mass-move featured articles in subdir, add aliases

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wgroeneveld 2020-12-22 14:45:20 +01:00
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title: Features index
---

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imageActive = "gif/acgc.gif"
aliases = ['/articles/animalcrossing-features']
image = "gif/acgc_still.gif"
date = "2020-05-24"
title = "31 Animal Crossing GCN Features that (never?) returned"

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@ -3,6 +3,8 @@ imageActive: "gif/acnh.gif"
image: "gif/acnh_still.gif"
date: "2020-12-20"
title: "Animal Crossing: New Horizons Adventure Blog"
aliases:
- /articles/animalcrossing-newhorizons
tags:
- 'Animal Crossing New Horizons'
- 'blog'

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imageActive = "gif/acww.gif"
image = "gif/acww_still.gif"
date = "2006-10-01"
aliases = ['/articles/animalcrossing-wirldworld']
title = "Animal Crossing: Wild World Adventure Blog"
tags = ['Animal Crossing', 'feature']
game_name = 'Animal Crossing: Wild World'

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image: "/img/games/BaldursGate1/portrait.png"
date: "2019-07-31"
title: "Experiencing the Enhanced Baldur's Gate"
aliases:
- /articles/bg1-ee/
tags:
- 'Baldurs Gate 1'
- 'Baldurs Gate 2'

