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websocket-webcam/node_modules/jsftp/node_modules/event-stream/test/spec.asynct.js

87 lines
1.7 KiB
JavaScript

/*
assert that data is called many times
assert that end is called eventually
assert that when stream enters pause state,
on drain is emitted eventually.
*/
var es = require('..')
var it = require('it-is').style('colour')
var spec = require('stream-spec')
exports['simple stream'] = function (test) {
var stream = es.through()
var x = spec(stream).basic().pausable()
stream.write(1)
stream.write(1)
stream.pause()
stream.write(1)
stream.resume()
stream.write(1)
stream.end(2) //this will call write()
process.nextTick(function (){
x.validate()
test.done()
})
}
exports['throw on write when !writable'] = function (test) {
var stream = es.through()
var x = spec(stream).basic().pausable()
stream.write(1)
stream.write(1)
stream.end(2) //this will call write()
stream.write(1) //this will be throwing..., but the spec will catch it.
process.nextTick(function () {
x.validate()
test.done()
})
}
exports['end fast'] = function (test) {
var stream = es.through()
var x = spec(stream).basic().pausable()
stream.end() //this will call write()
process.nextTick(function () {
x.validate()
test.done()
})
}
/*
okay, that was easy enough, whats next?
say, after you call paused(), write should return false
until resume is called.
simple way to implement this:
write must return !paused
after pause() paused = true
after resume() paused = false
on resume, if !paused drain is emitted again.
after drain, !paused
there are lots of subtle ordering bugs in streams.
example, set !paused before emitting drain.
the stream api is stateful.
*/
require('./helper')(module)