;s engine made it possible to create a more immersive feeling while playing the game, partially thanks to the excellent stereo audio system and use of lightning in dark rooms.</p>
<p>Doom the game is widely accepted as one of the most influencive pioneers of gaming in the mid 1990s. Most gamers did not only love Doom thanks to Carmak&rsquo;s graphics engine, but mostly because the engine was modular! This allows the game content to be replaced by loading custom WAD files. Wolfenstein 3D was not designed to be expandable, but fans had nevertheless figured out how to create their own levels for it, and Doom was designed to take the phenomenon further.</p>
@ -368,7 +312,7 @@ Rise of the Triad, the WWII game from Apogee, could be classified as an exceptio
<li>Varying light levels</li>
</ul>
<p>Obviously, thanks to DOOM&rsquo;s modularity, the game knew many Total Conversion clones, developed by other companies such as Raven Software. DOOM&rsquo;s sequel, released in 1995, did not really modify the used engine. Instead, DOOM II featured almost twice as much different enemies, of course all new levels and one new weapon, the double barrel shotgun. DOOM&rsquo;s levels are also divided into episodes, and DOOM II featured one big episode instead of three little ones. DOOM&rsquo;s popularity also led to the development of expansion packs: the Ultimate Doom and Final Doom.</p>
<p>Obviously, thanks to DOOM&rsquo;s modularity, the game knew many Total Conversion clones, developed by other companies such as <a href="http://ravensoft.com">Raven Software</a>. DOOM&rsquo;s sequel, released in 1995, did not really modify the used engine. Instead, DOOM II featured almost twice as much different enemies, of course all new levels and one new weapon, the double barrel shotgun. DOOM&rsquo;s levels are also divided into episodes, and DOOM II featured one big episode instead of three little ones. DOOM&rsquo;s popularity also led to the development of expansion packs: the Ultimate Doom and Final Doom.</p>
<p><img src="/img/articles/shooter_Duke3D.jpg"></p>
@ -398,7 +342,7 @@ Rise of the Triad, the WWII game from Apogee, could be classified as an exceptio
<p>Since Doom was released and the game kept on winning players, industry gaints tried cloning the game in an attempt to push it from the throne. Almost every released shooter game after DOOM was controversially classified as a simple DOOM clone, even ROTT received many negative feedback. The most popular &ldquo;Doom clone&rdquo; is Duke Nukem 3D?, released in 1996. 3D Realms built their own custom engine, simply called Build Engine, also used in Redneck Rampage e.a. Like Doom, the Build engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.</p>
<p>The Build engine did allow more flexible worlds than Doom. Sectors could be manipulated in real-time; their shape, heights, and slope angles being completely variable, without requiring recalculation of rendering information. Later versions of the Build Engine even featured &ldquo;Voxels&rdquo; by replacing game selected art tiles by 3D objects. Although this feature appeared too late to be implemented into Duke3D, Blood and Shadow Warrior both use them extensively. The Build Engine was also enhanced a couple of times to be able to run in modern Windows environments. For more information, visit the eduke32 project website.</p>
<p>The Build engine did allow more flexible worlds than Doom. Sectors could be manipulated in real-time; their shape, heights, and slope angles being completely variable, without requiring recalculation of rendering information. Later versions of the Build Engine even featured &ldquo;Voxels&rdquo; by replacing game selected art tiles by 3D objects. Although this feature appeared too late to be implemented into Duke3D, Blood and Shadow Warrior both use them extensively. The Build Engine was also enhanced a couple of times to be able to run in modern Windows environments. For more information, visit the <a href="http://www.eduke32.com/">eduke32</a> project website.</p>
<p><img src="/img/articles/shooter_Quake.jpg"></p>
@ -408,7 +352,7 @@ Rise of the Triad, the WWII game from Apogee, could be classified as an exceptio
<p>Because of the radically different rendering method, most 486 Computers had difficulties running the game. Pentium processors made it possible to run Quake more fluidly thanks to the more advanced floating point calculator. Quake was one of the first games to support 3D hardware accelleration techniques via openGL. \id Software recognized, before anyone else, that the future of competitive gaming lay with the Internet, and so Quake was the second game whose multiplayer could be played against many people on the Internet rather than with only people on a local network.</p>
<p>Again, thanks to the game&rsquo;s popularity and engine (and even scripting) modularity, Quake was the source of many fan-made modifications. One of those modifications incorporated the nowadays well-known Capture The Flag (CTF) multiplayer game mode. The Team Fortress modification also incorporated a CTF mode, with class-based player indexing. The QuakeWorld update to Quake allowed the game to be played more fluidly across the internet (using TCP/IP e.a.). Many front-end clients have been released since then to further support the on-line Quake player community.</p>
<p>Again, thanks to the game&rsquo;s popularity and engine (and even scripting) modularity, Quake was the source of many fan-made modifications. One of those modifications incorporated the nowadays well-known Capture The Flag (CTF) multiplayer game mode. The Team Fortress modification also incorporated a CTF mode, with class-based player indexing. The <a href="http://wiki.quakeworld.nu/Overview">QuakeWorld</a> update to Quake allowed the game to be played more fluidly across the internet (using TCP/IP e.a.). Many front-end clients have been released since then to further support the on-line Quake player community.</p>
<p>Shooters utilizing the Quake game engine (with or without heavy mods):</p>
@ -426,6 +370,10 @@ Rise of the Triad, the WWII game from Apogee, could be classified as an exceptio
<h3 id="handy-references">Handy References</h3>
<p>Addendum 2018 - Most links were broken so I simply removed them. I&rsquo;m sure you&rsquo;re proficient enough with Interner search engines to fish up the article to your liking.</p>
<p><strong>Resources</strong></p>
<ul>
<li>Doom Clones: Wikipedia Entry</li>
<li>The Hunt: Rise of the Triad information page</li>
@ -433,7 +381,11 @@ Rise of the Triad, the WWII game from Apogee, could be classified as an exceptio
<li>ZDaemon: enabling online multiplayer Doom</li>
<li>EZQuake modern QuakeWorld client</li>
<li>The Quake Engine Family Tree (Wikipedia)</li>
<li>Documents explaining Graphics techniques</li>
</ul>
<p><strong>Documents explaining Graphics techniques</strong></p>
<ul>
<li>Ray Casting Tutorial including Java example</li>
<li>Ray Casting Tutorial: Making your own Wolf3D</li>
<li>Introduction to Binary Space Partitioning Trees</li>
@ -467,9 +419,9 @@ Rise of the Triad, the WWII game from Apogee, could be classified as an exceptio
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,506 +189,297 @@
</div>
<p><img src="/img/logo.png"/></p>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
<p><strong><i class='fa fa-book'></i>&nbsp;Codex | <i class='fa fa-comments'></i>&nbsp;Articles | <i class='fa fa-gamepad'></i>&nbsp;Guides | <i class='fa fa-newspaper-o'></i>&nbsp;Reviews.</strong></p>
<p>index blabla articles</p>
<p>You&rsquo;re looking at Jefklak&rsquo;s (<a href="/tags">Game</a>) Codex, a dedicated and highly opinionated website about nostalgic games. A lovely mix between Nintendo handheld gaming love, &lsquo;90s DOS games and old school PC RPGs that were an integral part of <a href="/about">my youth</a>. <br/>
That healthy cocktail left a lasting impression - and netted me the Codex (and glasses). A lot of articles have been carefully restored from the black depths of the Jefklak Archive for your entertainment. As <a href="https://www.youtube.com/watch?v=tAVVy_x3Erg">Deckard Cain</a> would have said it: <strong>Stay Awhile and Listen</strong>!</p>
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/test/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com/gif/warioland3_still.gif" alt="" class="img-responsive img-inactive">
<img src="https://jefklakscodex.com/gif/warioland3.gif" alt="" class="img-responsive img-active">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/test/">Example game</a></h4>
<div class="box-masonry-description">
<p>
<p>Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life. One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar.
</p>
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-solo-blade/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/test2/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com/gif/warioland3_still.gif" alt="" class="img-responsive img-inactive">
<img src="https://jefklakscodex.com/gif/warioland3.gif" alt="" class="img-responsive img-active">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/test2/">Example game 2</a></h4>
<div class="box-masonry-description">
<p>
<p>Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life. One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar.
</p>
</p>
</div>
</div>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Report Content Soloing - the Introduction The Blade Kit explained Used Baldur&rsquo;s Gate II Setup Part 1: Irenicus&rsquo; Dungeon Part 2: The Circus Tent &amp; Slums Slaves Part 3: A Tanner &amp; More Slaves Part 4: The Astral Prison Part 5: Daystar &amp; Mae&rsquo;Var Part 6: Some Beholders &amp; a Lich Part 7: Druid Grove &amp; Guarded Compound Part 8: Planar Sphere &amp; Kangaxx! Part 9: The Shadow Temple
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/apogees-legacy/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com/gif/apogee_still.gif" alt="" class="img-responsive img-inactive">
<img src="https://jefklakscodex.com//gif/apogee.gif" alt="" class="img-responsive img-active">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/apogees-legacy/">Apogee&#39;s Legacy</a></h4>
<div class="box-masonry-description">
<p>
Skip to the Videos part!
Only the new and young generation of gamers might not be familiar with Apogee Software - that is, until one has read the article. Apogee, the legacy of shareware PC games. I remember everything like it was yesterday! Impatiently receiving my first oversized floppy disk containing a demo version of Cosmo&rsquo;s little adventures, racing through the first few levels of Duke Nukem, defeating way too much zombies in Monster Bash, capturing the first castle in Mystic Towers, &hellip; The video game company literally created the shareware distribution model using various monthly subscribed magazines and one free floppy which was without a doubt numberous times passed on.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-magetalk/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/arcanum-magick-vs-tech/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a></h4>
<div class="box-masonry-description">
<p>
First things first: you are not reading this wrong, it&rsquo;s magick and not magic. In the world of Arcanum, that is. There&rsquo;s also no such thing as mana or spellbooks. Every single spell you learn comes trough {+SPs+) (Skill Points) which you&rsquo;ll have to invest into several magickal realms. A little bit like Diablo 2, except the fact that once you&rsquo;ve put 1 point into it, you can&rsquo;t raise it furter ot increase the power.
</p>
</div>
</div>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It's actually very simple and stands for the chosen spell's spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/arcanum-parties/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/arcanum-parties/">Arcanum: Party Seleciton</a></h4>
<div class="box-masonry-description">
<p>
Party Numer ONE - November 2004
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/etrian-oddysey-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/etrianoddysey.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/etrian-oddysey-review/">Etrian Odyssey Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Old School dungeon crawlers. It has been a long time since we&rsquo;ve seen these types of games properly released. Veteran Roleplaying players should remember Eye of the Beholder, the Bard&rsquo;s Tale, Might &amp; Magic, Wizardry and other series, released upon different non-console platforms: DOS, Commodore 64, Amiga, &hellip; These games all used to have a few things in common, as explained in the Roleplaying Concepts article. The most intersting gameplay mechanic is without a doubt the &ldquo;dungeon crawling&rdquo; principle.
</p>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/the-hype-train/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/hypetrain.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/the-hype-train/">The Hype Train</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
I&rsquo;m pretty sure most of you know the feeling. A new game has been recently announced, maybe with some additional gameplay footage or early concept art. You knew from that point on, the game had to be great, no mistake made. A couple of logical reasons could possibly be:
The title is a sequel to your favourite game all time The title comes from a well known and loved development studio Both title and studio are completely new or unknown, but the genre is to your liking None of the above apply.
</p>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arcanum-magick-vs-tech/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
First things first: you are not reading this wrong, it&rsquo;s magick and not magic. In the world of Arcanum, that is. There&rsquo;s also no such thing as mana or spellbooks. Every single spell you learn comes trough {+SPs+) (Skill Points) which you&rsquo;ll have to invest into several magickal realms. A little bit like Diablo 2, except the fact that once you&rsquo;ve put 1 point into it, you can&rsquo;t raise it furter ot increase the power.
</p>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arcanum-parties/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-parties/">Arcanum: Party Seleciton</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Party Numer ONE - November 2004
Level - 25.
Laprovski - Male Dwarf - Raised by Monks
Skills - Technologist: firearms, gunsmithy, electricity &amp; explosives
Stats - First PER Second INT Third DEX After a few tries, this dwarf managed to get himself to Tarant. There, the beautiful game acutally started with so many options - especially for technology! The dozens of shops give you plenty of possibilities and you&rsquo;ll never run out of your own gadgets.
