hltb autogenerate thumbs, move everything out of /articles, provide aliases

This commit is contained in:
Wouter Groeneveld 2021-07-01 14:23:00 +02:00
parent 338ca1c8f5
commit 34e7efcebc
112 changed files with 268 additions and 270 deletions

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@ -8,6 +8,7 @@ enableEmoji = true
enableGitInfo = true
enableRobotsTXT = true
summaryLength = 20
paginate = 20
[Author]
name = "Jefklak"

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@ -16,7 +16,7 @@ keywords:
<hr/>
You're looking at <a class="h-card" rel="me" href="https://jefklakscodex.com/">Jefklak</a>'s Retro Game Codex, a dedicated and highly opinionated website about nostalgic games. A lovely mix between Nintendo handheld gaming love, '90s DOS games and old school PC RPGs that were an integral part of [my youth](/about). <br/>
You're looking at _Jefklak's Retro Game Codex_, a dedicated and highly opinionated website about nostalgic games. A lovely mix between Nintendo handheld gaming love, '90s DOS games and old school PC RPGs that were an integral part of [my youth](/about). <br/>
That healthy cocktail left a lasting impression - and netted me the Codex (and glasses). A lot of articles have been carefully restored from the black depths of the Jefklak Archive for your entertainment. As [Deckard Cain](https://www.youtube.com/watch?v=tAVVy_x3Erg) would have said it:
> Stay Awhile and Listen!

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@ -1,5 +1,5 @@
---
title: 'Articles'
title: Articles
ignore: true
---

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@ -1,9 +1,9 @@
+++
aliases = ['/articles/animalcrossing-features']
aliases = ['/articles/features/animalcrossing-features']
image = "gif/acgc_still.gif"
date = "2020-05-24"
title = "31 Animal Crossing GCN Features that (never?) returned"
tags = ['Animal Crossing', 'feature']
tags = ['Animal Crossing']
game_name = 'Animal Crossing'
description = 'Which features from previous Animal Crossing games do you wish were present in the Switch one? Some features never made the jump to a new iteration. Let us take a closer look.'
game_platform = 'gc'

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@ -3,13 +3,12 @@ image: "gif/acnh_still.gif"
date: "2020-12-27"
title: "Animal Crossing: New Horizons Adventure Blog"
aliases:
- /articles/animalcrossing-newhorizons
- /articles/features/animalcrossing-newhorizons
tags:
- 'Animal Crossing New Horizons'
- 'blog'
- 'Animal Crossing'
- 'Playthrough'
- 'feature'
howlongtobeat_id: 68240
howlongtobeat_hrs: 60.5
game_name: 'Animal Crossing: New Horizons'

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@ -1,9 +1,9 @@
+++
image = "gif/acww_still.gif"
date = "2006-10-01"
aliases = ['/articles/animalcrossing-wirldworld']
aliases = ['/articles/features/animalcrossing-wildworld']
title = "Animal Crossing: Wild World Adventure Blog"
tags = ['Animal Crossing', 'feature']
tags = ['Animal Crossing']
game_name = 'Animal Crossing: Wild World'
description = 'It is a wild world indeed as the Acorn festival is about to start. Should I exchange some acorns ro net me a chair so I can gift Drift something for his birthday? What to do!'
game_platform = 'ds'

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@ -2,8 +2,8 @@
image = "gif/apogee_still.gif"
date = "2006-10-23"
title = "Apogee's Legacy"
tags = ['Apogee', 'retrospective']
aliases = ['/articles/apogees-legacy/']
tags = ['Apogee']
aliases = ['/articles/retrospectives/apogees-legacy/']
+++
![Apogee title](/img/articles/Apogee.jpg)

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@ -2,8 +2,8 @@
image = "/img/games/Arcanum/logo.jpg"
date = "2007-03-30"
title = "Arcanum: the Gunslinger"
tags = ['Arcanum', 'guide']
aliases = ['/articles/arcanum-gunslinger/']
tags = ['Arcanum']
aliases = ['/articles/guides/arcanum-gunslinger/']
+++
<div class='vspace'></div><h3>Overview</h3>

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@ -2,8 +2,8 @@
image = "/img/games/Arcanum/logo.jpg"
date = "2007-03-30"
title = "Arcanum: Magick VS Tech"
tags = ['Arcanum', 'guide']
aliases = ['/articles/arcanum-magick-vs-tech/']
tags = ['Arcanum']
aliases = ['/articles/guides/arcanum-magick-vs-tech/']
+++
First things first: you are not reading this wrong, it's magick and not magic. In the world of Arcanum, that is. There's also no such thing as mana or spellbooks. Every single spell you learn comes trough {+SPs+) (Skill Points) which you'll have to invest into several magickal realms. A little bit like Diablo 2, except the fact that once you've put 1 point into it, you can't raise it further to increase the power. If you know Spell #1 in the Meta realm, you'll be able to "purchase" spell #2 from the same realm, if 1) you have a CP 2) your INT is at a minimum level to cast and 3) your WP is sufficient (each level differs).

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@ -2,8 +2,8 @@
image = "/img/games/Arcanum/logo.jpg"
date = "2007-03-30"
title = "Arcanum: Party Seleciton"
tags = ['Arcanum', 'guide']
aliases = ['/articles/arcanum-parties/']
tags = ['Arcanum']
aliases = ['/articles/guides/arcanum-parties/']
+++

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@ -3,11 +3,10 @@ image: "/img/games/BaldursGate1/portrait.png"
date: "2019-07-31"
title: "Experiencing the Enhanced Baldur's Gate"
aliases:
- /articles/bg1-ee/
- /articles/features/bg1-ee/
tags:
- 'Baldurs Gate 1'
- 'Baldurs Gate 2'
- 'feature'
keywords:
- 'Baldurs Gate 2'
- 'Baldurs Gate'

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@ -2,9 +2,9 @@
image = "/img/games/BaldursGate2/logo.jpg"
date = "2008-04-30"
title = "BG2: Cleric/Ranger Guide"
tags = ['Baldurs Gate 2', 'guide']
tags = ['Baldurs Gate 2']
keywords = ['Baldurs Gate 2 cleric/ranger guide', 'BG2 cleric guide', 'bg2 ranger guide', 'cleric/ranger guide']
aliases = ['/articles/bg2-clericranger/']
aliases = ['/articles/guides/bg2-clericranger/']
+++
### Guide Content

