An object-oriented Game Boy Advance sprite engine concept
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wgroeneveld b6c461ad4d bios sqrt etc, bullet traveller simple impl 2018-08-09 18:11:18 +02:00
.idea restructure project as a library + demo dependencies 2018-08-08 12:07:19 +02:00
demos bios sqrt etc, bullet traveller simple impl 2018-08-09 18:11:18 +02:00
engine bios sqrt etc, bullet traveller simple impl 2018-08-09 18:11:18 +02:00
test rename 'engine' - 'libgba-sprite-engine' as gnu C conventions will have it 2018-08-08 13:00:27 +02:00
.gitignore demo 2 empty arkanoid thing 2018-08-08 14:43:34 +02:00
CMakeLists.txt dynamically adding sprites to current scene tryout 2018-08-09 11:35:52 +02:00
LICENSE Initial commit 2018-08-01 16:00:42 +02:00