</p>
</div>
</div>
</div>
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/arcanum-gunslinger/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a></h4>
<div class="box-masonry-description">
<p>
Overview
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arcanum-gunslinger/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Overview
All right, you want yourself a cool character with even cooler guns. The problem is: technology is not that easy in Arcanum. Especially all the different schemes, guns, carrying the bullets, and so on. Would you like to make a backup plan, like throwing or a bow? Or would you just like to grab yourself an axe and whack the enemy when you run out of bullets? Or would you go running and rely on your followers?
</p>
</div>
</div>
</div>
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/arcanum-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/arcanum-review/">Arcanum: the Review</a></h4>
<div class="box-masonry-description">
<p>
Hooray hooray for classic urgh-so-bad-graphics-but-so-good-gameplay RPG-games like this! Arcanum is without a doubt the best game Troika ever made, and that deserves something extra. Like a review and a nice collection of screenshots, or something similar. Enough introduction, grab a gun and shoot! Or pick a spell and cast, if you will.
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arcanum-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-review/">Arcanum: the Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Hooray hooray for classic urgh-so-bad-graphics-but-so-good-gameplay RPG-games like this! Arcanum is without a doubt the best game Troika ever made, and that deserves something extra. Like a review and a nice collection of screenshots, or something similar. Enough introduction, grab a gun and shoot! Or pick a spell and cast, if you will.
What&rsquo;s going on, George?
Finetuning has never been more fun
As some of you probably already know, this is a very strange game.
</p>
</div>
</div>
</div>
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/arxfatalis-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/ArxFatalis/title.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/arxfatalis-review/">Arx Fatalis: the Review</a></h4>
<div class="box-masonry-description">
<p>
Not many first person action Roleplaying games are well known, except the Ultima Underground series and of course the Elder Scrolls games. FP RPGs date back from Wizardry, Eye of the Beholder and Might &amp; Magic (see Roleplaying Concepts), but none of those games actually enable you to swing with a sword in a real time fashion. The Gothic games utilize the third person camera angle, so the only games which might get remotely close to being Arx Fatalis are Daggerfall/Morrowind and Ultima Underworld.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arxfatalis-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/ArxFatalis/title.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/bg2-solo-blade/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a></h4>
<div class="box-masonry-description">
<p>
Report Content Soloing - the Introduction The Blade Kit explained Used Baldur&rsquo;s Gate II Setup Part 1: Irenicus&rsquo; Dungeon Part 2: The Circus Tent &amp; Slums Slaves Part 3: A Tanner &amp; More Slaves Part 4: The Astral Prison Part 5: Daystar &amp; Mae&rsquo;Var Part 6: Some Beholders &amp; a Lich Part 7: Druid Grove &amp; Guarded Compound Part 8: Planar Sphere &amp; Kangaxx! Part 9: The Shadow Temple
</p>
</div>
</div>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arxfatalis-review/">Arx Fatalis: the Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Not many first person action Roleplaying games are well known, except the Ultima Underground series and of course the Elder Scrolls games. FP RPGs date back from Wizardry, Eye of the Beholder and Might &amp; Magic (see Roleplaying Concepts), but none of those games actually enable you to swing with a sword in a real time fashion. The Gothic games utilize the third person camera angle, so the only games which might get remotely close to being Arx Fatalis are Daggerfall/Morrowind and Ultima Underworld.
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/bg2-mods/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bg2-mods/">BG2/Infinity Engine Mods</a></h4>
<div class="box-masonry-description">
<p>
A few days ago, Obsidian&rsquo;s modular Roleplaying game Neverwinter Nights 2 was released. NWN is well-known for its overwhelming amounth of fan-made modules and even whole Community Packs. This is the result of BioWare&rsquo;s powerful Aurora Engine toolkit, which came packaged with the game. So actually it&rsquo;s not that strange the game gets so much attention - take a look at UT2004&rsquo;s numberous modifications or Total Conversions: with UnrealEd this is all possible.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-parties/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/bg2-magetalk/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a></h4>
<div class="box-masonry-description">
<p>
Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It's actually very simple and stands for the chosen spell's spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.
</p>
</div>
</div>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Party Number TWO - 06 Jan. 2006 (download link no longer available) Party Numer TWO - 06 Jan. 2006 Attitude: Xandarr, my main character. I decided to create a melee divine spellcaster, for the very first time, since I&rsquo;ve been using Arcane Magic way too much. I ended up with three members who are able to cast divinity spells, which is awesome. Xandarr is also the main melee mob killer, besides Keldorn.
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/bg2-parties/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a></h4>
<div class="box-masonry-description">
<p>
Party Number TWO - 06 Jan. 2006 (download link no longer available) Party Numer TWO - 06 Jan. 2006 Attitude: Xandarr, my main character. I decided to create a melee divine spellcaster, for the very first time, since I&rsquo;ve been using Arcane Magic way too much. I ended up with three members who are able to cast divinity spells, which is awesome. Xandarr is also the main melee mob killer, besides Keldorn.
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/bg2-spellprotection/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a></h4>
<div class="box-masonry-description">
<p>
Lots of misunderstanding exist for breaking through the spell protections of high level spell casting creatures. This guide is an almost exact copy of zvijers guide at the gone forgotten wars forum, also carried on by &ldquo;The Hero&rsquo;s Guide to a Successful adventure&rdquo;. I found this to be very informative and vital for solo runs. The strategies explain mage protections in weimer&rsquo;s Tactics modification.
All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bugs-are-features/">Bugs Are Features</a></h4>
<div class="box-masonry-description">
<p>
I&rsquo;m getting fairly tired of defending Arcanum on various cough, console lovers message boards and against friends. Everybody seems to prefer Oblivion-style Roleplaying gameplay mechanics. Fine by me, but don&rsquo;t try to piss RPG Codex members and me off by complaining about the bug fest in Troika&rsquo;s games. During my more than 5 playthroughs (admittedly never got to the finish, fooling around with different characters is even funnier), I never encountered a single &ldquo;bug&rdquo;.
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/captian-claw-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/articles/captainclaw.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/captian-claw-review/">Captain Claw Review</a></h4>
<div class="box-masonry-description">
<p>
Ah, 2D platformers. This genre disappeared after the DOS era on the PC. Also the consoles liked more the 3D platform games like hundreds of Mario 64 clones. There was almost never an attempt to revive the classic 2D sidescrolling action and add a few modern elements to it. Except for Monolith Productions of course! We know Monolith mostly from First Person games like the recent F.E.A.R. and of course the No One Lives Forever series.
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/por.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a></h4>
<div class="box-masonry-description">
<p>
Castlevania games tend to pop up each year on Nintendo&rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula&rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive/Genesis. Jonathan Morris is the son of Bloodlines&rsquo; whip-equipped hero. PoR takes place during or just after the second World War.
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/early-shooter-clones/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/early-shooter-clones/">Early Shooter Clones</a></h4>
<div class="box-masonry-description">
<p>
People feeling nostalgic can play enhanced versions the games: For Quake, you&rsquo;ll need:
ezQuake Win32 Installer (Just install in a directory) Pak0.pak Quake Demo version (Or copy pak0 and pak1 from your original Qake) Create a new dir in the ezQuake install dir called &ldquo;id1&rdquo; and Unzip pak0.pak Play! (start with ezstart, press ESC in the console!) For Duke3D, you&rsquo;ll need:
eDuke32 Win32 Installer (Just install in a directory) Duke3D Demo - only keep DUKE.
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/win-platforming/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/articles/captainclaw.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/win-platforming/">Windows 2D Platforming</a></h4>
<div class="box-masonry-description">
<p>
<p>Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee&rsquo;s shareware system, Mario 64&rsquo;s 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.</p>
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/animalcrossing-wildworld/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com/gif/acww_still.gif" alt="" class="img-responsive img-inactive">
<img src="https://jefklakscodex.com/gif/acww.gif" alt="" class="img-responsive img-active">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a></h4>
<div class="box-masonry-description">
<p>
It is a wild world indeed as the Acorn festival is about to start. Should I exchange some acorns ro net me a chair so I can gift Drift something for his birthday? What to do!
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -735,9 +502,9 @@ All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -6,39 +6,46 @@
<description>Recent content on Jefklak&#39;s Codex</description>
<generator>Hugo -- gohugo.io</generator>
<language>en-us</language>
<lastBuildDate>Sat, 05 Nov 2016 18:25:22 +0530</lastBuildDate>
<lastBuildDate>Wed, 30 Apr 2008 00:00:00 +0000</lastBuildDate>
<atom:link href="https://jefklakscodex.com/articles/index.xml" rel="self" type="application/rss+xml" />
<item>
<title>Example game</title>
<link>https://jefklakscodex.com/articles/test/</link>
<pubDate>Sat, 05 Nov 2016 18:25:22 +0530</pubDate>
<title>BG2 Solo Blade: A Report</title>
<link>https://jefklakscodex.com/articles/bg2-solo-blade/</link>
<pubDate>Wed, 30 Apr 2008 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/test/</guid>
<description>&lt;p&gt;Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life. One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar.
&lt;/p&gt;</description>
<guid>https://jefklakscodex.com/articles/bg2-solo-blade/</guid>
<description>Report Content Soloing - the Introduction The Blade Kit explained Used Baldur&amp;rsquo;s Gate II Setup Part 1: Irenicus&amp;rsquo; Dungeon Part 2: The Circus Tent &amp;amp; Slums Slaves Part 3: A Tanner &amp;amp; More Slaves Part 4: The Astral Prison Part 5: Daystar &amp;amp; Mae&amp;rsquo;Var Part 6: Some Beholders &amp;amp; a Lich Part 7: Druid Grove &amp;amp; Guarded Compound Part 8: Planar Sphere &amp;amp; Kangaxx! Part 9: The Shadow Temple</description>
</item>
<item>
<title>Example game 2</title>
<link>https://jefklakscodex.com/articles/test2/</link>
<pubDate>Sat, 05 Nov 2016 18:25:22 +0530</pubDate>
<title>Baldur&#39;s Gate 2: Mage Talk</title>
<link>https://jefklakscodex.com/articles/bg2-magetalk/</link>
<pubDate>Wed, 30 Apr 2008 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/test2/</guid>
<description>&lt;p&gt;Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life. One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar.
&lt;/p&gt;</description>
<guid>https://jefklakscodex.com/articles/bg2-magetalk/</guid>
<description>Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It&#39;s actually very simple and stands for the chosen spell&#39;s spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.</description>
</item>
<item>
<title>Apogee&#39;s Legacy</title>
<link>https://jefklakscodex.com/articles/apogees-legacy/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<title>Etrian Odyssey Review</title>
<link>https://jefklakscodex.com/articles/etrian-oddysey-review/</link>
<pubDate>Tue, 03 Jul 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/apogees-legacy/</guid>
<description>Skip to the Videos part!
Only the new and young generation of gamers might not be familiar with Apogee Software - that is, until one has read the article. Apogee, the legacy of shareware PC games. I remember everything like it was yesterday! Impatiently receiving my first oversized floppy disk containing a demo version of Cosmo&amp;rsquo;s little adventures, racing through the first few levels of Duke Nukem, defeating way too much zombies in Monster Bash, capturing the first castle in Mystic Towers, &amp;hellip; The video game company literally created the shareware distribution model using various monthly subscribed magazines and one free floppy which was without a doubt numberous times passed on.</description>
<guid>https://jefklakscodex.com/articles/etrian-oddysey-review/</guid>
<description>Old School dungeon crawlers. It has been a long time since we&amp;rsquo;ve seen these types of games properly released. Veteran Roleplaying players should remember Eye of the Beholder, the Bard&amp;rsquo;s Tale, Might &amp;amp; Magic, Wizardry and other series, released upon different non-console platforms: DOS, Commodore 64, Amiga, &amp;hellip; These games all used to have a few things in common, as explained in the Roleplaying Concepts article. The most intersting gameplay mechanic is without a doubt the &amp;ldquo;dungeon crawling&amp;rdquo; principle.</description>
</item>
<item>
