diff --git a/engine/include/libgba-sprite-engine/math.h b/engine/include/libgba-sprite-engine/math.h index 63982e3..a8616e2 100644 --- a/engine/include/libgba-sprite-engine/math.h +++ b/engine/include/libgba-sprite-engine/math.h @@ -21,6 +21,7 @@ extern FIXED HALF; extern FIXED ONE; extern FIXED TWO; +#define SIN_LUT_MAX ((512 << 6) * 2) // 65536, FFFFh range #define FIX12_SHIFT 12 #define FIX12_SCALE ( 1<