// // Created by Wouter Groeneveld on 05/08/18. // #include void CombinedPalette::increaseBrightness(PaletteManager& palette, int bank, int index, u32 intensity) { auto current = palette.get(bank, index); auto next = PaletteManager::modify(current, intensity); palette.change(bank, index, next); } void CombinedPalette::increaseBrightness(u32 intensity) { for(int bank = 0; bank < PALETTE_BANK_SIZE; bank++) { for(int index = 0; index < PALETTE_BANK_SIZE; index++) { increaseBrightness(palette1, bank, index, intensity); increaseBrightness(palette2, bank, index, intensity); } } }