<title>The Hype Train</title>
<link>https://jefklakscodex.com/articles/the-hype-train/</link>
<pubDate>Mon, 11 Jun 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/the-hype-train/</guid>
<description>I&amp;rsquo;m pretty sure most of you know the feeling. A new game has been recently announced, maybe with some additional gameplay footage or early concept art. You knew from that point on, the game had to be great, no mistake made. A couple of logical reasons could possibly be:
The title is a sequel to your favourite game all time The title comes from a well known and loved development studio Both title and studio are completely new or unknown, but the genre is to your liking None of the above apply.</description>
</item>
<item>
@ -94,33 +101,6 @@ As some of you probably already know, this is a very strange game.</description>
<description>Not many first person action Roleplaying games are well known, except the Ultima Underground series and of course the Elder Scrolls games. FP RPGs date back from Wizardry, Eye of the Beholder and Might &amp;amp; Magic (see Roleplaying Concepts), but none of those games actually enable you to swing with a sword in a real time fashion. The Gothic games utilize the third person camera angle, so the only games which might get remotely close to being Arx Fatalis are Daggerfall/Morrowind and Ultima Underworld.</description>
</item>
<item>
<title>BG2 Solo Blade: A Report</title>
<link>https://jefklakscodex.com/articles/bg2-solo-blade/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-solo-blade/</guid>
<description>Report Content Soloing - the Introduction The Blade Kit explained Used Baldur&amp;rsquo;s Gate II Setup Part 1: Irenicus&amp;rsquo; Dungeon Part 2: The Circus Tent &amp;amp; Slums Slaves Part 3: A Tanner &amp;amp; More Slaves Part 4: The Astral Prison Part 5: Daystar &amp;amp; Mae&amp;rsquo;Var Part 6: Some Beholders &amp;amp; a Lich Part 7: Druid Grove &amp;amp; Guarded Compound Part 8: Planar Sphere &amp;amp; Kangaxx! Part 9: The Shadow Temple</description>
</item>
<item>
<title>BG2/Infinity Engine Mods</title>
<link>https://jefklakscodex.com/articles/bg2-mods/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-mods/</guid>
<description>A few days ago, Obsidian&amp;rsquo;s modular Roleplaying game Neverwinter Nights 2 was released. NWN is well-known for its overwhelming amounth of fan-made modules and even whole Community Packs. This is the result of BioWare&amp;rsquo;s powerful Aurora Engine toolkit, which came packaged with the game. So actually it&amp;rsquo;s not that strange the game gets so much attention - take a look at UT2004&amp;rsquo;s numberous modifications or Total Conversions: with UnrealEd this is all possible.</description>
</item>
<item>
<title>Baldur&#39;s Gate 2: Mage Talk</title>
<link>https://jefklakscodex.com/articles/bg2-magetalk/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-magetalk/</guid>
<description>Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It&#39;s actually very simple and stands for the chosen spell&#39;s spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.</description>
</item>
<item>
<title>Baldur&#39;s Gate 2: Parties</title>
<link>https://jefklakscodex.com/articles/bg2-parties/</link>
@ -150,27 +130,91 @@ All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!</descri
</item>
<item>
<title>Captain Claw Review</title>
<link>https://jefklakscodex.com/articles/captian-claw-review/</link>
<title>Lode Runner Returns Review</title>
<link>https://jefklakscodex.com/articles/lode-runner-legend-returns-review/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/captian-claw-review/</guid>
<description>Ah, 2D platformers. This genre disappeared after the DOS era on the PC. Also the consoles liked more the 3D platform games like hundreds of Mario 64 clones. There was almost never an attempt to revive the classic 2D sidescrolling action and add a few modern elements to it. Except for Monolith Productions of course! We know Monolith mostly from First Person games like the recent F.E.A.R. and of course the No One Lives Forever series.</description>
<guid>https://jefklakscodex.com/articles/lode-runner-legend-returns-review/</guid>
<description>Core mechanics A concept almost as old as Pong, the Godfather of nowadays gaming. You climb up and down little ladders, collecting various forms of loot. And guess what - you&amp;rsquo;re being chased by blood thirsty (well yeah, sort of) eurhm, red humanoid shaped things. On your way through each puzzle, there are multiple ways of dealing with them. From digging a hole and watching earth grow as fast as it can, squashing the enemy, to picking up little and very big bombs.</description>
</item>
<item>
<title>Riviera: the Review</title>
<link>https://jefklakscodex.com/articles/riviera-review/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/riviera-review/</guid>
<description>Riviera: the Promised Land is the Roleplaying debut game of the japanese developer Sting, released on the Gameboy Advance in 2005. Riviera actually tries to be two things at once: a classic japanese Roleplaying game on a Handheld system, and something more unique. What Riviera without a doubt manages to do is put down an excellent soundtrack. In fact, the inspiring tunes and tracks are of one of the highest quality music I&amp;rsquo;ve ever heard on the GBA.</description>
</item>
<item>
<title>Windows 2D Platforming</title>
<link>https://jefklakscodex.com/articles/win-platforming/</link>
<pubDate>Thu, 15 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/win-platforming/</guid>
<description>&lt;p&gt;Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee&amp;rsquo;s shareware system, Mario 64&amp;rsquo;s 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.&lt;/p&gt;</description>
</item>
<item>
<title>Castlevania Portrait of Ruin Review</title>
<link>https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/</guid>
<description>Castlevania games tend to pop up each year on Nintendo&amp;rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula&amp;rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive/Genesis. Jonathan Morris is the son of Bloodlines&amp;rsquo; whip-equipped hero. PoR takes place during or just after the second World War.</description>
</item>
<item>
<title>Handheld Castlevanias</title>
<link>https://jefklakscodex.com/articles/handheld-castlevanias/</link>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/handheld-castlevanias/</guid>
<description>Portrait of Ruin is the second Nintendo DS Castlevania game. Maybe, if Komani thinks it&#39;ll be worthwile, a third one will follow, since there have been three Castlevania games released for the predecessor the Gameboy Advance. All excellent Handheld Metroidvania games, but which one excels at what? A short overview would be handy indeed. Well here you go! Gameboy Advance Castlevania: Harmony of Dissonance Harmony of Dissonance was actually the second Castlevania game to be released on the GBA.</description>
</item>
<item>
<title>RPG Concepts: Items</title>
<link>https://jefklakscodex.com/articles/rpg-concepts-items/</link>
<pubDate>Thu, 04 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/rpg-concepts-items/</guid>
<description>Items present in the World Did you ever play an RPG, wondering why the world is so empty? Do you ever wonder, while entering a noble house without any real permission, why all closets are empty or not even openable? If you happen to like looting everybody&amp;rsquo;s treasure chests, bepare to be disappointed as some wealthy NPCs keep two single gold pieces in them. Wow! The RPG world &amp;ldquo;contents&amp;rdquo; should also reflect the current neighbourhood you&amp;rsquo;re travelling in.</description>
</item>
<item>
<title>RPG Concepts: NPCS</title>
<link>https://jefklakscodex.com/articles/rpg-concepts-npcs/</link>
<pubDate>Tue, 02 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/rpg-concepts-npcs/</guid>
<description>Watch the NPC Reaction video tests! &amp;gt;&amp;gt;
An NPC is basically a character not controlled by the player, who can be of great importance during the many main or side quests. NPCs vary in importance and placement: they can either be annoying and usesless or interesting and useful. Many Roleplaying games only give the most important NPCs something useful to say or do. Talking to other characters makes no sense since they only answer with one of the standard sentences: &amp;ldquo;oh, you&amp;rsquo;re the princess!</description>
</item>
<item>
<title>Simon The Sorcerer 2 Review</title>
<link>https://jefklakscodex.com/articles/simon-the-sorcerer-2-review/</link>
<pubDate>Tue, 14 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/simon-the-sorcerer-2-review/</guid>
<description>Simon the Sorcerer II: &amp;ldquo;The Lion, the Wizard and the Wardrobe&amp;rdquo; is an adventure game from the British game company Adventure Soft who also produced the prequel, Simon the Sorcerer. The Simon adventure games are well known for their absurd and mostly weird British humor. If you do not like Blackadder and company, don&amp;rsquo;t bother installing this game. Simon 2 features many references and funny jabs to to popular literature, pop-culture, fantasy and other adventure-games.</description>
</item>
<item>
<title>BG2/Infinity Engine Mods</title>
<link>https://jefklakscodex.com/articles/bg2-mods/</link>
<pubDate>Wed, 08 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-mods/</guid>
<description>A few days ago, Obsidian&amp;rsquo;s modular Roleplaying game Neverwinter Nights 2 was released. NWN is well-known for its overwhelming amounth of fan-made modules and even whole Community Packs. This is the result of BioWare&amp;rsquo;s powerful Aurora Engine toolkit, which came packaged with the game. So actually it&amp;rsquo;s not that strange the game gets so much attention - take a look at UT2004&amp;rsquo;s numberous modifications or Total Conversions: with UnrealEd this is all possible.</description>
</item>
<item>
<title>Early Shooter Clones</title>
<link>https://jefklakscodex.com/articles/early-shooter-clones/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Thu, 02 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/early-shooter-clones/</guid>
<description>People feeling nostalgic can play enhanced versions the games: For Quake, you&amp;rsquo;ll need:
@ -179,12 +223,49 @@ All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!</descri
</item>
<item>
<title>Windows 2D Platforming</title>
<link>https://jefklakscodex.com/articles/win-platforming/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<title>The Art of Cooperative (PC) Gaming</title>
<link>https://jefklakscodex.com/articles/cooperative-arts/</link>
<pubDate>Sat, 28 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/win-platforming/</guid>
<description>&lt;p&gt;Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee&amp;rsquo;s shareware system, Mario 64&amp;rsquo;s 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.&lt;/p&gt;</description>
<guid>https://jefklakscodex.com/articles/cooperative-arts/</guid>
<description>What could possibly more fun than playing a PC game on your own? Why, cooperative gameplay mechanics of course! Every modern released game nowadays features at least one cooperative (co-op) game mode where you can play with your friends, mostly against the computer AI. Since this is part I, let&amp;rsquo;s talk about Strategy games on the PC and its coopeartive capabilities. I can&amp;rsquo;t possibly imagine a strategy game without multiplayer options available, even games from 1998 came with some (limited) multiplayer modes, mostly using the IPX protocol.</description>
</item>
<item>
<title>Apogee&#39;s Legacy</title>
<link>https://jefklakscodex.com/articles/apogees-legacy/</link>
<pubDate>Mon, 23 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/apogees-legacy/</guid>
<description>Skip to the Videos part!
Only the new and young generation of gamers might not be familiar with Apogee Software - that is, until one has read the article. Apogee, the legacy of shareware PC games. I remember everything like it was yesterday! Impatiently receiving my first oversized floppy disk containing a demo version of Cosmo&amp;rsquo;s little adventures, racing through the first few levels of Duke Nukem, defeating way too much zombies in Monster Bash, capturing the first castle in Mystic Towers, &amp;hellip; The video game company literally created the shareware distribution model using various monthly subscribed magazines and one free floppy which was without a doubt numberous times passed on.</description>
</item>
<item>
<title>Jagged Alliance 2 Review</title>
<link>https://jefklakscodex.com/articles/jagged-alliance-2-review/</link>
<pubDate>Mon, 23 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/jagged-alliance-2-review/</guid>
<description>After the successful and beloved Jagged Alliance squad-based turn-based strategy game (a whole mouth full), Sir-Tech expanded the genre by adding the sequel, Jagged Alliance 2, which was published later in 1999. On a side note, it&amp;rsquo;s sad to see the JA series become more and more popular thanks to mass download methods like Steam, after the virtual death of the company itself. Well anyway, decide for yourself if the purchase (while you&amp;rsquo;re at it, nab the Gold version!</description>
</item>
<item>
<title>Zeus Review</title>
<link>https://jefklakscodex.com/articles/zeus-review/</link>
<pubDate>Thu, 19 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/zeus-review/</guid>
<description>Argh, my temple, all messed up! Poseidon likes to destroy all buildings I carefully planted down on the coast line because he&amp;rsquo;s cranky in the morning. Acually I did not do him a favour in the past few years and instead joined forces with one of the other major Greek Gods. What choice would you make? A couple of free superman-like heroes fighting side by side with your gaint army, or a couple of free boats to roam and rule the sea?</description>
</item>
<item>
<title>Captain Claw Review</title>
<link>https://jefklakscodex.com/articles/captian-claw-review/</link>
<pubDate>Thu, 05 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/captian-claw-review/</guid>
<description>Ah, 2D platformers. This genre disappeared after the DOS era on the PC. Also the consoles liked more the 3D platform games like hundreds of Mario 64 clones. There was almost never an attempt to revive the classic 2D sidescrolling action and add a few modern elements to it. Except for Monolith Productions of course! We know Monolith mostly from First Person games like the recent F.E.A.R. and of course the No One Lives Forever series.</description>
</item>
<item>

