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<span class="sidebar-date">
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04/2020
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<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
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<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
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<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
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<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
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@ -360,10 +359,7 @@ How many of the games in this list are familiar to you? How many of those did yo
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<h1 class="sidebar-heading"><a href="https://jefklakscodex.com/">Jefklaks Codex</a></h1>
<p class="sidebar-p">Youre looking at “The Codex”, a dedicated and highly opinionated website about nostalgic games that left a lasting impression on me.</p>
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<a href="/articles/circle-of-the-moon-retrospective/">Castlevania Circle of the Moon: a retrospective</a>&nbsp;
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<span>Game: Animal Crossing: New Horizons</span>
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<br/>
&nbsp;Genre: Life sim<br/>
&nbsp;Release year: 2020<br/>
&nbsp;Developer: <a href="https://en.wikipedia.org/wiki/Nintendo" target="_blank">Nintendo</a><br/>
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<a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog</a>&nbsp;
<span class="sidebar-date">(It is a wild world indeed as the Acorn festival is about to start. Should I exchange some acorns ro net me a chair so I can gift Drift something for his birthday? What to do!)</span>
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<h1>Animal Crossing: New Horizons Adventure Blog</h1>
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<i class='fa fa-calendar'></i>&nbsp;5 April 2020
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<p>Remember the <a href="/articles/animalcrossing-wildworld/">Animal Crossing: Wild World Adventure Blog post</a>? Well, after a <em>very</em> long wait, the newest installment of Animal Crossing, called New Horizons, finally arrived on the Nintendo Switch. For the first time since the original installment on the Gamecube, it has come back to home consoles! It only seemed appropriate to continue the <strong>AC adventure blog</strong>, from way back in 2006, to see what kind of trouble my character would get himself into while trying to build a community in the new Island.</p>
<h3 id="easter-is-almost-upon-us">Easter is (almost) upon us&hellip;</h3>
<div style="text-align: right;">[ Date: 05/04/2020 | <a href="#top">top</a> ]</div>
<p>&hellip; And it proves to be hell on earth. It&rsquo;s raining balloon gifts, and they are all easter-flavored: a certain bunny hopped by and told me to nab as many hidden eggs as possible. Sometimes, a gift I shot down contained DIY recipes for those eggs. Don&rsquo;t you love seasonal presents? They can only be made/given in a certain time frame, and after the 12th of this month, it&rsquo;s game over for the easter bunny. I remember gathering acorns in <a href="/articles/animalcrossing-wildworld/">Wild World</a> like it was yesterday, so naturally I set to work.</p>
<p><img src="/img/games/ac/nhpasen.jpg" alt="" /></p>
<p>After decorating my head, my door, and all other inhabitants by forcing gifts upon them, I think I&rsquo;ve had enough eggs for the week. The trouble is, they all take up inventory space - of course they do. There are air eggs (you shoot down), earth eggs (you dig up), leaf eggs (you shake down), water eggs (you fish out), and stone eggs (you shovel out). It&rsquo;s one big feast, and one big mess trying to manage item space.</p>
<p>The most frustrating thing about the upcoming easter festivities is that my precious <em>clay</em> resource does not appear as often as I would have liked because of those pesky stone eggs. Now I have to visit islands (thus gathering Nook Miles) to hit even more rocks. Yay!</p>
<h3 id="even-guilliver-is-on-tech-now">Even Guilliver is on Tech now</h3>
<div style="text-align: right;">[ Date: 03/04/2020 | <a href="#top">top</a> ]</div>
<p>Yup, I came across that sleepyhead again. He landed on the beaches of <em>Poezista</em>, trying to message his comrades, using a modern tool no less. However, not only the reception is bad, but the thing was utterly broken. Guess what, I had to go on a hunt for resources! But first, clear out some inventory space please, because five broken parts need to be dug up somewhere in the area on the beach.</p>
<p><img src="/img/games/ac/nhohmygosh.jpg" alt="" /></p>
<p>The guy was kind enough to send me a present via mail the day after. Not that I was really into the Tiki lady figurine that resembles a bobblehead, but hey: my tiny living room needed that piece of furniture to cheer up the place a bit. I hope that mortgage will be paid soon, maybe a bathroom won&rsquo;t be bad. I managed to craft myself a <em>shell rug</em> using three giant clams I found on the beach, so that&rsquo;s not bad!</p>
<h3 id="where-s-all-that-money-at-diy">Where&rsquo;s all that money at? DIY!</h3>
<div style="text-align: right;">[ Date: 01/04/2020 | <a href="#top">top</a> ]</div>
<p>One of the coolest, and also annoying, additions to New Horizons is the Do It Yourself attitude. You can craft items (and even tools) yourself - oh sorry, scratch that (ha!): you <strong>must</strong> craft certain things yourself. Well, not entirely, Timmy also sells Flimsy Fishing Nets, but you don&rsquo;t exactly want to spend more than 400 bells on something you can whip up in a matter of&hellip; minutes? Shaking trees: branches, check. Hitting rocks: stones, check. My pockets are constantly full with garbage: soft wood, hard wood, stones, clay, the occasional golden nugget, &hellip;</p>
<p>Luckily, Tom Nook&rsquo;s Shack (that hopefully will get upgraded some day, they only sell shit over there!) is also willing to buy my handmade things. That&rsquo;s where things get interesting: once a day a certain DIY item is worth twice that price. And if that item is an umbrella you can easily make out of clumps of weed, it&rsquo;s time to pull some weeds!</p>
<p><img src="/img/games/ac/nhumbreallas.jpg" alt="" /></p>
<p>I think I sold more than 20 umbrellas that day. It was a good day. My 189.000 bells loan got paid off quickly. Now I have a 345.000 bells loan&hellip; Ouch. The core of the game hasn&rsquo;t changed much: it&rsquo;s still a grueling grind, and it&rsquo;s still ever so lovely and addicting!</p>
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<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
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@ -203,15 +216,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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<span class="sidebar-date">
@ -285,6 +289,24 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<div class="sidebar-header">
<span>Related</span>
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<span class="sidebar-date">(It is a fresh breeze indeed as the Island unfolds, buildings appear, and I sweat my ass off trying to collect enough lumber and clay to satisfy even the most grumpy of Tom Nooks. Welcome to the latest installment of Animal Crossing!)</span>
</li>
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<div class="copyright">
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@ -373,10 +395,7 @@ Once you did everything correctly, ta-daa:</p>
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@ -43,16 +43,15 @@
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"description" : "Skip to the Videos part!\nOnly the new and young generation of gamers might not be familiar with Apogee Software - that is, until one has read the article. Apogee, the legacy of shareware PC games. I remember everything like it was yesterday! Impatiently receiving my first oversized floppy disk containing a demo version of Cosmo\x26rsquo;s little adventures, racing through the first few levels of Duke Nukem, defeating way too much zombies in Monster Bash, capturing the first castle in Mystic Towers, \x26hellip; The video game company literally created the shareware distribution model using various monthly subscribed magazines and one free floppy which was without a doubt numberous times passed on.",
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@ -71,12 +70,12 @@ Only the new and young generation of gamers might not be familiar with Apogee So
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@ -141,6 +140,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
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<span class="sidebar-date">
@ -204,15 +212,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
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</span>
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<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -364,14 +363,14 @@ Watch the first few minutes of well-known Apogee games in these Compilation vide
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/bQ7-dduMz1E" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/bQ7-dduMz1E" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
<p><br/>
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/MFd7L_cddrQ" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/MFd7L_cddrQ" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
</p>
@ -388,14 +387,14 @@ Watch the first few minutes of well-known Apogee games in these Compilation vide
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/Uumf1K28BaA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/Uumf1K28BaA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
<p><br/>
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/ylwc6p7pLZA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/ylwc6p7pLZA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
</p>
@ -412,14 +411,14 @@ Watch the first few minutes of well-known Apogee games in these Compilation vide
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/otr4lp4at80" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/otr4lp4at80" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
<p><br/>
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/L5a4ufGgYCA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/L5a4ufGgYCA" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
<br/>
@ -442,10 +441,7 @@ Watch the first few minutes of well-known Apogee games in these Compilation vide
<hr/>
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View File

@ -51,16 +51,15 @@
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"name" : "Arcanum: the Gunslinger",
"headline" : "Arcanum: the Gunslinger - Jefklaks Codex",
"description" : "Overview
All right, you want yourself a cool character with even cooler guns. The problem is: technology is not that easy in Arcanum. Especially all the different schemes, guns, carrying the bullets, and so on. Would you like to make a backup plan, like throwing or a bow? Or would you just like to grab yourself an axe and whack the enemy when you run out of bullets? Or would you go running and rely on your followers?",
"description" : "Overview\nAll right, you want yourself a cool character with even cooler guns. The problem is: technology is not that easy in Arcanum. Especially all the different schemes, guns, carrying the bullets, and so on. Would you like to make a backup plan, like throwing or a bow? Or would you just like to grab yourself an axe and whack the enemy when you run out of bullets? Or would you go running and rely on your followers?",
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"@type": "Person",
@ -79,9 +78,9 @@ All right, you want yourself a cool character with even cooler guns. The problem
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@ -149,6 +148,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
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</li>
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<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -212,15 +220,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -398,10 +397,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<hr/>
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@ -51,15 +51,15 @@
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"name" : "Arcanum: Magick VS Tech",
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"description" : "First things first: you are not reading this wrong, it&rsquo;s magick and not magic. In the world of Arcanum, that is. There&rsquo;s also no such thing as mana or spellbooks. Every single spell you learn comes trough {+SPs+) (Skill Points) which you&rsquo;ll have to invest into several magickal realms. A little bit like Diablo 2, except the fact that once you&rsquo;ve put 1 point into it, you can&rsquo;t raise it further to increase the power.",
"description" : "First things first: you are not reading this wrong, it\x26rsquo;s magick and not magic. In the world of Arcanum, that is. There\x26rsquo;s also no such thing as mana or spellbooks. Every single spell you learn comes trough {\x2bSPs\x2b) (Skill Points) which you\x26rsquo;ll have to invest into several magickal realms. A little bit like Diablo 2, except the fact that once you\x26rsquo;ve put 1 point into it, you can\x26rsquo;t raise it further to increase the power.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/Arcanum/logo.jpg",
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"author" : {
"@type": "Person",
@ -78,9 +78,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
"datePublished": "2007-03-30 00:00:00 &#43;0000 UTC",
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@ -148,6 +148,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
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<i class='fa fa-calendar'></i>&nbsp;
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@ -211,15 +220,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
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<span class="sidebar-date">
@ -411,10 +411,7 @@ Yes indeed, damage. There aren&rsquo;t many technological weapons, and if there
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View File

