gba-bitmap-engine/engine/src
wgroeneveld d3bd172d96 refactor specific rendering out of gba engine 2020-07-11 12:06:40 +02:00
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background add bitmap m4-enabled textstream 2020-07-09 20:14:27 +02:00
gba move to toncs faster line rendering algorithms 2020-07-10 20:14:47 +02:00
palette initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
renderer refactor specific rendering out of gba engine 2020-07-11 12:06:40 +02:00
math.cpp fixes fixpt rendering, make things refs as much as possible 2020-07-09 15:48:03 +02:00
mesh.cpp wiring stuff up using bres.! yay! 2020-07-10 14:41:32 +02:00
scene.cpp refactor specific rendering out of gba engine 2020-07-11 12:06:40 +02:00
sound_control.cpp initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
timer.cpp initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
vectorfx.cpp fixes fixpt rendering, make things refs as much as possible 2020-07-09 15:48:03 +02:00