View File

@ -53,117 +53,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -294,9 +270,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -34,6 +34,18 @@
</head>
<style>
.content-column-content ul li:before {
margin: 0 !important;
}
h5 {
width: 15%;
}
ul {
width: 80%;
}
</style>
<body>
<a name="top" id="top"></a>
<div id="all">
@ -56,117 +68,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -206,45 +194,327 @@
<div class="col-xs-12 col-sm-8 col-md-9 content-column">
<div class="small-navbar visible-xs">
<div class="col-xs-12 col-sm-8 col-md-9 content-column white-background">
<div class="small-navbar visible-xs">
<button type="button" data-toggle="offcanvas" class="btn btn-ghost pull-left"> <i class="fa fa-align-left"> </i>Menu</button>
<h1 class="small-navbar-heading"><a href="https://jefklakscodex.com/">Jefklak&#39;s Codex</a></h1>
</div>
<div class="row">
<div class="col-lg-8">
<div class="content-column-content">
<h4>By Tag</h4>
<div class="grid">
<div class="row">
</div>
</div>
</div>
</ul>
<hr style="clear: both;"/>
<h4>By Article</h4>
<h5 style="float: left; color: grey;">
<i class='fa fa-calendar'></i>&nbsp;04-2008
</h5>
<ul style="text-align: left; float: left; margin-left: 20px; list-style-type: none; border-left: #eee 1px solid; padding: 0">
<li style="margin-bottom: 15px;">
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>
</li>
</ul>
<hr style="clear: both;"/>
<h5 style="float: left; color: grey;">
<i class='fa fa-calendar'></i>&nbsp;07-2007
</h5>
<ul style="text-align: left; float: left; margin-left: 20px; list-style-type: none; border-left: #eee 1px solid; padding: 0">
<li style="margin-bottom: 15px;">
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>
</li>
</ul>
<hr style="clear: both;"/>
<h5 style="float: left; color: grey;">
<i class='fa fa-calendar'></i>&nbsp;06-2007
</h5>
<ul style="text-align: left; float: left; margin-left: 20px; list-style-type: none; border-left: #eee 1px solid; padding: 0">
<li style="margin-bottom: 15px;">
<a href="/articles/the-hype-train/">The Hype Train</a>
</li>
</ul>
<hr style="clear: both;"/>
<h5 style="float: left; color: grey;">
<i class='fa fa-calendar'></i>&nbsp;03-2007
</h5>
<ul style="text-align: left; float: left; margin-left: 20px; list-style-type: none; border-left: #eee 1px solid; padding: 0">
<li style="margin-bottom: 15px;">
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/arcanum-review/">Arcanum: the Review</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/bugs-are-features/">Bugs Are Features</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/riviera-review/">Riviera: the Review</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/win-platforming/">Windows 2D Platforming</a>
</li>
</ul>
<hr style="clear: both;"/>
<h5 style="float: left; color: grey;">
<i class='fa fa-calendar'></i>&nbsp;01-2007
</h5>
<ul style="text-align: left; float: left; margin-left: 20px; list-style-type: none; border-left: #eee 1px solid; padding: 0">
<li style="margin-bottom: 15px;">
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/handheld-castlevanias/">Handheld Castlevanias</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/rpg-concepts-items/">RPG Concepts: Items</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/rpg-concepts-npcs/">RPG Concepts: NPCS</a>
</li>
</ul>
<hr style="clear: both;"/>
<h5 style="float: left; color: grey;">
<i class='fa fa-calendar'></i>&nbsp;11-2006
</h5>
<ul style="text-align: left; float: left; margin-left: 20px; list-style-type: none; border-left: #eee 1px solid; padding: 0">
<li style="margin-bottom: 15px;">
<a href="/articles/simon-the-sorcerer-2-review/">Simon The Sorcerer 2 Review</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>
</li>
</ul>
<hr style="clear: both;"/>
<h5 style="float: left; color: grey;">
<i class='fa fa-calendar'></i>&nbsp;10-2006
</h5>
<ul style="text-align: left; float: left; margin-left: 20px; list-style-type: none; border-left: #eee 1px solid; padding: 0">
<li style="margin-bottom: 15px;">
<a href="/articles/cooperative-arts/">The Art of Cooperative (PC) Gaming</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/jagged-alliance-2-review/">Jagged Alliance 2 Review</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/zeus-review/">Zeus Review</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/captian-claw-review/">Captain Claw Review</a>
</li>
<li style="margin-bottom: 15px;">
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>
<br/>It is a wild world indeed as the Acorn festival is about to start. Should I exchange some acorns ro net me a chair so I can gift Drift something for his birthday? What to do!
</li>
</ul>
<hr style="clear: both;"/>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<script src="https://jefklakscodex.com/js/jquery.min.js"></script>
<script src="https://jefklakscodex.com/js/bootstrap.min.js"></script>
<script src="https://jefklakscodex.com/js/jquery.cookie.js"> </script>
<script src="https://jefklakscodex.com/js/ekko-lightbox.js"></script>
<script src="https://jefklakscodex.com/js/jquery.scrollTo.min.js"></script>
<script src="https://jefklakscodex.com/js/masonry.pkgd.min.js"></script>
<script src="https://jefklakscodex.com/js/imagesloaded.pkgd.min.js"></script>
<script src="https://jefklakscodex.com/js/owl.carousel.min.js"></script>
<script src="https://jefklakscodex.com/js/front.js"></script>
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -103,6 +103,11 @@ a.internal {
text-decoration: none;
}
.content-column-content a:not([href]) {
padding-right: 0;
background-image: none;
}
.content-column-content a {
background-image: url(/img/external.png);
background-position: center right;
@ -186,6 +191,10 @@ a:hover, .box-masonry h4 a:hover {
.box-masonry:hover .box-masonry-hover-center {
opacity: 1;
}
.box-masonry .box-masonry-image {
background: none;
padding-top: 10px;
}
.box-masonry:hover .box-masonry-image.with-hover-overlay:before {
opacity: 0.3;
}

