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gba-sprite-engine
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ce5e25d68a
gba-sprite-engine
/
engine
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src
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wgroeneveld
ce5e25d68a
fix masking coords for negative values
2018-12-06 14:54:29 +01:00
..
background
conway game of life naive implementation
2018-11-30 13:48:43 +01:00
effects
rename 'engine' - 'libgba-sprite-engine' as gnu C conventions will have it
2018-08-08 13:00:27 +02:00
gba
bios sqrt etc, bullet traveller simple impl
2018-08-09 18:11:18 +02:00
palette
bios sqrt etc, bullet traveller simple impl
2018-08-09 18:11:18 +02:00
sprites
fix masking coords for negative values
2018-12-06 14:54:29 +01:00
allocator.cpp
rename 'engine' - 'libgba-sprite-engine' as gnu C conventions will have it
2018-08-08 13:00:27 +02:00
gba_engine.cpp
conway game of life naive implementation
2018-11-30 13:48:43 +01:00
scene.cpp
dynamically adding sprites to current scene tryout
2018-08-09 11:35:52 +02:00
sound_control.cpp
rename 'engine' - 'libgba-sprite-engine' as gnu C conventions will have it
2018-08-08 13:00:27 +02:00