@ -51,19 +51,15 @@
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"name" : "Arcanum: Party Seleciton",
"headline" : "Arcanum: Party Seleciton - Jefklaks Codex",
"description" : "Party Numer ONE - November 2004
Level - 25.
Laprovski - Male Dwarf - Raised by Monks
Skills - Technologist: firearms, gunsmithy, electricity &amp; explosives
Stats - First PER Second INT Third DEX After a few tries, this dwarf managed to get himself to Tarant. There, the beautiful game acutally started with so many options - especially for technology! The dozens of shops give you plenty of possibilities and you&rsquo;ll never run out of your own gadgets.",
"description" : "Party Numer ONE - November 2004\n Level - 25.\nLaprovski - Male Dwarf - Raised by Monks\nSkills - Technologist: firearms, gunsmithy, electricity \x26amp; explosives\nStats - First PER Second INT Third DEX After a few tries, this dwarf managed to get himself to Tarant. There, the beautiful game acutally started with so many options - especially for technology! The dozens of shops give you plenty of possibilities and you\x26rsquo;ll never run out of your own gadgets.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/Arcanum/logo.jpg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/Arcanum\/logo.jpg",
"author" : {
"@type": "Person",
@ -82,9 +78,9 @@ Stats - First PER Second INT Third DEX After a few tries, this dwarf managed to
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
"datePublished": "2007-03-30 00:00:00 &#43;0000 UTC",
"dateModified" : "2018-05-14 22:32:52 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/arcanum-parties/",
"datePublished": "2007-03-30 00:00:00 \x2b0000 UTC",
"dateModified" : "2018-05-14 22:32:52 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/arcanum-parties\/",
"wordCount" : "727",
"keywords" : [ "Arcanum","Arcanum: Party Seleciton" ]
@ -152,6 +148,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
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<i class='fa fa-calendar'></i>&nbsp;
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</span>
</li>
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<span class="sidebar-date">
@ -215,15 +220,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
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</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -392,10 +388,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<hr/>
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View File

@ -51,18 +51,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
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"articleSection" : "articles",
"name" : "Arcanum: the Review",
"headline" : "Arcanum: the Review - Jefklaks Codex",
"description" : "Hooray hooray for classic urgh-so-bad-graphics-but-so-good-gameplay RPG-games like this! Arcanum is without a doubt the best game Troika ever made, and that deserves something extra. Like a review and a nice collection of screenshots, or something similar. Enough introduction, grab a gun and shoot! Or pick a spell and cast, if you will.
What&rsquo;s going on, George?
Finetuning has never been more fun
As some of you probably already know, this is a very strange game.",
"description" : "Hooray hooray for classic urgh-so-bad-graphics-but-so-good-gameplay RPG-games like this! Arcanum is without a doubt the best game Troika ever made, and that deserves something extra. Like a review and a nice collection of screenshots, or something similar. Enough introduction, grab a gun and shoot! Or pick a spell and cast, if you will.\nWhat\x26rsquo;s going on, George?\nFinetuning has never been more fun\nAs some of you probably already know, this is a very strange game.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/Arcanum/logo.jpg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/Arcanum\/logo.jpg",
"author" : {
"@type": "Person",
@ -81,9 +78,9 @@ As some of you probably already know, this is a very strange game.",
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
"datePublished": "2007-03-30 00:00:00 &#43;0000 UTC",
"dateModified" : "2018-05-15 20:55:14 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/arcanum-review/",
"datePublished": "2007-03-30 00:00:00 \x2b0000 UTC",
"dateModified" : "2018-05-15 20:55:14 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/arcanum-review\/",
"wordCount" : "950",
"keywords" : [ "Arcanum","Arcanum: the Review" ]
@ -151,6 +148,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
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</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -214,15 +220,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -398,10 +395,7 @@ Conclusion</p>
<hr/>
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View File