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date = "2007-03-30"
image = "/img/BlogPages/fallout3.jpg"
title = "Bugs Are Features"
aliases = ['/articles/bugs-are-features/']
tags = ['Fallout', 'Troika', 'feature']
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image = "/img/games/coop.jpeg"
date = "2006-10-28"
title = "The Art of Cooperative (PC) Gaming"
aliases = ['/articles/cooperative-arts']
tags = ['coop', 'age of wonders', 'disciples', 'heroes of might and magic', 'commandos', 'emperor', 'doom', 'feature']
+++
<img src="/img/articles/Coop.jpg">
![Coop games](/img/articles/Coop.jpg)
What could possibly more fun than playing a PC game on your own? Why, cooperative gameplay mechanics of course! Every modern released game nowadays features at least one cooperative (co-op) game mode where you can play with your friends, mostly against the computer AI. Since this is part I, let's talk about Strategy games on the PC and its coopeartive capabilities. I can't possibly imagine a strategy game without multiplayer options available, even games from 1998 came with some (limited) multiplayer modes, mostly using the IPX protocol. What really separates a couple of games is the unique co-op mode. You can play with your friend, not against him.
@ -13,19 +14,19 @@ What could possibly more fun than playing a PC game on your own? Why, cooperativ
Technically speaking, an average multiplayer death match mode can also be classed as co-op as long as you and your buddies are on the same side. So I should at least mention a dozen strategy games where you can play a quick skirmish among a random chosen map, with the computer AI and anyone who joins your created game isntance. Warcraft or Starcraft mostly play like this and are still overly popular. Sometimes, one side shares resources and you should work together more carefully. Mostly though your team mates are there in case your army fails and some backup is required or they can help you defend towns. Rise of Nations, among other well-known classic RTS games like Age of Empires, also feature a dozen multiplayer options where strictly speaking "co-op" is one of them. In most RTS games, this mode is disguised as a standard Multiplayer Game, where the creating player adjusts a set number of players slots (Open, Closed, AI or Reserved) and team allocations.
<img src="/img/articles/coop_wonders.jpg">
![coop games age of wonders](/img/articles/coop_wonders.jpg)
**Age of Wonders** is not your average Strategy game. Your are still instructed to gather resources, build towns and enlarge your army, but instead this is all done in a turn-based fashion. Once your turn is over, you hand it to the next player - possibly the computer AI. TBS Strategy games also feature complete multiplayer game mechanics where everyone can join your newly created game. If you wish you can divide the players into different teams, who work together: cooperative gameplay. Although most games are not made especially for co-op. The sad part about multiplayer TBS games is - obviously - it's turn based! If a human player is away for a short time you can still kick that person, teams will become unbalanced after a while. Some TBS games offer a solution: play-by-email. Civilization for example offers this alternative play style. Other well-known turn based strategy games are Disciples II or the Heroes of Might & Magic series.
Let's proceed to some real co-op games. These games do not even feature a standard multiplayer option: it's either playing with your buddies (of course still against the AI), or not playing at all. Commandos 2 for instance is an excellent cooperative game! You can play the game just like in singleplayer mode, except the commandos teammembers are divided among players. For instance, one person picks the Green Beret and the Sniper, while the other controls the Spy and the Thief. Together you can try to accomplish the various missions in all unlocked maps. Most co-op games utilize the singleplayer campaign but let two or more players join the Nazi killing fest.
<img src="/img/articles/coop_c2.jpg">
![coop games commandos 2](/img/articles/coop_c2.jpg)
**Commandos 2** features a local network or internet multiplayer mode, where elsewhere located players also can join your game. Do not forget to apply the 1.3 patch first since some maps with more than one player can become quite buggy after a while. When you control a couple of commandos instead of your usual team, you can concentrate more on them and the enemies they are facing, instead of trying to watch the whole map. This enables players to cooperatively conquer the map much easier by working in small teams, without having to worry about a commando getting caught. For instance, your mate starts at the top of the map and you start below. You can systematically work your way through all German or Chinese enemies, picking them off one by one, while your buddy does the same. Or he can provide sniper support if you manage to screw things up. Don't forget to quicksave often if you are better in setting of the main alarm than your friend!
Pyro Studios decided to add the well-known multiplayer options like death match and capture the flag to Commandos 3 the sequel. Sadly, this game plays a lot less fluid during multiplayer sessions. Time to install Emperor: Rise of the Middle Kingdom! This strategy game is actually more of a city building simulation. It's the Zeus follow up by Impressions Games - actually the game was developed by BreakAway games, using the Zeus engine and concepts. Anyway, Emperor is the first title in the City Building series to feature a multiplayer option! There's even a (Sierra) game lobby when playing via the internet instead of local LAN.
<img src="/img/articles/coop_emperor.jpg">
![coop games emperor](/img/articles/coop_emperor.jpg)
As most of us city building fans already know, in **Caesar/Pharah/Zeus** you could try to initiate a trade between different cities. If you paid enough tribute to one city, they might provide you with the very needed resources the next year. Of course you can also create enemies that way, if you do not listen to their demands. **Emperor** takes this concept to a higher level: in a co-op game, players each build their own city and you cannot directly interact with each other. But you are able to set up a trade convoy to your friend and vice versa! This works exactly the same as all AI cities: by building a trade post and setting the buy/sell resource values. You can declare war or peace, or even be in alliance with that particular city. There is indeed limited interaction available for co-op players but the result is very satisfying.
