travis upd

This commit is contained in:
wgroeneveld 2018-08-14 10:16:56 +02:00
parent 9a58fb6f1c
commit 2ba50af7ae
2 changed files with 6 additions and 4 deletions

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@ -5,7 +5,7 @@ notifications:
email: false
env:
- GTEST_DIR=~/gtest
- GTEST_DIR=~/gtest/googletest-release-1.8.0
before_install:
# Install a supported cmake version
@ -26,8 +26,8 @@ before_install:
- mkdir build
- ln -s libgtest_main.so build/libgtest_main.a
- ln -s libgtest.so build/libgtest.a
- sudo cp -a include/gtest /usr/include
- sudo cp -a libgtest_main.so libgtest.so /usr/lib/
#- sudo cp -a include/gtest /usr/include
#- sudo cp -a libgtest_main.so libgtest.so /usr/lib/
script:
- cd $TRAVIS_BUILD_DIR

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@ -45,6 +45,8 @@ A portion of [ToncLib](https://www.coranac.com/man/tonclib/main.htm) has been us
BIOS methods and Sin/Cos lookup tables are also compiled.
### Implementing your own GBA Game
#### Scenes
@ -192,7 +194,7 @@ The demos will be in `cmake-build-debug/demox/demoname.gba`.
Things you might need to change in `CMakeLists.txt` files:
1. I'm assuming your GBA cross compiler is in your `$PATH`. If it's not, add an absolute path to `SET(CMAKE_C_COMPILER arm-none-eabi-gcc)` etc.
2. I'm assuming your Google Test Library is compiled and in your `$GTEST_DIR` path. If not, add an absolute path to: `SET(GTEST_LIBRARY "/Users/jefklak/CLionProjects/googletest-release-1.8.0/googletest")`.
2. I'm assuming your Google Test Library is compiled and in your `$GTEST_DIR` path. If not, add an absolute path to: `SET(GTEST_LIBRARY "/Users/jefklak/CLionProjects/googletest-release-1.8.0/googletest")`. The linker searches for 'ligbtest.a' and 'liggtest_main.a' - if you're on Linux it'll likely be a .so extension.
#### Running unit tests