@ -59,15 +59,15 @@
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"@type": "WebPage",
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},
"articleSection" : "articles",
"name" : "Castlevania Aria of Sorrow: a retrospective",
"headline" : "Castlevania Aria of Sorrow: a retrospective - Jefklaks Codex",
"description" : "Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they&rsquo;re all great in their own way. But after replaying this again (and again&hellip;) I&rsquo;ve made up my mind: it is the best Castlevania - period. It&rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it&rsquo;s better than Symphony of the night. And yes, I know of the inverted castle&rsquo;s greatness and the rip-off in Harmony of Dissonance.",
"description" : "Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they\x26rsquo;re all great in their own way. But after replaying this again (and again\x26hellip;) I\x26rsquo;ve made up my mind: it is the best Castlevania - period. It\x26rsquo;s the second best Gameboy Advance title of all times according to IGN. Yes, I am insinuating it\x26rsquo;s better than Symphony of the night. And yes, I know of the inverted castle\x26rsquo;s greatness and the rip-off in Harmony of Dissonance.",
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@ -156,6 +156,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -43,15 +43,15 @@
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"name" : "Arx Fatalis: the Review",
"headline" : "Arx Fatalis: the Review - Jefklaks Codex",
"description" : "Not many first person action Roleplaying games are well known, except the Ultima Underground series and of course the Elder Scrolls games. FP RPGs date back from Wizardry, Eye of the Beholder and Might &amp; Magic (see Roleplaying Concepts), but none of those games actually enable you to swing with a sword in a real time fashion. The Gothic games utilize the third person camera angle, so the only games which might get remotely close to being Arx Fatalis are Daggerfall/Morrowind and Ultima Underworld.",
"description" : "Not many first person action Roleplaying games are well known, except the Ultima Underground series and of course the Elder Scrolls games. FP RPGs date back from Wizardry, Eye of the Beholder and Might \x26amp; Magic (see Roleplaying Concepts), but none of those games actually enable you to swing with a sword in a real time fashion. The Gothic games utilize the third person camera angle, so the only games which might get remotely close to being Arx Fatalis are Daggerfall\/Morrowind and Ultima Underworld.",
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@ -140,6 +140,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -203,15 +212,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -360,7 +360,7 @@ Review-Cat says: A welcome addition to dungeon crawling in real time. Better tha
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@ -368,7 +368,7 @@ Review-Cat says: A welcome addition to dungeon crawling in real time. Better tha
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@ -376,10 +376,7 @@ Review-Cat says: A welcome addition to dungeon crawling in real time. Better tha
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@ -29,12 +29,12 @@
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@ -213,15 +222,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -294,13 +294,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<li>
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@ -313,6 +306,13 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<span class="sidebar-date">(30 April)</span>
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@ -347,7 +347,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<i class='fa fa-calendar'></i>&nbsp;31 July 2019
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@ -363,34 +363,31 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<p>However, he is usually the second to die when not hanging in the back. Jaheira is probably the first. Instead of mourning her dead husband, she stays &lsquo;dead&rsquo; silent. The couple from the Friendly Arm Inn looked cute to us, and we were in dire need of help, so we took them in, or they took us in. But Khalid happened to be a crybaby, and we can&rsquo;t stand those anymore now, can we? Right, Garrick? K-k-khalid also g-g-ot what he deserved. By simpling sending him into the fray without any armor on, the guy died silently. We grieved for about a second or two, looted his corpse, and spit on it. &ldquo;Now, Jaheira, you&rsquo;re given a choice. Join us, use your druidic skills, or also dy trying. What do you say?&rdquo; As she didn&rsquo;t say anything, we figured she would be willing to try.</p>
<p>Mother nature awaits. But, the Omnipresent Authority Figure is always looking to tell others what to do. And perhaps this group does not need as much help as she think it would. As these phrases are among the favorites of Jaheira&rsquo;s things to say, most party members need to resist the urge to bash in her head, as we did with her husband. At least she can heal some wounds and cast Summon Insects and Call Woodbeing. And Since Dimitrius, our great leader, is looking for &ldquo;multi-talented people&rdquo;, he has a soft spot for multi- and dualclassed people like her. Dimitrius himself is an adept Berseker, planning to go rogue by classing into a mage at level 9. That is, when we ever get to finish the first party of this ever lasting Baldur&rsquo;s Gate story. Yeslick (fighter/cleric), Coran (fighter/thief), Jaheira (fighter/druid) - all interesting party members capable of dishing out damage in more than one way. Add Neera for the french kisses and we&rsquo;re all set.</p>
<p>Mother nature awaits. But, the Omnipresent Authority Figure is always looking to tell others what to do. And perhaps this group does not need as much help as she think it would. As these phrases are among the favorites of Jaheira&rsquo;s things to say, most party members need to resist the urge to bash in her head, as we did with her husband. At least she can heal some wounds and cast Summon Insects and Call Woodbeing. And Since Emmetrius, our great leader, is looking for &ldquo;multi-talented people&rdquo;, he has a soft spot for multi- and dualclassed people like her. Emmetrius himself is an adept Berseker, planning to go rogue by classing into a mage at level 9. That is, when we ever get to finish the first party of this ever lasting Baldur&rsquo;s Gate story. Yeslick (fighter/cleric), Coran (fighter/thief), Jaheira (fighter/druid) - all interesting party members capable of dishing out damage in more than one way. Add Neera for the french kisses and we&rsquo;re all set.</p>
<p><img src="/img/games/BaldursGate1/bg1_garrick.png"/></p>
<p>While wandering around, our party discovers and finds&hellip; most of the time nothing. The in-between spaces of Baldur&rsquo;s Gate are surprisingly empty, but there is always at least something to do beyond the fog of war, even if it is killing Ankhegs, saying &ldquo;yes dear farmer, your sun is dead, now shut it!&rdquo;, and blasting fireballs against a group of sorry ass bandits. The woods serve as a short trip, for adventurers like us, as a short break, before hitting pure stone walls like Durlag&rsquo;s Tower. The massive tower does not look impressive. &ldquo;Let&rsquo;s loot the place!&rdquo; Coran says. Jaheira, as usual, says nothing. Is she thinking about Khalid? Luckily, Dimitrius does not care: he yells &ldquo;forwards!&rdquo;, and forwards we go.</p>
<p>While wandering around, our party discovers and finds&hellip; most of the time nothing. The in-between spaces of Baldur&rsquo;s Gate are surprisingly empty, but there is always at least something to do beyond the fog of war, even if it is killing Ankhegs, saying &ldquo;yes dear farmer, your sun is dead, now shut it!&rdquo;, and blasting fireballs against a group of sorry ass bandits. The woods serve as a short trip, for adventurers like us, as a short break, before hitting pure stone walls like Durlag&rsquo;s Tower. The massive tower does not look impressive. &ldquo;Let&rsquo;s loot the place!&rdquo; Coran says. Jaheira, as usual, says nothing. Is she thinking about Khalid? Luckily, Emmetrius does not care: he yells &ldquo;forwards!&rdquo;, and forwards we go.</p>
<p>Until we land on a cloudkill trap, and have to reload. Whoops. &ldquo;Coran, could you possibly, you know, use your keen eye and find the goddamn traps?&rdquo;. &ldquo;I can dance on the head of a pin, as well!&rdquo; - oh wait, that was Yoshimo, another beloved thief that ended in a tragedy. As Coran&rsquo;s thieving abilities are not up to snuff compared to Imoen&rsquo;s (thanks to multiclassing), we have to rely on potions. Some fireball traps are unable to avoid. &ldquo;Hey, I have like, a great idea, haha. Or whatever. Can we maybe cast, you know, protection of Fire?&rdquo; Great idea Neera, go ahead. <em>Wild surge: protection from Ice.</em> What the hell? &ldquo;Oh erm, that was what you wanted, right? Shall I try Again?&rdquo; Yes, please. <em>Manus, Potentis, Paro</em>. <em>Wild surge: a cow drops from the heavens and kills Yeslick.</em> Why, Neera, why? &ldquo;Well I was an abused child and never really got to learn stuff propertly&hellip;&rdquo; Okay, that makes sense. This romance seems to get along nicely, so let&rsquo;s abuse each other right now. &ldquo;Okay!&rdquo;. Jaheira says silent. Maybe she&rsquo;s preparing to be jealous in BG2.</p>
<p><img src="/img/games/BaldursGate1/bg1_stats.png"/></p>
<p>In the end, we managed to kill some kind of stupid looking Demon Knight, who is said to be the most dangerous thing in the game. Guess again: our party is. The guy didn&rsquo;t even put up a fight: after a few nice snipe shots from Coran, a hasted berseked dual wielding Dimitrius, and a few spells from my lover, things were over pretty quickly. The stupid mirror wasn&rsquo;t even touched. However, we were not quite prepared for the Soultaker dagger quest, were we. We took the thing up North, but cult members came after it and demanded it&rsquo;s return. Dimitrius responds, as usual, &ldquo;fuck off&rdquo;, and fuck they did. The fucked us up pretty well. Backstabbing cult members instantly killed Coran and Neera, almost followed by Garrick, who spills the beans. Reload. Jam on space, cast haste, confusion, holy smite, skull trap. Neera&rsquo;s trap kills two innocent boys, a cow and a chicken. Reload. Backstabbed again. Reload. Arrgh!</p>
<p>In the end, we managed to kill some kind of stupid looking Demon Knight, who is said to be the most dangerous thing in the game. Guess again: our party is. The guy didn&rsquo;t even put up a fight: after a few nice snipe shots from Coran, a hasted berseked dual wielding Emmetrius, and a few spells from my lover, things were over pretty quickly. The stupid mirror wasn&rsquo;t even touched. However, we were not quite prepared for the Soultaker dagger quest, were we. We took the thing up North, but cult members came after it and demanded it&rsquo;s return. Emmetrius responds, as usual, &ldquo;fuck off&rdquo;, and fuck they did. The fucked us up pretty well. Backstabbing cult members instantly killed Coran and Neera, almost followed by Garrick, who spills the beans. Reload. Jam on space, cast haste, confusion, holy smite, skull trap. Neera&rsquo;s trap kills two innocent boys, a cow and a chicken. Reload. Backstabbed again. Reload. Arrgh!</p>
<p>&ldquo;Say, why don&rsquo;t we Mirror Image, then the thieves can target an image, and we still have time to run?&rdquo; &ldquo;Good call, Garrick. Should I cast chaos shield?&rdquo; asks Neera. &ldquo;NOOO!&rdquo; yells everybody. &ldquo;Uhm, okay, like, whatever.&rdquo; A few more haste, confusion, call lightning, and other things later, we managed to break up the attacking group and kill them one by one. Well actually, Garrick discharged quite a lot of fireballs from his wand, and Dimitrius could handle the heat, so no big deal. A few finishing arrows later, the members got slaughtered. Time to quicksave. And repeat this procedure at the entrance of the cult house. And again, in the guild hall. And again, in the basement. &ldquo;From hereforth, I should call myself Demon Killer, instead of Dimitrius!&rdquo; says my guy, pumping his flaming sword +x into the sky.</p>
<p>&ldquo;Say, why don&rsquo;t we Mirror Image, then the thieves can target an image, and we still have time to run?&rdquo; &ldquo;Good call, Garrick. Should I cast chaos shield?&rdquo; asks Neera. &ldquo;NOOO!&rdquo; yells everybody. &ldquo;Uhm, okay, like, whatever.&rdquo; A few more haste, confusion, call lightning, and other things later, we managed to break up the attacking group and kill them one by one. Well actually, Garrick discharged quite a lot of fireballs from his wand, and Emmetrius could handle the heat, so no big deal. A few finishing arrows later, the members got slaughtered. Time to quicksave. And repeat this procedure at the entrance of the cult house. And again, in the guild hall. And again, in the basement. &ldquo;From hereforth, I should call myself Demon Killer, instead of Emmetrius!&rdquo; says my guy, pumping his flaming sword +x into the sky.</p>
<p>Time to rest, let&rsquo;s look for a tavern. And no Coran, let&rsquo;s stay within our room, last time you were caught sneaking around and opening other people&rsquo;s drawers, we had to kill a few Flaming Fist guards, and people did not handle it that well, remember? &ldquo;Oh yeah, our reputation is quite low, do something about it or I might leave!&rdquo; But you did that yourself! &ldquo;No, you made me to!&rdquo; Okay, that is correct. I should not have picked Neutral Good as my alignment, as I am clearly more Chaotic Neutral or even Evil-aligned. I wish we could drag Edwin along, but as I&rsquo;m fucking Neera, things are &lsquo;wild&rsquo; enough already. &ldquo;Show me your wares!&rdquo; demands the bartender. &ldquo;I&rsquo;ll show you something&hellip; What about my spider&rsquo;s bane +2? Nice and shiny.&rdquo; No two-handed sword wielders here, so here, gimme al your money.</p>
<p><img src="/img/games/BaldursGate1/bg1_tavern.png"/></p>
<p>You must gather your wits to venture forth. We became quite powerful, gathering a lot of cool equipment from Durlag and co. It is time to walk past the big bridge and enter Baldur&rsquo;s Gate itself. Time to finish things, let&rsquo;s find that other Bhaalspawn and end him. &ldquo;That will be quite easy to do, since I&rsquo;m the Demon Killer.&rdquo; grins Dimitrius. Right you are&hellip;</p>
<p>You must gather your wits to venture forth. We became quite powerful, gathering a lot of cool equipment from Durlag and co. It is time to walk past the big bridge and enter Baldur&rsquo;s Gate itself. Time to finish things, let&rsquo;s find that other Bhaalspawn and end him. &ldquo;That will be quite easy to do, since I&rsquo;m the Demon Killer.&rdquo; grins Emmetrius. Right you are&hellip;</p>
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Introduction to the cleric/ranger Since little non-playable and joinable characters are as good in healing as Viconia is, you might end up creating your own cleric. Especially if you intend to play as a neutral or good party. Remember Viconia and Keldorn both at the same time in your party is asking for trouble: either one of the two will leave or they might even fight in later stages.",
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@ -51,15 +51,15 @@
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@ -211,15 +220,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -31,10 +31,10 @@
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<span class="sidebar-date">(30 April)</span>
</li>
@ -476,10 +476,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -31,10 +31,10 @@
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@ -398,10 +398,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -31,10 +31,10 @@
<meta property="og:see_also" content="https://jefklakscodex.com/articles/bg1-ee/" />
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<ul class="sidebar-menu">
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@ -211,15 +220,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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@ -300,14 +300,14 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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</li>
@ -781,10 +781,7 @@ The rest of the sphere wasn&rsquo;t really hard at all, not even the demons. Wel
<hr/>
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@ -31,10 +31,10 @@
<meta property="og:see_also" content="https://jefklakscodex.com/articles/bg1-ee/" />
<meta property="og:see_also" content="https://jefklakscodex.com/articles/bg2-magetalk/" />
<meta property="og:see_also" content="https://jefklakscodex.com/articles/bg2-clericranger/" />
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<meta property="article:modified_time" content="2007-03-30 00:00:00 &#43;0000 UTC" />
@ -51,16 +51,15 @@
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"name" : "Baldur&#39;s Gate 2: Spell Protection",
"headline" : "Baldur&#39;s Gate 2: Spell Protection - Jefklaks Codex",
"description" : "Lots of misunderstanding exist for breaking through the spell protections of high level spell casting creatures. This guide is an almost exact copy of zvijers guide at the gone forgotten wars forum, also carried on by &ldquo;The Hero&rsquo;s Guide to a Successful adventure&rdquo;. I found this to be very informative and vital for solo runs. The strategies explain mage protections in weimer&rsquo;s Tactics modification.
All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!",
"name" : "Baldur\x27s Gate 2: Spell Protection",
"headline" : "Baldur\x27s Gate 2: Spell Protection - Jefklaks Codex",
"description" : "Lots of misunderstanding exist for breaking through the spell protections of high level spell casting creatures. This guide is an almost exact copy of zvijers guide at the gone forgotten wars forum, also carried on by \x26ldquo;The Hero\x26rsquo;s Guide to a Successful adventure\x26rdquo;. I found this to be very informative and vital for solo runs. The strategies explain mage protections in weimer\x26rsquo;s Tactics modification.\nAll credits go to Xyx, Alson and Littiz for their Spell Reference Guide!",
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@ -79,12 +78,12 @@ All credits go to Xyx, Alson and Littiz for their Spell Reference Guide!",
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
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@ -149,6 +148,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
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</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -212,15 +220,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -301,14 +300,14 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
@ -397,7 +396,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<p>
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/Z2r4lgdVPy8" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/Z2r4lgdVPy8" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
<center>A cowled wizard fight in Athkatla</center></p>
@ -463,10 +462,7 @@ The never used weapon class clubs: Gnasher. Does damage over time to disrupt cas
<hr/>
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@ -45,15 +45,15 @@
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"name" : "Bugs Are Features",
"headline" : "Bugs Are Features - Jefklaks Codex",
"description" : "I&rsquo;m getting fairly tired of defending Arcanum on various cough, console lovers message boards and against friends. Everybody seems to prefer Oblivion-style Roleplaying gameplay mechanics. Fine by me, but don&rsquo;t try to piss RPG Codex members and me off by complaining about the bug fest in Troika&rsquo;s games. During my more than 5 playthroughs (admittedly never got to the finish, fooling around with different characters is even funnier), I never encountered a single &ldquo;bug&rdquo;.",
"description" : "I\x26rsquo;m getting fairly tired of defending Arcanum on various cough, console lovers message boards and against friends. Everybody seems to prefer Oblivion-style Roleplaying gameplay mechanics. Fine by me, but don\x26rsquo;t try to piss RPG Codex members and me off by complaining about the bug fest in Troika\x26rsquo;s games. During my more than 5 playthroughs (admittedly never got to the finish, fooling around with different characters is even funnier), I never encountered a single \x26ldquo;bug\x26rdquo;.",
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"author" : {
"@type": "Person",
@ -72,9 +72,9 @@
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"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
"datePublished": "2007-03-30 00:00:00 &#43;0000 UTC",
"dateModified" : "2018-05-19 12:05:41 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/bugs-are-features/",
"datePublished": "2007-03-30 00:00:00 \x2b0000 UTC",
"dateModified" : "2018-05-19 12:05:41 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/bugs-are-features\/",
"wordCount" : "975",
"keywords" : [ "Fallout","Troika","Bugs Are Features" ]
@ -142,6 +142,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -205,15 +214,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -347,10 +347,7 @@ Never forget. And stop complaining. By the way, I&rsquo;ve seen the future, isn&
<hr/>
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View File

