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wgroeneveld
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gba-sprite-engine
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573f1623e2
gba-sprite-engine
/
demos
/
demo3-foodthrowing
/
src
History
wgroeneveld
573f1623e2
optimalizing engine for OAM, remove needles pointer dereferences in every update
2019-12-18 21:15:17 +01:00
..
avatar.h
dynamically adding sprites to current scene tryout
2018-08-09 11:35:52 +02:00
bullet.cpp
refactoring math suite into GBAVector, added tests for point rotation, stub for sin/cos
2018-12-14 21:11:28 +01:00
bullet.h
refactoring math suite into GBAVector, added tests for point rotation, stub for sin/cos
2018-12-14 21:11:28 +01:00
bullet_data.h
bios sqrt etc, bullet traveller simple impl
2018-08-09 18:11:18 +02:00
food_scene.cpp
optimalizing engine for OAM, remove needles pointer dereferences in every update
2019-12-18 21:15:17 +01:00
food_scene.h
fix timer usage without sound enabling, performance measure food demo
2018-12-18 16:23:08 +01:00
main.cpp
dynamically adding sprites to current scene tryout
2018-08-09 11:35:52 +02:00