gba-sprite-engine/demos/demo3-foodthrowing/src
wgroeneveld 573f1623e2 optimalizing engine for OAM, remove needles pointer dereferences in every update 2019-12-18 21:15:17 +01:00
..
avatar.h dynamically adding sprites to current scene tryout 2018-08-09 11:35:52 +02:00
bullet.cpp refactoring math suite into GBAVector, added tests for point rotation, stub for sin/cos 2018-12-14 21:11:28 +01:00
bullet.h refactoring math suite into GBAVector, added tests for point rotation, stub for sin/cos 2018-12-14 21:11:28 +01:00
bullet_data.h bios sqrt etc, bullet traveller simple impl 2018-08-09 18:11:18 +02:00
food_scene.cpp optimalizing engine for OAM, remove needles pointer dereferences in every update 2019-12-18 21:15:17 +01:00
food_scene.h fix timer usage without sound enabling, performance measure food demo 2018-12-18 16:23:08 +01:00
main.cpp dynamically adding sprites to current scene tryout 2018-08-09 11:35:52 +02:00