Merge pull request #14 from rodri042/replacing-dynamic-cast-with-boolean
Replacing dynamic_cast with boolean for performance reasons
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941aea1241
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@ -61,6 +61,7 @@ protected:
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u8 animationDelay, numberOfFrames, beginFrame, currentFrame, previousFrame, animationCounter;
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u8 animationDelay, numberOfFrames, beginFrame, currentFrame, previousFrame, animationCounter;
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bool animating;
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bool animating;
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OBJ_ATTR oam;
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OBJ_ATTR oam;
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bool isAffine;
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void syncAnimation();
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void syncAnimation();
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virtual void syncOam();
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virtual void syncOam();
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@ -13,11 +13,11 @@ void AffineSprite::identity() {
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}
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}
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AffineSprite::AffineSprite(const AffineSprite &other) : Sprite(other), affIndex(other.affIndex) {
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AffineSprite::AffineSprite(const AffineSprite &other) : Sprite(other), affIndex(other.affIndex) {
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isAffine = true;
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}
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}
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AffineSprite::AffineSprite(const void *imgData, int imgSize, int xC, int yC, SpriteSize spriteSize) : Sprite(imgData, imgSize, xC, yC, spriteSize), affIndex(0) {
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AffineSprite::AffineSprite(const void *imgData, int imgSize, int xC, int yC, SpriteSize spriteSize) : Sprite(imgData, imgSize, xC, yC, spriteSize), affIndex(0) {
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isAffine = true;
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}
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}
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void AffineSprite::rotate(u16 alpha) {
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void AffineSprite::rotate(u16 alpha) {
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@ -17,7 +17,7 @@ Sprite::Sprite(const Sprite &other) : Sprite(nullptr, 0, other.x, other.y, other
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}
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}
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Sprite::Sprite(const void *imageData, int imageSize, int x, int y, SpriteSize size)
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Sprite::Sprite(const void *imageData, int imageSize, int x, int y, SpriteSize size)
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: x(x), y(y), data(imageData), imageSize(imageSize), spriteSize(size), priority(0),
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: x(x), y(y), data(imageData), imageSize(imageSize), spriteSize(size), priority(0), isAffine(false),
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animationDelay(0), numberOfFrames(0), beginFrame(0), currentFrame(0), animationCounter(0) {
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animationDelay(0), numberOfFrames(0), beginFrame(0), currentFrame(0), animationCounter(0) {
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setAttributesBasedOnSize(size);
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setAttributesBasedOnSize(size);
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}
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}
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@ -47,11 +47,10 @@ void SpriteManager::copyOverSpriteOAMToVRAM() {
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oam_mem[i] = sprite->oam;
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oam_mem[i] = sprite->oam;
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auto affine = dynamic_cast<AffineSprite*>(sprite);
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if(sprite->isAffine) {
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if(affine) {
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// WHY warning: can't do this: obj_aff_mem[affineIndex] = *affineShadow;
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// WHY warning: can't do this: obj_aff_mem[affineIndex] = *affineShadow;
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// because that would override OAM also! only want to set non-overlapping affine attribs
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// because that would override OAM also! only want to set non-overlapping affine attribs
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auto affine = static_cast<AffineSprite*>(sprite);
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affine->setTransformationMatrix(&obj_aff_mem[affineIndex]);
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affine->setTransformationMatrix(&obj_aff_mem[affineIndex]);
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affine->setAffineIndex(affineIndex);
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affine->setAffineIndex(affineIndex);
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affineIndex++;
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affineIndex++;
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