From 05443ccbba892ce47abaeaf94c5cedff661c33d5 Mon Sep 17 00:00:00 2001 From: wgroeneveld Date: Mon, 16 Nov 2020 10:33:05 +0100 Subject: [PATCH] played on link to bb retro builds --- .../retrospectives/raven-shield-17-years-later.md | 1 + content/articles/reviews/sacred.md | 4 +++- .../layouts/_default/single.html | 14 ++++++++++++++ 3 files changed, 18 insertions(+), 1 deletion(-) diff --git a/content/articles/retrospectives/raven-shield-17-years-later.md b/content/articles/retrospectives/raven-shield-17-years-later.md index 2c0b0aa..0d1e363 100644 --- a/content/articles/retrospectives/raven-shield-17-years-later.md +++ b/content/articles/retrospectives/raven-shield-17-years-later.md @@ -6,6 +6,7 @@ tags: - 'rainbow six' - 'raven shield' game_platform: 'pc' +played_on: 'winxp' game_genre: 'Tactical Shooter' game_release_year: '2003' game_developer: 'Red Storm Entertainment' diff --git a/content/articles/reviews/sacred.md b/content/articles/reviews/sacred.md index a5b3a8f..c1bec28 100644 --- a/content/articles/reviews/sacred.md +++ b/content/articles/reviews/sacred.md @@ -7,6 +7,8 @@ tags: - 'hack & slash' - 'diablo' game_platform: 'pc' +played_on: 'winxp' +description: "Sixteen years after its initial release, I finally managed to take the time to thoroughly inspect Sacred (the Gold release). I've always been a big fan of hack & slash games, so let's take this opportunity to compare mechanics of Sacred VS the undisputed king: Diablo II." game_genre: 'Hack & Slash' game_release_year: '2004' game_developer: 'Ascaron' @@ -70,7 +72,7 @@ Leveling up in Sacred is your standard affair of distributing points across vari ![](/img/games/sacred/ca.jpg "The Combat Arts Master can exchange CAs. ") -Next to that, there are various skills to pick after a set amount of levels, with a maximum of 8, as seen in the above screenshot. These skills are what make your build unique compared to other vampiresses, for example. However, there's not much difference between _Sword Lore_, _Weapon Lore_, and _Two Weapon Lore_: all increase attack and damage. Only the latter allows you to dual wield. After picking a skill, there's no turning back. You can again dump points into these. +Next to that, there are various skills to pick after a set amount of levels, with a maximum of 7, as seen in the above screenshot. These skills are what make your build unique compared to other vampiresses, for example. However, there's not much difference between _Sword Lore_, _Weapon Lore_, and _Two Weapon Lore_: all increase attack and damage. Only the latter allows you to dual wield. After picking a skill, there's no turning back. You can again dump points into these. ### Combat Arts diff --git a/themes/jefklak-creative-portfolio/layouts/_default/single.html b/themes/jefklak-creative-portfolio/layouts/_default/single.html index cf0b369..088f1f7 100644 --- a/themes/jefklak-creative-portfolio/layouts/_default/single.html +++ b/themes/jefklak-creative-portfolio/layouts/_default/single.html @@ -36,6 +36,20 @@ {{ $finalContent }} + {{ if isset $.Params "played_on" }} +
+ Played on: + {{ if eq .Params.played_on "winxp" }} + Windows XP - Core2Duo 2006 build. + {{ else if eq .Params.played_on "win98" }} + Windows 98 SE - Athlon 1.4 2001 build. + {{ else if eq .Params.played_on "486" }} + DOS 6.22 - 486DX2-66 1993 build. + {{ end }} + +
+ {{ end }} + {{ if isset $.Params "tags" }}
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