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@ -2,9 +2,9 @@
image = "/img/games/BaldursGate2/logo.jpg"
date = "2008-04-30"
title = "Baldur's Gate 2: Mage Talk"
tags = ['Baldurs Gate 2', 'guide']
tags = ['Baldurs Gate 2']
keywords = ['Baldurs Gate 2 mage sound', 'bg2 mage talk', 'bg2 arcane spellcasters', 'bg2 spell schools', 'alteration', 'abjuration', 'illusion', 'necromancy']
aliases = ['/articles/bg2-magetalk/']
aliases = ['/articles/guides/bg2-magetalk/']
+++
Ever wondered whatever the heck those crazy Arcane spellcasters say every time they unleash one of their spells upon you? It's actually very simple and stands for the chosen spell's spell school (abjuration, evocation, ...). Male and female voices are of course different, and the pronunciations vary too sometimes (_Vita Mortis Carero/Calia_?). All formulaes are actually Latin, and Latin is often pronounced differently depending on the dialect. Here is a quick overview:

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@ -2,8 +2,8 @@
image = "/img/games/BaldursGate2/logo.jpg"
date = "2006-11-08"
title = "BG2/Infinity Engine Mods"
tags = ['Baldurs Gate 2', 'guide']
aliases = ['/articles/bg2-mods/']
tags = ['Baldurs Gate 2']
aliases = ['/articles/guides/bg2-mods/']
+++
<img src="/img/articles/InfinityEngineMods.jpg"/>

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@ -2,8 +2,8 @@
image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
title = "Baldur's Gate 2: Party Guide"
tags = ['Baldurs Gate 2', 'guide']
aliases = ['/articles/bg2-parties/']
tags = ['Baldurs Gate 2']
aliases = ['/articles/guides/bg2-parties/']
+++
<ul><li>Party Number TWO</a> - 06 Jan. 2006

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@ -2,9 +2,9 @@
image = "/img/games/BaldursGate2/logo.jpg"
date = "2008-04-30"
title = "BG2 Solo Blade: A Report"
tags = ['Baldurs Gate 2', 'guide', 'Playthrough']
tags = ['Baldurs Gate 2']
keywords = ['Baldurs Gate 2 solo blade', 'BG2 solo blade', 'solo blade', 'blade guide', 'bg2 solo blade guide', 'bg2 blade kit', 'bg2 blade']
aliases = ['/articles/bg2-solo-blade/']
aliases = ['/articles/guides/bg2-solo-blade/']
+++
### Report Content

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@ -3,8 +3,8 @@ image = "/img/games/BaldursGate2/logo.jpg"
date = "2007-03-30"
title = "Baldur's Gate 2: Spell Protection"
keywords = ['Baldurs Gate 2 spell protection', 'BG2 spell protection', 'bg2 spell guide', 'bg2 pierce magic']
tags = ['Baldurs Gate 2', 'guide']
aliases = ['/articles/bg2-spellprotection/']
tags = ['Baldurs Gate 2']
aliases = ['/articles/guildes/bg2-spellprotection/']
+++
Lots of misunderstanding exist for breaking through the spell protections of high level spell casting creatures. This guide is an almost exact copy of zvijers guide at the gone forgotten wars forum, also carried on by "The Hero's Guide to a Successful adventure". I found this to be very informative and vital for solo runs. The strategies explain mage protections in weimer's Tactics modification.

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@ -2,8 +2,8 @@
date = "2007-03-30"
image = "/img/BlogPages/fallout3.jpg"
title = "Bugs Are Features"
aliases = ['/articles/bugs-are-features/']
tags = ['Fallout', 'Troika', 'feature']
aliases = ['/articles/featuers/bugs-are-features/']
tags = ['Fallout', 'Troika']
+++
I'm getting fairly tired of defending Arcanum on various *cough, console lovers* message boards and against friends. Everybody seems to prefer Oblivion-style Roleplaying gameplay mechanics. Fine by me, but don't try to piss RPG Codex members and me off by complaining about the bug fest in Troika's games. During my more than 5 playthroughs (admittedly never got to the finish, fooling around with different characters is even funnier), I never encountered a single "bug". Except the obvious not-so-finished questlines in later stages of the game. Point the finger to the publishers, not to Troika.

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@ -2,8 +2,8 @@
image = "/img/games/themehospital.jpeg"
date = "2006-10-29"
title = "Flashback: Bullfrog"
tags = ['Theme Hospital', 'Bullfrog', 'Black and White', 'Startopia', 'Lionhead', 'Fable', 'retrospective']
aliases = ['/articles/bullfrog-flashback/']
tags = ['Theme Hospital', 'Bullfrog', 'Black and White', 'Startopia', 'Lionhead', 'Fable']
aliases = ['/articles/retrospectives/bullfrog-flashback/']
+++
<img src="/img/articles/acquiringStudios.jpg"/>

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@ -2,8 +2,8 @@
image = "/img/games/coop.jpeg"
date = "2006-10-28"
title = "The Art of Cooperative (PC) Gaming"
aliases = ['/articles/cooperative-arts']
tags = ['coop', 'age of wonders', 'disciples', 'heroes of might and magic', 'commandos', 'emperor', 'doom', 'feature']
aliases = ['/articles/features/cooperative-arts']
tags = ['coop', 'age of wonders', 'disciples', 'heroes of might and magic', 'commandos', 'emperor', 'doom']
+++
![Coop games](/img/articles/Coop.jpg)

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@ -4,11 +4,11 @@ date = "2018-11-05"
game_name = 'Diablo 3'
game_platform = 'switch'
game_genre = 'Hack and Slash'
aliases = ['/articles/diablo-for-kids']
aliases = ['/articles/features/diablo-for-kids']
game_release_year = '2012'
game_developer = 'Blizzard Entertainment'
title = "Diablo III: Diablo for Kids"
tags = ['Diablo 3', 'Diablo', 'Hack and Slash', 'feature']
tags = ['Diablo 3', 'Diablo', 'Hack and Slash']
+++
Ever wanted to play a _real_ dungeon crawler but got held back by the possibility of a carpel tunnel syndrome? Did Diablo 2's skill tree make you dizzy and the hard decisions on where to dump attribute points net you an increased blood pressure? No more, with Diablo III: Diablo for Kids! Cruising through the killing fields by the press of a single button. Forget health potions, character builds and scouring dungeons for loot. It's all made much more accessible and _fun_ to play. At least, for those who didn't know what Diablo really was like, before version 3. With Diablo III's Eternal Collection arriving this week on the Nintendo Switch (what? A Blizzard game on a Nintendo Console? That's right!), I take a look at my all-time favorite _clickedy-click_ game genre and try to bring back some fond memories.

