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websocket-webcam/node_modules/ws/examples/fileapi/server.js

104 lines
3.4 KiB
JavaScript

var WebSocketServer = require('../../').Server
, express = require('express')
, fs = require('fs')
, http = require('http')
, util = require('util')
, path = require('path')
, app = express.createServer()
, events = require('events')
, ansi = require('ansi')
, cursor = ansi(process.stdout);
function BandwidthSampler(ws, interval) {
interval = interval || 2000;
var previousByteCount = 0;
var self = this;
var intervalId = setInterval(function() {
var byteCount = ws.bytesReceived;
var bytesPerSec = (byteCount - previousByteCount) / (interval / 1000);
previousByteCount = byteCount;
self.emit('sample', bytesPerSec);
}, interval);
ws.on('close', function() {
clearInterval(intervalId);
});
}
util.inherits(BandwidthSampler, events.EventEmitter);
function makePathForFile(filePath, prefix, cb) {
if (typeof cb !== 'function') throw new Error('callback is required');
filePath = path.dirname(path.normalize(filePath)).replace(/^(\/|\\)+/, '');
var pieces = filePath.split(/(\\|\/)/);
var incrementalPath = prefix;
function step(error) {
if (error) return cb(error);
if (pieces.length == 0) return cb(null, incrementalPath);
incrementalPath += '/' + pieces.shift();
fs.exists(incrementalPath, function(exists) {
if (!exists) fs.mkdir(incrementalPath, step);
else process.nextTick(step);
});
}
step();
}
cursor.eraseData(2).goto(1, 1);
app.use(express.static(__dirname + '/public'));
var clientId = 0;
var wss = new WebSocketServer({server: app});
wss.on('connection', function(ws) {
var thisId = ++clientId;
cursor.goto(1, 4 + thisId).eraseLine();
console.log('Client #%d connected', thisId);
var sampler = new BandwidthSampler(ws);
sampler.on('sample', function(bps) {
cursor.goto(1, 4 + thisId).eraseLine();
console.log('WebSocket #%d incoming bandwidth: %d MB/s', thisId, Math.round(bps / (1024*1024)));
});
var filesReceived = 0;
var currentFile = null;
ws.on('message', function(data, flags) {
if (!flags.binary) {
currentFile = JSON.parse(data);
// note: a real-world app would want to sanity check the data
}
else {
if (currentFile == null) return;
makePathForFile(currentFile.path, __dirname + '/uploaded', function(error, path) {
if (error) {
console.log(error);
ws.send(JSON.stringify({event: 'error', path: currentFile.path, message: error.message}));
return;
}
fs.writeFile(path + '/' + currentFile.name, data, function(error) {
++filesReceived;
// console.log('received %d bytes long file, %s', data.length, currentFile.path);
ws.send(JSON.stringify({event: 'complete', path: currentFile.path}));
currentFile = null;
});
});
}
});
ws.on('close', function() {
cursor.goto(1, 4 + thisId).eraseLine();
console.log('Client #%d disconnected. %d files received.', thisId, filesReceived);
});
ws.on('error', function(e) {
cursor.goto(1, 4 + thisId).eraseLine();
console.log('Client #%d error: %s', thisId, e.message);
});
});
fs.mkdir(__dirname + '/uploaded', function(error) {
// ignore errors, most likely means directory exists
console.log('Uploaded files will be saved to %s/uploaded.', __dirname);
console.log('Remember to wipe this directory if you upload lots and lots.');
app.listen(8080);
console.log('Listening on http://localhost:8080');
});