@ -58,7 +59,7 @@ While many strategy co-op variations exist, the roots of real cooperative gamepl
**Doom** deserved all respect the game could get. It was responsible for many gaming revolutions: the game engine, the texture package system (WAD files), the entirely new multiplayer modi, e.a. You can read more detailed history information on the game here - even how some Binary Space Partitioning Trees computer graphics algorithms made it into the game. **Duke Nukem 3D** included a split-screen or network multiplay option, partially thanks to Doom's multiplayer success. It's very satisfying to shrink a nothing suspecting human player and squeeze the poor guy, instead of your usual monsterish enemies.
<img src="/img/articles/coop2_moh.jpg">
![coop games medal of honor](/img/articles/coop2_moh.jpg)
Most recent shooters did not explicitly include a form of cooperative gameplay but instead provided a competitive co-op option in which players are divided into different teams. This works exactly as the traditional RTS games. '**Medal of Honor: Allied Assault (MoH)** was one of the many Shooter games released in the early 2000s which also implemented various multiplayer game mechanics. The heavily focused team-based co-op play is what really distinguished MoH from previous shooters. As a WWII game, Medal of Honor logically introduced two main teams: the allies and the axis. Each team has to complete different objectives within a time limit. These gameplay mechanics gave the co-op play a much needed twist.
@ -66,13 +67,13 @@ A bunch of WWII shooters followed MoH's example. Return to Castle Wolfenstein, a
Addendum - Woah, I simply forgot to mention one of my latest favourites: **No One Lives Forever 2: A Spy in H.A.R.M.'s way**, including the freely available multiplayer extention. There is a full cooperative gameplay option present in this retro game from Monolith. You can choose to clothe your character as Cate, using the classical "Spy" costume, dressed as various enemies, etc. All full campaign maps are available in co-op: from Russia to Japan. Sadly not every map is stitched together using a plot like the singleplayer campaign.
<img src="/img/articles/coop2_rs.jpg">
![coop games rainbow six raven shield](/img/articles/coop2_rs.jpg)
Technically speaking, the **Rainbow Six (R6)** games introduced mass thriving competitive clan based (co-op) multiplay before MoH. Mplayer.com and Zone.com became very popular after the first release in 1999. Many internet websites offered various ladder lists for R6, but after the closure of Mplayer.com, the game's popularity waned greatly. Since then, most players switched to a more technologically advanced tactics shooter. But the R6 series co-op mode still stands apart. In Rainbow Six 3, Raven Shield, you are able to play all singleplayer missions with your friends online or on local LAN. Instead of dividing your buddies into two or more separate teams, every human player enters the game as a Special Agent, hunting for terrorists and rescuing hostages. This allows players to work together to achieve all map goals and eliminate enemies more precise.
Technically speaking, the **Rainbow Six (R6)** games introduced mass thriving competitive clan based (co-op) multiplay before MoH. Mplayer.com and Zone.com became very popular after the first release in 1999. Many internet websites offered various ladder lists for R6, but after the closure of Mplayer.com, the game's popularity waned greatly. Since then, most players switched to a more technologically advanced tactics shooter. But the R6 series co-op mode still stands apart. In [Rainbow Six 3, Raven Shield](/articles/retrospectives/raven-shield-17-years-later), you are able to play all singleplayer missions with your friends online or on local LAN. Instead of dividing your buddies into two or more separate teams, every human player enters the game as a Special Agent, hunting for terrorists and rescuing hostages. This allows players to work together to achieve all map goals and eliminate enemies more precise.
Defining real cooperative gameplay is very hard to do. Is competitive co-op play actually co-op? Look at this mode in another direction and you will see clan-based co-op is actually just a minor team deathmatch variation where all players are human. The only achievements you are able to make is winning the game round. While in other co-op play, you actually have to work together to achieve something in the game. It's almost impossible to tell both apart. Are you playing with all your friends against the AI, or with a couple, against other friends? Of course while playing against the AI, you won't encounter the same action level as playing against other humans. Only a few recently released games are actually dedicated to full co-op modi.
<img src="/img/articles/coop2_ut2004.jpg">
![coop games unreal tournament 2004](/img/articles/coop2_ut2004.jpg)
Talking about co-op games without even mentioning **Unreal Tournament (UT)** is suicide. UT is another game which is partially responsible for the popularity of mulitplayer/online gaming sessions. UT's gameplay mechanic can be expressed in one word: speed. People who played Unreal Tournament will know what I'm talking about - UT's gameplay is very fast paced. This logically enables users to play quick bursts of matches against others, online. Most Unreal Tournament games featured quite unique multiplayer options such as Domination and Assault. The last one is actually quite interesting: in Assault mode, your team has to complete a few objectives before the enemy team. If you handle all objectives within the time limit, consider yourself the winner. Assault gives you a more cooperative feeling than most other mulitplayer modi: you are able to achieve something within the game, with your friends - or against them. Every mode has its on game maps.
@ -91,4 +92,4 @@ Rating based on overall co-op feeling and gameplay.
Enemy Territory
SWAT Series (3, 4)
Duke Nukem 3D
Rise of the Triad
Rise of the Triad

