59 lines
3.6 KiB
XML
59 lines
3.6 KiB
XML
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<title>Arcanum on Jefklak's Codex</title>
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<link>https://jefklakscodex.com/tags/arcanum/</link>
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<description>Recent content in Arcanum on Jefklak's Codex</description>
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<generator>Hugo -- gohugo.io</generator>
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<language>en-us</language>
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<lastBuildDate>Fri, 30 Mar 2007 00:00:00 +0000</lastBuildDate>
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<item>
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<title>Arcanum: Magick VS Tech</title>
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<link>https://jefklakscodex.com/articles/arcanum-magick-vs-tech/</link>
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<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
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<guid>https://jefklakscodex.com/articles/arcanum-magick-vs-tech/</guid>
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<description>First things first: you are not reading this wrong, it&rsquo;s magick and not magic. In the world of Arcanum, that is. There&rsquo;s also no such thing as mana or spellbooks. Every single spell you learn comes trough {+SPs+) (Skill Points) which you&rsquo;ll have to invest into several magickal realms. A little bit like Diablo 2, except the fact that once you&rsquo;ve put 1 point into it, you can&rsquo;t raise it furter ot increase the power.</description>
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</item>
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<item>
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<title>Arcanum: Party Seleciton</title>
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<link>https://jefklakscodex.com/articles/arcanum-parties/</link>
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<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
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<guid>https://jefklakscodex.com/articles/arcanum-parties/</guid>
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<description>Party Numer ONE - November 2004
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Level - 25.
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Laprovski - Male Dwarf - Raised by Monks
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Skills - Technologist: firearms, gunsmithy, electricity &amp; explosives
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Stats - First PER Second INT Third DEX After a few tries, this dwarf managed to get himself to Tarant. There, the beautiful game acutally started with so many options - especially for technology! The dozens of shops give you plenty of possibilities and you&rsquo;ll never run out of your own gadgets.</description>
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</item>
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<item>
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<title>Arcanum: the Gunslinger</title>
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<link>https://jefklakscodex.com/articles/arcanum-gunslinger/</link>
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<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
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<guid>https://jefklakscodex.com/articles/arcanum-gunslinger/</guid>
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<description>Overview
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All right, you want yourself a cool character with even cooler guns. The problem is: technology is not that easy in Arcanum. Especially all the different schemes, guns, carrying the bullets, and so on. Would you like to make a backup plan, like throwing or a bow? Or would you just like to grab yourself an axe and whack the enemy when you run out of bullets? Or would you go running and rely on your followers?</description>
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</item>
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<item>
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<title>Arcanum: the Review</title>
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<link>https://jefklakscodex.com/articles/arcanum-review/</link>
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<pubDate>Fri, 30 Mar 2007 00:00:00 +0000</pubDate>
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<guid>https://jefklakscodex.com/articles/arcanum-review/</guid>
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<description>Hooray hooray for classic urgh-so-bad-graphics-but-so-good-gameplay RPG-games like this! Arcanum is without a doubt the best game Troika ever made, and that deserves something extra. Like a review and a nice collection of screenshots, or something similar. Enough introduction, grab a gun and shoot! Or pick a spell and cast, if you will.
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What&rsquo;s going on, George?
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Finetuning has never been more fun
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As some of you probably already know, this is a very strange game.</description>
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