View File

@ -6,39 +6,46 @@
<description>Recent content on Jefklak&#39;s Codex</description>
<generator>Hugo -- gohugo.io</generator>
<language>en-us</language>
<lastBuildDate>Sat, 05 Nov 2016 18:25:22 +0530</lastBuildDate>
<lastBuildDate>Wed, 30 Apr 2008 00:00:00 +0000</lastBuildDate>
<atom:link href="https://jefklakscodex.com/index.xml" rel="self" type="application/rss+xml" />
<item>
<title>Example game</title>
<link>https://jefklakscodex.com/articles/test/</link>
<pubDate>Sat, 05 Nov 2016 18:25:22 +0530</pubDate>
<title>BG2 Solo Blade: A Report</title>
<link>https://jefklakscodex.com/articles/bg2-solo-blade/</link>
<pubDate>Wed, 30 Apr 2008 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/test/</guid>
<description>&lt;p&gt;Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life. One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar.
&lt;/p&gt;</description>
<guid>https://jefklakscodex.com/articles/bg2-solo-blade/</guid>
<description>Report Content Soloing - the Introduction The Blade Kit explained Used Baldur&amp;rsquo;s Gate II Setup Part 1: Irenicus&amp;rsquo; Dungeon Part 2: The Circus Tent &amp;amp; Slums Slaves Part 3: A Tanner &amp;amp; More Slaves Part 4: The Astral Prison Part 5: Daystar &amp;amp; Mae&amp;rsquo;Var Part 6: Some Beholders &amp;amp; a Lich Part 7: Druid Grove &amp;amp; Guarded Compound Part 8: Planar Sphere &amp;amp; Kangaxx! Part 9: The Shadow Temple</description>
</item>
<item>
<title>Example game 2</title>
<link>https://jefklakscodex.com/articles/test2/</link>
<pubDate>Sat, 05 Nov 2016 18:25:22 +0530</pubDate>
<title>Baldur&#39;s Gate 2: Mage Talk</title>
<link>https://jefklakscodex.com/articles/bg2-magetalk/</link>
<pubDate>Wed, 30 Apr 2008 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/test2/</guid>
<description>&lt;p&gt;Even the all-powerful Pointing has no control about the blind texts it is an almost unorthographic life. One day however a small line of blind text by the name of Lorem Ipsum decided to leave for the far World of Grammar.
&lt;/p&gt;</description>
<guid>https://jefklakscodex.com/articles/bg2-magetalk/</guid>
<description>Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It&#39;s actually very simple and stands for the chosen spell&#39;s spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.</description>
</item>
<item>
<title>Apogee&#39;s Legacy</title>
<link>https://jefklakscodex.com/articles/apogees-legacy/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<title>Etrian Odyssey Review</title>
<link>https://jefklakscodex.com/articles/etrian-oddysey-review/</link>
<pubDate>Tue, 03 Jul 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/apogees-legacy/</guid>
<description>Skip to the Videos part!
Only the new and young generation of gamers might not be familiar with Apogee Software - that is, until one has read the article. Apogee, the legacy of shareware PC games. I remember everything like it was yesterday! Impatiently receiving my first oversized floppy disk containing a demo version of Cosmo&amp;rsquo;s little adventures, racing through the first few levels of Duke Nukem, defeating way too much zombies in Monster Bash, capturing the first castle in Mystic Towers, &amp;hellip; The video game company literally created the shareware distribution model using various monthly subscribed magazines and one free floppy which was without a doubt numberous times passed on.</description>
<guid>https://jefklakscodex.com/articles/etrian-oddysey-review/</guid>
<description>Old School dungeon crawlers. It has been a long time since we&amp;rsquo;ve seen these types of games properly released. Veteran Roleplaying players should remember Eye of the Beholder, the Bard&amp;rsquo;s Tale, Might &amp;amp; Magic, Wizardry and other series, released upon different non-console platforms: DOS, Commodore 64, Amiga, &amp;hellip; These games all used to have a few things in common, as explained in the Roleplaying Concepts article. The most intersting gameplay mechanic is without a doubt the &amp;ldquo;dungeon crawling&amp;rdquo; principle.</description>
</item>
<item>
<title>The Hype Train</title>
<link>https://jefklakscodex.com/articles/the-hype-train/</link>
<pubDate>Mon, 11 Jun 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/the-hype-train/</guid>
<description>I&amp;rsquo;m pretty sure most of you know the feeling. A new game has been recently announced, maybe with some additional gameplay footage or early concept art. You knew from that point on, the game had to be great, no mistake made. A couple of logical reasons could possibly be:
The title is a sequel to your favourite game all time The title comes from a well known and loved development studio Both title and studio are completely new or unknown, but the genre is to your liking None of the above apply.</description>
</item>
<item>
@ -94,33 +101,6 @@ As some of you probably already know, this is a very strange game.</description>
<description>Not many first person action Roleplaying games are well known, except the Ultima Underground series and of course the Elder Scrolls games. FP RPGs date back from Wizardry, Eye of the Beholder and Might &amp;amp; Magic (see Roleplaying Concepts), but none of those games actually enable you to swing with a sword in a real time fashion. The Gothic games utilize the third person camera angle, so the only games which might get remotely close to being Arx Fatalis are Daggerfall/Morrowind and Ultima Underworld.</description>
</item>
<item>
<title>BG2 Solo Blade: A Report</title>
<link>https://jefklakscodex.com/articles/bg2-solo-blade/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-solo-blade/</guid>
<description>Report Content Soloing - the Introduction The Blade Kit explained Used Baldur&amp;rsquo;s Gate II Setup Part 1: Irenicus&amp;rsquo; Dungeon Part 2: The Circus Tent &amp;amp; Slums Slaves Part 3: A Tanner &amp;amp; More Slaves Part 4: The Astral Prison Part 5: Daystar &amp;amp; Mae&amp;rsquo;Var Part 6: Some Beholders &amp;amp; a Lich Part 7: Druid Grove &amp;amp; Guarded Compound Part 8: Planar Sphere &amp;amp; Kangaxx! Part 9: The Shadow Temple</description>
</item>
<item>
<title>BG2/Infinity Engine Mods</title>
<link>https://jefklakscodex.com/articles/bg2-mods/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-mods/</guid>
<description>A few days ago, Obsidian&amp;rsquo;s modular Roleplaying game Neverwinter Nights 2 was released. NWN is well-known for its overwhelming amounth of fan-made modules and even whole Community Packs. This is the result of BioWare&amp;rsquo;s powerful Aurora Engine toolkit, which came packaged with the game. So actually it&amp;rsquo;s not that strange the game gets so much attention - take a look at UT2004&amp;rsquo;s numberous modifications or Total Conversions: with UnrealEd this is all possible.</description>
</item>
<item>
<title>Baldur&#39;s Gate 2: Mage Talk</title>
<link>https://jefklakscodex.com/articles/bg2-magetalk/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-magetalk/</guid>
<description>Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It&#39;s actually very simple and stands for the chosen spell&#39;s spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.</description>
</item>
<item>
<title>Baldur&#39;s Gate 2: Parties</title>
<link>https://jefklakscodex.com/articles/bg2-parties/</link>
@ -150,27 +130,91 @@ All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!</descri
</item>
<item>
<title>Captain Claw Review</title>
<link>https://jefklakscodex.com/articles/captian-claw-review/</link>
<title>Lode Runner Returns Review</title>
<link>https://jefklakscodex.com/articles/lode-runner-legend-returns-review/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/captian-claw-review/</guid>
<description>Ah, 2D platformers. This genre disappeared after the DOS era on the PC. Also the consoles liked more the 3D platform games like hundreds of Mario 64 clones. There was almost never an attempt to revive the classic 2D sidescrolling action and add a few modern elements to it. Except for Monolith Productions of course! We know Monolith mostly from First Person games like the recent F.E.A.R. and of course the No One Lives Forever series.</description>
<guid>https://jefklakscodex.com/articles/lode-runner-legend-returns-review/</guid>
<description>Core mechanics A concept almost as old as Pong, the Godfather of nowadays gaming. You climb up and down little ladders, collecting various forms of loot. And guess what - you&amp;rsquo;re being chased by blood thirsty (well yeah, sort of) eurhm, red humanoid shaped things. On your way through each puzzle, there are multiple ways of dealing with them. From digging a hole and watching earth grow as fast as it can, squashing the enemy, to picking up little and very big bombs.</description>
</item>
<item>
<title>Riviera: the Review</title>
<link>https://jefklakscodex.com/articles/riviera-review/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/riviera-review/</guid>
<description>Riviera: the Promised Land is the Roleplaying debut game of the japanese developer Sting, released on the Gameboy Advance in 2005. Riviera actually tries to be two things at once: a classic japanese Roleplaying game on a Handheld system, and something more unique. What Riviera without a doubt manages to do is put down an excellent soundtrack. In fact, the inspiring tunes and tracks are of one of the highest quality music I&amp;rsquo;ve ever heard on the GBA.</description>
</item>
<item>
<title>Windows 2D Platforming</title>
<link>https://jefklakscodex.com/articles/win-platforming/</link>
<pubDate>Thu, 15 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/win-platforming/</guid>
<description>&lt;p&gt;Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee&amp;rsquo;s shareware system, Mario 64&amp;rsquo;s 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.&lt;/p&gt;</description>
</item>
<item>
<title>Castlevania Portrait of Ruin Review</title>
<link>https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/</guid>
<description>Castlevania games tend to pop up each year on Nintendo&amp;rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula&amp;rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive/Genesis. Jonathan Morris is the son of Bloodlines&amp;rsquo; whip-equipped hero. PoR takes place during or just after the second World War.</description>
</item>
<item>
<title>Handheld Castlevanias</title>
<link>https://jefklakscodex.com/articles/handheld-castlevanias/</link>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/handheld-castlevanias/</guid>
<description>Portrait of Ruin is the second Nintendo DS Castlevania game. Maybe, if Komani thinks it&#39;ll be worthwile, a third one will follow, since there have been three Castlevania games released for the predecessor the Gameboy Advance. All excellent Handheld Metroidvania games, but which one excels at what? A short overview would be handy indeed. Well here you go! Gameboy Advance Castlevania: Harmony of Dissonance Harmony of Dissonance was actually the second Castlevania game to be released on the GBA.</description>
</item>
<item>
<title>RPG Concepts: Items</title>
<link>https://jefklakscodex.com/articles/rpg-concepts-items/</link>
<pubDate>Thu, 04 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/rpg-concepts-items/</guid>
<description>Items present in the World Did you ever play an RPG, wondering why the world is so empty? Do you ever wonder, while entering a noble house without any real permission, why all closets are empty or not even openable? If you happen to like looting everybody&amp;rsquo;s treasure chests, bepare to be disappointed as some wealthy NPCs keep two single gold pieces in them. Wow! The RPG world &amp;ldquo;contents&amp;rdquo; should also reflect the current neighbourhood you&amp;rsquo;re travelling in.</description>
</item>
<item>
<title>RPG Concepts: NPCS</title>
<link>https://jefklakscodex.com/articles/rpg-concepts-npcs/</link>
<pubDate>Tue, 02 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/rpg-concepts-npcs/</guid>
<description>Watch the NPC Reaction video tests! &amp;gt;&amp;gt;
An NPC is basically a character not controlled by the player, who can be of great importance during the many main or side quests. NPCs vary in importance and placement: they can either be annoying and usesless or interesting and useful. Many Roleplaying games only give the most important NPCs something useful to say or do. Talking to other characters makes no sense since they only answer with one of the standard sentences: &amp;ldquo;oh, you&amp;rsquo;re the princess!</description>
</item>
<item>
<title>Simon The Sorcerer 2 Review</title>
<link>https://jefklakscodex.com/articles/simon-the-sorcerer-2-review/</link>
<pubDate>Tue, 14 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/simon-the-sorcerer-2-review/</guid>
<description>Simon the Sorcerer II: &amp;ldquo;The Lion, the Wizard and the Wardrobe&amp;rdquo; is an adventure game from the British game company Adventure Soft who also produced the prequel, Simon the Sorcerer. The Simon adventure games are well known for their absurd and mostly weird British humor. If you do not like Blackadder and company, don&amp;rsquo;t bother installing this game. Simon 2 features many references and funny jabs to to popular literature, pop-culture, fantasy and other adventure-games.</description>
</item>
<item>
<title>BG2/Infinity Engine Mods</title>
<link>https://jefklakscodex.com/articles/bg2-mods/</link>
<pubDate>Wed, 08 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-mods/</guid>
<description>A few days ago, Obsidian&amp;rsquo;s modular Roleplaying game Neverwinter Nights 2 was released. NWN is well-known for its overwhelming amounth of fan-made modules and even whole Community Packs. This is the result of BioWare&amp;rsquo;s powerful Aurora Engine toolkit, which came packaged with the game. So actually it&amp;rsquo;s not that strange the game gets so much attention - take a look at UT2004&amp;rsquo;s numberous modifications or Total Conversions: with UnrealEd this is all possible.</description>
</item>
<item>
<title>Early Shooter Clones</title>
<link>https://jefklakscodex.com/articles/early-shooter-clones/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Thu, 02 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/early-shooter-clones/</guid>
<description>People feeling nostalgic can play enhanced versions the games: For Quake, you&amp;rsquo;ll need:
@ -179,12 +223,49 @@ All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!</descri
</item>
<item>
<title>Windows 2D Platforming</title>
<link>https://jefklakscodex.com/articles/win-platforming/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<title>The Art of Cooperative (PC) Gaming</title>
<link>https://jefklakscodex.com/articles/cooperative-arts/</link>
<pubDate>Sat, 28 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/win-platforming/</guid>
<description>&lt;p&gt;Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee&amp;rsquo;s shareware system, Mario 64&amp;rsquo;s 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.&lt;/p&gt;</description>
<guid>https://jefklakscodex.com/articles/cooperative-arts/</guid>
<description>What could possibly more fun than playing a PC game on your own? Why, cooperative gameplay mechanics of course! Every modern released game nowadays features at least one cooperative (co-op) game mode where you can play with your friends, mostly against the computer AI. Since this is part I, let&amp;rsquo;s talk about Strategy games on the PC and its coopeartive capabilities. I can&amp;rsquo;t possibly imagine a strategy game without multiplayer options available, even games from 1998 came with some (limited) multiplayer modes, mostly using the IPX protocol.</description>
</item>
<item>
<title>Apogee&#39;s Legacy</title>
<link>https://jefklakscodex.com/articles/apogees-legacy/</link>
<pubDate>Mon, 23 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/apogees-legacy/</guid>
<description>Skip to the Videos part!
Only the new and young generation of gamers might not be familiar with Apogee Software - that is, until one has read the article. Apogee, the legacy of shareware PC games. I remember everything like it was yesterday! Impatiently receiving my first oversized floppy disk containing a demo version of Cosmo&amp;rsquo;s little adventures, racing through the first few levels of Duke Nukem, defeating way too much zombies in Monster Bash, capturing the first castle in Mystic Towers, &amp;hellip; The video game company literally created the shareware distribution model using various monthly subscribed magazines and one free floppy which was without a doubt numberous times passed on.</description>
</item>
<item>
<title>Jagged Alliance 2 Review</title>
<link>https://jefklakscodex.com/articles/jagged-alliance-2-review/</link>
<pubDate>Mon, 23 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/jagged-alliance-2-review/</guid>
<description>After the successful and beloved Jagged Alliance squad-based turn-based strategy game (a whole mouth full), Sir-Tech expanded the genre by adding the sequel, Jagged Alliance 2, which was published later in 1999. On a side note, it&amp;rsquo;s sad to see the JA series become more and more popular thanks to mass download methods like Steam, after the virtual death of the company itself. Well anyway, decide for yourself if the purchase (while you&amp;rsquo;re at it, nab the Gold version!</description>
</item>
<item>
<title>Zeus Review</title>
<link>https://jefklakscodex.com/articles/zeus-review/</link>
<pubDate>Thu, 19 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/zeus-review/</guid>
<description>Argh, my temple, all messed up! Poseidon likes to destroy all buildings I carefully planted down on the coast line because he&amp;rsquo;s cranky in the morning. Acually I did not do him a favour in the past few years and instead joined forces with one of the other major Greek Gods. What choice would you make? A couple of free superman-like heroes fighting side by side with your gaint army, or a couple of free boats to roam and rule the sea?</description>
</item>
<item>
<title>Captain Claw Review</title>
<link>https://jefklakscodex.com/articles/captian-claw-review/</link>
<pubDate>Thu, 05 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/captian-claw-review/</guid>
<description>Ah, 2D platformers. This genre disappeared after the DOS era on the PC. Also the consoles liked more the 3D platform games like hundreds of Mario 64 clones. There was almost never an attempt to revive the classic 2D sidescrolling action and add a few modern elements to it. Except for Monolith Productions of course! We know Monolith mostly from First Person games like the recent F.E.A.R. and of course the No One Lives Forever series.</description>
</item>
<item>

