gba-sprite-engine/test/CMakeLists.txt

35 lines
1.1 KiB
CMake

cmake_minimum_required(VERSION 3.10)
project(Unittest)
enable_testing()
SET(GTEST_LIBRARY "/Users/jefklak/CLionProjects/googletest-release-1.8.0/googletest")
# reset linker flags; ARM + GTest doesn't work
SET(CMAKE_EXE_LINKER_FLAGS "${BASE_CMAKE_LINK_FLAGS}")
SET(CMAKE_C_COMPILER gcc)
SET(CMAKE_CXX_COMPILER g++)
add_definitions(-DCODE_COMPILED_AS_PART_OF_TEST)
include_directories(${GTEST_LIBRARY}/include)
include_directories(../engine/include)
# compile including library source because it's cross-compiled
add_executable(unittest
maintest.cpp
gbatest.cpp
spritetest.cpp
scenetest.cpp
allocatortest.cpp
palettetest.cpp
real_data.h
../engine/src/background/background.cpp
../engine/src/background/text_stream.cpp
../engine/src/palette/palette_manager.cpp
../engine/src/sprites/sprite.cpp
../engine/src/allocator.cpp
../engine/src/palette/combined_palette.cpp
)
target_link_libraries(unittest ${GTEST_LIBRARY}/build/libgtest.a ${GTEST_LIBRARY}/build/libgtest_main.a)