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@ -4,6 +4,7 @@ date = "2018-11-05"
game_name = 'Diablo 3'
game_platform = 'switch'
game_genre = 'Hack and Slash'
aliases = ['/articles/diablo-for-kids']
game_release_year = '2012'
game_developer = 'Blizzard Entertainment'
title = "Diablo III: Diablo for Kids"

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image: "/img/articles/nostalgia_gameboy.jpg"
date: "2020-08-20"
title: "The Gaming Setup, a 2007 Flashback"
aliases:
- '/articles/gaming-setup-2007-flashback'
tags:
- 'retro'
- 'collecting'

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image = "/img/games/gbarpg.jpeg"
date = "2006-11-15"
title = "Impressive GBA RPGs"
aliases = ['/articles/gba-rpgs']
tags = ['rpg concepts', 'Final Fantasy', 'Yggdra Union', 'Fire Emblem', 'Golden Sun', 'Tatics Ogre', 'Final Fantasy Tactics', 'Riviera', 'feature']
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image = "/img/Guides/cv-harmony.jpg"
date = "2007-01-12"
title = "Handheld Castlevanias"
aliases = ['/articles/handheld-castlevanias']
tags = ['Castlevania', 'Portrait of Ruin', 'Harmony of Dissonance', 'Circle of the Moon', 'Aria of Sorrow', 'Dawn of Sorrow', 'feature']
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image = "/img/games/lich.jpeg"
date = "2006-10-24"
title = "On Killing a Lich"
aliases = ['/articles/on-killing-a-lich']
tags = ['Baldurs Gate 2', 'Final Fantasy', 'Neverwinter Nights', 'Tactics Ogre', 'Warcraft 3', 'Might and Magic VIII', 'feature']
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title: 'Reviews from 2001 revived!'
image: "/img/games/CCRenegade/screen001_k.jpg"
aliases:
- '/articles/reviews-from-2001-revived/'
tags:
- 'feature'
date: 2020-09-25

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image = "/img/articles/RPG-world_ultima.jpg"
date = "2007-01-04"
title = "RPG Concepts: Items"
aliases = ['/articles/rpg-concepts-items']
tags = ['RPG Concepts', 'Divine Divinity', 'Ultima', 'Temple of the Elemental Evil', 'Blue Dragon', 'Neverwinter Nights', 'Baldurs Gate 2', 'feature']
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image = "/img/articles/rpg-npc_blocking.gif"
date = "2007-01-02"
title = "RPG Concepts: NPCS"
aliases = ['/articles/rpg-concepts-npcs']
tags = ['RPG Concepts', 'Knights of the Old Republic', 'Oblivion', 'Wizardry8', 'Wizardry7', 'Arcanum', 'feature']
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image: "/img/articles/mario3dallstars.jpg"
date: "2020-10-15"
title: "Super Mario 64 aged badly"
aliases:
- '/articles/super-mario-64-aged-badly'
tags:
- 'N64'
- 'Mario 64'

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image = "img/articles/curseofthemoon.jpg"
date = "2018-06-08"
title = "'Switch'-ing to the definitive nostalgic console"
tags = ['Switch']
tags = ['Switch', 'virtual console', 'feature']
aliases = ['/articles/switching-to-the-definitive-nostalgic-console']
keywords = ['switch nostalgic retro', 'nintendo virtual console', 'nintendo switch', 'castlevania switch retro', 'feature']
+++
@ -22,10 +23,7 @@ To give you an example, Inti creates' Castlevania: Curse of the Moon that was re
- 3DS 4%
- PlayStation Vita 4%
<center>
<img src="/img/articles/curseofthemoon_big.jpg">
Castlev-erm, Bloodstained: Curse of the Moon
</center>
![](/img/articles/curseofthemoon_big.jpg "Castlev-erm, Bloodstained: Curse of the Moon")
Of course the average Playstation 4 gamer is not looking for a hardcore 8-BIT 2D platformer but for the next iteration of Call of Duty. As another example, Ron Gilbert tweets "[**Switch our the best selling console for Thimbleweed Park.**](https://twitter.com/grumpygamer/status/933385161407741952?lang=en)". Of course it is, it's a perfect match!
@ -49,7 +47,7 @@ Inspired by: **Super Metroid**, **Castlevania: Symphony of the Night**
Heavyweight metroidvania's:
- Bloodstained: Ritual of the Night (TBA) (16)
- [Bloodstained: Ritual of the Night](/articles/reviews/bloodstained-ritual-of-the-night) (16)
- Dandara (16)
- The Mummy Demastered (16)
- Cave Story+
@ -91,10 +89,7 @@ A new subgenre called **Masocore platformers** emerged from these games, also in
- Super Meat Boy
- Slime San
<center>
<img src="/img/articles/celeste.png">
Celeste
</center>
![](/img/articles/celeste.png "Celeste on Switch")
#### Hardcore 3D platforming
@ -139,10 +134,7 @@ Inspired by: **Monkey Island**
### Roleplaying
<center>
<img src="/img/articles/octopathtraveller.jpg">
Octopath Traveller
</center>
![](/img/articles/octopathtraveller.jpg "Octopath Traveller on Switch")
#### Strategy RPGs
@ -158,13 +150,16 @@ Inspired by: **Final Fantasy Tactics**, **X-Com**
Inspired by: **Diablo**
- Titan Quest
- [Diablo III](/articles/reviews/diablo-3)
- [Torchlight II](/articles/reviews/torchlight-2)
#### Classic Western RPGs
Inspired by: **Might and Magic**, **Baldur's Gate**
- Darkest Dungeon
- Pillars of Eternity II (TBA)
- Pillars of Eternity II
- The Divinity: Original Sin ports
#### Classic JRPGs

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image = "/img/games/hypetrain.jpg"
date = "2007-06-11"
title = "The Hype Train"
aliases = ['/articles/the-hype-train']
tags = ['hype train', 'Oblivion', 'Black and White', 'Fallout 3', 'Might and Magic', 'Deus Ex', 'feature']
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image = "/img/articles/captainclaw.jpg"
date = "2007-03-15"
title = "Windows 2D Platforming"
aliases = ['/articles/win-platforming']
tags = ['2D platforming', 'feature']
+++
Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee's shareware system, Mario 64's 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.
<!--more-->
<img src="/img/articles/WinPlatforming.jpg"/>
![Windows game platformer guide](/img/articles/WinPlatforming.jpg)
But classic platforming is rarely seen on nowadays computers. Consoles have taken over the 3D platforming aspect while handheld games kept producing 2D variations (Castlevania, Wario Land), but what happened to PC platformers? Try to sum up more than five recent commercial classic 2D platform games. Euurhhghmmmhghyhg... Right.
@ -16,8 +16,7 @@ Unfolding the History of Platform gaming would be rather boring and you can read
Jazz Jackrabbit 2 from Epic "Mega"-games was a Windows/Mac only side-scrolling platform game. Thank heavens! Although most newly integrated concepts have been copied from the Earthworm Jim series (released on SNES/MegaDrive first...), Jazz 2 was a more than solid platformer thanks to the advanced level editor. The PC still got one big advantage: modifications. Jazz 2 was also quite enjoyable in split-screen mode. It even included a Dopefish appearance!
<img src="/img/articles/WinPlat_Jazz2.jpg"/>
<center>Jazz Jackrabbit 2: Colorful, speedy, customizable. What more does one require?</center>
![](/img/articles/WinPlat_Jazz2.jpg "Jazz Jackrabbit 2: Colorful, speedy, customizable. What more does one require?")
So that's 2. Most platform games released on the PC platform are ports of Playstation versions, like Oddworld. Rayman started his life on the Atari Jaguar and in DOS and the sequel released in 1999 was already heavily influenced by Mario 64's gigantic success (and thus fully transformed into 3D jumping & running... Joy) Depending on how long you wish to discuss, Gex can increase our counter. The game was released in 1996 for Sega Saturn, PC, 3DO and PlayStation, but arguably first on the PC. After the "success" of the first game, the sequel next year also faithfully converted into 3D platforming madness. Not that the game was awfully bad, but classic 2D platforming was becoming a fairly rare breed.
@ -25,8 +24,7 @@ Addendum - Oh great, Mobygames screwed up our hope by pointing out GEX has ben r
Last but not least, honorable mention to a bunch of freeware 2D platforming goodness, and especially Cave Story. The game is essentially a metroidvania clone with a very solid story line and sweet personality to it. Luckily, the game has been fully translated into English. Be sure to download it as Cave Story is certainly worth your precious time. (Mac version available)
<img src="/img/articles/WinPlat_CaveStory.jpg"/>
<center>Cave Story, a unique (at least on the PC) and freely available platformer.</center>
![](/img/articles/WinPlat_CaveStory.jpg "Cave Story, a unique (at least on the PC) and freely available platformer.")
Isn't that impressive. I am able to list three games (or two and freeware games), three miserable little 2D platforming games, uniquely released for the PC. Everything you can possibly think of is either a DOS game, or first released on a console. But wait, the platform/puzzle genre included "Lode Runner: The Legend Returns". The original Lode Runner concept dates back from 1983, but this version also (again) includes a nice level editor and the possibility to play levels with two players. The Legend Returns is now freely distributable so go grab the game files at the link. On a side note, this 1994 remake was also released for Mac OS and later ported to the Playstation.
@ -34,8 +32,7 @@ Technically speaking, Worms 2 and the many spin-offs could be counted towards pl
Not even one Apogee game was able to successfully produce a Windows sequel. Even The Duke said goodbye to 2D platforming, grabbed his gun and went to 3D shooters. However, Duke Nukem Manhattan Project released in 2002 was a throwback at the classic side-scrolling action we all enjoyed while playing Duke I and II. The game featured eye-catching 3D graphics but stayed true to the 2D side-scrolling platform formula by limiting character movement to 2D space. Being developed by Sunflower, the game lacked a certain charm although ladies and cunning expressions were more than present.
<img src="/img/articles/WinPlat_Duke.jpg"/>
<center>I Kill bugs... Dead!</center>
![](/img/articles/WinPlat_Duke.jpg "I Kill bugs... Dead!")
Level structures and gameplay mechanics are roughly the same as in Crystal Dynamics' Pandemonium, released for PS and PC. Isn't that odd, Crystal Dynamics also developed GEX. The PC release appearantly also lagged one year behind (according to ever-knowing Mobygames, that is)...

