diff --git a/content/articles/animalcrossing-features.md b/content/articles/animalcrossing-features.md index 1a1e0c8..69ae4e0 100644 --- a/content/articles/animalcrossing-features.md +++ b/content/articles/animalcrossing-features.md @@ -9,7 +9,7 @@ howlongtobeat_id: 472 howlongtobeat_hrs: 68.5 game_name: 'Animal Crossing' description: 'Which features from previous Animal Crossing games do you wish were present in the Switch one? Some features never made the jump to a new iteration. Let us take a closer look.' -game_platform: 'gc' +game_platform: 'GC' game_genre: 'Life sim' game_release_year: '2001' game_developer: 'Nintendo' diff --git a/content/articles/animalcrossing-newhorizons.md b/content/articles/animalcrossing-newhorizons.md index 7ff2454..b771082 100644 --- a/content/articles/animalcrossing-newhorizons.md +++ b/content/articles/animalcrossing-newhorizons.md @@ -12,7 +12,7 @@ howlongtobeat_id: 68240 howlongtobeat_hrs: 60.5 game_name: 'Animal Crossing: New Horizons' description: 'It is a fresh breeze indeed as the Island unfolds, buildings appear, and I sweat my ass off trying to collect enough lumber and clay to satisfy even the most grumpy of Tom Nooks. Welcome to the latest installment of Animal Crossing!' -game_platform: 'switch' +game_platform: 'Switch' game_genre: 'Life sim' game_release_year: '2020' game_developer: 'Nintendo' diff --git a/content/articles/animalcrossing-wildworld.md b/content/articles/animalcrossing-wildworld.md index 03160da..975071d 100644 --- a/content/articles/animalcrossing-wildworld.md +++ b/content/articles/animalcrossing-wildworld.md @@ -7,7 +7,7 @@ howlongtobeat_id: 475 howlongtobeat_hrs: 69 game_name: 'Animal Crossing: Wild World' description: 'It is a wild world indeed as the Acorn festival is about to start. Should I exchange some acorns ro net me a chair so I can gift Drift something for his birthday? What to do!' -game_platform: 'ds' +game_platform: 'DS' game_genre: 'Life sim' game_release_year: '2005' game_developer: 'Nintendo' diff --git a/content/articles/bg1-ee.md b/content/articles/bg1-ee.md index 2dee166..fccf642 100644 --- a/content/articles/bg1-ee.md +++ b/content/articles/bg1-ee.md @@ -1,5 +1,4 @@ --- -image: "/img/games/BaldursGate1/portrait.png" date: "2019-07-31" title: "Experiencing the Enhanced Baldur's Gate" aliases: @@ -13,11 +12,11 @@ keywords: - 'bg1' - 'bgee' - 'bg1ee' -game_platform: 'PC' +game_platform: PC game_genre: 'RPG' howlongtobeat_id: 814 howlongtobeat_hrs: 30 -game_name: 'Baldurs Gate Enhanced Edition' +game_name: "Baldur's Gate: Enhanced Edition" game_release_year: '2012' game_developer: 'Beamdog' --- diff --git a/content/articles/diablo-for-kids.md b/content/articles/diablo-for-kids.md index 760c631..2ce4611 100644 --- a/content/articles/diablo-for-kids.md +++ b/content/articles/diablo-for-kids.md @@ -4,7 +4,7 @@ date: "2018-11-05" howlongtobeat_id: 2514 howlongtobeat_hrs: 18 game_name: 'Diablo 3' -game_platform: 'switch' +game_platform: 'Switch' game_genre: 'Hack and Slash' aliases: ['/articles/features/diablo-for-kids'] game_release_year: '2012' diff --git a/content/articles/wario-land.md b/content/articles/wario-land.md index b6e0326..347d206 100644 --- a/content/articles/wario-land.md +++ b/content/articles/wario-land.md @@ -8,7 +8,7 @@ tags: - 'Wario Land 3' - 'Wario Land 4' - 'Metroidvania' -game_platform: 'gbc' +game_platform: 'GBC' aliases: - '/articles/retrospectives/wario-land/' game_genre: 'Platformer' diff --git a/content/articles/wizardry-8-playthrough-blog.md b/content/articles/wizardry-8-playthrough-blog.md index 4f911a3..4589b07 100644 --- a/content/articles/wizardry-8-playthrough-blog.md +++ b/content/articles/wizardry-8-playthrough-blog.md @@ -5,7 +5,7 @@ played_on: 'win98' game_genre: 'RPG' game_release_year: '2001' game_developer: 'SirTech Canada' -game_platform: 'pc' +game_platform: PC howlongtobeat_id: 11228 howlongtobeat_hrs: 93 game_name: "Wizardry 8" diff --git a/content/games/arcanum.md b/content/games/arcanum.md index 776aa6b..ec89834 100644 --- a/content/games/arcanum.md +++ b/content/games/arcanum.md @@ -6,7 +6,7 @@ tags: howlongtobeat_id: 557 howlongtobeat_hrs: 32 game_name: 'Arcanum' -game_platform: pc +game_platform: 'PC' game_genre: crpg game_release_year: '2001' aliases: