22 lines
405 B
C
22 lines
405 B
C
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//
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// Created by Wouter Groeneveld on 04/08/18.
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//
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#ifndef GBA_SPRITE_ENGINE_SCENE_EFFECT_H
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#define GBA_SPRITE_ENGINE_SCENE_EFFECT_H
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#include <engine/Scene.h>
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class SceneEffect {
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protected:
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Scene* sceneToAffect;
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public:
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void setSceneToAffect(Scene* scene) { sceneToAffect = scene; };
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virtual void update() = 0;
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virtual bool isDone() = 0;
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};
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#endif //GBA_SPRITE_ENGINE_SCENE_EFFECT_H
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