gba-sprite-engine/src/engine/effects/scene_effect.h

22 lines
405 B
C++

//
// Created by Wouter Groeneveld on 04/08/18.
//
#ifndef GBA_SPRITE_ENGINE_SCENE_EFFECT_H
#define GBA_SPRITE_ENGINE_SCENE_EFFECT_H
#include <engine/Scene.h>
class SceneEffect {
protected:
Scene* sceneToAffect;
public:
void setSceneToAffect(Scene* scene) { sceneToAffect = scene; };
virtual void update() = 0;
virtual bool isDone() = 0;
};
#endif //GBA_SPRITE_ENGINE_SCENE_EFFECT_H