@ -57,15 +57,15 @@
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"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
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},
"articleSection" : "articles",
"name" : "Flashback: Bullfrog",
"headline" : "Flashback: Bullfrog - Jefklaks Codex",
"description" : "The gaming development industry is a harsh world, especially since 2005. Publishers keep demanding more value for buck which often results into many game delay periods. Sometimes it may even end up real bad: the development studio will be forced to shut down due to lack of funds, popularity, hype, or other factors. Let&rsquo;s take a closer look at one of the entrepreneurs of video gaming, Bullfrog Productions, and how exactly the company met the final end.",
"description" : "The gaming development industry is a harsh world, especially since 2005. Publishers keep demanding more value for buck which often results into many game delay periods. Sometimes it may even end up real bad: the development studio will be forced to shut down due to lack of funds, popularity, hype, or other factors. Let\x26rsquo;s take a closer look at one of the entrepreneurs of video gaming, Bullfrog Productions, and how exactly the company met the final end.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/themehospital.jpeg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/themehospital.jpeg",
"author" : {
"@type": "Person",
@ -84,9 +84,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2006",
"datePublished": "2006-10-29 00:00:00 &#43;0000 UTC",
"dateModified" : "2019-08-05 15:38:51 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/bullfrog-flashback/",
"datePublished": "2006-10-29 00:00:00 \x2b0000 UTC",
"dateModified" : "2019-08-05 15:38:51 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/bullfrog-flashback\/",
"wordCount" : "1273",
"keywords" : [ "Theme Hospital","Bullfrog","Black and White","Startopia","Lionhead","Fable","Flashback: Bullfrog" ]
@ -154,6 +154,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -217,15 +226,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -390,10 +390,7 @@ I cannot stress enough Mucky Foot&rsquo;s Startopia is heavily underrated so ple
<hr/>
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View File

@ -43,7 +43,7 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "Captain Claw Review",
@ -51,7 +51,7 @@
"description" : "Ah, 2D platformers. This genre disappeared after the DOS era on the PC. Also the consoles liked more the 3D platform games like hundreds of Mario 64 clones. There was almost never an attempt to revive the classic 2D side-scrolling action and add a few modern elements to it. Except for Monolith Productions of course! We know Monolith mostly from First Person games like the recent F.E.A.R. and of course the No One Lives Forever series.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/articles/captainclaw.jpg",
"image": "https:\/\/jefklakscodex.com\/\/img\/articles\/captainclaw.jpg",
"author" : {
"@type": "Person",
@ -70,9 +70,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2006",
"datePublished": "2006-10-05 00:00:00 &#43;0000 UTC",
"dateModified" : "2019-07-31 09:07:20 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/captian-claw-review/",
"datePublished": "2006-10-05 00:00:00 \x2b0000 UTC",
"dateModified" : "2019-07-31 09:07:20 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/captian-claw-review\/",
"wordCount" : "870",
"keywords" : [ "Captain Claw","Captain Claw Review" ]
@ -140,6 +140,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -203,15 +212,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -364,10 +364,7 @@ Bored with the standard levels? No problem, just make your own! Yes indeed, like
<hr/>
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View File

@ -53,15 +53,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "Castlevania Portrait of Ruin Review",
"headline" : "Castlevania Portrait of Ruin Review - Jefklaks Codex",
"description" : "Castlevania games tend to pop up each year on Nintendo&rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula&rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive/Genesis. Jonathan Morris is the son of Bloodlines&rsquo; whip-equipped hero. PoR takes place during or just after the second World War.",
"description" : "Castlevania games tend to pop up each year on Nintendo\x26rsquo;s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula\x26rsquo;s dark abilities. Forget about all that, and the soul harvesting system. Portrait of Ruin is the spiritual successor of Castlevania Bloodlines on the SEGA MegaDrive\/Genesis. Jonathan Morris is the son of Bloodlines\x26rsquo; whip-equipped hero. PoR takes place during or just after the second World War.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/por.jpg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/por.jpg",
"author" : {
"@type": "Person",
@ -80,9 +80,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
"datePublished": "2007-01-12 00:00:00 &#43;0000 UTC",
"dateModified" : "2018-05-19 12:05:41 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/castlevania-portrait-of-ruin-review/",
"datePublished": "2007-01-12 00:00:00 \x2b0000 UTC",
"dateModified" : "2018-05-19 12:05:41 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/castlevania-portrait-of-ruin-review\/",
"wordCount" : "800",
"keywords" : [ "Castlevania","Portrait of Ruin","Castlevania Portrait of Ruin Review" ]
@ -150,6 +150,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -213,15 +222,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -389,10 +389,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<hr/>
<h4 class="page-header"><i class="fa fa-comments-o"></i>&nbsp;
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<a href="https://twitter.com/woutergroenev">Twitter</a>!</h4>

View File

@ -59,15 +59,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "Castlevania Circle of the Moon: a retrospective",
"headline" : "Castlevania Circle of the Moon: a retrospective - Jefklaks Codex",
"description" : "As the hunt continues, from Aria of Sorrow to the beginning of Castlevania&rsquo;s appearance on the GBA, Circle of the Moon, I have the uneasy feeling that my whip offers less solace in this scarier version of the castle. The encounter with an earth demon in the very first minutes acts as a warning for the rest of the game: be prepared to see YOU DIED a lot! Nathan Graves has to free his master from the clutches of - you guessed it - Dracula and partners, on the way avoiding the increasingly jealous Hugh Baldwin, the son of his master.",
"description" : "As the hunt continues, from Aria of Sorrow to the beginning of Castlevania\x26rsquo;s appearance on the GBA, Circle of the Moon, I have the uneasy feeling that my whip offers less solace in this scarier version of the castle. The encounter with an earth demon in the very first minutes acts as a warning for the rest of the game: be prepared to see YOU DIED a lot! Nathan Graves has to free his master from the clutches of - you guessed it - Dracula and partners, on the way avoiding the increasingly jealous Hugh Baldwin, the son of his master.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/articles/cotm_boss.jpg",
"image": "https:\/\/jefklakscodex.com\/\/img\/articles\/cotm_boss.jpg",
"author" : {
"@type": "Person",
@ -86,9 +86,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2018",
"datePublished": "2018-09-09 00:00:00 &#43;0000 UTC",
"dateModified" : "2018-09-09 12:48:12 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/circle-of-the-moon-retrospective/",
"datePublished": "2018-09-09 00:00:00 \x2b0000 UTC",
"dateModified" : "2018-09-09 12:48:12 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/circle-of-the-moon-retrospective\/",
"wordCount" : "905",
"keywords" : [ "Castlevania Circle of the Moon","Castlevania","Castlevania gba","Circle of the Moon","Castlevania cotm","Castlevania Circle of the Moon: a retrospective" ]
@ -156,6 +156,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -219,15 +228,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -400,10 +400,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<hr/>
<h4 class="page-header"><i class="fa fa-comments-o"></i>&nbsp;
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<a href="https://twitter.com/woutergroenev">Twitter</a>!</h4>