diff --git a/content/games/arxfatalis.md b/content/games/arxfatalis.md index 44a9fc2..f425eb0 100644 --- a/content/games/arxfatalis.md +++ b/content/games/arxfatalis.md @@ -7,7 +7,7 @@ howlongtobeat_id: 637 howlongtobeat_hrs: 20 game_name: 'Arx Fatalis' game_genre: 'crpg' -game_platform: pc +game_platform: PC aliases: - '/articles/reviews/arxfatalis' game_release_year: '2002' diff --git a/content/games/black-and-white-creature-isle.md b/content/games/black-and-white-creature-isle.md index 4b503b4..da64343 100644 --- a/content/games/black-and-white-creature-isle.md +++ b/content/games/black-and-white-creature-isle.md @@ -14,8 +14,6 @@ aliases: - '/articles/reviews/black-and-white/' --- -_(This review is originally written in Dutch, in 2002)_ - Black & White is one of the most talked about games of the past year. There is therefore no doubt that that game was a well-aimed bull's eye. Peter Molyneux did his best and it was honestly awarded him one of the best games of last year. There was already talk of some sort of expansion on the market, and here it is: Creature Isle. Will this expansion also achieve the high gameplay content like the original B&W? #### Just as much B&W as before @@ -63,3 +61,5 @@ B&W: Creature Isle is best for people who also loved the original Black & White. Minimum requirements: PII 350 or equal, 8 MB RAM, 4X CD-ROM, 3D Accelerator, 8MB VRAM, 430 MB disk space, mouse, soundcard. _(Screens source: Gamespot)_ + +_(This review is originally written in Dutch, in 2002)_ diff --git a/content/games/bloodstained-ritual-of-the-night.md b/content/games/bloodstained-ritual-of-the-night.md index aace955..9d72a45 100644 --- a/content/games/bloodstained-ritual-of-the-night.md +++ b/content/games/bloodstained-ritual-of-the-night.md @@ -6,7 +6,7 @@ tags: - 'metroidvania' - 'switch' description: "One year later, Ritual of the Night is still unplayable on the Nintendo Switch. Numerous patches later, the game still stutters and crashes, with its most popular screen being the loading one. We're off to a great start here... " -game_platform: 'switch' +game_platform: 'Switch' howlongtobeat_id: 26266 howlongtobeat_hrs: 13.5 game_name: "Bloodstained ritual of the night" diff --git a/content/games/captain-claw.md b/content/games/captain-claw.md index 696b989..9691d1b 100644 --- a/content/games/captain-claw.md +++ b/content/games/captain-claw.md @@ -5,7 +5,7 @@ tags: ['Captain Claw'] howlongtobeat_id: 1741 howlongtobeat_hrs: 6 game_name: 'Captain Claw' -game_platform: pc +game_platform: PC game_genre: '2D Platformer' game_release_year: '1997' game_developer: 'Monolith' diff --git a/content/games/castlevania-aria-of-sorrow.md b/content/games/castlevania-aria-of-sorrow.md index 4402e2e..1f75c2f 100644 --- a/content/games/castlevania-aria-of-sorrow.md +++ b/content/games/castlevania-aria-of-sorrow.md @@ -7,7 +7,7 @@ tags: - 'Castlevania' - 'gba' - 'metroidvania' -game_platform: 'gba' +game_platform: 'GBA' howlongtobeat_id: 1576 howlongtobeat_hrs: 7 game_name: 'Castlevania aria of sorrow' diff --git a/content/games/castlevania-circle-of-the-moon.md b/content/games/castlevania-circle-of-the-moon.md index 6121a01..8a681ea 100644 --- a/content/games/castlevania-circle-of-the-moon.md +++ b/content/games/castlevania-circle-of-the-moon.md @@ -7,7 +7,7 @@ tags: - 'Castlevania' - 'gba' - 'metroidvania' -game_platform: 'gba' +game_platform: 'GBA' howlongtobeat_id: 1578 howlongtobeat_hrs: 10 game_name: 'Castlevania circle of the moon' diff --git a/content/games/castlevania-portrait-of-ruin.md b/content/games/castlevania-portrait-of-ruin.md index 767749b..9dacd23 100644 --- a/content/games/castlevania-portrait-of-ruin.md +++ b/content/games/castlevania-portrait-of-ruin.md @@ -8,7 +8,7 @@ game_name: 'Castlevania Portrait of Ruin' game_genre: 'Metroidvania' game_release_year: '2006' game_developer: 'Konami' -game_platform: 'ds' +game_platform: 'DS' aliases: ['/articles/reviews/castlevania-portrait-of-ruin/'] --- diff --git a/content/games/command-and-conquer-renegade.md b/content/games/command-and-conquer-renegade.md index 7a13e26..79bfaa8 100644 --- a/content/games/command-and-conquer-renegade.md +++ b/content/games/command-and-conquer-renegade.md @@ -14,8 +14,6 @@ aliases: game_developer: 'Westwood