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<h1 class="sidebar-heading"><a href="https://jefklakscodex.com/">Jefklak&#39;s Codex</a></h1>
<p class="sidebar-p">Youre looking at “The Codex”, a dedicated and highly opinionated website about nostalgic games that left a lasting impression on me.</p>
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<span>Latest</span>
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
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<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
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<a href="/articles/etrian-oddysey-review/">Etrian Odyssey Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
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<a href="/articles/the-hype-train/">The Hype Train</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
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<a href="/articles/riviera-review/">Riviera: the Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
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<a href="/articles/lode-runner-legend-returns-review/">Lode Runner Returns Review</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
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<a href="/articles/bugs-are-features/">Bugs Are Features</a>&nbsp;
<span class="sidebar-date">
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03/2007
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<a href="/articles/bg2-spellprotection/">Baldur&#39;s Gate 2: Spell Protection</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
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<a href="/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
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<a href="/articles/arxfatalis-review/">Arx Fatalis: the Review</a>&nbsp;
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03/2007
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<li><a href="https://jefklakscodex.com/articles/">Articles Index</a></li>
<li><a href="https://jefklakscodex.com/tags/">Appendix</a></li>
<li><a href="https://jefklakscodex.com/about/">About the Codex</a></li>
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No &copy; reserved - sharing is caring. <a href='https://github.com/wgroeneveld/jefklakscodex' target='_blank'>Hack away!</a><br/>An integral part of <a href='https://brainbaking.com/' target='_blank'>Brain Baking</a>.
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<h1 class="small-navbar-heading"><a href="https://jefklakscodex.com/">Jefklak&#39;s Codex</a></h1>
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<p><strong><i class='fa fa-book'></i>&nbsp;Codex | <i class='fa fa-comments'></i>&nbsp;Articles | <i class='fa fa-gamepad'></i>&nbsp;Guides | <i class='fa fa-newspaper-o'></i>&nbsp;Reviews.</strong></p>
<p>You&rsquo;re looking at Jefklak&rsquo;s (<a href="/tags">Game</a>) Codex, a dedicated and highly opinionated website about nostalgic games. A lovely mix between Nintendo handheld gaming love, &lsquo;90s DOS games and old school PC RPGs that were an integral part of <a href="/about">my youth</a>. <br/>
That healthy cocktail left a lasting impression - and netted me the Codex (and glasses). A lot of articles have been carefully restored from the black depths of the Jefklak Archive for your entertainment. As <a href="https://www.youtube.com/watch?v=tAVVy_x3Erg">Deckard Cain</a> would have said it: <strong>Stay Awhile and Listen</strong>!</p>
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<h3>Featured Codex Articles</h3>
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<a href="https://jefklakscodex.com/articles/bg2-solo-blade/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
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<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a></h4>
<span class="sidebar-date" style="float: right;">
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04/2008
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Report Content Soloing - the Introduction The Blade Kit explained Used Baldur&rsquo;s Gate II Setup Part 1: Irenicus&rsquo; Dungeon Part 2: The Circus Tent &amp; Slums Slaves Part 3: A Tanner &amp; More Slaves Part 4: The Astral Prison Part 5: Daystar &amp; Mae&rsquo;Var Part 6: Some Beholders &amp; a Lich Part 7: Druid Grove &amp; Guarded Compound Part 8: Planar Sphere &amp; Kangaxx! Part 9: The Shadow Temple
</p>
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<a href="https://jefklakscodex.com/articles/bg2-magetalk/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
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<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
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<p>
Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It's actually very simple and stands for the chosen spell's spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.
</p>
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<a href="https://jefklakscodex.com/articles/etrian-oddysey-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/etrianoddysey.jpg" alt="" class="img-responsive img-inactive">
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<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/etrian-oddysey-review/">Etrian Odyssey Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
07/2007
</span>
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<p>
Old School dungeon crawlers. It has been a long time since we&rsquo;ve seen these types of games properly released. Veteran Roleplaying players should remember Eye of the Beholder, the Bard&rsquo;s Tale, Might &amp; Magic, Wizardry and other series, released upon different non-console platforms: DOS, Commodore 64, Amiga, &hellip; These games all used to have a few things in common, as explained in the Roleplaying Concepts article. The most intersting gameplay mechanic is without a doubt the &ldquo;dungeon crawling&rdquo; principle.
