diff --git a/content/articles/retro-shooters.md b/content/articles/retro-shooters.md index 5d15235..8aa8f83 100644 --- a/content/articles/retro-shooters.md +++ b/content/articles/retro-shooters.md @@ -1,7 +1,7 @@ --- image: "/img/games/doom2.jpeg" date: "2020-06-06" -title: "A Quick Look At Retro Shooters and Their Engines" +title: "A Look At the Evolution of Retro Shooters and Their Engines" tags: - 'retro shooters' - 'doom' @@ -68,7 +68,7 @@ Playing Hexen, the medieval shooter running on the Doom engine, boiled down to m ![](/img/games/ut.jpg "Unreal Tournament") -1999 - Quake III Arena, powered by **id Tech revision 3**, revolutionized (team) deathmatches and multiplayer FPS games. It is also one of the most common used game engines of the early 2000s: Return to Castle Wolfenstein, Medal of Honor: Allied Assault, Star Wars Jedi Knight II, Soldier of Fortune II, Call of Duty - you name it, they use it. I played all of these and have to say that they all ran smoothly, even with my then mid-range desktop computer. +1999 - Quake III Arena, powered by **id Tech 3**, revolutionized (team) deathmatches and multiplayer FPS games. It is also one of the most common used game engines of the early 2000s: Return to Castle Wolfenstein, Medal of Honor: Allied Assault, Star Wars Jedi Knight II, Soldier of Fortune II, Call of Duty - you name it, they use it. I played all of these and have to say that they all ran smoothly, even with my then mid-range desktop computer. > The Quake III: Arena source code is released [on Github](https://github.com/id-Software/Quake-III-Arena).