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@ -4,7 +4,6 @@ date: "2021-06-14"
title: "E3 2021: a Retro PC Gamer's Perspective"
tags:
- 'e3'
- 'feature'
---
The summer of 2021 is here: not only the sun, but also hope is in the air. Most conferences are still mostly virtually presented, but at least this time E3 isn't completely canceled. Even though most of the bombs still need to be dropped (Switch Pro!?), sunday's [PC Gaming Show](https://www.pcgamer.com/E3-games-2021/) was exquisite. I'd like to take the opportunity to inspect the announcements with a retro gamer's eye---it is striking that many announcements are heavily influenced by the recent nostalgia resurgence. Something that I can only approve! Let's see if there's something jummy here waiting for us.

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@ -9,9 +9,8 @@ tags:
- 'rise of the triad'
- 'quake'
- 'duke nukem 3d'
- 'retrospective'
aliases:
- /articles/early-shooter-clones/
- /articles/retrospectives/early-shooter-clones/
description: "Feeling nostalgic? You can play enhanced versions of your favourite nineties retro shooter - just follow these instructions."
---

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@ -1,5 +0,0 @@
---
title: Features
ignore: true
---

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@ -1,14 +1,12 @@
---
image: "/img/articles/nostalgia_gameboy.jpg"
date: "2020-08-20"
title: "The Gaming Setup, a 2007 Flashback"
aliases:
- '/articles/gaming-setup-2007-flashback'
- '/articles/features/gaming-setup-2007-flashback'
tags:
- 'retro'
- 'collecting'
- 'gaming setup'
- 'feature'
description: "While digging through an old archive, I came across pictures of my gaming setup in 2007. CRT gaming and the ultimate game boy - it's all there! Recollecting once owned but now lost games has become an expensive undertaking."
---

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@ -2,8 +2,8 @@
image = "/img/games/gbarpg.jpeg"
date = "2006-11-15"
title = "Impressive GBA RPGs"
aliases = ['/articles/gba-rpgs']
tags = ['rpg concepts', 'Final Fantasy', 'Yggdra Union', 'Fire Emblem', 'Golden Sun', 'Tactics Ogre', 'Final Fantasy Tactics', 'Riviera', 'feature']
aliases = ['/articles/features/gba-rpgs']
tags = ['rpg concepts', 'Final Fantasy', 'Yggdra Union', 'Fire Emblem', 'Golden Sun', 'Tactics Ogre', 'Final Fantasy Tactics', 'Riviera']
+++
![impressive GBA RPGs](/img/articles/GBARPGs.jpg)

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@ -2,8 +2,8 @@
image = "/img/Guides/cv-harmony.jpg"
date = "2007-01-12"
title = "Handheld Castlevanias"
aliases = ['/articles/handheld-castlevanias']
tags = ['Castlevania', 'gba', 'Portrait of Ruin', 'Harmony of Dissonance', 'Circle of the Moon', 'Aria of Sorrow', 'Dawn of Sorrow', 'feature']
aliases = ['/articles/features/handheld-castlevanias']
tags = ['Castlevania', 'gba', 'Portrait of Ruin', 'Harmony of Dissonance', 'Circle of the Moon', 'Aria of Sorrow', 'Dawn of Sorrow']
+++
<p class='vspace'><a class='wikilink' href='/articles/castlevania-portrait-of-ruin-review/'>Portrait of Ruin</a> is the second Nintendo DS Castlevania game. Maybe, if Komani thinks it'll be worthwile, a third one will follow, since there have been three Castlevania games released for the predecessor the Gameboy Advance. All excellent Handheld Metroidvania games, but which one excels at what? A short overview would be handy indeed. Well here you go!

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@ -2,8 +2,8 @@
image = "/img/games/lich.jpeg"
date = "2006-10-24"
title = "On Killing a Lich"
aliases = ['/articles/on-killing-a-lich']
tags = ['Baldurs Gate 2', 'Final Fantasy', 'Neverwinter Nights', 'Tactics Ogre', 'Warcraft 3', 'Might and Magic VIII', 'feature']
aliases = ['/articles/features/on-killing-a-lich']
tags = ['Baldurs Gate 2', 'Final Fantasy', 'Neverwinter Nights', 'Tactics Ogre', 'Warcraft 3', 'Might and Magic VIII']
+++
<img src="/img/articles/Lich.jpg"/>

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@ -5,9 +5,8 @@ title: "A Look At the Evolution of Retro Shooters and Their Engines"
tags:
- 'retro shooters'
- 'doom'
- 'retrospective'
aliases:
- /articles/retro-shooters/
- /articles/retrospectives/retro-shooters/
description: "I'm feeling nostalgic. Why don't you join me so we can marvel at magnificent achievements of the FPS past?"
---

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@ -1,5 +0,0 @@
---
title: Retrospectives
ignore: true
---

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@ -2,9 +2,7 @@
title: 'Reviews from 2001 revived!'
image: "/img/games/CCRenegade/screen001_k.jpg"
aliases:
- '/articles/reviews-from-2001-revived/'
tags:
- 'feature'
- '/articles/features/reviews-from-2001-revived/'
date: 2020-09-25
---

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@ -1,5 +0,0 @@
---
title: Reviews
ignore: true
---

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@ -1,8 +1,8 @@
+++
date = "2007-01-04"
title = "RPG Concepts: Items"
aliases = ['/articles/rpg-concepts-items']
tags = ['RPG Concepts', 'Divine Divinity', 'Ultima', 'Temple of the Elemental Evil', 'Blue Dragon', 'Neverwinter Nights', 'Baldurs Gate 2', 'feature']
aliases = ['/articles/features/rpg-concepts-items']
tags = ['RPG Concepts', 'Divine Divinity', 'Ultima', 'Temple of the Elemental Evil', 'Blue Dragon', 'Neverwinter Nights', 'Baldurs Gate 2']
+++
![Roleplaying Concepts](/img/articles/RPG.jpg)

