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wgroeneveld
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gba-sprite-engine
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An object-oriented Game Boy Advance sprite engine concept
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1.8
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C
69.9%
C++
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3.6%
CMake
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b46b5a907d
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wgroeneveld
b46b5a907d
dynamically adding sprites to current scene tryout
2018-08-09 11:35:52 +02:00
.idea
restructure project as a library + demo dependencies
2018-08-08 12:07:19 +02:00
demos
dynamically adding sprites to current scene tryout
2018-08-09 11:35:52 +02:00
engine
dynamically adding sprites to current scene tryout
2018-08-09 11:35:52 +02:00
test
rename 'engine' - 'libgba-sprite-engine' as gnu C conventions will have it
2018-08-08 13:00:27 +02:00
.gitignore
demo 2 empty arkanoid thing
2018-08-08 14:43:34 +02:00
CMakeLists.txt
dynamically adding sprites to current scene tryout
2018-08-09 11:35:52 +02:00
LICENSE
Initial commit
2018-08-01 16:00:42 +02:00