project(flyingstuff) add_executable(${PROJECT_NAME}.elf src/main.cpp src/sample_start_scene.cpp src/sample_start_scene.h src/lama.h src/sample_sound.h src/kul.h src/flying_stuff_scene.cpp src/flying_stuff_scene.h) target_link_libraries(${PROJECT_NAME}.elf gba-sprite-engine) add_custom_command(TARGET ${PROJECT_NAME}.elf POST_BUILD COMMAND ${CMAKE_OBJCOPY} -v -O binary ${PROJECT_NAME}.elf ${PROJECT_NAME}.gba )