View File

@ -1,5 +1,12 @@
$(function() {
var disableResponsiveImagesForInlineLis = function() {
$('li img.img-responsive').each(function() {
$(this).removeClass('img-responsive');
$(this).css('border', 'none');
});
};
var enableLightboxOnClickImgInContent = function() {
$('.content-column-content img').click(function(e) {
var me = $(this);

View File

@ -3,18 +3,23 @@
xmlns:xhtml="http://www.w3.org/1999/xhtml">
<url>
<loc>https://jefklakscodex.com/articles/test/</loc>
<lastmod>2016-11-05T18:25:22+05:30</lastmod>
<loc>https://jefklakscodex.com/articles/bg2-solo-blade/</loc>
<lastmod>2008-04-30T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/test2/</loc>
<lastmod>2016-11-05T18:25:22+05:30</lastmod>
<loc>https://jefklakscodex.com/articles/bg2-magetalk/</loc>
<lastmod>2008-04-30T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/apogees-legacy/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<loc>https://jefklakscodex.com/articles/etrian-oddysey-review/</loc>
<lastmod>2007-07-03T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/the-hype-train/</loc>
<lastmod>2007-06-11T00:00:00+00:00</lastmod>
</url>
<url>
@ -42,21 +47,6 @@
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/bg2-solo-blade/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/bg2-mods/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/bg2-magetalk/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/bg2-parties/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
@ -73,23 +63,78 @@
</url>
<url>
<loc>https://jefklakscodex.com/articles/captian-claw-review/</loc>
<loc>https://jefklakscodex.com/articles/lode-runner-legend-returns-review/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/early-shooter-clones/</loc>
<loc>https://jefklakscodex.com/articles/riviera-review/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/win-platforming/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<lastmod>2007-03-15T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/</loc>
<lastmod>2007-01-12T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/handheld-castlevanias/</loc>
<lastmod>2007-01-12T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/rpg-concepts-items/</loc>
<lastmod>2007-01-04T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/rpg-concepts-npcs/</loc>
<lastmod>2007-01-02T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/simon-the-sorcerer-2-review/</loc>
<lastmod>2006-11-14T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/bg2-mods/</loc>
<lastmod>2006-11-08T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/early-shooter-clones/</loc>
<lastmod>2006-11-02T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/cooperative-arts/</loc>
<lastmod>2006-10-28T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/apogees-legacy/</loc>
<lastmod>2006-10-23T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/jagged-alliance-2-review/</loc>
<lastmod>2006-10-23T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/zeus-review/</loc>
<lastmod>2006-10-19T00:00:00+00:00</lastmod>
</url>
<url>
<loc>https://jefklakscodex.com/articles/captian-claw-review/</loc>
<lastmod>2006-10-05T00:00:00+00:00</lastmod>
</url>
<url>
@ -103,7 +148,7 @@
<url>
<loc>https://jefklakscodex.com/articles/</loc>
<lastmod>2016-11-05T18:25:22+05:30</lastmod>
<lastmod>2008-04-30T00:00:00+00:00</lastmod>
</url>
<url>
@ -112,7 +157,13 @@
<url>
<loc>https://jefklakscodex.com/tags/2d-platforming/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<lastmod>2007-03-15T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/age-of-wonders/</loc>
<lastmod>2006-10-28T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
@ -124,7 +175,7 @@
<url>
<loc>https://jefklakscodex.com/tags/apogee/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<lastmod>2006-10-23T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
@ -134,6 +185,12 @@
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/aria-of-sorrow/</loc>
<lastmod>2007-01-12T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/arx-fatalis/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
@ -142,19 +199,31 @@
<url>
<loc>https://jefklakscodex.com/tags/baldurs-gate-2/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<lastmod>2008-04-30T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/black-and-white/</loc>
<lastmod>2007-06-11T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/blue-dragon/</loc>
<lastmod>2007-01-04T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/captain-claw/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<lastmod>2006-10-05T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/castlevania/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<lastmod>2007-01-12T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
@ -163,24 +232,186 @@
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/circle-of-the-moon/</loc>
<lastmod>2007-01-12T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/commandos/</loc>
<lastmod>2006-10-28T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/coop/</loc>
<lastmod>2006-10-28T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/dawn-of-sorrow/</loc>
<lastmod>2007-01-12T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/deus-ex/</loc>
<lastmod>2007-06-11T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/disciples/</loc>
<lastmod>2006-10-28T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/divine-divinity/</loc>
<lastmod>2007-01-04T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/doom/</loc>
<lastmod>2006-11-02T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/duke-nukem-3d/</loc>
<lastmod>2006-11-02T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/emperor/</loc>
<lastmod>2006-10-28T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/etrian-odyssey/</loc>
<lastmod>2007-07-03T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/fallout/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/fallout-3/</loc>
<lastmod>2007-06-11T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/harmony-of-dissonance/</loc>
<lastmod>2007-01-12T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/heroes-of-might-and-magic/</loc>
<lastmod>2006-10-28T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/hype-train/</loc>
<lastmod>2007-06-11T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/jagged-alliance-2/</loc>
<lastmod>2006-10-23T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/</loc>
<lastmod>2016-11-05T18:25:22+05:30</lastmod>
<lastmod>2008-04-30T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/knights-of-the-old-republic/</loc>
<lastmod>2007-01-02T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/lode-runner-the-legend-returns/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/might-and-magic/</loc>
<lastmod>2007-06-11T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/neverwinter-nights/</loc>
<lastmod>2007-01-04T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/oblivion/</loc>
<lastmod>2007-06-11T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/portrait-of-ruin/</loc>
<lastmod>2007-01-12T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/quake/</loc>
<lastmod>2006-11-02T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/rise-of-the-triad/</loc>
<lastmod>2006-11-02T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/riviera/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/rpg-concepts/</loc>
<lastmod>2007-01-04T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/simon-the-sorcerer/</loc>
<lastmod>2006-11-14T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/temple-of-the-elemental-evil/</loc>
<lastmod>2007-01-04T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/troika/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
@ -188,8 +419,38 @@
</url>
<url>
<loc>https://jefklakscodex.com/tags/wario-land/</loc>
<lastmod>2016-11-05T18:25:22+05:30</lastmod>
<loc>https://jefklakscodex.com/tags/ultima/</loc>
<lastmod>2007-01-04T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/wizardry7/</loc>
<lastmod>2007-01-02T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/wizardry8/</loc>
<lastmod>2007-01-02T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/wolfenstein-3d/</loc>
<lastmod>2006-11-02T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/yggdra-union/</loc>
<lastmod>2007-03-30T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>
<url>
<loc>https://jefklakscodex.com/tags/zeus/</loc>
<lastmod>2006-10-19T00:00:00+00:00</lastmod>
<priority>0</priority>
</url>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,38 +189,50 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/win-platforming/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/articles/captainclaw.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/win-platforming/">Windows 2D Platforming</a></h4>
<div class="box-masonry-description">
<p>
<p>Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee&rsquo;s shareware system, Mario 64&rsquo;s 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.</p>
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/win-platforming/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/articles/captainclaw.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/win-platforming/">Windows 2D Platforming</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
<p>Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee&rsquo;s shareware system, Mario 64&rsquo;s 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.</p>
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -267,9 +255,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -6,7 +6,7 @@
<description>Recent content in 2d Platforming on Jefklak&#39;s Codex</description>
<generator>Hugo -- gohugo.io</generator>
<language>en-us</language>
<lastBuildDate>Fri, 30 Mar 2007 00:00:00 +0000</lastBuildDate>
<lastBuildDate>Thu, 15 Mar 2007 00:00:00 +0000</lastBuildDate>
<atom:link href="https://jefklakscodex.com/tags/2d-platforming/index.xml" rel="self" type="application/rss+xml" />
@ -14,7 +14,7 @@
<item>
<title>Windows 2D Platforming</title>
<link>https://jefklakscodex.com/articles/win-platforming/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Thu, 15 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/win-platforming/</guid>
<description>&lt;p&gt;Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee&amp;rsquo;s shareware system, Mario 64&amp;rsquo;s 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.&lt;/p&gt;</description>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,40 +189,52 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/animalcrossing-wildworld/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com/gif/acww_still.gif" alt="" class="img-responsive img-inactive">
<img src="https://jefklakscodex.com/gif/acww.gif" alt="" class="img-responsive img-active">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a></h4>
<div class="box-masonry-description">
<p>
It is a wild world indeed as the Acorn festival is about to start. Should I exchange some acorns ro net me a chair so I can gift Drift something for his birthday? What to do!
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/animalcrossing-wildworld/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com/gif/acww_still.gif" alt="" class="img-responsive img-inactive">
<img src="https://jefklakscodex.com/gif/acww.gif" alt="" class="img-responsive img-active">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
10/2006
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
It is a wild world indeed as the Acorn festival is about to start. Should I exchange some acorns ro net me a chair so I can gift Drift something for his birthday? What to do!
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -269,9 +257,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,41 +189,53 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/apogees-legacy/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com/gif/apogee_still.gif" alt="" class="img-responsive img-inactive">
<img src="https://jefklakscodex.com//gif/apogee.gif" alt="" class="img-responsive img-active">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/apogees-legacy/">Apogee&#39;s Legacy</a></h4>
<div class="box-masonry-description">
<p>
Skip to the Videos part!
Only the new and young generation of gamers might not be familiar with Apogee Software - that is, until one has read the article. Apogee, the legacy of shareware PC games. I remember everything like it was yesterday! Impatiently receiving my first oversized floppy disk containing a demo version of Cosmo&rsquo;s little adventures, racing through the first few levels of Duke Nukem, defeating way too much zombies in Monster Bash, capturing the first castle in Mystic Towers, &hellip; The video game company literally created the shareware distribution model using various monthly subscribed magazines and one free floppy which was without a doubt numberous times passed on.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/apogees-legacy/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com/gif/apogee_still.gif" alt="" class="img-responsive img-inactive">
<img src="https://jefklakscodex.com//gif/apogee.gif" alt="" class="img-responsive img-active">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/apogees-legacy/">Apogee&#39;s Legacy</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
10/2006
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Skip to the Videos part!
Only the new and young generation of gamers might not be familiar with Apogee Software - that is, until one has read the article. Apogee, the legacy of shareware PC games. I remember everything like it was yesterday! Impatiently receiving my first oversized floppy disk containing a demo version of Cosmo&rsquo;s little adventures, racing through the first few levels of Duke Nukem, defeating way too much zombies in Monster Bash, capturing the first castle in Mystic Towers, &hellip; The video game company literally created the shareware distribution model using various monthly subscribed magazines and one free floppy which was without a doubt numberous times passed on.
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -270,9 +258,9 @@ Only the new and young generation of gamers might not be familiar with Apogee So
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -6,7 +6,7 @@
<description>Recent content in Apogee on Jefklak&#39;s Codex</description>
<generator>Hugo -- gohugo.io</generator>
<language>en-us</language>
<lastBuildDate>Fri, 30 Mar 2007 00:00:00 +0000</lastBuildDate>
<lastBuildDate>Mon, 23 Oct 2006 00:00:00 +0000</lastBuildDate>
<atom:link href="https://jefklakscodex.com/tags/apogee/index.xml" rel="self" type="application/rss+xml" />
@ -14,7 +14,7 @@
<item>
<title>Apogee&#39;s Legacy</title>
<link>https://jefklakscodex.com/articles/apogees-legacy/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Mon, 23 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/apogees-legacy/</guid>
<description>Skip to the Videos part!