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@ -1,8 +1,8 @@
+++
date = "2007-01-02"
title = "RPG Concepts: NPCS"
aliases = ['/articles/rpg-concepts-npcs']
tags = ['RPG Concepts', 'Knights of the Old Republic', 'Oblivion', 'Wizardry8', 'Wizardry7', 'Arcanum', 'feature']
aliases = ['/articles/features/rpg-concepts-npcs']
tags = ['RPG Concepts', 'Knights of the Old Republic', 'Oblivion', 'Wizardry8', 'Wizardry7', 'Arcanum']
+++
![Roleplaying Concepts](/img/articles/RPG.jpg)

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@ -3,11 +3,10 @@ image: "/img/articles/mario3dallstars.jpg"
date: "2020-10-15"
title: "Super Mario 64 aged badly"
aliases:
- '/articles/super-mario-64-aged-badly'
- '/articles/features/super-mario-64-aged-badly'
tags:
- 'N64'
- 'Mario 64'
- 'feature'
---
Super Mario 3D All Stars, the sneaky compilation release Nintendo bestowed upon us in the previous month, contains high definition remakes of three classic Mario 3D titles: Super Mario 64 (N64), Super Mario Sunshine (Gamecube), and Super Mario Galaxy (Wii). I have a special place in my heart for Sunshine, despite the general hate the game got. However, I wanted to start where any brave gamer would start: at the beginning.

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@ -2,8 +2,8 @@
image = "img/articles/curseofthemoon.jpg"
date = "2018-06-08"
title = "'Switch'-ing to the definitive nostalgic console"
tags = ['Switch', 'virtual console', 'feature']
aliases = ['/articles/switching-to-the-definitive-nostalgic-console']
tags = ['Switch', 'virtual console']
aliases = ['/articles/features/switching-to-the-definitive-nostalgic-console']
keywords = ['switch nostalgic retro', 'nintendo virtual console', 'nintendo switch', 'castlevania switch retro', 'feature']
+++

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@ -5,7 +5,8 @@ image: "/img/games/diablo2/cover.jpg"
tags:
- 'Diablo 2'
- 'hack and slash'
- 'feature'
aliases:
- /articles/features/the-best-and-worst-retro-hack-and-slash-games
keywords:
- hack & slash
- best hack & slash games

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@ -2,8 +2,8 @@
image = "/img/games/hypetrain.jpg"
date = "2007-06-11"
title = "The Hype Train"
aliases = ['/articles/the-hype-train']
tags = ['hype train', 'Oblivion', 'Black and White', 'Fallout 3', 'Might and Magic', 'Deus Ex', 'feature']
aliases = ['/articles/features/the-hype-train']
tags = ['hype train', 'Oblivion', 'Black and White', 'Fallout 3', 'Might and Magic', 'Deus Ex']
+++
![the hype train](/img/articles/HypeTrain.jpg)

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@ -2,8 +2,8 @@
image = "/img/articles/captainclaw.jpg"
date = "2007-03-15"
title = "Windows 2D Platforming"
aliases = ['/articles/win-platforming']
tags = ['2D platforming', 'feature']
aliases = ['/articles/features/win-platforming']
tags = ['2D platforming']
+++
Platform games, one of the most dominant game genres in gaming history. They spawned a whole lot of spin-off series (run-and-gun, platform puzzles, Apogee's shareware system, Mario 64's 3D platform debut). Platform gaming has been the dominant type on every gaming platform for quite a while.

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@ -14,7 +14,8 @@ summary: "Wizardry 8: the Adventure Blog! I've been keen on replaying the whole
tags:
- 'Wizardry8'
- 'Playthrough'
- 'feature'
aliases:
- '/articles/features/Wizardry-8-playthrough-blog'
---
<a name="top"></a>

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@ -2,8 +2,8 @@
image = "/img/games/Wizardry8/wiz8.jpg"
date = "2008-04-30"
title = "Wizardry 8: Classes Guide"
tags = ['Wizardry8', 'guide']
aliases = ['/articles/wizardry8-classes/']
tags = ['Wizardry8']
aliases = ['/articles/guides/wizardry8-classes/']
+++
<img src="/img/games/Wizardry8/bishop.gif" style="float: right;"/>

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@ -2,8 +2,8 @@
image = "/img/games/Wizardry8/wiz8.jpg"
date = "2007-06-17"
title = "Wizardry 8: General Tips"
tags = ['Wizardry8', 'guide']
aliases = ['/articles/wizardry8-tips/']
tags = ['Wizardry8']
aliases = ['/articles/guides/wizardry8-tips/']
+++
<span style="font-size: small; text-decoration: none; font-weight: italic;">Legal notice: Most tips, tricks, howtos and guides are - not - originally created by me. They are scattered throughout the Internet, and this site contains a bunch of information found on other sites. Therefore, I am not responsible for any wrong information, or grammatical faults. If anybody notices his own text and would like to have it removed, please email me!</span><br />

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@ -1,5 +1,5 @@
---
title: Guides
title: Games
ignore: true
---

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@ -4,14 +4,13 @@ date: "2007-03-30"
title: "Arcanum: the Review"
tags:
- 'Arcanum'
- 'review'
howlongtobeat_id: 557
howlongtobeat_hrs: 33.5
howlongtobeat_hrs: 32
game_name: 'Arcanum'
game_genre: 'PC RPG'
game_release_year: '2001'
aliases:
- '/articles/arcanum-review/'
- '/articles/reviews/arcanum-review/'
game_developer: 'Troika Games'
---

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@ -2,10 +2,10 @@
image = "/img/games/ArxFatalis/title.jpg"
date = "2007-03-30"
title = "Arx Fatalis: the Review"
tags = ['Arx Fatalis', 'review']
tags = ['Arx Fatalis']
game_name = 'Arx Fatalis'
game_genre = 'FP RPG'
aliases = ['/articles/arxfatalis-review/']
aliases = ['/articles/reviews/arxfatalis']
game_release_year = '2002'
game_developer = 'Arkane Studios'
+++

