integration mobygames buddy in chat
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@ -15,7 +15,7 @@ const { toot } = require('./toot');
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const message = await chat(buddyConfig)
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console.log(`buddy ${buddyConfig.name} has this to say: ${JSON.stringify(message)}`)
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//await toot(message, buddyConfig)
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await toot(message, buddyConfig)
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}
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console.log('Done! for now... ')
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@ -4,9 +4,9 @@ const instance = 'https://chat.brainbaking.com'
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const clientName = "plerobuddies"
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// Fill these in after register() ed. calls
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const clientId = ""
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const clientSecret = ""
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const approvalCode = ""
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let clientId = ""
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let clientSecret = ""
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let approvalCode = ""
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async function register() {
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@ -16,6 +16,7 @@ async function register() {
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scopes: "read write"
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}
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)
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clientId = raw.data['client_id']
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console.log(raw.data)
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console.log(`${instance}/oauth/authorize?redirect_uri=urn%3Aietf%3Awg%3Aoauth%3A2.0%3Aoob&response_type=code&client_id=${clientId}&scope=read%20write`)
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@ -39,7 +40,8 @@ async function fetchToken() {
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(async function() {
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try {
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await fetchToken()
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await register()
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//await fetchToken()
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} catch(err) {
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console.log(err.message)
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console.log(err.response?.data)
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