</p>
</div>
</div>
</div>
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<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/the-hype-train/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/hypetrain.jpg" alt="" class="img-responsive img-inactive">
</a>
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<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/the-hype-train/">The Hype Train</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
06/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
I&rsquo;m pretty sure most of you know the feeling. A new game has been recently announced, maybe with some additional gameplay footage or early concept art. You knew from that point on, the game had to be great, no mistake made. A couple of logical reasons could possibly be:
The title is a sequel to your favourite game all time The title comes from a well known and loved development studio Both title and studio are completely new or unknown, but the genre is to your liking None of the above apply.
</p>
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<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arcanum-magick-vs-tech/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
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<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-magick-vs-tech/">Arcanum: Magick VS Tech</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
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<p>
First things first: you are not reading this wrong, it&rsquo;s magick and not magic. In the world of Arcanum, that is. There&rsquo;s also no such thing as mana or spellbooks. Every single spell you learn comes trough {+SPs+) (Skill Points) which you&rsquo;ll have to invest into several magickal realms. A little bit like Diablo 2, except the fact that once you&rsquo;ve put 1 point into it, you can&rsquo;t raise it furter ot increase the power.
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<a href="https://jefklakscodex.com/articles/arcanum-parties/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
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<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-parties/">Arcanum: Party Seleciton</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
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<p>
Party Numer ONE - November 2004
Level - 25.
Laprovski - Male Dwarf - Raised by Monks
Skills - Technologist: firearms, gunsmithy, electricity &amp; explosives
Stats - First PER Second INT Third DEX After a few tries, this dwarf managed to get himself to Tarant. There, the beautiful game acutally started with so many options - especially for technology! The dozens of shops give you plenty of possibilities and you&rsquo;ll never run out of your own gadgets.
</p>
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<a href="https://jefklakscodex.com/articles/arcanum-gunslinger/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
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<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-gunslinger/">Arcanum: the Gunslinger</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
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<p>
Overview
All right, you want yourself a cool character with even cooler guns. The problem is: technology is not that easy in Arcanum. Especially all the different schemes, guns, carrying the bullets, and so on. Would you like to make a backup plan, like throwing or a bow? Or would you just like to grab yourself an axe and whack the enemy when you run out of bullets? Or would you go running and rely on your followers?
</p>
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<a href="https://jefklakscodex.com/articles/arcanum-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Arcanum/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
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<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arcanum-review/">Arcanum: the Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
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<p>
Hooray hooray for classic urgh-so-bad-graphics-but-so-good-gameplay RPG-games like this! Arcanum is without a doubt the best game Troika ever made, and that deserves something extra. Like a review and a nice collection of screenshots, or something similar. Enough introduction, grab a gun and shoot! Or pick a spell and cast, if you will.
What&rsquo;s going on, George?
Finetuning has never been more fun
As some of you probably already know, this is a very strange game.
</p>
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<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/arxfatalis-review/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/ArxFatalis/title.jpg" alt="" class="img-responsive img-inactive">
</a>
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<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/arxfatalis-review/">Arx Fatalis: the Review</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Not many first person action Roleplaying games are well known, except the Ultima Underground series and of course the Elder Scrolls games. FP RPGs date back from Wizardry, Eye of the Beholder and Might &amp; Magic (see Roleplaying Concepts), but none of those games actually enable you to swing with a sword in a real time fashion. The Gothic games utilize the third person camera angle, so the only games which might get remotely close to being Arx Fatalis are Daggerfall/Morrowind and Ultima Underworld.
</p>
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</div>
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<a href="https://jefklakscodex.com/articles/bg2-parties/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-parties/">Baldur&#39;s Gate 2: Parties</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
03/2007
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Party Number TWO - 06 Jan. 2006 (download link no longer available) Party Numer TWO - 06 Jan. 2006 Attitude: Xandarr, my main character. I decided to create a melee divine spellcaster, for the very first time, since I&rsquo;ve been using Arcane Magic way too much. I ended up with three members who are able to cast divinity spells, which is awesome. Xandarr is also the main melee mob killer, besides Keldorn.
</p>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>
<a href="/tags">Browse the Appendix</a><br/>
<a href="/about">About the Codex</a>
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