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@ -4,13 +4,12 @@ date: 2002-04-09
title: "Black and White: Creature Isle Review"
tags:
- 'Black and White'
- 'review'
game_platform: 'PC'
game_genre: 'Simulation'
game_release_year: '2001'
game_developer: 'Lionhead'
aliases:
- '/articles/black-and-white-review/'
- '/articles/reviews/black-and-white/'
---
_(This review is originally written in Dutch, in 2002)_

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@ -6,7 +6,6 @@ tags:
- 'bloodstained'
- 'metroidvania'
- 'switch'
- 'review'
description: "One year later, Ritual of the Night is still unplayable on the Nintendo Switch. Numerous patches later, the game still stutters and crashes, with its most popular screen being the loading one. We're off to a great start here... "
game_platform: 'switch'
howlongtobeat_id: 26266
@ -16,7 +15,7 @@ game_genre: 'Metroidvania'
game_release_year: '2019'
game_developer: 'ArtPlay'
aliases:
- '/articles/bloodstained-ritual-of-the-night-review/'
- '/articles/reviews/bloodstained-ritual-of-the-night/'
---
One year later, Ritual of the Night is still unplayable on the Nintendo Switch. Numerous patches later, the game still stutters and crashes, with its most popular screen being the loading one. We're off to a great start here...

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@ -2,12 +2,12 @@
date = "2006-10-05"
image = "/img/articles/captainclaw.jpg"
title = "Captain Claw Review"
tags = ['Captain Claw', 'review']
tags = ['Captain Claw']
game_name = 'Captain Claw'
game_genre = '2D Platformer'
game_release_year = '1997'
game_developer = 'Monolith'
aliases = ['/articles/captain-claw-review/']
aliases = ['/articles/review/captain-claw/']
+++
<img src="/img/Guides/CaptainClaw.jpg">

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@ -3,12 +3,11 @@ image: "gif/aria-of-sorrow_still.gif"
date: "2018-07-31"
title: "Castlevania Aria of Sorrow: a retrospective"
aliases:
- '/articles/aria-of-sorrow-retrospective/'
- '/articles/retrospectives/castlevania-aria-of-sorrow/'
tags:
- 'Castlevania'
- 'gba'
- 'metroidvania'
- 'retrospective'
game_platform: 'gba'
howlongtobeat_id: 1576
howlongtobeat_hrs: 7

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@ -1,14 +1,13 @@
---
image: "/img/articles/cotm_boss.jpg"
aliases:
- '/articles/circle-of-the-moon-retrospective/'
- '/articles/retrospectives/castlevania-circle-of-the-moon/'
date: "2018-09-09"
title: "Castlevania Circle of the Moon: a retrospective"
tags:
- 'Castlevania'
- 'gba'
- 'metroidvania'
- 'retrospective'
game_platform: 'gba'
howlongtobeat_id: 1578
howlongtobeat_hrs: 10

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@ -2,13 +2,13 @@
image = "/img/games/por.jpg"
date = "2007-01-12"
title = "Castlevania Portrait of Ruin Review"
tags = ['Castlevania', 'Portrait of Ruin', 'metroidvania', 'review']
tags = ['Castlevania', 'Portrait of Ruin', 'metroidvania']
game_name = 'Castlevania Portrait of Ruin'
game_genre = 'Metroidvania'
game_release_year = '2006'
game_developer = 'Konami'
game_platform = 'ds'
aliases = ['/articles/castlevania-portrait-of-ruin-review/']
aliases = ['/articles/reviews/castlevania-portrait-of-ruin/']
+++
![portrait of ruin](/img/Guides/CastlevaniaPoR.jpg)

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@ -4,12 +4,11 @@ date: 2002-04-09
title: "Command & Conquer: Renegade Review"
tags:
- 'command and conquer'
- 'review'
game_platform: 'PC'
game_genre: 'Strategy/FPS'
game_release_year: '2001'
aliases:
- '/articles/command-and-conquer-renegade-review/'
- '/articles/reviews/command-and-conquer-renegade/'
game_developer: 'Westwood Studios'
---

View File

@ -4,10 +4,9 @@ date: 2002-04-09
title: "Commandos 2: Men of Courage Review"
tags:
- 'commandos'
- 'review'
game_platform: 'PC'
aliases:
- '/articles/commandos-2-review/'
- '/articles/reviews/commandos-2/'
game_genre: 'Strategy'
game_release_year: '2001'
game_developer: 'Pyro Studios'

View File

@ -6,7 +6,8 @@ tags:
- 'Diablo 2'
- 'hack and slash'
- 'diablo'
- 'retrospective'
aliases:
- /articles/retrospectives/diablo-2
game_platform: 'pc'
played_on: 'winxp'
howlongtobeat_id: 2512

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@ -6,7 +6,8 @@ tags:
- 'Diablo 3'
- 'hack and slash'
- 'diablo'
- 'review'
aliases:
- /articles/reviews/diablo-3
game_platform: 'switch'
howlongtobeat_id: 62129
howlongtobeat_hrs: 20.5

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@ -6,10 +6,11 @@ tags:
- 'dungeon siege'
- 'hack and slash'
- 'diablo'
- 'review'
aliases:
- /articles/reviews/dungeon-siege
game_platform: 'pc'
howlongtobeat_id: 2956
howlongtobeat_hrs: 29
howlongtobeat_hrs: 28.5
game_name: 'Dungeon Siege'
played_on: 'win98'
description: "Next in line after finishing Sacred: whacking my way through endless hordes of Krugs, skeletons, crystal shards, and goblins. How does the original Dungeon Siege hold up compared to the hack & slash king Diablo 2? "

View File

@ -2,11 +2,11 @@
image = "/img/games/etrianoddysey.jpg"
date = "2007-07-03"
title = "Etrian Odyssey Review"
tags = ['Etrian Odyssey', 'review']
tags = ['Etrian Odyssey']
game_name = 'Etrian Odyssey'
game_genre = 'FP RPG'
game_platform = 'ds'
aliases = ['/articles/etrian-odyssey-review/']
aliases = ['/articles/reviews/etrian-odyssey/']
game_release_year = '2007'
game_developer = 'Atlus'
+++

