gba-bitmap-engine/engine/include/libgba-sprite-engine/gba
wgroeneveld 0e6f2db4ed move to toncs faster line rendering algorithms 2020-07-10 20:14:47 +02:00
..
tonc_asminc.h initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
tonc_bios.h initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
tonc_core.h move to toncs faster line rendering algorithms 2020-07-10 20:14:47 +02:00
tonc_core_stub.h initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
tonc_math.h initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
tonc_math_stub.h fixed point math, vectors, initial matrix 2020-07-08 18:12:38 +02:00
tonc_memdef.h initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
tonc_memmap.h initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
tonc_oam.h initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
tonc_types.h initial commit, stripped-down version of gba-sprite-engine 2020-07-08 09:05:02 +02:00
tonc_video.h move to toncs faster line rendering algorithms 2020-07-10 20:14:47 +02:00
toolbox.h move to toncs faster line rendering algorithms 2020-07-10 20:14:47 +02:00