View File

@ -53,15 +53,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "The Art of Cooperative (PC) Gaming",
"headline" : "The Art of Cooperative (PC) Gaming - Jefklaks Codex",
"description" : "What could possibly more fun than playing a PC game on your own? Why, cooperative gameplay mechanics of course! Every modern released game nowadays features at least one cooperative (co-op) game mode where you can play with your friends, mostly against the computer AI. Since this is part I, let&rsquo;s talk about Strategy games on the PC and its coopeartive capabilities. I can&rsquo;t possibly imagine a strategy game without multiplayer options available, even games from 1998 came with some (limited) multiplayer modes, mostly using the IPX protocol.",
"description" : "What could possibly more fun than playing a PC game on your own? Why, cooperative gameplay mechanics of course! Every modern released game nowadays features at least one cooperative (co-op) game mode where you can play with your friends, mostly against the computer AI. Since this is part I, let\x26rsquo;s talk about Strategy games on the PC and its coopeartive capabilities. I can\x26rsquo;t possibly imagine a strategy game without multiplayer options available, even games from 1998 came with some (limited) multiplayer modes, mostly using the IPX protocol.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/coop.jpeg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/coop.jpeg",
"author" : {
"@type": "Person",
@ -80,9 +80,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2006",
"datePublished": "2006-10-28 00:00:00 &#43;0000 UTC",
"dateModified" : "2018-05-19 12:05:41 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/cooperative-arts/",
"datePublished": "2006-10-28 00:00:00 \x2b0000 UTC",
"dateModified" : "2018-05-19 12:05:41 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/cooperative-arts\/",
"wordCount" : "2198",
"keywords" : [ "coop","age of wonders","disciples","heroes of might and magic","commandos","emperor","doom","The Art of Cooperative (PC) Gaming" ]
@ -150,6 +150,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
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@ -213,15 +222,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -417,10 +417,7 @@ Rating based on overall co-op feeling and gameplay.</p>
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@ -47,15 +47,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "Diablo III: Diablo for Kids",
"headline" : "Diablo III: Diablo for Kids - Jefklaks Codex",
"description" : "Ever wanted to play a real dungeon crawler but got held back by the possibility of a carpel tunnel syndrome? Did Diablo 2&rsquo;s skill tree make you dizzy and the hard decisions on where to dump attribute points net you an increased blood pressure? No more, with Diablo III: Diablo for Kids! Cruising through the killing fields by the press of a single button. Forget health potions, character builds and scouring dungeons for loot.",
"description" : "Ever wanted to play a real dungeon crawler but got held back by the possibility of a carpel tunnel syndrome? Did Diablo 2\x26rsquo;s skill tree make you dizzy and the hard decisions on where to dump attribute points net you an increased blood pressure? No more, with Diablo III: Diablo for Kids! Cruising through the killing fields by the press of a single button. Forget health potions, character builds and scouring dungeons for loot.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/articles/d3.jpg",
"image": "https:\/\/jefklakscodex.com\/\/img\/articles\/d3.jpg",
"author" : {
"@type": "Person",
@ -74,12 +74,12 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2018",
"datePublished": "2018-11-05 00:00:00 &#43;0000 UTC",
"dateModified" : "2018-11-09 14:21:26 &#43;0100 CET",
"url" : "https://jefklakscodex.com/articles/diablo-for-kids/",
"datePublished": "2018-11-05 00:00:00 \x2b0000 UTC",
"dateModified" : "2018-11-09 14:21:26 \x2b0100 CET",
"url" : "https:\/\/jefklakscodex.com\/articles\/diablo-for-kids\/",
"wordCount" : "1299",
"keywords" : [ "Diablo III","Diablo","Hack &amp; Slash","Diablo III: Diablo for Kids" ]
"keywords" : [ "Diablo III","Diablo","Hack \x26 Slash","Diablo III: Diablo for Kids" ]
}
</script>
@ -144,6 +144,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -207,15 +216,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -367,10 +367,7 @@ There is of course no clicking involved in a console version of Diablo, and let&
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@ -51,17 +51,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "Early Shooter Clones",
"headline" : "Early Shooter Clones - Jefklaks Codex",
"description" : "People feeling nostalgic can play enhanced versions the games: For Quake, you&rsquo;ll need:
ezQuake Win32 Installer (Just install in a directory) Pak0.pak Quake Demo version (Or copy pak0 and pak1 from your original Qake) Create a new dir in the ezQuake install dir called &ldquo;id1&rdquo; and Unzip pak0.pak Play! (start with ezstart, press ESC in the console!) For Duke3D, you&rsquo;ll need:
eDuke32 Win32 Installer (Just install in a directory) Duke3D Demo - only keep DUKE.",
"description" : "People feeling nostalgic can play enhanced versions the games: For Quake, you\x26rsquo;ll need:\n ezQuake Win32 Installer (Just install in a directory) Pak0.pak Quake Demo version (Or copy pak0 and pak1 from your original Qake) Create a new dir in the ezQuake install dir called \x26ldquo;id1\x26rdquo; and Unzip pak0.pak Play! (start with ezstart, press ESC in the console!) For Duke3D, you\x26rsquo;ll need:\n eDuke32 Win32 Installer (Just install in a directory) Duke3D Demo - only keep DUKE.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/doom2.jpeg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/doom2.jpeg",
"author" : {
"@type": "Person",
@ -80,9 +78,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2006",
"datePublished": "2006-11-02 00:00:00 &#43;0000 UTC",
"dateModified" : "2019-08-05 15:38:51 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/early-shooter-clones/",
"datePublished": "2006-11-02 00:00:00 \x2b0000 UTC",
"dateModified" : "2019-08-05 15:38:51 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/early-shooter-clones\/",
"wordCount" : "1839",
"keywords" : [ "Doom","Wolfenstein 3D","Rise of the Triad","Quake","Duke Nukem 3D","Early Shooter Clones" ]
@ -150,6 +148,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
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</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -213,15 +220,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -507,10 +505,7 @@ Rise of the Triad, the WWII game from Apogee, could be classified as an exceptio
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@ -43,15 +43,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "Etrian Odyssey Review",
"headline" : "Etrian Odyssey Review - Jefklaks Codex",
"description" : "Old School dungeon crawlers. It has been a long time since we&rsquo;ve seen these types of games properly released. Veteran Roleplaying players should remember Eye of the Beholder, the Bard&rsquo;s Tale, Might &amp; Magic, Wizardry and other series, released upon different non-console platforms: DOS, Commodore 64, Amiga, &hellip; These games all used to have a few things in common, as explained in the Roleplaying Concepts article. The most intersting gameplay mechanic is without a doubt the &ldquo;dungeon crawling&rdquo; principle.",
"description" : "Old School dungeon crawlers. It has been a long time since we\x26rsquo;ve seen these types of games properly released. Veteran Roleplaying players should remember Eye of the Beholder, the Bard\x26rsquo;s Tale, Might \x26amp; Magic, Wizardry and other series, released upon different non-console platforms: DOS, Commodore 64, Amiga, \x26hellip; These games all used to have a few things in common, as explained in the Roleplaying Concepts article. The most intersting gameplay mechanic is without a doubt the \x26ldquo;dungeon crawling\x26rdquo; principle.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/etrianoddysey.jpg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/etrianoddysey.jpg",
"author" : {
"@type": "Person",
@ -70,9 +70,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
"datePublished": "2007-07-03 00:00:00 &#43;0000 UTC",
"dateModified" : "2019-08-05 15:38:51 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/etrian-odyssey-review/",
"datePublished": "2007-07-03 00:00:00 \x2b0000 UTC",
"dateModified" : "2019-08-05 15:38:51 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/etrian-odyssey-review\/",
"wordCount" : "936",
"keywords" : [ "Etrian Odyssey","Etrian Odyssey Review" ]
@ -140,6 +140,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
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<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
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@ -203,15 +212,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -349,10 +349,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -59,15 +59,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "Impressive GBA RPGs",
"headline" : "Impressive GBA RPGs - Jefklaks Codex",
"description" : "Since the Nintendo DS has been released a couple of years ago, many game related websites predicted a quick and painful death for the Gameboy Advance. Thankfully, none of those predictions made it into reality since the GBA library is still steadily growing, although a whole lot slower than in 2002. Nintendo&rsquo;s smart marketing ideas enabled the DS to play GBA cartridges which indirectly prolongs the overall GBA&rsquo;s life. Therefore, a lot of potentially great games have been released but mainly ignored in favor of less entertaining DS games.",
"description" : "Since the Nintendo DS has been released a couple of years ago, many game related websites predicted a quick and painful death for the Gameboy Advance. Thankfully, none of those predictions made it into reality since the GBA library is still steadily growing, although a whole lot slower than in 2002. Nintendo\x26rsquo;s smart marketing ideas enabled the DS to play GBA cartridges which indirectly prolongs the overall GBA\x26rsquo;s life. Therefore, a lot of potentially great games have been released but mainly ignored in favor of less entertaining DS games.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/gbarpg.jpeg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/gbarpg.jpeg",
"author" : {
"@type": "Person",
@ -86,9 +86,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2006",
"datePublished": "2006-11-15 00:00:00 &#43;0000 UTC",
"dateModified" : "2019-07-31 09:07:20 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/gba-rpgs/",
"datePublished": "2006-11-15 00:00:00 \x2b0000 UTC",
"dateModified" : "2019-07-31 09:07:20 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/gba-rpgs\/",
"wordCount" : "1658",
"keywords" : [ "rpg concepts","Final Fantasy","Yggdra Union","Fire Emblem","Golden Sun","Tatics Ogre","Final Fantasy Tactics","Riviera","Impressive GBA RPGs" ]
@ -156,6 +156,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
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</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -219,15 +228,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
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</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
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@ -406,10 +406,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<hr/>
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@ -43,16 +43,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "Gobliins 2: the Review",
"headline" : "Gobliins 2: the Review - Jefklaks Codex",
"description" : "Goblin Princes are Ugly Am I the only one wondering what the heck the lead artist ate the day he created Goblins? Uh oh, did I spell this wrong? Not really. In Gobliiins, the prequel, you can control three Goblin creatures, hence the three &lsquo;i&rsquo;-s. This game comes with two wacky dudes and the sequel with only one.
Every year an article pops up about Adventure games and the death of the genre and every year a fantastic game gets released to counter this myth.",
"description" : "Goblin Princes are Ugly Am I the only one wondering what the heck the lead artist ate the day he created Goblins? Uh oh, did I spell this wrong? Not really. In Gobliiins, the prequel, you can control three Goblin creatures, hence the three \x26lsquo;i\x26rsquo;-s. This game comes with two wacky dudes and the sequel with only one.\nEvery year an article pops up about Adventure games and the death of the genre and every year a fantastic game gets released to counter this myth.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/Gobliins2.jpg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/Gobliins2.jpg",
"author" : {
"@type": "Person",
@ -71,9 +70,9 @@ Every year an article pops up about Adventure games and the death of the genre a
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2006",
"datePublished": "2006-10-16 00:00:00 &#43;0000 UTC",
"dateModified" : "2019-08-05 15:38:51 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/gobliins2-review/",
"datePublished": "2006-10-16 00:00:00 \x2b0000 UTC",
"dateModified" : "2019-08-05 15:38:51 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/gobliins2-review\/",
"wordCount" : "709",
"keywords" : [ "Gobliins 2","Gobliins 2: the Review" ]
@ -141,6 +140,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
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</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -204,15 +212,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -355,10 +354,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<hr/>
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@ -61,15 +61,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "Handheld Castlevanias",
"headline" : "Handheld Castlevanias - Jefklaks Codex",
"description" : "Portrait of Ruin is the second Nintendo DS Castlevania game. Maybe, if Komani thinks it'll be worthwile, a third one will follow, since there have been three Castlevania games released for the predecessor the Gameboy Advance. All excellent Handheld Metroidvania games, but which one excels at what? A short overview would be handy indeed. Well here you go! Gameboy Advance Castlevania: Harmony of Dissonance Harmony of Dissonance was actually the second Castlevania game to be released on the GBA.",
"description" : "Portrait of Ruin is the second Nintendo DS Castlevania game. Maybe, if Komani thinks it\x27ll be worthwile, a third one will follow, since there have been three Castlevania games released for the predecessor the Gameboy Advance. All excellent Handheld Metroidvania games, but which one excels at what? A short overview would be handy indeed. Well here you go! Gameboy Advance Castlevania: Harmony of Dissonance Harmony of Dissonance was actually the second Castlevania game to be released on the GBA.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/Guides/cv-harmony.jpg",
"image": "https:\/\/jefklakscodex.com\/\/img\/Guides\/cv-harmony.jpg",
"author" : {
"@type": "Person",
@ -88,9 +88,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
"datePublished": "2007-01-12 00:00:00 &#43;0000 UTC",
"dateModified" : "2018-05-19 12:05:41 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/handheld-castlevanias/",
"datePublished": "2007-01-12 00:00:00 \x2b0000 UTC",
"dateModified" : "2018-05-19 12:05:41 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/handheld-castlevanias\/",
"wordCount" : "1051",
"keywords" : [ "Castlevania","Portrait of Ruin","Harmony of Dissonance","Circle of the Moon","Aria of Sorrow","Dawn of Sorrow","Handheld Castlevanias" ]
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<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -221,15 +230,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -442,10 +442,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<hr/>
<h4 class="page-header"><i class="fa fa-comments-o"></i>&nbsp;
Join the Discussion on
<a href="https://twitter.com/woutergroenev">Twitter</a>!</h4>

