// // Created by Wouter Groeneveld on 10/07/20. // #ifndef GBA_BITMAP_ENGINE_PROJECT_TOOLBOX_H #define GBA_BITMAP_ENGINE_PROJECT_TOOLBOX_H #define GBA_SCREEN_WIDTH 240 #define GBA_SCREEN_WIDTH_FX GBA_SCREEN_WIDTH << 8 #define GBA_SCREEN_HEIGHT 160 #define GBA_SCREEN_HEIGHT_FX GBA_SCREEN_HEIGHT << 8 #define M4_WIDTH GBA_SCREEN_WIDTH #define M4_HEIGHT GBA_SCREEN_HEIGHT extern COLOR *vid_page; #endif //GBA_BITMAP_ENGINE_PROJECT_TOOLBOX_H