Studios' --- -_(This review is originally written in Dutch, in 2002)_ - Westwoods Command & Conquer was one of the first and most influential real-time strategy titles ever in 1995. A universe was created that pitted two futuristic warring factions: the GDI (Global Defense Initiative or 'the good guys') and the Brotherhood of Nod (the bad guys), in an unrelenting military-technological war for dominance / world peace and the precious tiberium. In Renegade you return to that same C&C setting, but in the person of the most hardened GDI unit in the RTS games: Havoc, the commando - a stubborn, unobedient but remarkably versatile version of Duke Nukem. #### Graceful graphics @@ -62,3 +60,4 @@ C&C Renegade is a first tentative attempt for Westwood to make a successful FPS Minimum requirements: PII 233 or equal, 64 MB RAM, 4X CD-ROM, 3D Accelerator, 16MB VRAM, 600 MB disk space, mouse, soundcard, DirectX 8.1. +_(This review is originally written in Dutch, in 2002)_ diff --git a/content/games/commandos-2.md b/content/games/commandos-2.md index 37864a7..469be56 100644 --- a/content/games/commandos-2.md +++ b/content/games/commandos-2.md @@ -14,8 +14,6 @@ game_name: 'Commandos 2' game_developer: 'Pyro Studios' --- -_(This review is originally written in Dutch, in 2002)_ - Direct attack is not always the best way, this concept lies close to the heart of Commandos 2 just like its predecessor, the delightful 1998 real-time tactical combat game with mixed elements of action, stealth and sometimes even puzzle solving in a World War. II framework. In 1999, Spanish developer Pyro Studios came out with a stand-alone pack with more action, but also with more experience required. So be warned, in Commandos 2, you are in command of a small troop of elite soldiers, who must lead you to success in Germany and Japan. This game is very difficult, especially at the beginning, but it certainly brings the atmosphere of the Second World War ... #### Inspired by filming @@ -63,3 +61,5 @@ Formulated in a few key words, the game is visually beautiful, nicely animated w Minimum requirements: PII 300 or very fast other ting, 64 MB RAM, 4X CD-ROM, 3D Accelerator, 12MB VRAM, 2048 MB disk space, mouse, soundcard, DirectX 8.0. _(Screens source: Gamespot)_ + +_(This review is originally written in Dutch, in 2002)_ diff --git a/content/games/diablo-2.md b/content/games/diablo-2.md index c99b902..ffc76af 100644 --- a/content/games/diablo-2.md +++ b/content/games/diablo-2.md @@ -7,7 +7,7 @@ tags: - 'diablo' aliases: - /articles/retrospectives/diablo-2 -game_platform: 'pc' +game_platform: 'PC' played_on: 'winxp' howlongtobeat_id: 2512 howlongtobeat_hrs: 35.5 diff --git a/content/games/diablo-3.md b/content/games/diablo-3.md index 9e930a5..8bc8920 100644 --- a/content/games/diablo-3.md +++ b/content/games/diablo-3.md @@ -7,7 +7,7 @@ tags: - 'diablo' aliases: - /articles/reviews/diablo-3 -game_platform: 'switch' +game_platform: 'Switch' howlongtobeat_id: 62129 howlongtobeat_hrs: 20.5 game_name: 'Diablo III: Eternal Collection' diff --git a/content/games/dungeon-siege.md b/content/games/dungeon-siege.md index 84f1c4a..0f23288 100644 --- a/content/games/dungeon-siege.md +++ b/content/games/dungeon-siege.md @@ -7,7 +7,7 @@ tags: - 'diablo' aliases: - /articles/reviews/dungeon-siege -game_platform: 'pc' +game_platform: 'PC' howlongtobeat_id: 2956 howlongtobeat_hrs: 28.5 game_name: 'Dungeon Siege' diff --git a/content/games/etrian-odyssey.md b/content/games/etrian-odyssey.md index 265fefa..c2ae3c8 100644 --- a/content/games/etrian-odyssey.md +++ b/content/games/etrian-odyssey.md @@ -7,7 +7,7 @@ howlongtobeat_id: 3192 howlongtobeat_hrs: 50 game_name: 'Etrian Odyssey' game_genre: 'FP RPG' -game_platform: 'ds' +game_platform: 'DS' aliases: ['/articles/reviews/etrian-odyssey/'] game_release_year: '2007' game_developer: 'Atlus' diff --git a/content/games/hitman-2.md b/content/games/hitman-2.md index e020a98..965faaa 100644 --- a/content/games/hitman-2.md +++ b/content/games/hitman-2.md @@ -14,8 +14,6 @@ game_release_year: '2002' game_developer: 'IO Software' --- -_(This article is originally written in Dutch, in 2002)_ - It promises to be tough times again. GTA 3 isn't quite out yet, and Hitman 2 is already starting to emerge. The