View File

@ -2,11 +2,11 @@
image = "/img/games/Gobliins2.jpg"
date = "2006-10-16"
title = "Gobliins 2: the Review"
tags = ['Gobliins 2', 'review']
tags = ['Gobliins 2']
game_name = 'Gobliins 2'
game_genre = 'Point&Click adventure'
game_release_year = '1992'
aliases = ['/articles/gobliins2-review/']
aliases = ['/articles/reviews/gobliins2/']
game_developer = 'Coktel Vision'
+++

View File

@ -4,10 +4,9 @@ date: 2002-04-09
title: "Hitman 2: the Preview"
tags:
- 'hitman'
- 'preview'
game_platform: 'PC'
aliases:
- '/articles/hitman-2-preview/'
- '/articles/previews/hitman-2-preview/'
game_genre: 'Action'
game_release_year: '2002'
game_developer: 'IO Software'

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@ -6,7 +6,8 @@ tags:
- 'hollow knight'
- 'switch'
- 'metroidvania'
- 'review'
aliases:
- /articles/reviews/hollow-knight
game_platform: 'switch'
howlongtobeat_id: 26286
howlongtobeat_hrs: 26

View File

@ -6,12 +6,11 @@ tags:
- 'retro shooters'
- 'Apogee'
- 'Ion Fury'
- 'review'
aliases:
- /articles/reviews/ion-fury
howlongtobeat_id: 49534
howlongtobeat_hrs: 9.5
game_name: 'Ion Fury'
aliases:
- /articles/ion-fury/
description: "Time to kick ass again - and don't forget to chew bubblegum! Does Shelly and the Build engine stand a chance anno 2020?"
game_platform: 'switch'
game_genre: 'Shooter'

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@ -4,10 +4,10 @@ date = "2006-10-23"
game_name = 'Jagged Alliance 2'
game_genre = 'Turn-based RPG/RTS'
game_release_year = '1999'
aliases = ['/articles/jagged-alliance-2-review/']
aliases = ['/articles/reviews/jagged-alliance-2/']
game_developer = 'Sir-Tech'
title = "Jagged Alliance 2 Review"
tags = ['Jagged Alliance 2', 'review']
tags = ['Jagged Alliance 2']
+++
<img src="/img/Guides/JaggedAlliance2.jpg">

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@ -2,11 +2,11 @@
image = "/img/games/loderunner.jpeg"
date = "2007-03-30"
title = "Lode Runner Returns Review"
tags = ['Lode Runner: the Legend Returns', 'review']
tags = ['Lode Runner: the Legend Returns']
game_name = 'Lode Runner: the Legend Returns'
game_genre = '2D Platformer/Puzzle'
game_release_year = '1994'
aliases = ['/articles/lode-runner-legend-returns-review/']
aliases = ['/articles/reviews/lode-runner-legend-returns/']
game_developer = 'Presage Software'
+++

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@ -4,10 +4,9 @@ date: 2002-04-09
title: "Medal of Honor: Allied Assault Review"
tags:
- 'medal of honor'
- 'review'
game_platform: 'PC'
aliases:
- '/articles/medal-of-honor-allied-assault-review/'
- '/articles/reviews/medal-of-honor-allied-assault/'
game_genre: 'FPS'
game_release_year: '2002'
game_developer: '2015, Inc'

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@ -4,10 +4,10 @@ date = "2006-10-19"
game_name = 'Might and Magic VII: For Blood and Honor'
game_genre = 'FP RPG'
game_release_year = '1999'
aliases = ['/articles/might-and-magic-vii-review/']
aliases = ['/articles/reviews/might-and-magic-vii/']
game_developer = 'New World Computing'
title = "Might and Magic VII: the Review"
tags = ['Might and Magic VII', 'Might and Magic', 'review']
tags = ['Might and Magic VII', 'Might and Magic']
+++
In the year 1999 the then-existing company New World Computing released version seven of their honored Might & Magic series, subtitled "**For Blood and Honor**". Most Might & Magic [-(MM)-] fans were quite happy since VII is by many people marked as (at least one of) the best in the series. Sadly, even New World Computing disappeared in 2003 and Ubisoft the giant looking evil company bought all NWC rights. The Might & Magic VII Publisher, 3DO also closed their doors. What's up with that? Is this some kind of bad disease, creating a brilliant game no-one cares about and thus nobody likes to play except hard-core fans? Let's not try to blame it on **EA** again.

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@ -6,7 +6,8 @@ tags:
- 'Nox'
- 'hack and slash'
- 'diablo'
- 'review'
aliases:
- /articles/reviews/nox
game_platform: 'pc'
howlongtobeat_id: 6678
howlongtobeat_hrs: 14

View File

@ -5,7 +5,8 @@ title: "Rainbow Six 3: Raven Shield - 17 Years Later"
tags:
- 'rainbow six'
- 'raven shield'
- 'retrospective'
aliases:
- /articles/retrospectives/raven-shield-17-years-later
game_platform: 'pc'
played_on: 'winxp'
howlongtobeat_id: 10448

View File

@ -4,10 +4,9 @@ date: 2002-04-09
title: "Return to Castle Wolfenstein Review"
tags:
- 'wolfenstein 3d'
- 'review'
game_platform: 'PC'
aliases:
- /articles/return-to-castle-wolfenstein-review/
- /articles/review/return-to-castle-wolfenstein/
game_genre: 'Shooter'
game_release_year: '2001'
game_developer: 'Gray Matter'

View File

@ -5,10 +5,10 @@ game_name = 'Riviera: the promised land'
game_genre = 'jRPG (ish?)'
game_platform = 'gba'
game_release_year = '2002'
aliases = ['/articles/riviera-review/']
aliases = ['/articles/review/riviera/']
game_developer = 'Sting ent.'
title = "Riviera: the Review"
tags = ['Riviera', 'Yggdra Union', 'review']
tags = ['Riviera', 'Yggdra Union']
+++
<img src="/img/Guides/Riviera.jpg">

View File

@ -6,7 +6,8 @@ tags:
- 'sacred'
- 'hack and slash'
- 'diablo'
- 'review'
aliases:
- /articles/reviews/sacred
game_platform: 'pc'
howlongtobeat_id: 8049
howlongtobeat_hrs: 25

View File

@ -2,10 +2,10 @@
image = "/img/games/simon2.jpeg"
date = "2006-11-14"
title = "Simon The Sorcerer 2 Review"
tags = ['Simon the Sorcerer', 'review']
tags = ['Simon the Sorcerer']
game_name = 'Simon the Sorcerer 2'
game_genre = 'Point & Click'
aliases = ['/articles/simon-the-sorcerer-2-review/']
aliases = ['/articles/reviews/simon-the-sorcerer-2/']
game_release_year = '1995'
game_developer = 'Adventure Soft'
+++

