// // Created by Wouter Groeneveld on 14/12/18. // #ifndef GBA_SPRITE_ENGINE_PROJECT_MATH_H #define GBA_SPRITE_ENGINE_PROJECT_MATH_H #include #ifdef CODE_COMPILED_AS_PART_OF_TEST #include #else #include #endif #include class GBAVector { private: VECTOR v; public: GBAVector() : v({}) {} GBAVector(VECTOR v) : v(v) {} std::deque bresenhamLineTo(VECTOR dest); VECTOR rotateAsCenter(VECTOR point, uint angle); std::string to_string() { return "(" + std::to_string(v.x) + "," + std::to_string(v.y) + ")"; } }; #endif //GBA_SPRITE_ENGINE_PROJECT_MATH_H