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---
image: "/img/games/doom2.jpeg"
date: "2020-06-07"
draft: true
title: "A Look At the Retro Shooter Reboots: New Pixels Based on Old Ideas"
tags:
- 'retro shooters'
- 'feature'
description: "TODO"
---
https://www.pcmag.com/news/how-doom-inspired-a-new-wave-of-retro-fps-games
## Reboots
- Wolfenstein (RTCW was also a reboot?)
- Doom 2016
- Rise of the Triad
- Shadow Warrior
## HD remakes
- Serious Sam HD
- Turok
Ports of builds? Blood: Fresh Supply, Shadow Warrior Classic, ...
## New games based on old classics
### Nightmare Reaper (Doom)
https://store.steampowered.com/app/1051690/Nightmare_Reaper/
### Hard Reset (Doom/Shadow Warrior)
https://store.steampowered.com/app/407810/Hard_Reset_Redux/
### Hellbound (Doom)
https://store.steampowered.com/app/753590/Hellbound/
TBA
### Bloom
https://store.steampowered.com/app/940870/Bloom/
### Hellhunt
https://t19games.itch.io/hellhunt
### Apocryph (Heretic)
https://store.steampowered.com/app/596240/Apocryph_an_oldschool_shooter/
Mixed reviews
### Devil Daggers
https://store.steampowered.com/app/422970/Devil_Daggers/
### Amid Evil (Heretic)
### Wrath: Aeon of Ruin (Quake 1 engine) 2021
https://kotaku.com/wrath-is-a-retro-shooter-done-right-1841067258
### Dusk (Quake/Redneck Rampage/Blood)
### Ion Fury (Build)
### Project Warlock (Wolf3D)
### Wrack
Bobby Price? XIII?
## Conclusion: what's missing
- Unreal Tournament classic HD remake?
- Outlaws?