freaky killer machines that want to try out a few different ways to 'put someone down' are going to buy this game without mercy, because it is home to the most dangerous bald head in the entire globe, and that calls itself a mercenary too! #### Listen to those fans! @@ -53,3 +51,5 @@ You can change cameras whenever you want. Attention has also been paid to the di In the first version, the IO did not succeed in getting all gamers to finish the game, but due to the almost overwhelming freedom and the 1000 ways 2 kill, it looks like the IO will succeed this time ... A lot of people- around the corner help have fun! ;-) _(Screens source: Gamespot)_ + +_(This article is originally written in Dutch, in 2002)_ diff --git a/content/games/hollow-knight.md b/content/games/hollow-knight.md index 5025cfe..4a09705 100644 --- a/content/games/hollow-knight.md +++ b/content/games/hollow-knight.md @@ -7,7 +7,7 @@ tags: - 'metroidvania' aliases: - /articles/reviews/hollow-knight -game_platform: 'switch' +game_platform: 'Switch' howlongtobeat_id: 26286 howlongtobeat_hrs: 26 game_name: "Hollow Knight" diff --git a/content/games/ion-fury.md b/content/games/ion-fury.md index b0b1c18..9ece466 100644 --- a/content/games/ion-fury.md +++ b/content/games/ion-fury.md @@ -11,7 +11,7 @@ howlongtobeat_id: 49534 howlongtobeat_hrs: 9.5 game_name: 'Ion Fury' description: "Time to kick ass again - and don't forget to chew bubblegum! Does Shelly and the Build engine stand a chance anno 2020?" -game_platform: 'switch' +game_platform: 'Switch' game_genre: 'Shooter' game_release_year: '2020' game_developer: 'Voidpoint' diff --git a/content/games/jagged-alliance-2.md b/content/games/jagged-alliance-2.md index efd6031..024e665 100644 --- a/content/games/jagged-alliance-2.md +++ b/content/games/jagged-alliance-2.md @@ -3,7 +3,7 @@ date: "2006-10-23" howlongtobeat_id: 15740 howlongtobeat_hrs: 0 game_name: 'Jagged Alliance 2' -game_platform: pc +game_platform: PC game_genre: 'Turn-based RPG/RTS' game_release_year: '1999' aliases: ['/articles/reviews/jagged-alliance-2/'] diff --git a/content/games/lode-runner-legend-returns.md b/content/games/lode-runner-legend-returns.md index 595b349..81496e9 100644 --- a/content/games/lode-runner-legend-returns.md +++ b/content/games/lode-runner-legend-returns.md @@ -4,7 +4,7 @@ title: "Lode Runner: The Legend Returns Review" tags: ['Lode Runner: the Legend Returns'] howlongtobeat_id: 13705 howlongtobeat_hrs: 7 -game_platform: pc +game_platform: PC game_name: 'Lode Runner: the Legend Returns' game_genre: '2D Platformer/Puzzle' game_release_year: '1994' diff --git a/content/games/medal-of-honor-allied-assault.md b/content/games/medal-of-honor-allied-assault.md index c41bc1b..8915b1b 100644 --- a/content/games/medal-of-honor-allied-assault.md +++ b/content/games/medal-of-honor-allied-assault.md @@ -14,8 +14,6 @@ game_release_year: '2002' game_developer: '2015, Inc' --- -_(This review is originally written in Dutch, in 2002)_ - This game was on everyone's Christmas list long before it came out, but unfortunately it had to be postponed until 2002, like several games. That is why expectations got higher and higher, especially in connection with the competition with other 3D shooters. But is the game really good? This is the 1st time that a game like this after Half-Life has grabbed our throat like that! #### This is war @@ -60,3 +58,5 @@ If you are a gamer buy this game, if you don't you better get lace making, becau - Total: 96/100 Minimum requirements: PII 350 or equal, 64 MB RAM, 3D Accelerator, mouse, soundcard. + +_(This review is originally written in Dutch, in 2002)_ diff --git a/content/games/might-and-magic-vii.md b/content/games/might-and-magic-vii.md index 52e7049..1cee54c 100644 --- a/content/games/might-and-magic-vii.md +++ b/content/games/might-and-magic-vii.md @@ -4,7 +4,7 @@ howlongtobeat_id: 6031 howlongtobeat_hrs: 50.5 game_name: 'Might & Magic VII' game_genre: 'FP RPG' -game_platform: pc +game_platform: PC game_release_year: '1999' aliases: ['/articles/reviews/might-and-magic-vii/'] game_developer: 'New World Computing' diff --git a/content/games/nox.md b/content/games/nox.md index d99a2e7..ae4dad3 100644 --- a/content/games/nox.md +++ b/content/games/nox.md @@ -7,7 +7,7 @@ tags: - 'diablo' aliases: - /articles/reviews/nox -game_platform: 'pc' +game_platform: 'PC' howlongtobeat_id: 6678 howlongtobeat_hrs: 14 game_name: 'nox' diff --git a/content/games/return-to-castle-wolfenstein.md b/content/games/return-to-castle-wolfenstein.md index 7e35adc..948347b 100644 --- a/content/games/return-to-castle-wolfenstein.md +++ b/content/games/return-to-castle-wolfenstein.md @@ -14,8 +14,6 @@ game_release_year: '2001' game_developer: 'Gray Matter' --- -_(This review is originally written in Dutch, in 2002)_ - The year is almost over and more and more big PC action games have been delayed until 2002, outside of Return To Castle Wolfenstein. This of course has a huge advantage especially now with the Christmas holidays ... A sequel of the first first-person shooter of all time, Wolfenstein 3D, was developed by 2 teams, under the supervision of ID. The first team, Gray Matter, who already proved their own by Redneck Rampage and Kingpin, was hired for the single-player portion. Nerver Software worked on the multi-player option and they are lucky, because without that option the game would have been nothing ... #### Cutscenes? Kewl! @@ -67,3 +65,5 @@ Return To Castle Wolfenstein offers a surprisingly good multiplayer section coup Minimum requirements: PII 400 or equal, 128 MB RAM, 4X CD-ROM, 3D Accelerator, 16MB VRAM, 800 MB disk space, mouse, soundcard, DirectX 8.0. _(Screens source: Gamespot)_ + +_(This review is originally written in Dutch, in 2002)_ diff --git a/content/games/riviera.md b/content/games/riviera.md index baccfb2..10bad63 100644 --- a/content/games/riviera.md +++ b/content/games/riviera.md @@ -4,7 +4,7 @@ howlongtobeat_id: 7859 howlongtobeat_hrs: 23.5 game_name: 'Riviera: the promised land' game_genre: 'jRPG (ish?)' -game_platform: 'gba' +game_platform: 'GBA' game_release_year: '2002' aliases: ['/articles/review/riviera/'] game_developer: 'Sting ent.' diff --git a/content/games/sacred.md b/content/games/sacred.md index 922a947..a78bf7d 100644 --- a/content/games/sacred.md +++ b/content/games/sacred.md @@ -7,7 +7,7 @@ tags: - 'diablo' aliases: - /articles/reviews/sacred -game_platform: 'pc' +game_platform: 'PC' howlongtobeat_id: 8049 howlongtobeat_hrs: 25 game_name: 'sacred' diff --git a/content/games/simon-the-sorcerer-2.md b/content/games/simon-the-sorcerer-2.md index 87c4296..93e1fb5 100644 --- a/content/games/simon-the-sorcerer-2.md +++ b/content/games/simon-the-sorcerer-2.md @@ -7,7 +7,7 @@ howlongtobeat_id: 8569 howlongtobeat_hrs: 8 game_name: 'Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe' game_genre: 'Point & Click' -game_platform: pc +game_platform: PC aliases: - '/articles/reviews/simon-the-sorcerer-2/' game_release_year: '1995' diff --git a/content/games/soldier-of-fortune-2.md b/content/games/soldier-of-fortune-2.md index bb50c00..0bbff71 100644 --- a/content/games/soldier-of-fortune-2.md +++ b/content/games/soldier-of-fortune-2.md @@ -14,8 +14,6 @@ game_release_year: '2002' game_developer: 'Raven Software' --- -_(This article is originally written in Dutch, in 2002)_ - SOF1 will undoubtedly be remembered by everyone. It caused a lot of commotion because the 'gore' content was so high. With SoFII this goes one step further ... We finally got our hands on a Multiplayer beta and then also tested it extensively, because the screenshots on the net already looked / look great, but the gameplay is also what it should be to be? The UV Members already tackled the multiplayer beta in true CS style ... #### First impressions @@ -46,3 +44,5 @@ Euuh more than 25 limbs that can be shot off - WTF? The only gore I've seen is b #### Conclusion Temporary conclusion: this game is great over the internet. But the mediocre graphics (ridiculous textures) and the not too great sound means that the single player mode is in danger ... This is a multiplayer beta version, so (hopefully) things will change. For the rest: nicely finished weapons, beautiful bangs (albeit too loud), fast action. Good job! + +_(This article is originally written in Dutch, in 2002)_ diff --git a/content/games/sonic-mania.md b/content/games/sonic-mania.md index 0c4361f..043663e 100644 --- a/content/games/sonic-mania.md +++ b/content/games/sonic-mania.md @@ -5,7 +5,7 @@ tags: - 'Sonic' aliases: - /articles/reviews/sonic-mania -game_platform: 'switch' +game_platform: 'Switch' howlongtobeat_id: 38916 howlongtobeat_hrs: 5.5 game_name: 'sonic mania' diff --git a/content/games/the-messenger.md b/content/games/the-messenger.md index 94e1445..a26247c 100644 --- a/content/games/the-messenger.md +++ b/content/games/the-messenger.md @@ -7,7 +7,7 @@ tags: - 'castlevania' aliases: - /articles/reviews/the-messenger -game_platform: 'switch' +game_platform: 'Switch' howlongtobeat_id: 60176 howlongtobeat_hrs: 11.5 game_name: "The Messenger" diff --git a/content/games/the-sims-vacation.md b/content/games/the-sims-vacation.md index 81c2452..9e39635 100644 --- a/content/games/the-sims-vacation.md +++ b/content/games/the-sims-vacation.md @@ -14,8 +14,6 @@ game_release_year: '2002' game_developer: 'Maxis' --- -_(This article is originally written in Dutch, in 2002)_ - Everyone is now certain that The Sims is one of the most successful Sim games ever. In America alone, 2.8 million copies were sold in May 2000! In the meantime, about 3 add-ons have been released, each with unique features. Will this addon be able to hold its own between all new games or will it be further milking of the gerne? We have already investigated ... #### Household on PC @@ -57,3 +55,5 @@ It is also possible to rent a metal detector on the beach and try to find old co Maxis is once again going to succeed in producing a successful addon for the all too famous Sims game. You can do even more realistic things here, have even more fun and above all ... spend even more money! Wondering if it won't be a rip-off this time ... _(Screens source: Gamespot)_ + +_(This article is originally written in Dutch, in 2002)_ diff --git a/content/games/titan-quest.md b/content/games/titan-quest.md index bdcde21..5f5060d 100644 --- a/content/games/titan-quest.md +++ b/content/games/titan-quest.md @@ -7,7 +7,7 @@ tags: - 'diablo' aliases: - /articles/reviews/titan-quest -game_platform: 'switch' +game_platform: 'Switch' howlongtobeat_id: 10379 howlongtobeat_hrs: 25.5 game_name: 'Titan Quest' diff --git a/content/games/torchlight-2.md b/content/games/torchlight-2.md index 3e21a59..47dcf25 100644 --- a/content/games/torchlight-2.md +++ b/content/games/torchlight-2.md @@ -8,7 +8,7 @@ tags: - 'diablo' aliases: - /articles/reviews/torchlight-2 -game_platform: 'switch' +game_platform: 'Switch' howlongtobeat_id: 10528 howlongtobeat_hrs: 20.5 game_name: 'Torchlight 2' diff --git a/content/games/torchlight.md b/content/games/torchlight.md index cbdb70e..7a3a298 100644 --- a/content/games/torchlight.md +++ b/content/games/torchlight.md @@ -7,7 +7,7 @@ tags: - 'diablo' aliases: - /articles/reviews/torchlight -game_platform: 'pc' +game_platform: 'PC' howlongtobeat_id: 10527 howlongtobeat_hrs: 14.5 game_name: 'Torchlight' diff --git a/content/games/wizardry8.md b/content/games/wizardry8.md index 154aad3..567759e 100644 --- a/content/games/wizardry8.md +++ b/content/games/wizardry8.md @@ -14,8 +14,6 @@ game_release_year: '2001' game_developer: 'SirTech Canada' --- -_(This review is originally written in Dutch, in 2002)_ - Sirtech’s last and probably last role-playing game, Wizardy 8, was in development for a whopping 4 years. During this time, the developer lost not only common US publishers, but also massive development changes. Because of all these difficulties in bringing a game like this to the market, you may find that a game like Wizardy needs a little bit of attention. #### Graphics @@ -65,3 +63,5 @@ The skill system is very similar to that of Everquest and Asheron's Call; you ca Minimum requirements: PII 233 or equal, 64 MB RAM, 4X CD-ROM, 3D Accelerator, 8MB VRAM, 1229 MB disk space, mouse, soundcard. _(Screens source: Ironworks Gaming)_ + +_(This review is originally written in Dutch, in 2002)_ diff --git a/content/platforms/3ds.md b/content/platforms/3ds.md new file mode 100644 index 0000000..5a647b4 --- /dev/null +++ b/content/platforms/3ds.md @@ -0,0 +1,7 @@ +--- +title: Nintendo 3DS +platform: 3DS +image: "/img/3ds-cover.png" +--- + +A perhaps natural transition from the [Nintendo DS](/platforms/ds) to this one, with the addition of 3D. Thankfully, the device kept its backwards compatibility, but was the first