gba-sprite-engine/src/engine/Scene.cpp

11 lines
192 B
C++

//
// Created by Wouter Groeneveld on 28/07/18.
//
#include "Scene.h"
#include <engine/gba_engine.h>
void Scene::setEngineForSceneSwitching(GBAEngine *engine) {
this->engine = engine;
}