gba-bitmap-engine/engine/CMakeLists.txt

37 lines
1.4 KiB
CMake

project(gba-bitmap-engine)
set_property(SOURCE
src/gba/sin_lut.s
src/gba/tonc_bios.s
src/gba/tonc_memset.s
src/background/tonc_font.s PROPERTY LANGUAGE C)
set_source_files_properties(
src/gba/tonc_bios.s
src/gba/tonc_memset.s
src/background/tonc_font.s PROPERTIES COMPILE_FLAGS "-x assembler-with-cpp")
set_source_files_properties(src/gba/tonc_bmp8.cpp PROPERTIES COMPILE_FLAGS "-Wno-pointer-arith")
add_library(${PROJECT_NAME}
src/palette/palette_manager.cpp
src/palette/combined_palette.cpp
src/background/text_stream.cpp
src/gba/sin_lut.s
src/gba/tonc_memset.s
src/gba/tonc_bios.s
src/gba/tonc_bmp8.cpp
src/background/tonc_font.s
src/renderer/gba_engine.cpp
src/renderer/pixelrenderer.cpp
src/renderer/wirerenderer.cpp
src/math.cpp
src/sound_control.cpp src/scene.cpp src/timer.cpp src/vectorfx.cpp src/mesh.cpp src/renderer/rasterizerrenderer.cpp)
target_include_directories(${PROJECT_NAME} PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
PRIVATE src)
install(TARGETS ${PROJECT_NAME} EXPORT GbaSpriteEngineTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
install(DIRECTORY include/ DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})