26 lines
517 B
C
26 lines
517 B
C
|
//
|
||
|
// Created by Wouter Groeneveld on 02/08/18.
|
||
|
//
|
||
|
|
||
|
#ifndef GBA_SPRITE_ENGINE_SAMPLE_START_SCENE_H
|
||
|
#define GBA_SPRITE_ENGINE_SAMPLE_START_SCENE_H
|
||
|
|
||
|
#include <engine/Scene.h>
|
||
|
|
||
|
class SampleStartScene : public Scene {
|
||
|
private:
|
||
|
std::unique_ptr<Sprite> logo;
|
||
|
std::unique_ptr<Sprite> smiley;
|
||
|
|
||
|
public:
|
||
|
std::vector<Sprite *> sprites() override;
|
||
|
std::vector<Background *> backgrounds() override;
|
||
|
|
||
|
void load() override;
|
||
|
void tick(u16 keys) override;
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif //GBA_SPRITE_ENGINE_SAMPLE_START_SCENE_H
|