// // Created by Wouter Groeneveld on 02/08/18. // #include #include #include "wirescene.h" const unsigned short pal[3] __attribute__((aligned(4))) = { 0x0000, 0xFFFF, 0x3AE2 }; void WireScene::load() { foregroundPalette = std::unique_ptr(new ForegroundPaletteManager()); backgroundPalette = std::unique_ptr(new BackgroundPaletteManager(pal, sizeof(pal))); } void WireScene::tick(u16 keys) { }