View File

@ -4,11 +4,10 @@ date: 2002-04-09
title: "Soldier of Fortune 2: the Preview"
tags:
- 'soldier of fortune'
- 'preview'
game_platform: 'PC'
game_genre: 'FPS'
aliases:
- '/articles/soldier-of-fortune-2-preview/'
- '/articles/previews/soldier-of-fortune-2/'
game_release_year: '2002'
game_developer: 'Raven Software'
---

View File

@ -4,7 +4,8 @@ date: "2021-03-24"
title: "Sonic Mania, four years later: still more than Grand."
tags:
- 'Sonic'
- 'review'
aliases:
- /articles/reviews/sonic-mania
game_platform: 'switch'
howlongtobeat_id: 38916
howlongtobeat_hrs: 5.5

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@ -6,7 +6,8 @@ tags:
- 'the messenger'
- 'switch'
- 'castlevania'
- 'review'
aliases:
- /articles/reviews/the-messenger
game_platform: 'switch'
howlongtobeat_id: 60176
howlongtobeat_hrs: 11.5

View File

@ -4,10 +4,9 @@ date: 2002-04-09
title: "The Sims: Vacation the Preview"
tags:
- 'the sims'
- 'preview'
game_platform: 'PC'
aliases:
- /articles/the-sims-vacation-preview/
- /articles/previews/the-sims-vacation/
game_genre: 'Simulation'
game_release_year: '2002'
game_developer: 'Maxis'

View File

@ -6,7 +6,8 @@ tags:
- 'titan quest'
- 'hack and slash'
- 'diablo'
- 'review'
aliases:
- /articles/reviews/titan-quest
game_platform: 'switch'
howlongtobeat_id: 10379
howlongtobeat_hrs: 25.5

View File

@ -7,7 +7,8 @@ tags:
- 'Torchlight 2'
- 'hack and slash'
- 'diablo'
- 'review'
aliases:
- /articles/reviews/torchlight-2
game_platform: 'switch'
howlongtobeat_id: 10528
howlongtobeat_hrs: 20.5

View File

@ -6,7 +6,8 @@ tags:
- 'Torchlight'
- 'hack and slash'
- 'diablo'
- 'review'
aliases:
- /articles/reviews/torchlight
game_platform: 'pc'
howlongtobeat_id: 10527
howlongtobeat_hrs: 14.5

View File

@ -3,10 +3,10 @@ image = "gif/warioland3_still.gif"
imageActive = "/gif/warioland3.gif"
date = "2018-05-27"
title = "Wario Land: a retrospective"
tags = ['Super Mario Land 3: Super Wario Land', 'Wario Land II', 'Wario Land 3', 'Wario Land 4', 'Metroidvania', 'retrospective']
tags = ['Super Mario Land 3: Super Wario Land', 'Wario Land II', 'Wario Land 3', 'Wario Land 4', 'Metroidvania']
keywords = ['Wario Land gameboy Retrospective', 'wario land gameboy', 'wario land gbc', 'wario land gb', 'wario land gba']
game_platform = 'gbc'
aliases = ['/articles/wario-land-retrospective/']
aliases = ['/articles/retrospectives/wario-land/']
game_genre = 'Platformer'
game_release_year = '2000'
game_developer = 'Nintendo'

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@ -4,10 +4,9 @@ date: 2002-04-08
title: "Wizardry 8: the Review"
tags:
- 'Wizardry8'
- 'review'
game_platform: 'PC'
aliases:
- /articles/wizardry8-review/
- /articles/reviews/wizardry8/
game_genre: 'RPG'
game_release_year: '2001'
game_developer: 'SirTech Canada'

