project(textures) add_executable(${PROJECT_NAME}.elf src/main.cpp src/mesh.cpp src/texturescene.cpp ) target_link_libraries(${PROJECT_NAME}.elf gba-bitmap-engine) add_custom_command(TARGET ${PROJECT_NAME}.elf POST_BUILD COMMAND ${CMAKE_OBJCOPY} -v -O binary ${PROJECT_NAME}.elf ${PROJECT_NAME}.gba )