From c71d2c94513d03aa0b44db03dd651fb84814dea7 Mon Sep 17 00:00:00 2001 From: wgroeneveld Date: Sun, 16 Apr 2023 15:05:46 +0200 Subject: [PATCH] several small adjustments to Jefklak theme: appendix, about the rating system/link size etc --- config.toml | 4 ++++ content/about.md | 4 +++- content/articles/e3-2021-pc.md | 2 +- content/games/ds/etrian-odyssey.md | 2 +- content/games/gameboy/_index.md | 4 ++-- content/games/gameboy/kirbys-dreamland-2.md | 13 +++++++---- content/games/gameboy/kirbys-dreamland.md | 5 +++- content/games/pc/captain-claw.md | 2 +- content/games/pc/torchlight.md | 1 - content/games/pc/zeus.md | 6 ++--- content/games/switch/ion-fury.md | 1 - content/games/switch/the-messenger.md | 1 - content/games/switch/torchlight-2.md | 2 -- content/tags/_index.md | 9 +++++--- data/webmentions.json | 14 +++++++++++ .../assets/sass/_sidebar.sass | 3 ++- .../layouts/_default/terms.html | 23 +------------------ .../layouts/partials/score.html | 5 ++-- .../layouts/partials/sidebar.html | 2 +- .../layouts/partials/taglist.html | 4 ++-- 20 files changed, 57 insertions(+), 50 deletions(-) diff --git a/config.toml b/config.toml index 944ecd2..ec6e490 100644 --- a/config.toml +++ b/config.toml @@ -37,6 +37,10 @@ paginate = 20 copyright = "No © reserved - sharing is caring.
An integral part of Brain Baking." # Nav links in the side bar +[[params.navlinks]] + name = "Browse All Games" + url = "/games/" + [[params.navlinks]] name = "Search & Appendix" url = "/tags/" diff --git a/content/about.md b/content/about.md index 6483516..432cd7b 100644 --- a/content/about.md +++ b/content/about.md @@ -25,7 +25,7 @@ We retro fans have to stick together you know! ### About the Rating System -Inspired by the review methodologies of _GoodReads_ and _EuroGamer_, I award each game a simple score between 1 (very bad) and 5 (very good). They have the following meaning: +Inspired by the review methodologies of _GoodReads_ and _EuroGamer_ , I award each game a simple and obviously subjective score between 1 (very bad) and 5 (very good). They have the following meaning: - ---**Bad**
Avoid this game unless you prefer bad ones. - ---**Mediocre**
For fans only: some strenghts and a lot of weaknesses. @@ -33,6 +33,8 @@ Inspired by the review methodologies of _GoodReads_ and _EuroGamer_, I award eac - ---**Great**
A recommended game generally well worth your time. - ---**Amazing**
An essential game worth the Game of the Year title. +Examples of bad to amazing games can be found while [browsing all games](/games) and sorting these using the "Rating" button. + --- ## History diff --git a/content/articles/e3-2021-pc.md b/content/articles/e3-2021-pc.md index bd5d9be..7b9646a 100644 --- a/content/articles/e3-2021-pc.md +++ b/content/articles/e3-2021-pc.md @@ -3,7 +3,7 @@ image: "/img/articles/e32021.jpg" date: "2021-06-14" title: "E3 2021: a Retro PC Gamer's Perspective" tags: - - 'e3' + - 'E3' --- The summer of 2021 is here: not only the sun, but also hope is in the air. Most conferences are still mostly virtually presented, but at least this time E3 isn't completely canceled. Even though most of the bombs still need to be dropped (Switch Pro!?), sunday's [PC Gaming Show](https://www.pcgamer.com/E3-games-2021/) was exquisite. I'd like to take the opportunity to inspect the announcements with a retro gamer's eye---it is striking that many announcements are heavily influenced by the recent nostalgia resurgence. Something that I can only approve! Let's see if there's something jummy here waiting for us. diff --git a/content/games/ds/etrian-odyssey.md b/content/games/ds/etrian-odyssey.md index eaff8aa..f43ecb2 100644 --- a/content/games/ds/etrian-odyssey.md +++ b/content/games/ds/etrian-odyssey.md @@ -1,7 +1,7 @@ --- date: "2007-07-03" title: "Etrian Odyssey Review" -tags: ['Etrian Odyssey', 'jrpg'] +tags: ['jrpg'] howlongtobeat_id: 3192 howlongtobeat_hrs: 50 score: 3 diff --git a/content/games/gameboy/_index.md b/content/games/gameboy/_index.md index 1a63ae1..b1ae5f1 100644 --- a/content/games/gameboy/_index.md +++ b/content/games/gameboy/_index.md @@ -18,10 +18,10 @@ This includes black cartridge [GBC](/games/gameboycolor) games. See [the rating |:--|-------|----------:| | 1 | Wario Land II | A | | 2 | The Legend of Zelda: Link's Awakening | A | -| 3 | Kirby's Dreamland 2 | A | +| 3 | [Kirby's Dream Land 2](/games/gameboy/kirbys-dreamland-2) | A | | 4 | Tetris | A | | 5 | Super Mario Land 2 | A | -| 6 | Turtles III: Radical Rescue | B | +| 6 | [Turtles III: Radical Rescue](/games/gameboy/teenage-mutant-ninja-turtles-iii-radical-rescue) | B | | 7 | [Super Mario Land 3: Wario Land](/articles/wario-land/) | B | | 8 | Gargoyle's Quest | B | | 