View File

@ -25,7 +25,7 @@
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<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -198,15 +207,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -281,6 +281,34 @@ That healthy cocktail left a lasting impression - and netted me the Codex (and g
<h3>Featured Codex Articles</h3>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/animalcrossing-newhorizons/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com/gif/acnh_still.gif" alt="" class="img-responsive img-inactive">
<img src="https://jefklakscodex.com/gif/acnh.gif" alt="" class="img-responsive img-active">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
It is a fresh breeze indeed as the Island unfolds, buildings appear, and I sweat my ass off trying to collect enough lumber and clay to satisfy even the most grumpy of Tom Nooks. Welcome to the latest installment of Animal Crossing!
</p>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg1-ee/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
@ -445,6 +473,32 @@ That healthy cocktail left a lasting impression - and netted me the Codex (and g
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-magetalk/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It's actually very simple and stands for the chosen spell's spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.
</p>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-solo-blade/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
@ -498,59 +552,6 @@ Introduction to the cleric/ranger Since little non-playable and joinable charact
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/bg2-magetalk/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It's actually very simple and stands for the chosen spell's spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.
</p>
</div>
</div>
</div>
</div>
<div class="row box-masonry" style="margin-right: 10px">
<div class="col-md-4">
<a href="https://jefklakscodex.com/articles/wizardry8-classes/" title="" class="box-masonry-image with-hover-overlay with-hover-icon">
<img src="https://jefklakscodex.com//img/games/Wizardry8/wiz8.jpg" alt="" class="img-responsive img-inactive">
</a>
</div>
<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/wizardry8-classes/">Wizardry 8: Classes Guide</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
The Bishop Race Best Races:
Fairy: best INT &amp; SPE. Downside: low PIE and almost no weapons/armor usable. (go for sprite daggers if you want close-combat) Elf: good INT, PIE &amp; DEX. Downside: less than fairies but you&rsquo;ll be able to use better armor &amp; weapons (use staffs, maces &amp; shield - you need AC - or throwing) Other good races: gnome, human. Mook for SEN + DEX. Controlling attributes: Intelligence (max ASAP for power cast &amp; keep on pumping this power skill!
</p>
</div>
</div>
</div>
</div>
<hr/>
<h3>Looking for more?</h3>

View File

@ -1,4 +1,4 @@
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<title>Animal Crossing: New Horizons Adventure Blog</title>
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<author>wouter.groeneveld@gmail.com (Wouter Groeneveld)</author>
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<description>Remember the Animal Crossing: Wild World Adventure Blog post? Well, after a very long wait, the newest installment of Animal Crossing, called New Horizons, finally arrived on the Nintendo Switch. For the first time since the original installment on the Gamecube, it has come back to home consoles! It only seemed appropriate to continue the AC adventure blog, from way back in 2006, to see what kind of trouble my character would get himself into while trying to build a community in the new Island.</description>
</item>
<item>
<title>Experiencing the Enhanced Baldur&#39;s Gate</title>
<link>https://jefklakscodex.com/articles/bg1-ee/</link>
@ -67,6 +75,15 @@
<description>It&amp;rsquo;s been over 20 years since I last touched any of the Wario Land games. I vaguely remember them being one of the most exciting platformers I&amp;rsquo;ve ever played as a kid. However, thanks to my manic tidying itches, I sold most if not all Gameboy games I&amp;rsquo;ve ever owned. Thanks to a recent resurgence in retro game interest, I came across a Wario game for the Gameboy. The shopkeeper sold them all 4 and raised his brow when I wanted to pay.</description>
</item>
<item>
<title>Baldur&#39;s Gate 2: Mage Talk</title>
<link>https://jefklakscodex.com/articles/bg2-magetalk/</link>
<pubDate>Wed, 30 Apr 2008 00:00:00 +0000</pubDate>
<author>wouter.groeneveld@gmail.com (Wouter Groeneveld)</author>
<guid>https://jefklakscodex.com/articles/bg2-magetalk/</guid>
<description>Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It&#39;s actually very simple and stands for the chosen spell&#39;s spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.</description>
</item>
<item>
<title>BG2 Solo Blade: A Report</title>
<link>https://jefklakscodex.com/articles/bg2-solo-blade/</link>
@ -86,15 +103,6 @@
Introduction to the cleric/ranger Since little non-playable and joinable characters are as good in healing as Viconia is, you might end up creating your own cleric. Especially if you intend to play as a neutral or good party. Remember Viconia and Keldorn both at the same time in your party is asking for trouble: either one of the two will leave or they might even fight in later stages.</description>
</item>
<item>
<title>Baldur&#39;s Gate 2: Mage Talk</title>
<link>https://jefklakscodex.com/articles/bg2-magetalk/</link>
<pubDate>Wed, 30 Apr 2008 00:00:00 +0000</pubDate>
<author>wouter.groeneveld@gmail.com (Wouter Groeneveld)</author>
<guid>https://jefklakscodex.com/articles/bg2-magetalk/</guid>
<description>Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It&#39;s actually very simple and stands for the chosen spell&#39;s spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.</description>
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<title>Wizardry 8: Classes Guide</title>
<link>https://jefklakscodex.com/articles/wizardry8-classes/</link>

View File

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<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -203,15 +212,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -371,10 +371,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<hr/>
<h4 class="page-header"><i class="fa fa-comments-o"></i>&nbsp;
Join the Discussion on
<a href="https://twitter.com/woutergroenev">Twitter</a>!</h4>

View File

@ -43,15 +43,15 @@
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"name" : "Lode Runner Returns Review",
"headline" : "Lode Runner Returns Review - Jefklaks Codex",
"description" : "Core mechanics A concept almost as old as Pong, the Godfather of nowadays gaming. You climb up and down little ladders, collecting various forms of loot. And guess what - you&rsquo;re being chased by blood thirsty (well yeah, sort of) eurhm, red humanoid shaped things. On your way through each puzzle, there are multiple ways of dealing with them. From digging a hole and watching earth grow as fast as it can, squashing the enemy, to picking up little and very big bombs.",
"description" : "Core mechanics A concept almost as old as Pong, the Godfather of nowadays gaming. You climb up and down little ladders, collecting various forms of loot. And guess what - you\x26rsquo;re being chased by blood thirsty (well yeah, sort of) eurhm, red humanoid shaped things. On your way through each puzzle, there are multiple ways of dealing with them. From digging a hole and watching earth grow as fast as it can, squashing the enemy, to picking up little and very big bombs.",
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<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -203,15 +212,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -342,10 +342,7 @@ Review-Cat says: Like co-op action? Love creating your own stuff? Enjoy puzzle g
<hr/>
<h4 class="page-header"><i class="fa fa-comments-o"></i>&nbsp;
Join the Discussion on
<a href="https://twitter.com/woutergroenev">Twitter</a>!</h4>

View File

@ -49,15 +49,15 @@
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"name" : "Might and Magic VII: the Review",
"headline" : "Might and Magic VII: the Review - Jefklaks Codex",
"description" : "In the year 1999 the then-existing company New World Computing released version seven of their honored Might &amp; Magic series, subtitled &ldquo;For Blood and Honor&rdquo;. Most Might &amp; Magic [-(MM)-] fans were quite happy since VII is by many people marked as (at least one of) the best in the series. Sadly, even New World Computing disappeared in 2003 and Ubisoft the giant looking evil company bought all NWC rights.",
"description" : "In the year 1999 the then-existing company New World Computing released version seven of their honored Might \x26amp; Magic series, subtitled \x26ldquo;For Blood and Honor\x26rdquo;. Most Might \x26amp; Magic [-(MM)-] fans were quite happy since VII is by many people marked as (at least one of) the best in the series. Sadly, even New World Computing disappeared in 2003 and Ubisoft the giant looking evil company bought all NWC rights.",
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"@type": "Person",
@ -76,9 +76,9 @@
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<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
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<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -209,15 +218,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
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<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -403,7 +403,7 @@ Acromage is also included in future Might &amp; Magic games (at least in <a href
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/e-INyXe4-_o" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/e-INyXe4-_o" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
@ -411,7 +411,7 @@ Acromage is also included in future Might &amp; Magic games (at least in <a href
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/6Jz6DO1YzqI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/6Jz6DO1YzqI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
@ -419,10 +419,7 @@ Acromage is also included in future Might &amp; Magic games (at least in <a href
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@ -31,10 +31,10 @@
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"name" : "On Killing a Lich",
"headline" : "On Killing a Lich - Jefklaks Codex",
"description" : "Both old school and modern roleplaying games feature many times at least one &ldquo;Lich&rdquo; entry. And the evil spellcasting undead creature will almost always kick your butt without proper protection. And why is it that so many big boss battles featuring some kind of super evil incarnation always have to transform into even worse enemies? Even Ganon tricked me in A link to The Past, although he is certainly not classified as Lich.",
"description" : "Both old school and modern roleplaying games feature many times at least one \x26ldquo;Lich\x26rdquo; entry. And the evil spellcasting undead creature will almost always kick your butt without proper protection. And why is it that so many big boss battles featuring some kind of super evil incarnation always have to transform into even worse enemies? Even Ganon tricked me in A link to The Past, although he is certainly not classified as Lich.",
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@ -88,9 +88,9 @@
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@ -158,6 +158,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
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<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -221,15 +230,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -310,14 +310,14 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
@ -432,10 +432,7 @@ Yes yes, this is the part where we talk about Blizzard&rsquo;s so-called amazing
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View File

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"name" : "Riviera: the Review",
"headline" : "Riviera: the Review - Jefklaks Codex",
"description" : "Riviera: the Promised Land is the Roleplaying debut game of the japanese developer Sting, released on the Gameboy Advance in 2005. Riviera actually tries to be two things at once: a classic japanese Roleplaying game on a Handheld system, and something more unique. What Riviera without a doubt manages to do is put down an excellent soundtrack. In fact, the inspiring tunes and tracks are of one of the highest quality music I&rsquo;ve ever heard on the GBA.",
"description" : "Riviera: the Promised Land is the Roleplaying debut game of the japanese developer Sting, released on the Gameboy Advance in 2005. Riviera actually tries to be two things at once: a classic japanese Roleplaying game on a Handheld system, and something more unique. What Riviera without a doubt manages to do is put down an excellent soundtrack. In fact, the inspiring tunes and tracks are of one of the highest quality music I\x26rsquo;ve ever heard on the GBA.",
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@ -76,9 +76,9 @@
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@ -146,6 +146,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -209,15 +218,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -375,10 +375,7 @@ If you enjoy manga or anime-stylish turn-based RPG games on handhelds with a few
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@ -31,10 +31,10 @@
<meta property="og:see_also" content="https://jefklakscodex.com/articles/bg1-ee/" />
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<meta property="og:see_also" content="https://jefklakscodex.com/articles/bg2-clericranger/" />
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"description" : "Items present in the World Did you ever play an RPG, wondering why the world is so empty? Do you ever wonder, while entering a noble house without any real permission, why all closets are empty or not even openable? If you happen to like looting everybody&rsquo;s treasure chests, bepare to be disappointed as some wealthy NPCs keep two single gold pieces in them. Wow! The RPG world &ldquo;contents&rdquo; should also reflect the current neighborhood you&rsquo;re traveling in.",
"description" : "Items present in the World Did you ever play an RPG, wondering why the world is so empty? Do you ever wonder, while entering a noble house without any real permission, why all closets are empty or not even openable? If you happen to like looting everybody\x26rsquo;s treasure chests, bepare to be disappointed as some wealthy NPCs keep two single gold pieces in them. Wow! The RPG world \x26ldquo;contents\x26rdquo; should also reflect the current neighborhood you\x26rsquo;re traveling in.",
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"@type": "Person",
@ -88,9 +88,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
"datePublished": "2007-01-04 00:00:00 &#43;0000 UTC",
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@ -158,6 +158,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
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<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
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</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -221,15 +230,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -310,14 +310,14 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>&nbsp;
<span class="sidebar-date">(30 April)</span>
</li>
@ -430,10 +430,7 @@ Most Console jRPGs (DQ8 is decent thanks to the towns)</li>
<hr/>
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View File

@ -61,16 +61,15 @@
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"name" : "RPG Concepts: NPCS",
"headline" : "RPG Concepts: NPCS - Jefklaks Codex",
"description" : "Watch the NPC Reaction video tests! &gt;&gt;
An NPC is basically a character not controlled by the player, who can be of great importance during the many main or side quests. NPCs vary in importance and placement: they can either be annoying and useless or interesting and useful. Many Role-playing games only give the most important NPCs something useful to say or do. Talking to other characters makes no sense since they only answer with one of the standard sentences: &ldquo;oh, you&rsquo;re the princess!",
"description" : "Watch the NPC Reaction video tests! \x26gt;\x26gt;\nAn NPC is basically a character not controlled by the player, who can be of great importance during the many main or side quests. NPCs vary in importance and placement: they can either be annoying and useless or interesting and useful. Many Role-playing games only give the most important NPCs something useful to say or do. Talking to other characters makes no sense since they only answer with one of the standard sentences: \x26ldquo;oh, you\x26rsquo;re the princess!",
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"author" : {
"@type": "Person",
@ -89,9 +88,9 @@ An NPC is basically a character not controlled by the player, who can be of grea
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
"datePublished": "2007-01-02 00:00:00 &#43;0000 UTC",
"dateModified" : "2019-07-31 09:07:20 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/rpg-concepts-npcs/",
"datePublished": "2007-01-02 00:00:00 \x2b0000 UTC",
"dateModified" : "2019-07-31 09:07:20 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/rpg-concepts-npcs\/",
"wordCount" : "1609",
"keywords" : [ "RPG Concepts","Knights of the Old Republic","Oblivion","Wizardry8","Wizardry7","Arcanum","RPG Concepts: NPCS" ]
@ -159,6 +158,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
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</li>
<li>
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<span class="sidebar-date">
@ -222,15 +230,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -443,7 +442,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/eAuAu4BBCKw" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/eAuAu4BBCKw" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
@ -454,7 +453,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/6KN7cKO8-P0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/6KN7cKO8-P0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
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@ -466,7 +465,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/n9RgBmP5qpU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/n9RgBmP5qpU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
@ -476,7 +475,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/HV7P5bCNUZI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/HV7P5bCNUZI" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
@ -486,7 +485,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/q52EROdDuCU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/q52EROdDuCU" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
@ -494,10 +493,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<hr/>
<h4 class="page-header"><i class="fa fa-comments-o"></i>&nbsp;
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View File

