lil guardsman: typo

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Wouter Groeneveld 2024-06-02 21:27:11 +02:00
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@ -12,7 +12,7 @@ tags:
- adventure
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One of my wife's Switch eShop excavations recently yielded _Lil' Guardsman_, a seemingly small and perhaps a bit generic adventure game that's leaning more towards _Papers, Please_ than to [Lost In Play](/games/switch/lost-in-play/), even though Lil the protagonist shares the lush curly hair that fooled me into thinking this was the work of Happy Juice Interactive. Instead, we're served Hilltop Studios' first with a few sausy references to adventure games' greatest leveraging the simplified core mechanics of _Papers, Please_.
One of my wife's Switch eShop excavations recently yielded _Lil' Guardsman_, a seemingly small and perhaps a bit generic adventure game that's leaning more towards _Papers, Please_ than to [Lost In Play](/games/switch/lost-in-play/), even though Lil the protagonist shares the lush curly hair that fooled me into thinking this was the work of Happy Juice Interactive. Instead, we're served Hilltop Studios' first with a few saucy references to adventure games' greatest leveraging the simplified core mechanics of _Papers, Please_.
If that all makes little---or should I say Lil'?---sense, don't worry. The premise of the game is simple: you are Lil, a twelve year old little girl that's covering for your father's work shift at the guard shed which is the entry point to your bustling city called The Sprawl. It's your responsibility to either admit or deny (and later jail) individuals or groups trying to gain access to the city. You're given three action points that can be used to interrogate, decode, metal detect or X-ray applicants, possibly revealing dark motives and shady packages attempting to be smuggled into the city.