9 | Donkey Kong | B | diff --git a/content/games/gameboy/kirbys-dreamland-2.md b/content/games/gameboy/kirbys-dreamland-2.md index 89581c2..df51416 100644 --- a/content/games/gameboy/kirbys-dreamland-2.md +++ b/content/games/gameboy/kirbys-dreamland-2.md @@ -8,11 +8,14 @@ game_name: "Kirby's Dream Land 2" game_genre: '2D Platformer' game_release_year: 1995 game_developer: 'HAL Laboratory' +tags: + - 'Kirby' + - '2D Platformer' --- In March 1995, the [previously white](/games/gameboy/kirbys-dreamland) now turned pink sucking fluff ball named Kirby dreamed up a much improved _Land_ installment for the Game Boy: _Kirby's Dream Land 2_. It would be the third Kirby Game Boy game, but the second mainline game since 1993's _Kirby's Pinball Land_ is one of the many spin-offs. -In-between the _Dream Land_ releases, the most important other entry is the NES console one titled _Kirby's Adventure_, where the copy ability was conceived by Kirby's father Masahiro Sakurai as a way to improve the replay value and up the challenge. The home console entry gave Kirby some much-needed color and increased the sprite size compared to the original. All these changes would transfer back to _Kirby's Dream Land 2_---except for the pink tones that will require some imagination on the monochrome Nintendo handheld. Two other home console spin-offs appeared before _Dream Land 2_: _Kirby's Avalanche_ (a boring Puyo Puyo repackaging) and _Kirby's Dream Course_ (a strange golf incarnation). +In-between the _Dream Land_ releases, the most important other entry is the NES console one titled _Kirby's Adventure_, where the copy ability was conceived by Kirby's father Masahiro Sakurai as a way to improve the replay value and up the challenge. The home console entry gave Kirby some much-needed color and increased the sprite size compared to the original. All these changes would transfer back to _Kirby's Dream Land 2_---except for the pink tones that will require some imagination on the monochrome Nintendo handheld. Two other home console spin-offs appeared before _Dream Land 2_: _Kirby's Avalanche_/_Ghost Trap_ (a boring Puyo Puyo repackaging) and _Kirby's Dream Course_ (a strange golf incarnation). ![](kirby2.jpg "Left: we beat up Whispy Woods - again. Right: the intro sequence of level 7, the Dark Castle, with Kirby and his three animal friends.") @@ -26,12 +29,14 @@ If you want to unlock the true ending, you'll need to take advantage of this: ea Perhaps the most exciting addition to this Kirby installment is the introduction of his furry friends: Rick the hamster, Coo the owl, and Kine the sunfish. They act as an extra buffer and grant extra abilities, on top of the regular copy ones. For example, if you have the boomerang ability and pair up with Coo, he'll throw out three feathers at enemies, greatly extending the spread/range of the attack. Also, Coo can fly against the wind, just like Kine can swim faster and against certain streams. The ability I especially loved was electricity paired with Kine, which suddenly spits out exploding light bulbs that also light up dark environments, enabling you to spot hidden rooms! -It's a lot of fun to discover new copy ability + animal companion combinations. When Rick turns into stone, he becomes a giant stone wheel Kirby mounts, rolling off slopes very fast, killing everything in their path. It's clear that once again a lot of love was put into this game, and it's amazing to see it all fits in a tiny GB cart! Even better, the cart comes with Super Game Boy (SGB) compatibility which does give _Dream Land 2_ a dab of color and adds a few nice custom borders and even a few additional sound effects. +It's a lot of fun to discover new copy ability + animal companion combinations. When Rick turns into stone, he becomes a giant stone wheel Kirby mounts, rolling off slopes very fast, killing everything in their path[^pizza]. It's clear that once again a lot of love was put into this game, and it's amazing to see it all fits in a tiny GB cart! Even better, the cart comes with Super Game Boy (SGB) compatibility which does give _Dream Land 2_ a dab of color and adds a few nice custom borders and even a few additional sound effects. + +[^pizza]: So that's where the Gustavo and his mouse-can-turn-into-ball partner influence in the recent Wario tribute [Pizza Tower](/games/pc/pizza-tower) came from! _Kirby's Dream Land 2_ is indeed a dream for Kirby or Game Boy fans, and the game has rightfully received a lot of critical acclaim. Nintendo Power lists it as the 10th best GB(C) game ever, although the initial score was a bit less heartwarming: `3.25/5`. The game eventually sold a million copies, which thankfully was enough for the team at HAL to consider more (handheld) 2D Kirby mainline and spinoff installments. Too bad currently the game is a bit stuck in limbo, as the 3DS Virtual Console shop is closed, and it only was re-released as part of the Wii's _Kirby's Dream Collection_. If you're lucky, a loose GB cart will set you back for about `€20`. ![](lvlends.jpg "Left: shoot for the clouds at the end of each stage! Right: before the credits roll, we learn the names of each enemy, such as the flying Bronto Burt here.") -It's sad to see the Game Boy Color neglected as _Kirby's Dream Land 3_ was released in 1997 for the SNES, and we won't be seeing any mobile platforming Kirby activity until 2002's _Kirby: Nightmare in Dream Land_ on the Game Boy Advance, a re-release of _Kirby's Adventure_ for the NES. That's a seven year gap! Until then, only spin-offs such as _Kirby's Block Ball_ and _Tilt 'n Rumble_ (which are both very good) are drip-fed to us to keep us busy. +It's sad to see the Game Boy Color neglected as _Kirby's Dream Land 3_ was released in 1997 for the SNES, and we won't be seeing any mobile platforming Kirby activity until 2002's _Kirby: Nightmare in Dream Land_ on the Game Boy Advance, a re-release of _Kirby's Adventure_ for the NES. That's a seven year gap! Until then, only spin-offs such as _Kirby's Block Ball_ and _Tilt 'n Rumble_ (which are both surprisingly entertaining) are drip-fed to us to keep us busy. -Better than nothing! +At least that's better than no Kirby at all. diff --git a/content/games/gameboy/kirbys-dreamland.md b/content/games/gameboy/kirbys-dreamland.md index 83440e7..29b9007 100644 --- a/content/games/gameboy/kirbys-dreamland.md +++ b/content/games/gameboy/kirbys-dreamland.md @@ -8,6 +8,9 @@ game_name: "Kirby's Dream Land" game_genre: '2D Platformer' game_release_year: 1992 game_developer: 'HAL Laboratory' +tags: + - 'Kirby' + - '2D Platformer' --- Masahiro Sakurai, the now legendary game designer responsible for the _Smash Bros_ series, debuted with a very simple platforming game for casual players---a cheery and _happy_ game, starring a certain round fluff ball called Kirby. Kirby was still white in 1992's Game Boy cover, although that would change to the pink we are used to know in successive titles. The premise of the game is very simple: it's a pick up and play game consisting of just five stages and its lifespan is even shorter than Konami's [Looney Tunes game](/games/gameboy/looney-tunes/), also released in '92. @@ -18,7 +21,7 @@ What makes this game a bit more unique compared to the overabundance of Mario cl Yes, the game is _very_ short---I finished in half an hour. Yes, the mechanics might be a bit bare-bones: there's not even a simple scoring mechanism. But those two complaints are about the only negative thing you can say about _Kirby's Dream Land_. Its level design is surprisingly good, it comes with an unlockable and much more difficult "plus mode" after finishing King Dedede the first time, its music is superb, all stages offer plenty of variety, and the sprite work is simply gorgeous. -It's interesting to replay this game in light of the newest Kirby releases. Here, we already get to know the enemies that in future games can be swallowed for their unique powers. Take the strange scallop enemy from the above screenshot, for example, that shoots a beam in an arc. Powerups, like the aforementioned dish, or a leaf that temporarily grants permanent flight mode, already hint at what may be coming in _Kirby's Dream Land 2_. +It's interesting to replay this game in light of the newest Kirby releases. Here, we already get to know the enemies that in future games can be swallowed for their unique powers. Take the strange scallop enemy from the above screenshot, for example, that shoots a beam in an arc. Powerups, like the aforementioned dish, or a leaf that temporarily grants permanent flight mode, already hint at what may be coming in [Kirby's Dream Land 2](/games/gameboy/kirbys-dreamland-2). The whiteness of Kirby that evolved actually comes with a nice story I didn't know: according to Wikipedia, the Kirby sprite was just a placeholder---a _Guybrush_, if you will: diff --git a/content/games/pc/captain-claw.md b/content/games/pc/captain-claw.md index af78697..8736074 100644 --- a/content/games/pc/captain-claw.md +++ b/content/games/pc/captain-claw.md @@ -1,7 +1,7 @@ --- date: "2006-10-05" title: "Captain Claw Review" -tags: ['Captain Claw', '2D Platformer'] +tags: ['2D Platformer'] score: 5 howlongtobeat_id: 1741 howlongtobeat_hrs: 6 diff --git a/content/games/pc/torchlight.md b/content/games/pc/torchlight.md index 8d76dac..0d75b2a 100644 --- a/content/games/pc/torchlight.md +++ b/content/games/pc/torchlight.md @@ -2,7 +2,6 @@ date: "2020-12-12" title: "Torchlight VS Diablo 2: an In-Depth Analysis" tags: - - 'Torchlight' - 'hack and slash' - 'diablo' aliases: diff --git a/content/games/pc/zeus.md b/content/games/pc/zeus.md index abf3ce9..e26ea1f 100644 --- a/content/games/pc/zeus.md +++ b/content/games/pc/zeus.md @@ -1,15 +1,15 @@ --- date: 2006-10-19 -title: Zeus Review +title: 'Zeus: Master of Olympus' howlongtobeat_id: 11562 howlongtobeat_hrs: 32 score: 5 -game_name: 'Zeus: master of Olympus' +game_name: 'Zeus: Master of Olympus' game_genre: 'Strategy' game_release_year: '2000' game_developer: 'Impressions Games' aliases: ['/games/zeus/'] -tags: ['Zeus', 'Emperor', 'Strategy'] +tags: ['Strategy'] --- Argh, my temple, all messed up! Poseidon likes to destroy all buildings I carefully planted down on the coast line because he's cranky in the morning. Actually I did not do him a favour in the past few years and instead joined forces with one of the other major Greek Gods. What choice would you make? A couple of free superman-like heroes fighting side by side with your giant army, or a couple of free boats to roam and rule the sea? Before we move on I should really collect more taxes. Thank you rich people! - oh, I heard a reply: "No, thank you - ruler of this wonderful wealthy city!" diff --git a/content/games/switch/ion-fury.md b/content/games/switch/ion-fury.md index 675c886..e37bc2b 100644 --- a/content/games/switch/ion-fury.md +++ b/content/games/switch/ion-fury.md @@ -5,7 +5,6 @@ tags: - 'retro shooters' - 'Apogee' - 'FPS' - - 'Ion Fury' aliases: - /articles/reviews/ion-fury howlongtobeat_id: 49534 diff --git a/content/games/switch/the-messenger.md b/content/games/switch/the-messenger.md index 6e57d8b..4f198d1 100644 --- a/content/games/switch/the-messenger.md +++ b/content/games/switch/the-messenger.md @@ -2,7 +2,6 @@ date: 2021-05-13 title: "The Messenger: the perfect love-hate relationship" tags: - - 'the messenger' - 'castlevania' - '2D Platformer' aliases: diff --git a/content/games/switch/torchlight-2.md b/content/games/switch/torchlight-2.md index 0de14b2..86af609 100644 --- a/content/games/switch/torchlight-2.md +++ b/content/games/switch/torchlight-2.md @@ -2,8 +2,6 @@ date: "2020-12-21" title: "Torchlight 2 VS Diablo 2: an In-Depth Analysis" tags: - - 'Torchlight' - - 'Torchlight 2' - 'hack and slash' - 'diablo' aliases: diff --git a/content/tags/_index.md b/content/tags/_index.md index 4ddc114..cbac64a 100644 --- a/content/tags/_index.md +++ b/content/tags/_index.md @@ -4,9 +4,12 @@ aliases: - /appendix --- -The appendix [by platform](#byplatform), [by game/tag](#bytag), or by [by article](#byarticle).
-See also: browse by [all games](/games) | [per platform](/platforms) | [the appendix](/tags). - ### Dig Through the Codex {{< search >}} + + +
+ +Or browse **[all games](/games)** or **[by platform](/platforms)**.
+Or scroll through the appendix below. diff --git a/data/webmentions.json b/data/webmentions.json index 5d6ab9d..3033770 100644 --- a/data/webmentions.json +++ b/data/webmentions.json @@ -1,4 +1,18 @@ [ + { + "author": { + "name": "Jefklak", + "picture": "/pictures/jefklakscodex.com" + }, + "name": "Kirby's Dream Land 2", + "content": "In March 1995, the previously white now turned pink sucking fluff ball named Kirby dreamed up a much improved Land installment for the Game Boy: Kirby’s Dream Land 2. It would be the third Kirby Game Boy game, but the second mainline game since 199...", + "published": "2023-04-14T00:00:00+00:00", + "url": "https://jefklakscodex.com/games/gameboy/kirbys-dreamland-2/", + "type": "mention", + "source": "https://jefklakscodex.com/games/gameboy/kirbys-dreamland-2/", + "target": "https://jefklakscodex.com/games/gameboy/kirbys-dreamland", + "relativeTarget": "/games/gameboy/kirbys-dreamland" + }, { "author": { "name": "Jefklak", diff --git a/themes/jefklak-creative-portfolio/assets/sass/_sidebar.sass b/themes/jefklak-creative-portfolio/assets/sass/_sidebar.sass index ffda8c4..bc5c21b 100644 --- a/themes/jefklak-creative-portfolio/assets/sass/_sidebar.sass +++ b/themes/jefklak-creative-portfolio/assets/sass/_sidebar.sass @@ -49,7 +49,8 @@ $navpercentage: 24% cursor: pointer a - color: var(--textlinkdark) + color: black + font-size: 1.05em &:hover border: 1px solid var(--accent) diff --git a/themes/jefklak-creative-portfolio/layouts/_default/terms.html b/themes/jefklak-creative-portfolio/layouts/_default/terms.html index a864261..1eea867 100644 --- a/themes/jefklak-creative-portfolio/layouts/_default/terms.html +++ b/themes/jefklak-creative-portfolio/layouts/_default/terms.html @@ -19,33 +19,12 @@ {{ .Content }} -
-