in decades to (re)introduce region locking on a handheld device. Thank you, DS pirates! \ No newline at end of file diff --git a/content/platforms/ds.md b/content/platforms/ds.md new file mode 100644 index 0000000..71d6492 --- /dev/null +++ b/content/platforms/ds.md @@ -0,0 +1,7 @@ +--- +title: Nintendo DS +platform: DS +image: "/img/ds-cover.png" +--- + +Just three years after the [Game Boy Advance](/platforms/gba), Nintendo pulled the DS out of their hat, as a "side track"---which, as we all know and felt then, ended up completely replacing the Game Boy line. Nonetheless, thanks to its accessibility and novel titles, the DS reached a new height in sales. \ No newline at end of file diff --git a/content/platforms/gb.md b/content/platforms/gb.md new file mode 100644 index 0000000..270461d --- /dev/null +++ b/content/platforms/gb.md @@ -0,0 +1,7 @@ +--- +title: Game Boy +platform: GB +image: "/img/gb-cover.png" +--- + +The Grey Brick, my First Big Crush. What's there to say? This is an iconic piece of hardware that continues to be loved all over the world by nerds who know what's good for them---and collectors. Released in 1989 in Japan, and only being beaten by its successor the [Game Boy Color](/platforms/gbc) nine full years later, the GB has a _massive_ collection of good and not so good games. \ No newline at end of file diff --git a/content/platforms/gba.md b/content/platforms/gba.md new file mode 100644 index 0000000..0e6fbb6 --- /dev/null +++ b/content/platforms/gba.md @@ -0,0 +1,7 @@ +--- +title: Game Boy Advance +platform: GBA +image: "/img/gba-cover.png" +--- + +Finally advancing the [original Game Boy](/platforms/gb) and its [color variant](/platform/gbc) into the 32-bit era! The GBA was a _huge_ success, and rightfully so called a _Pocket SNES_---not only because of the many ports. It is one of my favorite platforms, and thanks to the ARM processor technology, quite easy to program on. \ No newline at end of file diff --git a/content/platforms/gbc.md b/content/platforms/gbc.md new file mode 100644 index 0000000..9f04e02 --- /dev/null +++ b/content/platforms/gbc.md @@ -0,0 +1,7 @@ +--- +title: Game Boy Color +platform: GBC +image: "/img/gbc-cover.png" +--- + +The Gray Brick upgraded with Colors and all! Released nine years after [The Original Game Boy](/platforms/gb), Nintendo---and thus, we---finally saw things in color! For actually seeing "the light", we'd have to wait until a backlit-enabled version of [the GBA](/platforms/gba) was to be released in 2003. The GBC doubled the CPU and memory power of the GB, but sadly only lived for three short years, before the GBA replaced it. diff --git a/content/platforms/gc.md b/content/platforms/gc.md new file mode 100644 index 0000000..6c65dc5 --- /dev/null +++ b/content/platforms/gc.md @@ -0,0 +1,7 @@ +--- +title: Nintendo GameCube +platform: GC +image: "/img/gc-cover.png" +--- + +The Purple Box one puts Mini-DVDs in: a clear departure from Nintendo's previous cartridge-based systems, lastly seen on the N64. I have a soft spot for the GameCube, we bought the silver one together with Wind Waker and of course Smash Bros Melee. All you need next is a WaveBird and plenty of time! \ No newline at end of file diff --git a/content/platforms/pc.md b/content/platforms/pc.md new file mode 100644 index 0000000..9872aad --- /dev/null +++ b/content/platforms/pc.md @@ -0,0 +1,7 @@ +--- +title: PC +platform: PC +image: "/img/pc-cover.png" +--- + +Fused with keyboard and mouse, clutched behind a glowing screen, feeling the whizzing of the too many fans from the case: welcome to PC gaming! From the old 80386 to the Bold Win95/98/XP machines, this list contains a plethora of PC games over many different generations. But: the older, the better! diff --git a/content/platforms/switch.md b/content/platforms/switch.md new file mode 100644 index 0000000..729703d --- /dev/null +++ b/content/platforms/switch.md @@ -0,0 +1,7 @@ +--- +title: Nintendo Switch +platform: Switch +image: "/img/switch-cover.png" +--- + +Is It A Handheld? Is It A Bird? It's a Hybrid Console! And a damn good one, judging from the sales numbers---and the sheer number of excellent games. The Switch could also be called a perfect retro (port) machine, as many previously