diff --git a/README.md b/README.md index d3da546..03e53f0 100644 --- a/README.md +++ b/README.md @@ -137,7 +137,7 @@ Sample rotation demo 3. **Sprite animation is built-in**! Just feed your sprite data to the builder and use `.withAnimated(amountOfFrames, frameDelay)`. Remember to position each frame in one column in the image itself (vertically). Like this: -![lama gif example](https://github.com/wgroeneveld/gba-sprite-engine/blob/master/demos/demo1-basicfeatures/lama.png?raw=true) +![lama gif example](https://github.com/wgroeneveld/gba-sprite-engine/blob/master/demos/demo1-basicfeatures/img/lama.png?raw=true) Useful sprite methods: