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wgroeneveld 2020-11-20 14:23:06 +01:00
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@ -19,7 +19,7 @@ The gist is this: I came across an item that uncovers a secret, and instead of t
And yet, I'm angry at myself for so easily falling back to the knowledge of the masses, before giving it a go myself. Dungeon Siege is definitely _not_ the kind of game that deserves that kind of devoted attention, mind you. However, Diablo II does. But who tries to jam together a leg found in Tristram with a Town Portal Tome? Who does that? There are about a million other possible (wrong) item combinations to be made. Because you think that's the most efficient way to portal the leg out of here?
Without external help, chances are very slim of discovering angry axe-wielding cows (sorry, _Hell Bonvi_-what was it again?) in Diablo II yourself. Before the Internet, there were game magazines. I fondly remember reading up on Nintendo Power how to discover hidden stuff in Kirby's Dreamland. As a kid, I did not have the needed perseverance nor knowledge to find out about these things by my own. But the fact that one has to rely on others - by means of interrogating Game Boy owning friends - is/was a very good thing.
Without external help, chances are very slim of discovering angry axe-wielding cows (sorry, _Hell Bonvi_-what was it again?) in Diablo II yourself. Before the Internet, there were game magazines. I fondly remember reading up on Nintendo Power how to discover hidden stuff in Kirby's Dreamland. As a kid, I did not have the needed perseverance nor knowledge to find out about these things by myself. But the fact that one has to rely on others - by means of interrogating Game Boy owning friends - is/was a very good thing.
In [Gobliins 2](https://jefklakscodex.com/articles/reviews/gobliins2/), a point & click adventure game from 1992, you can consult the hint system if you're stuck - only a couple of times **per game**. They call these "jokers": once you've used them all up, it's up to you to figure out the puzzle yourself. That meant frenetically writing down the English text, asking someone to translate it for me (I was 7), and still scratching your head because the hints were mostly cryptic. I loved the limitedness of these jokers. Every adventure players knows this dilemma if they're stuck: to look up a walkthrough or not? The fact that it's become easier means having to exercise more cognitive demanding willpower not do to it. After all, it's only two clicks away.