wgroeneveld
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47d685a41c
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back-face culling performance boost!
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2020-07-15 12:03:50 +02:00 |
wgroeneveld
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2ee8fe4e4a
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raserizer fixes, vectorpx not needed, reduce bitshift ops
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2020-07-12 08:27:32 +02:00 |
wgroeneveld
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d3bd172d96
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refactor specific rendering out of gba engine
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2020-07-11 12:06:40 +02:00 |
wgroeneveld
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0e6f2db4ed
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move to toncs faster line rendering algorithms
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2020-07-10 20:14:47 +02:00 |
wgroeneveld
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0965f80e99
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add bitmap m4-enabled textstream
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2020-07-09 20:14:27 +02:00 |
wgroeneveld
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a38f1eeddd
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view/projection/world matrices, first attempt to glue everything together
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2020-07-09 13:29:02 +02:00 |
wgroeneveld
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c6374b6e59
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PerspectiveFovLH with fx2lut impl
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2020-07-08 20:54:56 +02:00 |
wgroeneveld
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aedb3cdfcb
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fixed point math, vectors, initial matrix
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2020-07-08 18:12:38 +02:00 |
wgroeneveld
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27e6a9065c
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initial commit, stripped-down version of gba-sprite-engine
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2020-07-08 09:05:02 +02:00 |