@ -43,15 +43,15 @@
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"mainEntityOfPage": {
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"articleSection" : "articles",
"name" : "Simon The Sorcerer 2 Review",
"headline" : "Simon The Sorcerer 2 Review - Jefklaks Codex",
"description" : "Simon the Sorcerer II: &ldquo;The Lion, the Wizard and the Wardrobe&rdquo; is an adventure game from the British game company Adventure Soft who also produced the prequel, Simon the Sorcerer. The Simon adventure games are well known for their absurd and mostly weird British humor. If you do not like Blackadder and company, don&rsquo;t bother installing this game. Simon 2 features many references and funny jabs to to popular literature, pop-culture, fantasy and other adventure-games.",
"description" : "Simon the Sorcerer II: \x26ldquo;The Lion, the Wizard and the Wardrobe\x26rdquo; is an adventure game from the British game company Adventure Soft who also produced the prequel, Simon the Sorcerer. The Simon adventure games are well known for their absurd and mostly weird British humor. If you do not like Blackadder and company, don\x26rsquo;t bother installing this game. Simon 2 features many references and funny jabs to to popular literature, pop-culture, fantasy and other adventure-games.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/simon2.jpeg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/simon2.jpeg",
"author" : {
"@type": "Person",
@ -70,9 +70,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2006",
"datePublished": "2006-11-14 00:00:00 &#43;0000 UTC",
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@ -203,15 +212,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -352,10 +352,7 @@ For the record: Simon the Sorcerer 1 is unable to produce subtitles and voice ac
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@ -140,6 +140,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -203,15 +212,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -518,10 +518,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -61,16 +61,15 @@
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"name" : "The Hype Train",
"headline" : "The Hype Train - Jefklaks Codex",
"description" : "I&rsquo;m pretty sure most of you know the feeling. A new game has been recently announced, maybe with some additional gameplay footage or early concept art. You knew from that point on, the game had to be great, no mistake made. A couple of logical reasons could possibly be:
The title is a sequel to your favourite game all time The title comes from a well known and loved development studio Both title and studio are completely new or unknown, but the genre is to your liking None of the above apply.",
"description" : "I\x26rsquo;m pretty sure most of you know the feeling. A new game has been recently announced, maybe with some additional gameplay footage or early concept art. You knew from that point on, the game had to be great, no mistake made. A couple of logical reasons could possibly be:\n The title is a sequel to your favourite game all time The title comes from a well known and loved development studio Both title and studio are completely new or unknown, but the genre is to your liking None of the above apply.",
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"@type": "Person",
@ -89,9 +88,9 @@
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"url" : "https://jefklakscodex.com/articles/the-hype-train/",
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@ -159,6 +158,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
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<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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@ -222,15 +230,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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@ -417,10 +416,7 @@ Below a short list of games which couldn&rsquo;t live up to their hype. More wil
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@ -51,15 +51,15 @@
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"name" : "Wario Land: a retrospective",
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"description" : "It&rsquo;s been over 20 years since I last touched any of the Wario Land games. I vaguely remember them being one of the most exciting platformers I&rsquo;ve ever played as a kid. However, thanks to my manic tidying itches, I sold most if not all Gameboy games I&rsquo;ve ever owned. Thanks to a recent resurgence in retro game interest, I came across a Wario game for the Gameboy. The shopkeeper sold them all 4 and raised his brow when I wanted to pay.",
"description" : "It\x26rsquo;s been over 20 years since I last touched any of the Wario Land games. I vaguely remember them being one of the most exciting platformers I\x26rsquo;ve ever played as a kid. However, thanks to my manic tidying itches, I sold most if not all Gameboy games I\x26rsquo;ve ever owned. Thanks to a recent resurgence in retro game interest, I came across a Wario game for the Gameboy. The shopkeeper sold them all 4 and raised his brow when I wanted to pay.",
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"@type": "Person",
@ -78,9 +78,9 @@
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"url" : "https://jefklakscodex.com/articles/wario-land-retrospective/",
"datePublished": "2018-05-27 00:00:00 \x2b0000 UTC",
"dateModified" : "2018-08-01 21:28:15 \x2b0200 CEST",
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"keywords" : [ "Wario Land gameboy Retrospective","wario land gameboy","wario land gbc","wario land gb","wario land gba","Wario Land: a retrospective" ]
@ -148,6 +148,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
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@ -211,15 +220,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
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@ -402,10 +402,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -43,15 +43,15 @@
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},
"articleSection" : "articles",
"name" : "Windows 2D Platforming",
"headline" : "Windows 2D Platforming - Jefklaks Codex",
"description" : "<p>Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee&rsquo;s shareware system, Mario 64&rsquo;s 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.</p>",
"description" : "\x3cp\x3ePlatform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee\x26rsquo;s shareware system, Mario 64\x26rsquo;s 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.\x3c\/p\x3e",
"inLanguage" : "en-us",
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@ -70,9 +70,9 @@
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"wordCount" : "802",
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@ -140,6 +140,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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<li>
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@ -203,15 +212,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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<span class="sidebar-date">
@ -347,10 +347,7 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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@ -49,16 +49,15 @@
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"articleSection" : "articles",
"name" : "Wizardry 8: Classes Guide",
"headline" : "Wizardry 8: Classes Guide - Jefklaks Codex",
"description" : "The Bishop Race Best Races:
Fairy: best INT &amp; SPE. Downside: low PIE and almost no weapons/armor usable. (go for sprite daggers if you want close-combat) Elf: good INT, PIE &amp; DEX. Downside: less than fairies but you&rsquo;ll be able to use better armor &amp; weapons (use staffs, maces &amp; shield - you need AC - or throwing) Other good races: gnome, human. Mook for SEN + DEX. Controlling attributes: Intelligence (max ASAP for power cast &amp; keep on pumping this power skill!",
"description" : "The Bishop Race Best Races:\n Fairy: best INT \x26amp; SPE. Downside: low PIE and almost no weapons\/armor usable. (go for sprite daggers if you want close-combat) Elf: good INT, PIE \x26amp; DEX. Downside: less than fairies but you\x26rsquo;ll be able to use better armor \x26amp; weapons (use staffs, maces \x26amp; shield - you need AC - or throwing) Other good races: gnome, human. Mook for SEN \x2b DEX. Controlling attributes: Intelligence (max ASAP for power cast \x26amp; keep on pumping this power skill!",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/Wizardry8/wiz8.jpg",
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"author" : {
"@type": "Person",
@ -77,9 +76,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2008",
"datePublished": "2008-04-30 00:00:00 &#43;0000 UTC",
"dateModified" : "2019-08-01 10:10:56 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/wizardry8-classes/",
"datePublished": "2008-04-30 00:00:00 \x2b0000 UTC",
"dateModified" : "2019-08-01 10:10:56 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/wizardry8-classes\/",
"wordCount" : "2202",
"keywords" : [ "Wizardry8","Wizardry 8: Classes Guide" ]
@ -147,6 +146,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
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@ -210,15 +218,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
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</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -543,7 +542,7 @@ If you are going for the Elf, you&rsquo;ll want the MACE skill + some shield. Ve
<div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;">
<iframe src="//www.youtube.com/embed/btgGjLmhmZQ" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
<iframe src="https://www.youtube.com/embed/btgGjLmhmZQ" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" allowfullscreen title="YouTube Video"></iframe>
</div>
@ -551,10 +550,7 @@ If you are going for the Elf, you&rsquo;ll want the MACE skill + some shield. Ve
<hr/>
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@ -49,16 +49,15 @@
"@type" : "BlogPosting",
"mainEntityOfPage": {
"@type": "WebPage",
"@id": "https://jefklakscodex.com/"
"@id": "https:\/\/jefklakscodex.com\/"
},
"articleSection" : "articles",
"name" : "Wizardry 8: General Tips",
"headline" : "Wizardry 8: General Tips - Jefklaks Codex",
"description" : "Legal notice: Most tips, tricks, howtos and guides are - not - originally created by me. They are scattered throughout the Internet, and this site contains a bunch of information found on other sites. Therefore, I am not responsible for any wrong information, or grammatical faults. If anybody notices his own text and would like to have it removed, please email me!
A warm welcome to you, stranger.",
"description" : "Legal notice: Most tips, tricks, howtos and guides are - not - originally created by me. They are scattered throughout the Internet, and this site contains a bunch of information found on other sites. Therefore, I am not responsible for any wrong information, or grammatical faults. If anybody notices his own text and would like to have it removed, please email me!\n A warm welcome to you, stranger.",
"inLanguage" : "en-us",
"image": "https://jefklakscodex.com//img/games/Wizardry8/wiz8.jpg",
"image": "https:\/\/jefklakscodex.com\/\/img\/games\/Wizardry8\/wiz8.jpg",
"author" : {
"@type": "Person",
@ -77,9 +76,9 @@
"accountablePerson" : "Wouter Groeneveld",
"copyrightHolder" : "Wouter Groeneveld",
"copyrightYear" : "2007",
"datePublished": "2007-06-17 00:00:00 &#43;0000 UTC",
"dateModified" : "2019-07-31 09:07:20 &#43;0200 CEST",
"url" : "https://jefklakscodex.com/articles/wizardry8-tips/",
"datePublished": "2007-06-17 00:00:00 \x2b0000 UTC",
"dateModified" : "2019-07-31 09:07:20 \x2b0200 CEST",
"url" : "https:\/\/jefklakscodex.com\/articles\/wizardry8-tips\/",
"wordCount" : "3379",
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@ -147,6 +146,15 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<ul class="sidebar-menu">
<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
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</li>
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@ -210,15 +218,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
</li>
<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
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</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -464,7 +463,7 @@ Use your map and add notes! You won't go around in circles that way...</li>
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@ -472,10 +471,7 @@ Use your map and add notes! You won't go around in circles that way...</li>
<hr/>
<h4 class="page-header"><i class="fa fa-comments-o"></i>&nbsp;
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<a href="https://twitter.com/woutergroenev">Twitter</a>!</h4>

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<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
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<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -371,10 +371,7 @@ Next to Gods, you can also call upon your favourite Ancient Greek heroes by buil
<hr/>
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<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
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<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
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<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
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<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
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<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>
<br/>It is a fresh breeze indeed as the Island unfolds, buildings appear, and I sweat my ass off trying to collect enough lumber and clay to satisfy even the most grumpy of Tom Nooks. Welcome to the latest installment of Animal Crossing!
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<i class='fa fa-calendar'></i>&nbsp;07-2019
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>
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<a href="/articles/bg2-solo-blade/">BG2 Solo Blade: A Report</a>
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>
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<a href="/articles/wizardry8-classes/">Wizardry 8: Classes Guide</a>

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<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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</span>
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<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
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<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -277,6 +277,34 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
<h3>Featured Codex Articles</h3>
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<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
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It is a fresh breeze indeed as the Island unfolds, buildings appear, and I sweat my ass off trying to collect enough lumber and clay to satisfy even the most grumpy of Tom Nooks. Welcome to the latest installment of Animal Crossing!
</p>
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</div>
</div>
</div>
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<description>Remember the Animal Crossing: Wild World Adventure Blog post? Well, after a very long wait, the newest installment of Animal Crossing, called New Horizons, finally arrived on the Nintendo Switch. For the first time since the original installment on the Gamecube, it has come back to home consoles! It only seemed appropriate to continue the AC adventure blog, from way back in 2006, to see what kind of trouble my character would get himself into while trying to build a community in the new Island.</description>
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<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
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<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
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04/2020
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<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
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<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
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<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
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<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
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<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
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<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
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<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
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<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
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<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -198,15 +207,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
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<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
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<li>
<a href="/articles/animalcrossing-newhorizons/">Animal Crossing: New Horizons Adventure Blog</a>&nbsp;
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<i class='fa fa-calendar'></i>&nbsp;
04/2020
</span>
</li>
<li>
<a href="/articles/bg1-ee/">Experiencing the Enhanced Baldur&#39;s Gate</a>&nbsp;
<span class="sidebar-date">
@ -198,15 +207,6 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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<li>
<a href="/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a>&nbsp;
<span class="sidebar-date">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
</li>
<li>
<a href="/articles/bg2-clericranger/">BG2: Cleric/Ranger Guide</a>&nbsp;
<span class="sidebar-date">
@ -303,6 +303,32 @@ body, .content-column-content, h1, h2, h3, h4, h5, h6, .h1, .h2, .h3, .h4, .h5,
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<img src="https://jefklakscodex.com//img/games/BaldursGate2/logo.jpg" alt="" class="img-responsive img-inactive">
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<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
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<p>
Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It's actually very simple and stands for the chosen spell's spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.
</p>
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</div>
</div>
</div>
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@ -356,32 +382,6 @@ Introduction to the cleric/ranger Since little non-playable and joinable charact
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<div class="col-md-8">
<div class="box-masonry-text">
<h4 style="margin: 0; float: left;"><a href="https://jefklakscodex.com/articles/bg2-magetalk/">Baldur&#39;s Gate 2: Mage Talk</a></h4>
<span class="sidebar-date" style="float: right;">
<i class='fa fa-calendar'></i>&nbsp;
04/2008
</span>
<div class="box-masonry-description" style="clear: both;">
<p>
Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It's actually very simple and stands for the chosen spell's spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (Vita Mortis [Carero]/[Calia]?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview: 1.
</p>
</div>
</div>
</div>
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<description>We move from one tree to the other, carefully glancing towards the ever so black fog of war. Imoen investigates things for us, while we prepare for the inevitable. Then, a sudden scream. Our friend is in sudden need of help! To battle! Or, as the more evil aligned main protagonist would say, &amp;lsquo;Oh well. Imoen had it coming. At least she can stop saying &amp;ldquo;good on you if you save the day&amp;rdquo; now.</description>
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