By Platform

-
- - - -
-

By Game/Tag

+

Appendix

{{ partial "taglist.html" . }}

-
-

By Article

-
- - {{ with .Site.GetPage "section" "articles" }} - {{ partial "articlelist.html" . }} - {{ end }} -
diff --git a/themes/jefklak-creative-portfolio/layouts/partials/score.html b/themes/jefklak-creative-portfolio/layouts/partials/score.html index 8bbc32f..2c8426a 100644 --- a/themes/jefklak-creative-portfolio/layouts/partials/score.html +++ b/themes/jefklak-creative-portfolio/layouts/partials/score.html @@ -3,10 +3,11 @@

{{ $score := $.Params.score }} {{ if not $simplescore }} - Verdict: {{ $score }}/5 + Verdict: + {{ partial "scorelabel" . }}. {{ else }} + {{ end }} - {{ if not $simplescore }}—{{ partial "scorelabel" . }}.{{ end }}

{{ end }} diff --git a/themes/jefklak-creative-portfolio/layouts/partials/sidebar.html b/themes/jefklak-creative-portfolio/layouts/partials/sidebar.html index 7a82410..38040e7 100644 --- a/themes/jefklak-creative-portfolio/layouts/partials/sidebar.html +++ b/themes/jefklak-creative-portfolio/layouts/partials/sidebar.html @@ -63,7 +63,7 @@ {{- $related := append $backlinks $forwardlinks -}} {{- if and .Params.Date $related -}} diff --git a/themes/jefklak-creative-portfolio/layouts/partials/taglist.html b/themes/jefklak-creative-portfolio/layouts/partials/taglist.html index d9a4d19..0882c39 100644 --- a/themes/jefklak-creative-portfolio/layouts/partials/taglist.html +++ b/themes/jefklak-creative-portfolio/layouts/partials/taglist.html @@ -2,7 +2,7 @@ {{ $letters := split "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "" }} - {{ range .Data.Pages.ByTitle }} + {{ range $.Site.Pages.ByTitle }} {{ $firstChar := substr .Title 0 1 | upper }} @@ -27,7 +27,7 @@ {{ end }}
  • - {{ .Title }} + {{ .Title }}
  • {{ end }} {{ end }}