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,121 +189,163 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/arcanum-magick-vs-tech/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a></h4>
<div class="box-masonry-description">
<p>
First things first: you are not reading this wrong, it&rsquo;s magick and not magic. In the world of Arcanum, that is. There&rsquo;s also no such thing as mana or spellbooks. Every single spell you learn comes trough {+SPs+) (Skill Points) which you&rsquo;ll have to invest into several magickal realms. A little bit like Diablo 2, except the fact that once you&rsquo;ve put 1 point into it, you can&rsquo;t raise it furter ot increase the power.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arcanum-magick-vs-tech/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
First things first: you are not reading this wrong, it&rsquo;s magick and not magic. In the world of Arcanum, that is. There&rsquo;s also no such thing as mana or spellbooks. Every single spell you learn comes trough {+SPs+) (Skill Points) which you&rsquo;ll have to invest into several magickal realms. A little bit like Diablo 2, except the fact that once you&rsquo;ve put 1 point into it, you can&rsquo;t raise it furter ot increase the power.
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/arcanum-parties/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/arcanum-parties/">Arcanum: Party Seleciton</a></h4>
<div class="box-masonry-description">
<p>
Party Numer ONE - November 2004
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arcanum-parties/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-parties/">Arcanum: Party Seleciton</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Party Numer ONE - November 2004
Level - 25.
Laprovski - Male Dwarf - Raised by Monks
Skills - Technologist: firearms, gunsmithy, electricity &amp; explosives
Stats - First PER Second INT Third DEX After a few tries, this dwarf managed to get himself to Tarant. There, the beautiful game acutally started with so many options - especially for technology! The dozens of shops give you plenty of possibilities and you&rsquo;ll never run out of your own gadgets.
</p>
</div>
</div>
</div>
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/arcanum-gunslinger/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a></h4>
<div class="box-masonry-description">
<p>
Overview
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arcanum-gunslinger/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Overview
All right, you want yourself a cool character with even cooler guns. The problem is: technology is not that easy in Arcanum. Especially all the different schemes, guns, carrying the bullets, and so on. Would you like to make a backup plan, like throwing or a bow? Or would you just like to grab yourself an axe and whack the enemy when you run out of bullets? Or would you go running and rely on your followers?
</p>
</div>
</div>
</div>
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/arcanum-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/arcanum-review/">Arcanum: the Review</a></h4>
<div class="box-masonry-description">
<p>
Hooray hooray for classic urgh-so-bad-graphics-but-so-good-gameplay RPG-games like this! Arcanum is without a doubt the best game Troika ever made, and that deserves something extra. Like a review and a nice collection of screenshots, or something similar. Enough introduction, grab a gun and shoot! Or pick a spell and cast, if you will.
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arcanum-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-review/">Arcanum: the Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Hooray hooray for classic urgh-so-bad-graphics-but-so-good-gameplay RPG-games like this! Arcanum is without a doubt the best game Troika ever made, and that deserves something extra. Like a review and a nice collection of screenshots, or something similar. Enough introduction, grab a gun and shoot! Or pick a spell and cast, if you will.
What&rsquo;s going on, George?
Finetuning has never been more fun
As some of you probably already know, this is a very strange game.
</p>
</div>
</div>
</div>
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/rpg-concepts-npcs/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/articles/rpg-npc_blocking.gif" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/rpg-concepts-npcs/">RPG Concepts: NPCS</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
01/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Watch the NPC Reaction video tests! &gt;&gt;
An NPC is basically a character not controlled by the player, who can be of great importance during the many main or side quests. NPCs vary in importance and placement: they can either be annoying and usesless or interesting and useful. Many Roleplaying games only give the most important NPCs something useful to say or do. Talking to other characters makes no sense since they only answer with one of the standard sentences: &ldquo;oh, you&rsquo;re the princess!
</p>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -350,9 +368,9 @@ As some of you probably already know, this is a very strange game.
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -55,5 +55,15 @@ Finetuning has never been more fun
As some of you probably already know, this is a very strange game.</description>
</item>
<item>
<title>RPG Concepts: NPCS</title>
<link>https://jefklakscodex.com/articles/rpg-concepts-npcs/</link>
<pubDate>Tue, 02 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/rpg-concepts-npcs/</guid>
<description>Watch the NPC Reaction video tests! &amp;gt;&amp;gt;
An NPC is basically a character not controlled by the player, who can be of great importance during the many main or side quests. NPCs vary in importance and placement: they can either be annoying and usesless or interesting and useful. Many Roleplaying games only give the most important NPCs something useful to say or do. Talking to other characters makes no sense since they only answer with one of the standard sentences: &amp;ldquo;oh, you&amp;rsquo;re the princess!</description>
</item>
</channel>
</rss>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,38 +189,50 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/arxfatalis-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/ArxFatalis/title.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/arxfatalis-review/">Arx Fatalis: the Review</a></h4>
<div class="box-masonry-description">
<p>
Not many first person action Roleplaying games are well known, except the Ultima Underground series and of course the Elder Scrolls games. FP RPGs date back from Wizardry, Eye of the Beholder and Might &amp; Magic (see Roleplaying Concepts), but none of those games actually enable you to swing with a sword in a real time fashion. The Gothic games utilize the third person camera angle, so the only games which might get remotely close to being Arx Fatalis are Daggerfall/Morrowind and Ultima Underworld.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arxfatalis-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/ArxFatalis/title.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arxfatalis-review/">Arx Fatalis: the Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Not many first person action Roleplaying games are well known, except the Ultima Underground series and of course the Elder Scrolls games. FP RPGs date back from Wizardry, Eye of the Beholder and Might &amp; Magic (see Roleplaying Concepts), but none of those games actually enable you to swing with a sword in a real time fashion. The Gothic games utilize the third person camera angle, so the only games which might get remotely close to being Arx Fatalis are Daggerfall/Morrowind and Ultima Underworld.
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -267,9 +255,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,166 +189,181 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/bg2-solo-blade/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a></h4>
<div class="box-masonry-description">
<p>
Report Content Soloing - the Introduction The Blade Kit explained Used Baldur&rsquo;s Gate II Setup Part 1: Irenicus&rsquo; Dungeon Part 2: The Circus Tent &amp; Slums Slaves Part 3: A Tanner &amp; More Slaves Part 4: The Astral Prison Part 5: Daystar &amp; Mae&rsquo;Var Part 6: Some Beholders &amp; a Lich Part 7: Druid Grove &amp; Guarded Compound Part 8: Planar Sphere &amp; Kangaxx! Part 9: The Shadow Temple
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-solo-blade/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/bg2-mods/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bg2-mods/">BG2/Infinity Engine Mods</a></h4>
<div class="box-masonry-description">
<p>
A few days ago, Obsidian&rsquo;s modular Roleplaying game Neverwinter Nights 2 was released. NWN is well-known for its overwhelming amounth of fan-made modules and even whole Community Packs. This is the result of BioWare&rsquo;s powerful Aurora Engine toolkit, which came packaged with the game. So actually it&rsquo;s not that strange the game gets so much attention - take a look at UT2004&rsquo;s numberous modifications or Total Conversions: with UnrealEd this is all possible.
</p>
</div>
</div>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Report Content Soloing - the Introduction The Blade Kit explained Used Baldur&rsquo;s Gate II Setup Part 1: Irenicus&rsquo; Dungeon Part 2: The Circus Tent &amp; Slums Slaves Part 3: A Tanner &amp; More Slaves Part 4: The Astral Prison Part 5: Daystar &amp; Mae&rsquo;Var Part 6: Some Beholders &amp; a Lich Part 7: Druid Grove &amp; Guarded Compound Part 8: Planar Sphere &amp; Kangaxx! Part 9: The Shadow Temple
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/bg2-magetalk/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a></h4>
<div class="box-masonry-description">
<p>
Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It's actually very simple and stands for the chosen spell's spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-magetalk/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/bg2-parties/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a></h4>
<div class="box-masonry-description">
<p>
Party Number TWO - 06 Jan. 2006 (download link no longer available) Party Numer TWO - 06 Jan. 2006 Attitude: Xandarr, my main character. I decided to create a melee divine spellcaster, for the very first time, since I&rsquo;ve been using Arcane Magic way too much. I ended up with three members who are able to cast divinity spells, which is awesome. Xandarr is also the main melee mob killer, besides Keldorn.
</p>
</div>
</div>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It's actually very simple and stands for the chosen spell's spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/bg2-spellprotection/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a></h4>
<div class="box-masonry-description">
<p>
Lots of misunderstanding exist for breaking through the spell protections of high level spell casting creatures. This guide is an almost exact copy of zvijers guide at the gone forgotten wars forum, also carried on by &ldquo;The Hero&rsquo;s Guide to a Successful adventure&rdquo;. I found this to be very informative and vital for solo runs. The strategies explain mage protections in weimer&rsquo;s Tactics modification.
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-parties/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Party Number TWO - 06 Jan. 2006 (download link no longer available) Party Numer TWO - 06 Jan. 2006 Attitude: Xandarr, my main character. I decided to create a melee divine spellcaster, for the very first time, since I&rsquo;ve been using Arcane Magic way too much. I ended up with three members who are able to cast divinity spells, which is awesome. Xandarr is also the main melee mob killer, besides Keldorn.
</p>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-spellprotection/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Lots of misunderstanding exist for breaking through the spell protections of high level spell casting creatures. This guide is an almost exact copy of zvijers guide at the gone forgotten wars forum, also carried on by &ldquo;The Hero&rsquo;s Guide to a Successful adventure&rdquo;. I found this to be very informative and vital for solo runs. The strategies explain mage protections in weimer&rsquo;s Tactics modification.
All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!
</p>
</div>
</div>
</div>
</p>
</div>
</div>
</div>
</div>
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/early-shooter-clones/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/early-shooter-clones/">Early Shooter Clones</a></h4>
<div class="box-masonry-description">
<p>
People feeling nostalgic can play enhanced versions the games: For Quake, you&rsquo;ll need:
ezQuake Win32 Installer (Just install in a directory) Pak0.pak Quake Demo version (Or copy pak0 and pak1 from your original Qake) Create a new dir in the ezQuake install dir called &ldquo;id1&rdquo; and Unzip pak0.pak Play! (start with ezstart, press ESC in the console!) For Duke3D, you&rsquo;ll need:
eDuke32 Win32 Installer (Just install in a directory) Duke3D Demo - only keep DUKE.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/rpg-concepts-items/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/articles/RPG-world_ultima.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/rpg-concepts-items/">RPG Concepts: Items</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
01/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Items present in the World Did you ever play an RPG, wondering why the world is so empty? Do you ever wonder, while entering a noble house without any real permission, why all closets are empty or not even openable? If you happen to like looting everybody&rsquo;s treasure chests, bepare to be disappointed as some wealthy NPCs keep two single gold pieces in them. Wow! The RPG world &ldquo;contents&rdquo; should also reflect the current neighbourhood you&rsquo;re travelling in.
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-mods/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-mods/">BG2/Infinity Engine Mods</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
11/2006
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
A few days ago, Obsidian&rsquo;s modular Roleplaying game Neverwinter Nights 2 was released. NWN is well-known for its overwhelming amounth of fan-made modules and even whole Community Packs. This is the result of BioWare&rsquo;s powerful Aurora Engine toolkit, which came packaged with the game. So actually it&rsquo;s not that strange the game gets so much attention - take a look at UT2004&rsquo;s numberous modifications or Total Conversions: with UnrealEd this is all possible.
</p>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -395,9 +386,9 @@ All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -6,7 +6,7 @@
<description>Recent content in Baldurs Gate 2 on Jefklak&#39;s Codex</description>
<generator>Hugo -- gohugo.io</generator>
<language>en-us</language>
<lastBuildDate>Fri, 30 Mar 2007 00:00:00 +0000</lastBuildDate>
<lastBuildDate>Wed, 30 Apr 2008 00:00:00 +0000</lastBuildDate>
<atom:link href="https://jefklakscodex.com/tags/baldurs-gate-2/index.xml" rel="self" type="application/rss+xml" />
@ -14,25 +14,16 @@
<item>
<title>BG2 Solo Blade: A Report</title>
<link>https://jefklakscodex.com/articles/bg2-solo-blade/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Wed, 30 Apr 2008 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-solo-blade/</guid>
<description>Report Content Soloing - the Introduction The Blade Kit explained Used Baldur&amp;rsquo;s Gate II Setup Part 1: Irenicus&amp;rsquo; Dungeon Part 2: The Circus Tent &amp;amp; Slums Slaves Part 3: A Tanner &amp;amp; More Slaves Part 4: The Astral Prison Part 5: Daystar &amp;amp; Mae&amp;rsquo;Var Part 6: Some Beholders &amp;amp; a Lich Part 7: Druid Grove &amp;amp; Guarded Compound Part 8: Planar Sphere &amp;amp; Kangaxx! Part 9: The Shadow Temple</description>
</item>
<item>
<title>BG2/Infinity Engine Mods</title>
<link>https://jefklakscodex.com/articles/bg2-mods/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-mods/</guid>
<description>A few days ago, Obsidian&amp;rsquo;s modular Roleplaying game Neverwinter Nights 2 was released. NWN is well-known for its overwhelming amounth of fan-made modules and even whole Community Packs. This is the result of BioWare&amp;rsquo;s powerful Aurora Engine toolkit, which came packaged with the game. So actually it&amp;rsquo;s not that strange the game gets so much attention - take a look at UT2004&amp;rsquo;s numberous modifications or Total Conversions: with UnrealEd this is all possible.</description>
</item>
<item>
<title>Baldur&#39;s Gate 2: Mage Talk</title>
<link>https://jefklakscodex.com/articles/bg2-magetalk/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Wed, 30 Apr 2008 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-magetalk/</guid>
<description>Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It&#39;s actually very simple and stands for the chosen spell&#39;s spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.</description>
@ -58,14 +49,21 @@ All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!</descri
</item>
<item>
<title>Early Shooter Clones</title>
<link>https://jefklakscodex.com/articles/early-shooter-clones/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<title>RPG Concepts: Items</title>
<link>https://jefklakscodex.com/articles/rpg-concepts-items/</link>
<pubDate>Thu, 04 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/early-shooter-clones/</guid>
<description>People feeling nostalgic can play enhanced versions the games: For Quake, you&amp;rsquo;ll need:
ezQuake Win32 Installer (Just install in a directory) Pak0.pak Quake Demo version (Or copy pak0 and pak1 from your original Qake) Create a new dir in the ezQuake install dir called &amp;ldquo;id1&amp;rdquo; and Unzip pak0.pak Play! (start with ezstart, press ESC in the console!) For Duke3D, you&amp;rsquo;ll need:
eDuke32 Win32 Installer (Just install in a directory) Duke3D Demo - only keep DUKE.</description>
<guid>https://jefklakscodex.com/articles/rpg-concepts-items/</guid>
<description>Items present in the World Did you ever play an RPG, wondering why the world is so empty? Do you ever wonder, while entering a noble house without any real permission, why all closets are empty or not even openable? If you happen to like looting everybody&amp;rsquo;s treasure chests, bepare to be disappointed as some wealthy NPCs keep two single gold pieces in them. Wow! The RPG world &amp;ldquo;contents&amp;rdquo; should also reflect the current neighbourhood you&amp;rsquo;re travelling in.</description>
</item>
<item>
<title>BG2/Infinity Engine Mods</title>
<link>https://jefklakscodex.com/articles/bg2-mods/</link>
<pubDate>Wed, 08 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/bg2-mods/</guid>
<description>A few days ago, Obsidian&amp;rsquo;s modular Roleplaying game Neverwinter Nights 2 was released. NWN is well-known for its overwhelming amounth of fan-made modules and even whole Community Packs. This is the result of BioWare&amp;rsquo;s powerful Aurora Engine toolkit, which came packaged with the game. So actually it&amp;rsquo;s not that strange the game gets so much attention - take a look at UT2004&amp;rsquo;s numberous modifications or Total Conversions: with UnrealEd this is all possible.</description>
</item>
</channel>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,38 +189,50 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/captian-claw-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/articles/captainclaw.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/captian-claw-review/">Captain Claw Review</a></h4>
<div class="box-masonry-description">
<p>
Ah, 2D platformers. This genre disappeared after the DOS era on the PC. Also the consoles liked more the 3D platform games like hundreds of Mario 64 clones. There was almost never an attempt to revive the classic 2D sidescrolling action and add a few modern elements to it. Except for Monolith Productions of course! We know Monolith mostly from First Person games like the recent F.E.A.R. and of course the No One Lives Forever series.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/captian-claw-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/articles/captainclaw.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/captian-claw-review/">Captain Claw Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
10/2006
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Ah, 2D platformers. This genre disappeared after the DOS era on the PC. Also the consoles liked more the 3D platform games like hundreds of Mario 64 clones. There was almost never an attempt to revive the classic 2D sidescrolling action and add a few modern elements to it. Except for Monolith Productions of course! We know Monolith mostly from First Person games like the recent F.E.A.R. and of course the No One Lives Forever series.
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -267,9 +255,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -6,7 +6,7 @@
<description>Recent content in Captain Claw on Jefklak&#39;s Codex</description>
<generator>Hugo -- gohugo.io</generator>
<language>en-us</language>
<lastBuildDate>Fri, 30 Mar 2007 00:00:00 +0000</lastBuildDate>
<lastBuildDate>Thu, 05 Oct 2006 00:00:00 +0000</lastBuildDate>
<atom:link href="https://jefklakscodex.com/tags/captain-claw/index.xml" rel="self" type="application/rss+xml" />
@ -14,7 +14,7 @@
<item>
<title>Captain Claw Review</title>
<link>https://jefklakscodex.com/articles/captian-claw-review/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Thu, 05 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/captian-claw-review/</guid>
<description>Ah, 2D platformers. This genre disappeared after the DOS era on the PC. Also the consoles liked more the 3D platform games like hundreds of Mario 64 clones. There was almost never an attempt to revive the classic 2D sidescrolling action and add a few modern elements to it. Except for Monolith Productions of course! We know Monolith mostly from First Person games like the recent F.E.A.R. and of course the No One Lives Forever series.</description>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,38 +189,76 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/por.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a></h4>
<div class="box-masonry-description">
<p>
Castlevania games tend to pop up each year on Nintendo&rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula&rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive/Genesis. Jonathan Morris is the son of Bloodlines&rsquo; whip-equipped hero. PoR takes place during or just after the second World War.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/por.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
01/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Castlevania games tend to pop up each year on Nintendo&rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula&rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive/Genesis. Jonathan Morris is the son of Bloodlines&rsquo; whip-equipped hero. PoR takes place during or just after the second World War.
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/handheld-castlevanias/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/Guides/cv-harmony.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/handheld-castlevanias/">Handheld Castlevanias</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
01/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Portrait of Ruin is the second Nintendo DS Castlevania game. Maybe, if Komani thinks it'll be worthwile, a third one will follow, since there have been three Castlevania games released for the predecessor the Gameboy Advance. All excellent Handheld Metroidvania games, but which one excels at what? A short overview would be handy indeed. Well here you go! Gameboy Advance Castlevania: Harmony of Dissonance Harmony of Dissonance was actually the second Castlevania game to be released on the GBA.
</p>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -267,9 +281,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -6,7 +6,7 @@
<description>Recent content in Castlevania on Jefklak&#39;s Codex</description>
<generator>Hugo -- gohugo.io</generator>
<language>en-us</language>
<lastBuildDate>Fri, 30 Mar 2007 00:00:00 +0000</lastBuildDate>
<lastBuildDate>Fri, 12 Jan 2007 00:00:00 +0000</lastBuildDate>
<atom:link href="https://jefklakscodex.com/tags/castlevania/index.xml" rel="self" type="application/rss+xml" />
@ -14,11 +14,20 @@
<item>
<title>Castlevania Portrait of Ruin Review</title>
<link>https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/</guid>
<description>Castlevania games tend to pop up each year on Nintendo&amp;rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula&amp;rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive/Genesis. Jonathan Morris is the son of Bloodlines&amp;rsquo; whip-equipped hero. PoR takes place during or just after the second World War.</description>
</item>
<item>
<title>Handheld Castlevanias</title>
<link>https://jefklakscodex.com/articles/handheld-castlevanias/</link>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/handheld-castlevanias/</guid>
<description>Portrait of Ruin is the second Nintendo DS Castlevania game. Maybe, if Komani thinks it&#39;ll be worthwile, a third one will follow, since there have been three Castlevania games released for the predecessor the Gameboy Advance. All excellent Handheld Metroidvania games, but which one excels at what? A short overview would be handy indeed. Well here you go! Gameboy Advance Castlevania: Harmony of Dissonance Harmony of Dissonance was actually the second Castlevania game to be released on the GBA.</description>
</item>
</channel>
</rss>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,31 +189,50 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bugs-are-features/">Bugs Are Features</a></h4>
<div class="box-masonry-description">
<p>
I&rsquo;m getting fairly tired of defending Arcanum on various cough, console lovers message boards and against friends. Everybody seems to prefer Oblivion-style Roleplaying gameplay mechanics. Fine by me, but don&rsquo;t try to piss RPG Codex members and me off by complaining about the bug fest in Troika&rsquo;s games. During my more than 5 playthroughs (admittedly never got to the finish, fooling around with different characters is even funnier), I never encountered a single &ldquo;bug&rdquo;.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bugs-are-features/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/BlogPages/fallout3.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bugs-are-features/">Bugs Are Features</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
I&rsquo;m getting fairly tired of defending Arcanum on various cough, console lovers message boards and against friends. Everybody seems to prefer Oblivion-style Roleplaying gameplay mechanics. Fine by me, but don&rsquo;t try to piss RPG Codex members and me off by complaining about the bug fest in Troika&rsquo;s games. During my more than 5 playthroughs (admittedly never got to the finish, fooling around with different characters is even funnier), I never encountered a single &ldquo;bug&rdquo;.
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -260,9 +255,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