Sony-exclusive games found its re-release here. Sadly, Nintendo ceased its [3DS](/platforms/3ds) line, so from now on, it's only the Switch. diff --git a/static/img/3ds-cover.png b/static/img/3ds-cover.png new file mode 100644 index 0000000..2add8ea Binary files /dev/null and b/static/img/3ds-cover.png differ diff --git a/static/img/ds-cover.png b/static/img/ds-cover.png new file mode 100644 index 0000000..2f3377c Binary files /dev/null and b/static/img/ds-cover.png differ diff --git a/static/img/games/BaldursGate1/portrait.png b/static/img/games/BaldursGate1/portrait.png deleted file mode 100644 index bf3f802..0000000 Binary files a/static/img/games/BaldursGate1/portrait.png and /dev/null differ diff --git a/static/img/gb-cover.png b/static/img/gb-cover.png new file mode 100644 index 0000000..68d61db Binary files /dev/null and b/static/img/gb-cover.png differ diff --git a/static/img/gba-cover.png b/static/img/gba-cover.png new file mode 100644 index 0000000..e41d26e Binary files /dev/null and b/static/img/gba-cover.png differ diff --git a/static/img/gbc-cover.png b/static/img/gbc-cover.png new file mode 100644 index 0000000..6ada328 Binary files /dev/null and b/static/img/gbc-cover.png differ diff --git a/static/img/gc-cover.png b/static/img/gc-cover.png new file mode 100644 index 0000000..71093f1 Binary files /dev/null and b/static/img/gc-cover.png differ diff --git a/static/img/hltb/814.jpg b/static/img/hltb/814.jpg new file mode 100644 index 0000000..76c54c9 Binary files /dev/null and b/static/img/hltb/814.jpg differ diff --git a/static/img/pc-cover.png b/static/img/pc-cover.png new file mode 100644 index 0000000..d694161 Binary files /dev/null and b/static/img/pc-cover.png differ diff --git a/static/img/switch-cover.png b/static/img/switch-cover.png new file mode 100644 index 0000000..7ebff12 Binary files /dev/null and b/static/img/switch-cover.png differ diff --git a/themes/jefklak-creative-portfolio/assets/sass/_codex.sass b/themes/jefklak-creative-portfolio/assets/sass/_codex.sass index 480fbde..aafa1c8 100644 --- a/themes/jefklak-creative-portfolio/assets/sass/_codex.sass +++ b/themes/jefklak-creative-portfolio/assets/sass/_codex.sass @@ -198,6 +198,8 @@ article p, li text-align: left !important +main li + list-style-type: circle .no-border border: none !important diff --git a/themes/jefklak-creative-portfolio/layouts/partials/portfolio-block.html b/themes/jefklak-creative-portfolio/layouts/partials/portfolio-block.html index 0293b85..6f48274 100644 --- a/themes/jefklak-creative-portfolio/layouts/partials/portfolio-block.html +++ b/themes/jefklak-creative-portfolio/layouts/partials/portfolio-block.html @@ -26,13 +26,15 @@

{{ .Title }}

- {{ .Date.Format (.Site.Params.dateFormat | default "01/2006") | $.Scratch.Set "subtitle" }} - - - - - {{ $.Scratch.Get "subtitle" }} - + {{ if .Date }} + {{ .Date.Format (.Site.Params.dateFormat | default "01/2006") | $.Scratch.Set "subtitle" }} + + + + + {{ $.Scratch.Get "subtitle" }} + + {{ end }}

{{ if .Description }} diff --git a/themes/jefklak-creative-portfolio/layouts/partials/sidebar.html b/themes/jefklak-creative-portfolio/layouts/partials/sidebar.html index ee71c7a..76078e6 100644 --- a/themes/jefklak-creative-portfolio/layouts/partials/sidebar.html +++ b/themes/jefklak-creative-portfolio/layouts/partials/sidebar.html @@ -17,9 +17,9 @@

game cover image - {{ with lower .Params.game_platform }} - {{ . }} -  Played on: {{ .}}
+ {{ with .Params.game_platform }} + {{ . }} +  Played on: {{ . }}
{{ end }} {{ with .Params.game_genre }} diff --git a/themes/jefklak-creative-portfolio/layouts/platforms/single.html b/themes/jefklak-creative-portfolio/layouts/platforms/single.html new file mode 100644 index 0000000..60f79f0 --- /dev/null +++ b/themes/jefklak-creative-portfolio/layouts/platforms/single.html @@ -0,0 +1,35 @@ + +{{ define "main" }} +

+ {{ partial "mobile_nav_toggle.html" . }} +
+
+
+ +
+

Platform: {{ .Title }}

+
+
+ +
+ {{ .Content | safeHTML }} +
+ +

Codex entries »

+ +
    + {{ range sort (where (where .Site.Pages ".Params.game_platform" "==" .Params.platform) ".Section" "in" (slice "games")) ".Params.game_name" "asc" }} + +
  • {{ .Params.game_name }}
  • + {{ end }} +
+ + Browse all platforms » + +
+ +
+
+
+
+{{ end }}