the board game shelf analysis 2022: average additions

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Wouter Groeneveld 2022-07-29 16:30:39 +02:00
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@ -77,7 +77,7 @@ All right, so what does that teach us?
4. Since I also tend to rate heavier games higher (same correlation, **0.63**), I urgently need to meet up more with friends to play the heavier games in the `-` range! _"We should make this a recurring thing."_ For how long have we been saying that now?
5. Judging from the second plot, there are too many games I don't like still in this list, and don't even see many play time. Again, this is a bit unfair since (1) my wife likes nostalgic simple games like _Dead End Drive_ or _Ramses_, even though we don't play them often. This is my personal score, not hers, and we obviously collectively own everything.
6. Averages: BGG score `6.94/10`, own score `2.89/4` (`7.23/10`), weight `2.09/5`. Perhaps that means I could be a tad more critical---or it just means we indeed made the right decisions keeping the games we love and getting rid of the ones we don't like.
7. Average plays: `1.69/3`. Not something to be particularly proud of...
7. Average plays: `1.69/3`. Not something to be particularly proud of... I should look into playing more games in **solo** mode, some like _Arle_ are an excellent fit for it.
Okay, I know it, the graph shows it, the photograph shows it... We'll have to talk about the elephant in the room: the overload of Euro _Uwe Rosenberg_ games that are heavy and never see play. There are still games in the closet that need to be replayed and then perhaps let go of: _Le Havre_ (too similar to _Agricola_ and _Arle_), _Nightfall_ (_Dominion_ with direct interaction and weird chaining that my play group doesn't like), _Carson City_ (yet another worker placement game that's better with 3, but I love the theme), some only mildly entertaining smaller card games we're not yet sure of, etc.