File diff suppressed because it is too large Load Diff

View File

@ -13,12 +13,21 @@
<item>
<title>2d Platforming</title>
<link>https://jefklakscodex.com/tags/2d-platforming/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Thu, 15 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/2d-platforming/</guid>
<description></description>
</item>
<item>
<title>Age of Wonders</title>
<link>https://jefklakscodex.com/tags/age-of-wonders/</link>
<pubDate>Sat, 28 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/age-of-wonders/</guid>
<description></description>
</item>
<item>
<title>Animal Crossing</title>
<link>https://jefklakscodex.com/tags/animal-crossing/</link>
@ -31,7 +40,7 @@
<item>
<title>Apogee</title>
<link>https://jefklakscodex.com/tags/apogee/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Mon, 23 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/apogee/</guid>
<description></description>
@ -46,6 +55,15 @@
<description></description>
</item>
<item>
<title>Aria of Sorrow</title>
<link>https://jefklakscodex.com/tags/aria-of-sorrow/</link>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/aria-of-sorrow/</guid>
<description></description>
</item>
<item>
<title>Arx Fatalis</title>
<link>https://jefklakscodex.com/tags/arx-fatalis/</link>
@ -58,16 +76,34 @@
<item>
<title>Baldurs Gate 2</title>
<link>https://jefklakscodex.com/tags/baldurs-gate-2/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Wed, 30 Apr 2008 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/baldurs-gate-2/</guid>
<description></description>
</item>
<item>
<title>Black and White</title>
<link>https://jefklakscodex.com/tags/black-and-white/</link>
<pubDate>Mon, 11 Jun 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/black-and-white/</guid>
<description></description>
</item>
<item>
<title>Blue Dragon</title>
<link>https://jefklakscodex.com/tags/blue-dragon/</link>
<pubDate>Thu, 04 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/blue-dragon/</guid>
<description></description>
</item>
<item>
<title>Captain Claw</title>
<link>https://jefklakscodex.com/tags/captain-claw/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Thu, 05 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/captain-claw/</guid>
<description></description>
@ -76,12 +112,111 @@
<item>
<title>Castlevania</title>
<link>https://jefklakscodex.com/tags/castlevania/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/castlevania/</guid>
<description></description>
</item>
<item>
<title>Circle of the Moon</title>
<link>https://jefklakscodex.com/tags/circle-of-the-moon/</link>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/circle-of-the-moon/</guid>
<description></description>
</item>
<item>
<title>Commandos</title>
<link>https://jefklakscodex.com/tags/commandos/</link>
<pubDate>Sat, 28 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/commandos/</guid>
<description></description>
</item>
<item>
<title>Coop</title>
<link>https://jefklakscodex.com/tags/coop/</link>
<pubDate>Sat, 28 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/coop/</guid>
<description></description>
</item>
<item>
<title>Dawn of Sorrow</title>
<link>https://jefklakscodex.com/tags/dawn-of-sorrow/</link>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/dawn-of-sorrow/</guid>
<description></description>
</item>
<item>
<title>Deus Ex</title>
<link>https://jefklakscodex.com/tags/deus-ex/</link>
<pubDate>Mon, 11 Jun 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/deus-ex/</guid>
<description></description>
</item>
<item>
<title>Disciples</title>
<link>https://jefklakscodex.com/tags/disciples/</link>
<pubDate>Sat, 28 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/disciples/</guid>
<description></description>
</item>
<item>
<title>Divine Divinity</title>
<link>https://jefklakscodex.com/tags/divine-divinity/</link>
<pubDate>Thu, 04 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/divine-divinity/</guid>
<description></description>
</item>
<item>
<title>Doom</title>
<link>https://jefklakscodex.com/tags/doom/</link>
<pubDate>Thu, 02 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/doom/</guid>
<description></description>
</item>
<item>
<title>Duke Nukem 3d</title>
<link>https://jefklakscodex.com/tags/duke-nukem-3d/</link>
<pubDate>Thu, 02 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/duke-nukem-3d/</guid>
<description></description>
</item>
<item>
<title>Emperor</title>
<link>https://jefklakscodex.com/tags/emperor/</link>
<pubDate>Sat, 28 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/emperor/</guid>
<description></description>
</item>
<item>
<title>Etrian Odyssey</title>
<link>https://jefklakscodex.com/tags/etrian-odyssey/</link>
<pubDate>Tue, 03 Jul 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/etrian-odyssey/</guid>
<description></description>
</item>
<item>
<title>Fallout</title>
<link>https://jefklakscodex.com/tags/fallout/</link>
@ -92,14 +227,158 @@
</item>
<item>
<title>Portrait of Ruin</title>
<link>https://jefklakscodex.com/tags/portrait-of-ruin/</link>
<title>Fallout 3</title>
<link>https://jefklakscodex.com/tags/fallout-3/</link>
<pubDate>Mon, 11 Jun 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/fallout-3/</guid>
<description></description>
</item>
<item>
<title>Harmony of Dissonance</title>
<link>https://jefklakscodex.com/tags/harmony-of-dissonance/</link>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/harmony-of-dissonance/</guid>
<description></description>
</item>
<item>
<title>Heroes of Might and Magic</title>
<link>https://jefklakscodex.com/tags/heroes-of-might-and-magic/</link>
<pubDate>Sat, 28 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/heroes-of-might-and-magic/</guid>
<description></description>
</item>
<item>
<title>Hype Train</title>
<link>https://jefklakscodex.com/tags/hype-train/</link>
<pubDate>Mon, 11 Jun 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/hype-train/</guid>
<description></description>
</item>
<item>
<title>Jagged Alliance 2</title>
<link>https://jefklakscodex.com/tags/jagged-alliance-2/</link>
<pubDate>Mon, 23 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/jagged-alliance-2/</guid>
<description></description>
</item>
<item>
<title>Knights of the Old Republic</title>
<link>https://jefklakscodex.com/tags/knights-of-the-old-republic/</link>
<pubDate>Tue, 02 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/knights-of-the-old-republic/</guid>
<description></description>
</item>
<item>
<title>Lode Runner the Legend Returns</title>
<link>https://jefklakscodex.com/tags/lode-runner-the-legend-returns/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/lode-runner-the-legend-returns/</guid>
<description></description>
</item>
<item>
<title>Might and Magic</title>
<link>https://jefklakscodex.com/tags/might-and-magic/</link>
<pubDate>Mon, 11 Jun 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/might-and-magic/</guid>
<description></description>
</item>
<item>
<title>Neverwinter Nights</title>
<link>https://jefklakscodex.com/tags/neverwinter-nights/</link>
<pubDate>Thu, 04 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/neverwinter-nights/</guid>
<description></description>
</item>
<item>
<title>Oblivion</title>
<link>https://jefklakscodex.com/tags/oblivion/</link>
<pubDate>Mon, 11 Jun 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/oblivion/</guid>
<description></description>
</item>
<item>
<title>Portrait of Ruin</title>
<link>https://jefklakscodex.com/tags/portrait-of-ruin/</link>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/portrait-of-ruin/</guid>
<description></description>
</item>
<item>
<title>Quake</title>
<link>https://jefklakscodex.com/tags/quake/</link>
<pubDate>Thu, 02 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/quake/</guid>
<description></description>
</item>
<item>
<title>Rise of the Triad</title>
<link>https://jefklakscodex.com/tags/rise-of-the-triad/</link>
<pubDate>Thu, 02 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/rise-of-the-triad/</guid>
<description></description>
</item>
<item>
<title>Riviera</title>
<link>https://jefklakscodex.com/tags/riviera/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/riviera/</guid>
<description></description>
</item>
<item>
<title>Rpg Concepts</title>
<link>https://jefklakscodex.com/tags/rpg-concepts/</link>
<pubDate>Thu, 04 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/rpg-concepts/</guid>
<description></description>
</item>
<item>
<title>Simon the Sorcerer</title>
<link>https://jefklakscodex.com/tags/simon-the-sorcerer/</link>
<pubDate>Tue, 14 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/simon-the-sorcerer/</guid>
<description></description>
</item>
<item>
<title>Temple of the Elemental Evil</title>
<link>https://jefklakscodex.com/tags/temple-of-the-elemental-evil/</link>
<pubDate>Thu, 04 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/temple-of-the-elemental-evil/</guid>
<description></description>
</item>
<item>
<title>Troika</title>
<link>https://jefklakscodex.com/tags/troika/</link>
@ -110,11 +389,56 @@
</item>
<item>
<title>Wario Land</title>
<link>https://jefklakscodex.com/tags/wario-land/</link>
<pubDate>Sat, 05 Nov 2016 18:25:22 +0530</pubDate>
<title>Ultima</title>
<link>https://jefklakscodex.com/tags/ultima/</link>
<pubDate>Thu, 04 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/wario-land/</guid>
<guid>https://jefklakscodex.com/tags/ultima/</guid>
<description></description>
</item>
<item>
<title>Wizardry7</title>
<link>https://jefklakscodex.com/tags/wizardry7/</link>
<pubDate>Tue, 02 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/wizardry7/</guid>
<description></description>
</item>
<item>
<title>Wizardry8</title>
<link>https://jefklakscodex.com/tags/wizardry8/</link>
<pubDate>Tue, 02 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/wizardry8/</guid>
<description></description>
</item>
<item>
<title>Wolfenstein 3d</title>
<link>https://jefklakscodex.com/tags/wolfenstein-3d/</link>
<pubDate>Thu, 02 Nov 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/wolfenstein-3d/</guid>
<description></description>
</item>
<item>
<title>Yggdra Union</title>
<link>https://jefklakscodex.com/tags/yggdra-union/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/yggdra-union/</guid>
<description></description>
</item>
<item>
<title>Zeus</title>
<link>https://jefklakscodex.com/tags/zeus/</link>
<pubDate>Thu, 19 Oct 2006 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/tags/zeus/</guid>
<description></description>
</item>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,38 +189,76 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<a href="https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/por.jpg" alt="" class="img-responsive img-inactive">
</a>
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a></h4>
<div class="box-masonry-description">
<p>
Castlevania games tend to pop up each year on Nintendo&rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula&rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive/Genesis. Jonathan Morris is the son of Bloodlines&rsquo; whip-equipped hero. PoR takes place during or just after the second World War.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/por.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
01/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Castlevania games tend to pop up each year on Nintendo&rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula&rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive/Genesis. Jonathan Morris is the son of Bloodlines&rsquo; whip-equipped hero. PoR takes place during or just after the second World War.
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/handheld-castlevanias/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/Guides/cv-harmony.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/handheld-castlevanias/">Handheld Castlevanias</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
01/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Portrait of Ruin is the second Nintendo DS Castlevania game. Maybe, if Komani thinks it'll be worthwile, a third one will follow, since there have been three Castlevania games released for the predecessor the Gameboy Advance. All excellent Handheld Metroidvania games, but which one excels at what? A short overview would be handy indeed. Well here you go! Gameboy Advance Castlevania: Harmony of Dissonance Harmony of Dissonance was actually the second Castlevania game to be released on the GBA.
</p>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -267,9 +281,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

View File

@ -6,7 +6,7 @@
<description>Recent content in Portrait of Ruin on Jefklak&#39;s Codex</description>
<generator>Hugo -- gohugo.io</generator>
<language>en-us</language>
<lastBuildDate>Fri, 30 Mar 2007 00:00:00 +0000</lastBuildDate>
<lastBuildDate>Fri, 12 Jan 2007 00:00:00 +0000</lastBuildDate>
<atom:link href="https://jefklakscodex.com/tags/portrait-of-ruin/index.xml" rel="self" type="application/rss+xml" />
@ -14,11 +14,20 @@
<item>
<title>Castlevania Portrait of Ruin Review</title>
<link>https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/</link>
<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/</guid>
<description>Castlevania games tend to pop up each year on Nintendo&amp;rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula&amp;rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive/Genesis. Jonathan Morris is the son of Bloodlines&amp;rsquo; whip-equipped hero. PoR takes place during or just after the second World War.</description>
</item>
<item>
<title>Handheld Castlevanias</title>
<link>https://jefklakscodex.com/articles/handheld-castlevanias/</link>
<pubDate>Fri, 12 Jan 2007 00:00:00 +0000</pubDate>
<guid>https://jefklakscodex.com/articles/handheld-castlevanias/</guid>
<description>Portrait of Ruin is the second Nintendo DS Castlevania game. Maybe, if Komani thinks it&#39;ll be worthwile, a third one will follow, since there have been three Castlevania games released for the predecessor the Gameboy Advance. All excellent Handheld Metroidvania games, but which one excels at what? A short overview would be handy indeed. Well here you go! Gameboy Advance Castlevania: Harmony of Dissonance Harmony of Dissonance was actually the second Castlevania game to be released on the GBA.</description>
</item>
</channel>
</rss>

View File

@ -56,117 +56,93 @@
<ul class="sidebar-menu">
<li>
<a href="/articles/test2/">Example game 2</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/test/">Example game</a>&nbsp;
<span class="sidebar-date">(11/2016)</span>
</li>
<li>
<a href="/articles/win-platforming/">Windows 2D Platforming</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/early-shooter-clones/">Early Shooter Clones</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/castlevania-portrait-of-ruin-review/">Castlevania Portrait of Ruin Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/captian-claw-review/">Captain Claw Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/bg2-mods/">BG2/Infinity Engine Mods</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
</li>
<li>
<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
</li>
<li>
<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
<li>
<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-review/">Arcanum: the Review</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-parties/">Arcanum: Party Seleciton</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/apogees-legacy/">Apogee&#39;s Legacy</a>&nbsp;
<span class="sidebar-date">(03/2007)</span>
</li>
<li>
<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(10/2006)</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
</li>
</ul>
@ -213,31 +189,50 @@
</div>
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
<div class="box-masonry-text">
<h4><a href="https://jefklakscodex.com/articles/bugs-are-features/">Bugs Are Features</a></h4>
<div class="box-masonry-description">
<p>
I&rsquo;m getting fairly tired of defending Arcanum on various cough, console lovers message boards and against friends. Everybody seems to prefer Oblivion-style Roleplaying gameplay mechanics. Fine by me, but don&rsquo;t try to piss RPG Codex members and me off by complaining about the bug fest in Troika&rsquo;s games. During my more than 5 playthroughs (admittedly never got to the finish, fooling around with different characters is even funnier), I never encountered a single &ldquo;bug&rdquo;.
</p>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bugs-are-features/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/BlogPages/fallout3.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bugs-are-features/">Bugs Are Features</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
I&rsquo;m getting fairly tired of defending Arcanum on various cough, console lovers message boards and against friends. Everybody seems to prefer Oblivion-style Roleplaying gameplay mechanics. Fine by me, but don&rsquo;t try to piss RPG Codex members and me off by complaining about the bug fest in Troika&rsquo;s games. During my more than 5 playthroughs (admittedly never got to the finish, fooling around with different characters is even funnier), I never encountered a single &ldquo;bug&rdquo;.
</p>
</div>
</div>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>
@ -260,9 +255,9 @@
<script src="https://jefklakscodex.com/js/codex.js"></script>
<footer>
<footer>
<a style="cursor: pointer;" id="totop"><img src="/img/bg-back.gif" alt="to top" /></a>
</footer>
</body>
</html>

File diff suppressed because it is too large Load Diff

View File

@ -5,6 +5,12 @@
.content-column-content ul li:before {
margin: 0 !important;
}
h5 {
width: 15%;
}
ul {
width: 80%;
}
</style>
<body>
@ -20,8 +26,17 @@
<div class="row">
<div class="col-lg-8">
<div class="content-column-content">
<h4>By Tag</h4>
{{ partial "taglist.html" . }}
<hr/>
<hr style="clear: both;"/>
<h4>By Article</h4>
{{ with .Site.GetPage "section" "articles" }}
{{ partial "articlelist.html" . }}
{{ end }}
</div>
</div>
</div>

View File

@ -1,39 +1,53 @@
<div class="col-xs-12 col-sm-8 col-md-9 content-column">
{{ partial "mobile_nav_toggle.html" . }}
{{ .Content }}
<div class="col-lg-8">
<img src="/img/logo.png"/>
<div class="content-column-content">
{{ .Content }}
</div>
<h3>Featured Codex Articles</h3>
<div class="grid">
<div class="row">
{{ range first 10 .Data.Pages }}
<div class="col-xs-12 col-sm-6 col-md-4 col-lg-3 masonry-item">
<div class="box-masonry">
{{ if and (isset .Params "image") .Params.image }}
<a href="{{ .Permalink }}" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="{{.Site.BaseURL}}{{ .Params.image }}" alt="" class="img-responsive img-inactive">
{{ if .Params.imageActive }}
<img src="{{.Site.BaseURL}}{{ .Params.imageActive }}" alt="" class="img-responsive img-active">
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="{{ .Permalink }}" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="{{.Site.BaseURL}}{{ .Params.image }}" alt="" class="img-responsive img-inactive">
{{ if .Params.imageActive }}
<img src="{{.Site.BaseURL}}{{ .Params.imageActive }}" alt="" class="img-responsive img-active">
{{ end }}
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="{{ .Permalink }}">{{ .Title }}</a></h4>
{{ .Date.Format (.Site.Params.dateFormat | default "01/2006") | $.Scratch.Set "subtitle" }}
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
{{ $.Scratch.Get "subtitle" }}
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
{{ if .Description }}
{{ .Description }}
{{ else }}
{{ .Summary }}
{{ end }}
</a>
{{ end }}
<div class="box-masonry-text">
<h4><a href="{{ .Permalink }}">{{ .Title }}</a></h4>
<div class="box-masonry-description">
<p>
{{ if .Description }}
{{ .Description }}
{{ else }}
{{ .Summary }}
{{ end }}
</p>
</div>
</div> <!-- box-masonry-text -->
</div> <!-- box-masonry-hover-text-header -->
</div><!-- box-masonry -->
</p>
</div>
</div> <!-- box-masonry-text -->
</div>
</div><!-- row -->
{{ end }}
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
<hr/>
</div>
</div>

View File

@ -8,7 +8,7 @@
{{ end }}
<div class="sidebar-header">
<span>10 Latest</span>
<span>Latest</span>
<img src="/img/gob_letter.gif"/>
</div>
{{ with .Site.GetPage "section" "articles" }}
@ -17,7 +17,10 @@
{{ .Date.Format (.Site.Params.dateFormat | default "01/2006") | $.Scratch.Set "subtitle" }}
<li>
<a href="{{ .RelPermalink }}">{{ .Title }}</a>&nbsp;
<span class="sidebar-date">({{ $.Scratch.Get "subtitle" }})</span>
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
{{ $.Scratch.Get "subtitle" }}
</span>
</li>
{{ end }}
</ul>
@ -62,7 +65,7 @@
&nbsp;Release year: {{ . }}<br/>
{{ end }}
{{ with .Params.game_developer }}
&nbsp;Developer: {{ . }}<br/>
&nbsp;Developer: <a href="https://en.wikipedia.org/wiki/{{ . }}" target="_blank">{{ . }}</a><br/>
{{ end }}
</p>
</div>

View File

@ -27,4 +27,5 @@
<a href="{{ .RelPermalink }}">{{ .Title }}</a>
</li>
{{ end }}
{{ end }}
{{ end }}
</ul>

View File

@ -191,6 +191,10 @@ a:hover, .box-masonry h4 a:hover {
.box-masonry:hover .box-masonry-hover-center {
opacity: 1;
}
.box-masonry .box-masonry-image {
background: none;
padding-top: 10px;
}
.box-masonry:hover .box-masonry-image.with-hover-overlay:before {
opacity: 0.3;
}