project(foodthrowing) add_executable(${PROJECT_NAME}.elf src/main.cpp src/food_scene.cpp src/food_scene.h src/avatar.h src/bullet_data.h src/bullet.cpp src/bullet.h) target_link_libraries(${PROJECT_NAME}.elf gba-sprite-engine) add_custom_command(TARGET ${PROJECT_NAME}.elf POST_BUILD COMMAND ${CMAKE_OBJCOPY} -v -O binary ${PROJECT_NAME}.elf ${PROJECT_NAME}.gba )