An object-oriented Game Boy Advance 3D soft engine concept
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wgroeneveld 27e6a9065c
initial commit, stripped-down version of gba-sprite-engine
3 years ago
demos/demo1-wireframes initial commit, stripped-down version of gba-sprite-engine 3 years ago
engine initial commit, stripped-down version of gba-sprite-engine 3 years ago
test initial commit, stripped-down version of gba-sprite-engine 3 years ago
.gitignore initial commit, stripped-down version of gba-sprite-engine 3 years ago
CMakeLists.txt initial commit, stripped-down version of gba-sprite-engine 3 years ago
LICENSE Initial commit 3 years ago
README.md initial commit, stripped-down version of gba-sprite-engine 3 years ago

README.md

A high-level object-oriented Game Boy Advance bitmap 3D software engine

Engine layout: stripped-down version of https://github.com/wgroeneveld/gba-sprite-engine/

Work in progress, using mode4 to create a software 3D engine from scratch.