View File

@ -1,16 +1,16 @@
+++
image = "/img/games/zeus.jpg"
date = "2006-10-19"
title = "Zeus Review"
game_name = 'Zeus: master of Olympus'
game_genre = 'Simulation/RTS'
game_release_year = '2000'
game_developer = 'Impressions Games'
aliases = ['/articles/zeus-review/']
tags = ['Zeus', 'Emperor', 'review']
+++
<img src="/img/Guides/Zeus.jpg"/>
---
date: 2006-10-19
title: Zeus Review
howlongtobeat_id: 11562
howlongtobeat_hrs: 32
game_name: 'Zeus: master of Olympus'
game_genre: 'Simulation/RTS'
game_release_year: '2000'
game_platform: 'PC'
game_developer: 'Impressions Games'
aliases: ['/articles/reviews/zeus/']
tags: ['Zeus', 'Emperor']
---
Argh, my temple, all messed up! Poseidon likes to destroy all buildings I carefully planted down on the coast line because he's cranky in the morning. Actually I did not do him a favour in the past few years and instead joined forces with one of the other major Greek Gods. What choice would you make? A couple of free superman-like heroes fighting side by side with your giant army, or a couple of free boats to roam and rule the sea? Before we move on I should really collect more taxes. Thank you rich people! - oh, I heard a reply: "No, thank you - ruler of this wonderful wealthy city!"
Yes, I'm getting hooked. All hooked up. Zeus: Master of Olympus is in fact the fifth time something like this happened - thanks a lot Impressions Games! Is this sad coincidence this company also had to close due to bad sell records?
@ -18,16 +18,14 @@ Without further delays, let's head straight into the building fest, because Zeus
### The basics: Building a City.
<img src="/img/games/Zeus/screens/kapot.jpg"/>
<center>God, I hate Gods! Look at this mess!</center>
![](/img/games/Zeus/screens/kapot.jpg "God, I hate Gods! Look at this mess!")
The basic concept exists as said before longer than the day Zeus: Master of Olympus saw the green light. Successfully build up a large city, create an army to protect and empower yourself, give residents enough food and other supplies, erupt wars between neighbour cities or try to haggle with them, ... There are so many possibilities to finish a mission (or sandbox mode), but let's start with the ultimate beginning. How is this game actually played?
The start is quite simple: "Reserve" equally big land pieces for potential inhabitants to create their home. To do this, you'll have to place a house mockup selected from the right side build menu on a piece of empty land (no rocks, stones, whatever). Every house (or future house) should be accessible by basic needs: water and food and such. To ensure your water carriers stroll trough every part of your city you'll have to carefully lay well-placed roads. If you do this in a rectangular fashion and don't create a too wide distance between the facility (a market) and the destination (houses), the business people will automatically reach the houses and they will automatically buy what they need. You can also create road blocks to ensure some parts of town are inaccessible by those people, for instance the industry part.
### The Revolution
<img src="/img/games/Zeus/screens/centrum.jpg"/>
<center>The center of a city can be quite busy.</center>
![](/img/games/Zeus/screens/centrum.jpg "The center of a city can be quite busy.")
When there's no water supplied to houses, the critical basic needs are not met. What does this actually mean? Your houses won't "upgrade", of course. And that is the ultimate point of creating and building a city: increasing the maximum upgrade capacity! No rich person will want to live in a poorly built house which does not provide olive for instance. Inhabitants each have their own needs and they will increase once you upgrade the house structures a couple of times. For example, the second house upgrade requires a doctor access to further upgrade. After that, people will want to visit temples, or a theatre. There are numerous of possibilities to fur-fill the inhabitants needs. You can built a philosophers house or a theatre, they both satisfy the relaxation need. Of course at later stages the richest and stinkiest bastards will want them both. Argh!
@ -35,8 +33,7 @@ Keep in mind all those facilities have to be placed within the initially created
### Weird guys, those Greeks?
<img src="/img/games/Zeus/screens/stadium.jpg"/>
<center>A stadium in the middle!</center>
![](/img/games/Zeus/screens/stadium.jpg "A stadium in the middle!")
So what separates Zeus: Master of Olympus from all previous City Building games from Impressions? Good question. The easiest and best answer can be concluded from watching the screenshots: the Greek mythology setting of course. The whole game breathes a fancy Ancient Greek air. You will encounter friendly Gods and not-so-friendly ones (refer to the rude introduction I gave you. Sorry for that!). Gods will get attrackted to your city eventually once you've built enough temples devoted to them. For instance, Dyonisius requires a temple devoted to him and a yearly production of 20 wine bottles. Once you've got him so far to stroll among your streets, you can ask the God to aid you in your quest of vanquishing the enemy - or surviving yourself.
@ -45,8 +42,7 @@ Next to Gods, you can also call upon your favourite Ancient Greek heroes by buil
### Demanding 10 Ton Marble.
<img src="/img/games/Zeus/screens/industrie.jpg"/>
<center>The growing Marble Industry zone.</center>
![](/img/games/Zeus/screens/industrie.jpg "The growing Marble Industry zone.")
What else can you achieve in Zeus? Why, ruling the import/export business of course. Once you've set up a growing industry zone, like marble, and you keep mining the expensive raw material even if your people have no need for it. Build a couple of storage spaces and try to get one of your neighbour (or daughter!) cities to trade for it. Certain materials can really slide the game balance. At least, as long as they are interested in trading and keep it that way: once a city is at war he will not want to continue trading or buying your goods and you'll have to find other ways to earn hard cash.

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@ -2,8 +2,6 @@
title: Appendix
---
<img class="no-border" alt="logo" src="/img/logo.png" />
## Codex Appendix
Browse [by article](#byarticle) or [by tag](#bytag) (game).

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@ -1,4 +1,46 @@
[
{
"author": {
"name": "Wouter Groeneveld",
"picture": "/pictures/brainbaking.com"
},
"name": "Misconceptions about retro gamers",
"content": "Let's get these out of the way.",
"published": "2021-06-20T00:00:00+00:00",
"url": "https://brainbaking.com/post/2021/06/misconceptions-about-retro-gamers/",
"type": "mention",
"source": "https://brainbaking.com/post/2021/06/misconceptions-about-retro-gamers/",
"target": "https://jefklakscodex.com/articles/reviews/hollow-knight/",
"relativeTarget": "/articles/reviews/hollow-knight/"
},
{
"author": {
"name": "Wouter Groeneveld",
"picture": "/pictures/brainbaking.com"
},
"name": "Misconceptions about retro gamers",
"content": "Let's get these out of the way.",
"published": "2021-06-20T00:00:00+00:00",
"url": "https://brainbaking.com/post/2021/06/misconceptions-about-retro-gamers/",
"type": "mention",
"source": "https://brainbaking.com/post/2021/06/misconceptions-about-retro-gamers/",
"target": "https://jefklakscodex.com/articles/reviews/sonic-mania/",
"relativeTarget": "/articles/reviews/sonic-mania/"
},
{
"author": {
"name": "Wouter Groeneveld",
"picture": "/pictures/brainbaking.com"
},
"name": "Misconceptions about retro gamers",
"content": "Let's get these out of the way.",
"published": "2021-06-20T00:00:00+00:00",
"url": "https://brainbaking.com/post/2021/06/misconceptions-about-retro-gamers/",
"type": "mention",
"source": "https://brainbaking.com/post/2021/06/misconceptions-about-retro-gamers/",
"target": "https://jefklakscodex.com/articles/reviews/the-messenger/",
"relativeTarget": "/articles/reviews/the-messenger/"
},
{
"author": {
"name": "Wouter Groeneveld",

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@ -6,7 +6,10 @@ const fsp = require('fs').promises;
(async function() {
// 1. get how long to beat times
console.log("1. adding Howlongtobeat info...")
await howlongtobeat.howlong(`${__dirname}/content/articles`)
await howlongtobeat.howlong({
postDir: `${__dirname}/content/games`,
downloadDir: `${__dirname}/static/img/hltb`
})
// 2. get webmentions
console.log("2. Fetching webmentions...")
@ -21,7 +24,7 @@ const fsp = require('fs').promises;
// 4. generate youtube thumbnails.
console.log("4. Generating YouTube thumbnails...")
await youtube.thumbify({
postDir: `${__dirname}/content/articles`,
postDir: `${__dirname}/content`,
downloadDir: `${__dirname}/static/img/yt`,
overlayImg: `${__dirname}/play.png`
})

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@ -20,6 +20,6 @@
},
"homepage": "https://jefklakscodex.com",
"dependencies": {
"jam-my-stack": "^1.0.19"
"jam-my-stack": "^1.0.20"
}
}

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