32 lines
1.2 KiB
CMake
32 lines
1.2 KiB
CMake
project(gba-sprite-engine)
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set_property(SOURCE src/gba/sin_lut.s PROPERTY LANGUAGE C)
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set_property(SOURCE src/gba/tonc_bios.s PROPERTY LANGUAGE C)
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set_source_files_properties(src/gba/tonc_bios.s PROPERTIES COMPILE_FLAGS "-x assembler-with-cpp")
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add_library(${PROJECT_NAME}
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src/sprites/sprite_manager.cpp
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src/sprites/sprite.cpp
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src/palette/palette_manager.cpp
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src/palette/combined_palette.cpp
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src/allocator.cpp
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src/gba/sin_lut.s
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src/gba/tonc_bios.s
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src/sprites/sprite_builder.cpp
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src/sprites/affine_sprite.cpp
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src/gba_engine.cpp
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src/background/text_stream.cpp
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src/background/background.cpp
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src/effects/fade_out_scene.cpp
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src/sound_control.cpp src/scene.cpp)
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target_include_directories(${PROJECT_NAME} PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
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PRIVATE src)
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install(TARGETS ${PROJECT_NAME} EXPORT GbaSpriteEngineTargets
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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install(DIRECTORY include/ DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
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